Pat wrote:
> > Duality
> > Clan: Tzimisce (group 4)
> > Capacity: 6
> > Disciplines: ani AUS VIC
> > Sabbat: When Duality plays a card that requires Vicissitude, you may
> > draw an additional card.
> >
>
> Hmm... surprised s/he isn't Black Hand in addition... that special doesn't
> seem like a 1-pointer.
>
> - Pat
Eh...I'd say it's about right, especially considering the versatility
of Vicissitude.
In terms of other vampires, the only baselines we have to compare this
with is Ira Rivers (Auspex) and Yseult (Melpominee).
- Ira spends a point to get his Auspex additional card ability and +1
intercept on political actions (the latter is half a point at most,
especially since unconditional +1 intercept is only a single point).
Then again, one could argue that this is mitigated by the fact that an
extremely large proportion of Auspex cards are Reactions (which limits
how useful his ability is).
- In Yseult's case, her Melpominee additional card ability seems to
balance out her restriction of not being able to block vampires bigger
than 4. It's kind of hard just how to judge this, but based on the
other Daughters of Cacophony (Sayshila excepted) and also Panders, it
does seem about right to say that her penalty is worth a point and her
special is worth a point. In addition, her special is less useful since
there are fewer Melpominee cards in existence. So in comparison to
Yseult, Duality seems appropriately costed.
In my personal opinion, being able to draw additional cards is most
valuable: #1. in combat, #2. with action modifiers, #3. with reactions,
#4. with actions. In combat, drawing additional cards often means the
difference of who goes to torpor and you can normally cycle cards
pretty efficiently, even more so with card drawing capability (see
Infernal Pursuit and Learjet). Drawing additional cards with action
modifiers helps you get the action through and is more valuable than
drawing additional cards with reactions because it is proactive rather
than reactive. And obviously, drawing additional cards when playing an
action is limited because it's only a single card you're playing at a
time.
Vicissitude is very much a combat discipline (with 16 combat cards out
of 25 total cards). There are also 5 action modifiers, and I've seen my
share of stealthy bleedy Tzimisce decks relying on Changeling + Plasmic
Form. So all in all, Duality's special seems to make him quite the
combat wombat, and also useful for cycling some stealth as well. I
think his ability serves him far better than Ira's or Yseult's
abilities help them, which is why I would say that he is appropriately
costed.
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