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"I didn't know you could voluntarily disband a dislodged u..

 
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Chris Babcock

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Since: Nov 26, 2007
Posts: 34



(Msg. 1) Posted: Sat Jan 12, 2008 8:50 am
Post subject: "I didn't know you could voluntarily disband a dislodged unit."
Archived from groups: rec>games>diplomacy (more info?)

This is an interesting situation I ran into... This wasn't a novice
player, but someone who had spent some time in the postal hobby. The
only rules he had available were a 1961 reprint of the 1959 rules. The
rule in question was introduced in 1971. Does anyone know the history
behind this? Whether it was a change or a clarification?

Chris

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Jim Burgess

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Since: Apr 17, 2004
Posts: 329



(Msg. 2) Posted: Sun Jan 13, 2008 3:13 am
Post subject: Re: "I didn't know you could voluntarily disband a dislodged unit." [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Chris Babcock <cbabcock.RemoveThis@cox.net> writes:

>This is an interesting situation I ran into... This wasn't a novice
>player, but someone who had spent some time in the postal hobby. The
>only rules he had available were a 1961 reprint of the 1959 rules. The
>rule in question was introduced in 1971. Does anyone know the history
>behind this? Whether it was a change or a clarification?

>Chris

Recollection is fuzzy on this one. The usual such issue raised is
voluntarily disbanding a unit and rebuilding in a home center. That WAS
allowed in early versions of the rules and clarified in 1971. The retreat
OTB (Off the Board) was clearly allowed then. You also had the Just's
Right Hand rule from Eric Just, in "prophetic retreat games" where
retreats were announced with the movement adjudication, annihilation was
the only way to remove a unit in a retreat. I would never have seen it
put that way, though.

Jim-Bob

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Chris Babcock

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Since: Nov 26, 2007
Posts: 34



(Msg. 3) Posted: Sun Jan 13, 2008 8:37 am
Post subject: Re: "I didn't know you could voluntarily disband a dislodged unit." [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

> Recollection is fuzzy on this one. The usual such issue raised is
> voluntarily disbanding a unit and rebuilding in a home center. That
> WAS allowed in early versions of the rules and clarified in 1971.
> The retreat OTB (Off the Board) was clearly allowed then. You also
> had the Just's Right Hand rule from Eric Just, in "prophetic retreat
> games" where retreats were announced with the movement adjudication,
> annihilation was the only way to remove a unit in a retreat. I would
> never have seen it put that way, though.

If units could be voluntarily disbanded and rebuilt in winter, it would
make sense that there would be no need for a voluntary disband during
retreats. In situations where a power is losing a supply center, it is
common to make the retreat so as to avoid unnecessarily simplifying the
board position for your opponents.

If someone submitted an invalid order for a retreat, the GM would
choose an arbitrary one (in postal games) or make the player write a
valid retreat before reveal (in face to face). Is that right? It must
have been nice to play in such an age of innocence! My first thought
was that players who wanted to disband a dislodged unit would just
write an invalid retreat order.

Chris
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Jim Burgess

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Since: Apr 17, 2004
Posts: 329



(Msg. 4) Posted: Sun Jan 13, 2008 9:03 pm
Post subject: Re: "I didn't know you could voluntarily disband a dislodged unit." [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Chris Babcock <cbabcock.TakeThisOut@cox.net> writes:


>> Recollection is fuzzy on this one. The usual such issue raised is
>> voluntarily disbanding a unit and rebuilding in a home center. That
>> WAS allowed in early versions of the rules and clarified in 1971.
>> The retreat OTB (Off the Board) was clearly allowed then. You also
>> had the Just's Right Hand rule from Eric Just, in "prophetic retreat
>> games" where retreats were announced with the movement adjudication,
>> annihilation was the only way to remove a unit in a retreat. I would
>> never have seen it put that way, though.

>If units could be voluntarily disbanded and rebuilt in winter, it would
>make sense that there would be no need for a voluntary disband during
>retreats. In situations where a power is losing a supply center, it is
>common to make the retreat so as to avoid unnecessarily simplifying the
>board position for your opponents.

You are quite right, I think that's exactly the model that was followed
with many GMs. Remember that the hobby was much less well connected until
the early 1970's.

>If someone submitted an invalid order for a retreat, the GM would
>choose an arbitrary one (in postal games) or make the player write a
>valid retreat before reveal (in face to face). Is that right? It must
>have been nice to play in such an age of innocence! My first thought
>was that players who wanted to disband a dislodged unit would just
>write an invalid retreat order.

>Chris

That's what Eric Just's Right Hand Rule was about. If you did either of
those (invalid retreat or didn't have one), Just's rule was applied. Only
annihilation would have removed a unit.

Jim-Bob
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