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Author Message
Folk

External


Since: Apr 10, 2004
Posts: 669



(Msg. 16) Posted: Sat Nov 17, 2007 11:48 pm
Post subject: Re: stock maps [Login to view extended thread Info.]
Archived from groups: alt>games>unreal>tournament (more info?)

On Sat, 17 Nov 2007 23:48:24 +1200, Aaron Lawrence
<aaronlNOSPAM.TakeThisOut@NOSPAMconsultant.com> wrote:

>Hi Folk, I always like to read your posts. Helpful and
>interesting! Inline:

Thanks!

>From this thread:
>http://forums.epicgames.com/showthread.php?t=583809
>
>it doesn't sound like they fixed much for the full
>release. Weapon, vehicle, bot issues all still present.
>Just little tweaks here and there, as you would expect
>given the timeframe.
>
>Sounds like a waste of time - stick with UT2k4 unless
>you want the pretty graphics?

I'll certainly buy it, and I'm reserving judgment until I've played
it. I've seen some good vids of Warfare gameplay
http://planetunreal.gamespy.com/View.php?view=Articles.Detail&id=111
and it looks like it could be fun even with all the problems. We'll
see.

On another note, I bought GoW for PC last week. Despite problems (I
lost saved games twice and finally found a method that will hopefully
fix it if it happens again) I find the single player campaign to be
compelling and fun so far. The multiplayer appears to be nerfed,
since they're using the same idiotic concept of players hosting games
instead of true dedicated servers, but I haven't played multiplayer
yet so I can't say for sure.

 >> Stay informed about: stock maps 
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goPostal

External


Since: Mar 20, 2006
Posts: 217



(Msg. 17) Posted: Sun Nov 18, 2007 5:56 am
Post subject: Re: stock maps [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

"Folk" <Folk.TakeThisOut@folk.com> wrote in message
news:eh9vj3d8vdve0dfpefk7qobveefog56eh8@4ax.com...
> On Sat, 17 Nov 2007 23:48:24 +1200, Aaron Lawrence
> <aaronlNOSPAM.TakeThisOut@NOSPAMconsultant.com> wrote:
>
>>Hi Folk, I always like to read your posts. Helpful and
>>interesting! Inline:
>
> Thanks!
>
>>From this thread:
>>http://forums.epicgames.com/showthread.php?t=583809
>>
>>it doesn't sound like they fixed much for the full
>>release. Weapon, vehicle, bot issues all still present.
>>Just little tweaks here and there, as you would expect
>>given the timeframe.
>>
>>Sounds like a waste of time - stick with UT2k4 unless
>>you want the pretty graphics?
>
> I'll certainly buy it, and I'm reserving judgment until I've played
> it. I've seen some good vids of Warfare gameplay
> http://planetunreal.gamespy.com/View.php?view=Articles.Detail&id=111
> and it looks like it could be fun even with all the problems. We'll
> see.
>
> On another note, I bought GoW for PC last week. Despite problems (I
> lost saved games twice and finally found a method that will hopefully
> fix it if it happens again) I find the single player campaign to be
> compelling and fun so far. The multiplayer appears to be nerfed,
> since they're using the same idiotic concept of players hosting games
> instead of true dedicated servers, but I haven't played multiplayer
> yet so I can't say for sure.

I also got GoW but I cannot abide by the online save. I uninstalled until
they patch it to save locally. I keep my firewall very tight and only open
it when I need to go outbound for some reason. (There's a whiz kid in the
'hood who has hacked my wireless already once) I wish there had been a more
prominent warning of this before I dropped money on it. You can't even play
the single-player mode without losing your progress if you shut down.
Classic microsoft.

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