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saturday night coop

 
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Margolis

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Since: Feb 05, 2005
Posts: 240



(Msg. 1) Posted: Sat Jun 19, 2004 12:43 pm
Post subject: saturday night coop
Archived from groups: alt>games>quake2 (more info?)

I have a standard quake2 cooperative server running at 24.217.163.209

I will leave it running for about the next 24 hours or so for those that
want to play. Hopefully I will see ya there ;o)

--

Margolis
http://web.archive.org/web/20030215212142/http://www.agqx.org/faqs/AGQ2FAQ.htm
http://www.unrealtower.org/faq

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George M. Reagan

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Since: Apr 29, 2004
Posts: 135



(Msg. 2) Posted: Sat Jun 19, 2004 2:38 pm
Post subject: Re: saturday night coop [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

"Margolis" <someone RemoveThis @somewhere.org> wrote in message
news:10d8upeb4nc55f9@corp.supernews.com...
> I have a standard quake2 cooperative server running at 24.217.163.209
>
> I will leave it running for about the next 24 hours or so for those that
> want to play. Hopefully I will see ya there ;o)
>
> --
>
> Margolis
>
http://web.archive.org/web/20030215212142/http://www.agqx.org/faqs/AGQ2FAQ.htm
> http://www.unrealtower.org/faq
>
>
>
>
Thanks for the offer. If it's clear tonight, I'll probably be out with my
'scope, however.

G.

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Margolis

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Since: Feb 05, 2005
Posts: 240



(Msg. 3) Posted: Sun Jun 20, 2004 1:48 am
Post subject: Re: saturday night coop [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

well, I don't know about the rest of you. But I had fun when I played.
Scrapple, Compuser and myself played a few fun levels ;op

--

Margolis
http://web.archive.org/web/20030215212142/http://www.agqx.org/faqs/AGQ2FAQ.htm
http://www.unrealtower.org/faq
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