"Myrmidon" <ImNot.DeleteThis@home.com> wrote in message
news:MPG.1b3d8ed8b1e25fea98a1f3@news-server.woh.rr.com...
>
> Howdy,
>
> It's been a long long time since I've played Q1 and I'm looking
> for pointers to web sites with the updated versions of the old Quake 1
> engine if there's some reasonable differences and folks have a strong
> preference for one particular flavor of the updated stuff. I'm asking
> as I'm looking at hosting an 'old school' LAN party in the near future
> and would like some pointers from folks in the know about the current
> state of things in Q1. It's been so long I'm not sure if there'll be
> problems with trying to run Q1 on a much newer system - like will the
> game run so fast it's unplayable, etc? (I can remember getting a
> 'screaming' Pentium 133 and a 4 meg Dimond Monster video card just to
> play Q1.)
>
> Also - I long ago lost my collection of Q1 maps - is there
> anyplace that has a decent archive? (I miss Stomped.com - they had some
> damn cool maps and mods.) In fact pretty much all the old map review
> sites (like Talon's) I knew are long gone. Any suggestions and
> pointers in this area will also be appreciated.
>
> Thanks in advance,
>
> Myrmidon
Hi Myrmidon,
You probably want to use a quake source port for playing such as glquake
or xquake. There are better ones that those I listed, but I just haven't
used them. When using glquake, don't forget to rename the opengl32.dl in
your quake directory.
http://www.planetquake.com/quake1/q1_top50.shtml
Other source port info is available here:
http://www.quakesrc.org/?Page=links
As far as maps go, look here:
ftp://3darchives.in-span.net/pub/ (idgames2)
http://www.quaketerminus.com/
Have fun!
G.
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