SeaFuncSpam.TakeThisOut@gmail.com wrote:
> I have wondered if an AI could do a better job of accounting than I
> can, i.e. not get tired after playing for 5 hours, be more disciplined
> about comparing the exact ongoing profitabilities of different games.
this post is rather to subscribe to follow-ups, and not to give an
exhausting answer, so you might want to skip it
it's very dumb idea.
suppose you have this coordinates:
spendings
^
|
|
+-------> investment options
than, your investments might look like this:
* *
* *
* * * *
(supposed to look like gaussian curve)
depending on game results, you adjust your spendings, like, ++
something
on the left
* * *
* *
* * *
and (since you have take extra resourcesfrom somewhere), -- something
on the right
* *
* *
* * * *
the results of this is (roughly) shifting gauss curve to the left (and,
perhaps, adjusting its width a litle). this is exactly what happens
with typical RBFN neuron, as it "learns".
so, the idea is to find the way and arrange your spendings so that
those you have to keep high (or low) at the same time would be placed
near each other, and then build RBFN in that space (not necessary 1D,
as in example above).