On Tue, 12 Jun 2007 14:18:03 -0400, Folk <Folk.TakeThisOut@folk.com> wrote:
>>On Mon, 11 Jun 2007 23:38:03 -0400, Folk <Folk.TakeThisOut@folk.com> wrote:
>>
>>One thing I haven't tried yet is to use an older patch. I am using 3369, so
>>I'll try the one before that just for grins. I'll then try turning my
>>t-shirt inside out to see if that helps.
>
>T-shirt, no. Underwear... possibly.
>
>Could you post your log from safe mode? Maybe there's a clue.
I can't believe it. o_O
I actually changed underwear and it's working !!!
I had deleted the desktop shortcut, all but admitting defeat, deciding that
'out of sight, out of mind' was the best option for now. After reading your
post about the safe mode log, I thought 'ok yeah', and used the shortcut in
the program menu instead.
As I did before, I added in a switch : '-log=safe.log' to the shortcut
parameters, and clicked it. Not sure whether I needed to add that or not but
I did.
UT2004 started up, and this time, informed me that *last time* I had shut
down the game uncleanly, and would I like to start in troubleshooting mode.
*This is the first time I have seen this warning/info message.*
Such was my surprise, that I'm positive I just clicked 'Play Unreal
Tournament 2004', instead of the reference to troubleshooting, by mistake.
The game just started. Hmm.
Earlier on this afternoon, I did install the 'crash fix' from
unrealadmin.org, but the game still did *not* start after applying this
patch. I've got an idea that the crash this fix is referring to is for
something else entirely anyway, but I thought 'what the hell, yeehar, in ya
go'.
I can't think of anything else that's changed today. One security update
from Microsoft, that thankfully didn't need a reboot for once, and that's it
I'm sure.
Ok, the log output from my antics this pm :
--begin safe.log--
Log: Log file open, 06/12/07 20:44:17
Init: Name subsystem initialized
Init: Detected: Microsoft Windows XP 5.1 (Build: 2600)
Init: Version: 3369 (128.29)
Init: Compiled: Dec 14 2005 11:06:37
Init: Command line: -safe -log=safe.log
Init: Character set: Unicode
Init: Base directory: D:\UT2004\System\
Init: Ini:UT2004.ini UserIni:User.ini
Init: Build label: UT2004 Build UT2004_Build_[2005-11-23_16.22]
Init: Object subsystem initialized
Localization: No localization:
Startup.IDDIALOG_WizardDialog.IDC_WizardDialog (int)
Log: nv4_disp.dll/NVIDIA GeForce 7600 GS
Log: Game class is 'GameInfo'
Log: Bringing Level Entry.myLevel up for play (0) appSeconds: 11.581000...
ScriptLog: GameInfo::InitGame : bEnableStatLogging False
Log: Browse:
NvidiaLogo.ut2?Name=Player?Class=Engine.Pawn?Character=Jakob?team=255
Log: Collecting garbage
Log: Purging garbage
Log: Garbage: objects: 27913->27913; refs: 283940
Log: Game class is 'CinematicGame'
Log: Bringing Level NvidiaLogo.myLevel up for play (0) appSeconds:
17.889000...
Log: (Karma): Autodetecting CPU for SSE
Log: (Karma): Using SSE Optimizations
ScriptLog: GameInfo::InitGame : bEnableStatLogging False
Log: ALAudio: Using DirectSound to record audio.
ScriptLog: New Player Player id=***********************
Log: Opened viewport
Log: Enter SetRes: 800x600 Fullscreen 1
Log: Using back-buffer format 22(32-bit)
Log: Using depth-buffer format 77(32-bit)
Log: Creating device
Log: xD3DHelper::Init (QuadEmulation)
Log: Startup time: 20.068000 seconds
Log: Precaching: NvidiaLogo.LevelInfo0
Log: Static mesh batches: 508608 vertex bytes, 110460 index bytes
Log: Allocating 16384 byte dynamic index buffer.
Log: Finished precaching geometry in 0.123 seconds
Log: Finished precaching textures in 0.474 seconds
Debug: UT2k4MainMenu.Opened() Sender:Package.UT2k4MainMenu
Log: URL: Adding default option Name=Player
Log: URL: Adding default option Class=Engine.Pawn
Log: URL: Adding default option Character=Jakob
Log: URL: Adding default option team=255
Log: Browse:
Index.ut2?disconnect?Name=Player?Class=Engine.Pawn?Character=Jakob?team=255
Log: Failed; returning to Entry
ScriptLog: UT2k4MainMenu NotifyLevelChange PendingConnection:False
Log: GP=FALSE
Log: Spawning new actor for Viewport WindowsViewport
ScriptLog: New Player Player id=***************************
Log: Static mesh batches: 0 vertex bytes, 0 index bytes
Warning: Failed to load 'NULL': Can't resolve package name
Warning: Failed to load 'Mesh None.': Can't resolve package name
ScriptLog: Could not load mesh: For player:
Log: Enter SetRes: 1024x768 Fullscreen 1
Log: Using back-buffer format 22(32-bit)
Log: Using depth-buffer format 77(32-bit)
Log: xD3DHelper::Init (QuadEmulation)
Log: Precaching: Entry.LevelInfo0
Log: Finished precaching geometry in 0.150 seconds
Log: Finished precaching textures in 0.073 seconds
Error: GUIVertImageList Package.GUIVertImageList (Function
XInterface.GUIVertImageList.SetIndex:0014) Accessed array 'Elements' out of
bounds (-1/0)
Localization: No localization: Engine.KeyNames.JoyR (int)
Debug: UT2k4MainMenu.Opened() Sender:None
Log: Time=160.592458 ms
Log: appRequestExit(0)
Exit: Preparing to exit.
Log: Purging garbage
Log: Unbound to Window.dll
Log: Unbound to Core.dll
Log: Unbound to Engine.dll
Exit: Game engine shut down
Log: Unbound to WinDrv.dll
Exit: Windows client shut down
Log: Unbound to D3DDrv.dll
Log: Unbound to XGame.dll
Log: Unbound to IpDrv.dll
Log: Unbound to Editor.dll
Log: Unbound to Fire.dll
Log: Unbound to XInterface.dll
Log: Unbound to UWeb.dll
Log: Unbound to Onslaught.dll
Log: (Karma): Level Karma Terminated.
Log: Unbound to ALAudio.dll
Log: Waiting for file streaming thread to finish...
Exit: OpenAL Audio subsystem shut down.
Log: Garbage: objects: 33169->0; refs: 283940
Exit: Object subsystem successfully closed.
Exit: Exiting.
Log: FileManager: Reading 0 GByte 99 MByte 530 KByte 673 Bytes from HD took
10.933041 seconds (10.839041 reading, 0.094000 seeking).
Log: FileManager: 1.093001 seconds spent with misc. duties
Uninitialized: Name subsystem shut down
Uninitialized: Memory Allocation Status
Uninitialized: Curr Memory 0.199M / 3.121M
Uninitialized: Peak Memory 75.173M / 76.867M
Uninitialized: Allocs 669 Current / 28723012 Total
Uninitialized: Log file closed, 06/12/07 20:51:14
--end safe.log--
I've just started it again, no safe mode, no problem. The program menu
shortcut seems to work, but everytime I had clicked on the *desktop*
shortcut (now deleted), nothing happened.
I thought they were the same thing ?
Regards,
Nrth.
>> Stay informed about: [ut2004] Game not starting