Hi,
I finally understand what p-space lozation zero is all about it, it seems to
be a special location and it's true, from the FAQ:
"
The P-space location 0 is a special location. It is initialised to a special
value before each round. This value is:
-1 (or CORESIZE-1) at the beginning of the first round
0 if the program died in the previous round
The number of surviving programs if the program did not die in the previous
round
This means that for one-on-one matches, loss=0, win=1 and tie=2.
The default size of P-space is 1/16 of the core size. This size is the value
of the predefined variable PSPACESIZE. The addresses in the P-space wrap
around just like in the core, ie. you can store a value from 0 to CORESIZE-1
in each P-space location. All P-space values (except for location 0) are 0
initially.
"
This is good and important information ! for those warriors that fight on
p-space enabled hills.
Then this might be used to switch to different strategies !
Bye,
Skybuck.