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the result of flaky CAOS functions

 
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fuzzie

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Since: Aug 18, 2005
Posts: 18



(Msg. 1) Posted: Mon Aug 22, 2005 12:17 am
Post subject: the result of flaky CAOS functions
Archived from groups: alt>games>creatures (more info?)

http://twinsen.warpedgames.com/~fuzzie/too_many_grasshoppers.jpg

"Whoops"? Still debugging this one. Smile

--
fuzzie <fuzzie.RemoveThis@gmail.com>
"Reality is just this little memory in the back of my mind."

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The Triad

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Since: Dec 26, 2004
Posts: 511



(Msg. 2) Posted: Mon Aug 22, 2005 8:38 am
Post subject: Re: the result of flaky CAOS functions [Login to view extended thread Info.]
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"fuzzie" <fuzzie.DeleteThis@gmail.com> wrote in message
news:43090b97$0$21334$db0fefd9@news.zen.co.uk...
> http://twinsen.warpedgames.com/~fuzzie/too_many_grasshoppers.jpg
>
> "Whoops"? Still debugging this one. Smile

Snerking shall commence in T minus three...

Any idea exactly what went wrong?

--
The Triad (N)

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Bryan Donlan

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Since: Aug 16, 2005
Posts: 11



(Msg. 3) Posted: Mon Aug 22, 2005 10:17 am
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fuzzie wrote:

> http://twinsen.warpedgames.com/~fuzzie/too_many_grasshoppers.jpg
>
> "Whoops"? Still debugging this one. Smile
>

It's my fault. When (false AND true) returns true, some very strange things
happen...
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Don

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Since: Sep 01, 2004
Posts: 22



(Msg. 4) Posted: Mon Aug 22, 2005 11:07 am
Post subject: Re: the result of flaky CAOS functions [Login to view extended thread Info.]
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"fuzzie" <fuzzie DeleteThis @gmail.com> wrote in message
news:43090b97$0$21334$db0fefd9@news.zen.co.uk...
> http://twinsen.warpedgames.com/~fuzzie/too_many_grasshoppers.jpg
>
> "Whoops"? Still debugging this one. Smile
>
> --
> fuzzie <fuzzie DeleteThis @gmail.com>
> "Reality is just this little memory in the back of my mind."

Oddly enough my first thought was, "Ooo, I want that many grasshoppers",
which made me smile. Then again if perhaps the script isn't exiting the
world might be roof-high with grasshoppers, and that would be too many ;o)

Don
AmberCreatures
http://www.webpetz.com
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xOtix

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Since: Aug 16, 2005
Posts: 109



(Msg. 5) Posted: Mon Aug 22, 2005 1:32 pm
Post subject: Re: the result of flaky CAOS functions [Login to view extended thread Info.]
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fuzzie <fuzzie.DeleteThis@gmail.com> wrote in news:43090b97$0$21334$db0fefd9
@news.zen.co.uk:

> http://twinsen.warpedgames.com/~fuzzie/too_many_grasshoppers.jpg
>
> "Whoops"? Still debugging this one. Smile
>

Heh. I love it! Not a norn in sight and a world full of grasshoppers. =`D
Who has been eating who I wonders?

Didn't the grasshoppers come with C3 or is that a COB of yours, Fuzzie?

--
x0tix: "x0tix xtrmly oogh! Eat toy!"
Malveka: "I'm convinced now that they used YOUR genome as a basis for the
norns. 8^)"
..
....and still there after all these years, an historical glimpse of Creatures
nostalgia (most external links broken):
< http://www.bconnex.net/~quix0tix/agc-toc.htm >
< http://www.bconnex.net/~quix0tix/c1faq.htm >
< http://www.bconnex.net/~quix0tix/c2faq.htm >
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fuzzie

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Since: Aug 18, 2005
Posts: 18



(Msg. 6) Posted: Mon Aug 22, 2005 2:53 pm
Post subject: Re: the result of flaky CAOS functions [Login to view extended thread Info.]
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Don wrote:
> Oddly enough my first thought was, "Ooo, I want that many grasshoppers",
> which made me smile. Then again if perhaps the script isn't exiting the
> world might be roof-high with grasshoppers, and that would be too many ;o)

Mm, I ended up with about 20,000 of them before my machine crashed Smile It
looked sooo cool though.

--
fuzzie <fuzzie DeleteThis @gmail.com>
"Reality is just this little memory in the back of my mind."
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fuzzie

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Since: Aug 18, 2005
Posts: 18



(Msg. 7) Posted: Mon Aug 22, 2005 2:56 pm
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The Triad wrote:
> Any idea exactly what went wrong?

Turns out bdonlan patched another problem, and his patch happened to
make the expression '<false> AND <true>' (ie, '1 = 2 AND 1 =1 ')
evaluate to true, which broke all sorts of things in amusing ways Smile

And because the CAOS test suite passed, we were all checking other code.
Until someone thought to check if any of the other agents worked, and,
whoops, most of them didn't. I've made the test suite a little more
complete, now, to catch it if it happens again Razz

--
fuzzie <fuzzie.TakeThisOut@gmail.com>
"Reality is just this little memory in the back of my mind."
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fuzzie

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Since: Aug 18, 2005
Posts: 18



(Msg. 8) Posted: Mon Aug 22, 2005 2:57 pm
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xOtix wrote:
> Didn't the grasshoppers come with C3 or is that a COB of yours, Fuzzie?

Yes, they're just the normal grasshoppers running in a buggy engine. Smile

--
fuzzie <fuzzie.TakeThisOut@gmail.com>
"Reality is just this little memory in the back of my mind."
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Alex Watson

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Since: Apr 13, 2004
Posts: 23



(Msg. 9) Posted: Mon Aug 22, 2005 7:24 pm
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fuzzie wrote:
> http://twinsen.warpedgames.com/~fuzzie/too_many_grasshoppers.jpg
>
> "Whoops"? Still debugging this one. Smile

Those processor cycles would just have been wasted anyway...
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fuzzie

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Since: Aug 18, 2005
Posts: 18



(Msg. 10) Posted: Mon Aug 22, 2005 7:37 pm
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Alex Watson wrote:
> Those processor cycles would just have been wasted anyway...

gcc needs my processor cycles!

--
fuzzie <fuzzie.DeleteThis@gmail.com>
"Reality is just this little memory in the back of my mind."
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Thomas J. Boschloo

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Since: Jul 06, 2005
Posts: 1641



(Msg. 11) Posted: Tue Aug 23, 2005 10:56 pm
Post subject: Re: the result of flaky CAOS functions [Login to view extended thread Info.]
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fuzzie wrote:
> Don wrote:
>
>> Oddly enough my first thought was, "Ooo, I want that many
>> grasshoppers", which made me smile. Then again if perhaps the script
>> isn't exiting the world might be roof-high with grasshoppers, and that
>> would be too many ;o)
>
>
> Mm, I ended up with about 20,000 of them before my machine crashed Smile It
> looked sooo cool though.

"And the fifth angel blew his trumpet, and I saw a star fallen from
heaven to earth, and he was given the key of the shaft of the bottomless
pit; he opened the shaft of the bottomless pit, and from the shaft rose
smoke like the smoke of a great furnace, and the sun and the air were
darkened with the smoke from the shaft."

"Then from the smoke came locusts on the earth, and they were given
power like the power of scorpions of the earth; they were told not to
harm the grass of the earth or any green growth or any tree, but only
those of mankind who have not the seal of God upon their foreheads; they
were allowed to torture them for five months, but not to kill them, and
their torture was like the torture of a scorpion, when it stings a man.
And in those days men will seek death and will not find it; they will
long to die, and death will fly from them."

"In appearance the locusts were like horses arrayed for battle; on their
heads were what looked like crowns of gold; their faces were like human
faces, their hair like women's hair, and their teeth like lions' teeth;
they had scales like iron breastplates, and the noise of their wings was
like the noise of many chariots with horses rushing into battle. They
have tails like scorpions, and stings, and their power of hurting men
for five months lies in their tails. They have as king over them the
angel of the bottomless pit; his name in Hebrew is Abaddon, and in Greek
he is called Apollyon." (Revelation 9:1-11 RSV)


Snatched that off internet. Wonder if God also had a boolean problem at
the end of time?! In ANSI C (1=1) and (1==1) makes a lot of difference!

Thomas
--
Life is like a videogame with no chance to win - ATR
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xOtix

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Since: Aug 16, 2005
Posts: 109



(Msg. 12) Posted: Wed Aug 24, 2005 6:31 am
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fuzzie <fuzzie.TakeThisOut@gmail.com> wrote in news:4309d8dd$0$4789$da0feed9
@news.zen.co.uk:

> Don wrote:
>> Oddly enough my first thought was, "Ooo, I want that many grasshoppers",
>> which made me smile. Then again if perhaps the script isn't exiting the
>> world might be roof-high with grasshoppers, and that would be too many
;o)
>
> Mm, I ended up with about 20,000 of them before my machine crashed Smile It
> looked sooo cool though.

Cool! I do hope you got another screenie of it all before it died on you...?

--
x0tix: "x0tix xtrmly oogh! Eat toy!"
Malveka: "I'm convinced now that they used YOUR genome as a basis for the
norns. 8^)"
..
....and still there after all these years, an historical glimpse of Creatures
nostalgia (most external links broken):
< http://www.bconnex.net/~quix0tix/agc-toc.htm >
< http://www.bconnex.net/~quix0tix/c1faq.htm >
< http://www.bconnex.net/~quix0tix/c2faq.htm >
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xOtix

External


Since: Aug 16, 2005
Posts: 109



(Msg. 13) Posted: Wed Aug 24, 2005 6:33 am
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"Thomas J. Boschloo" <nospam.TakeThisOut@hccnet.nl> wrote in news:430b8d23$0$11078
$e4fe514c@news.xs4all.nl:

> Snatched that off internet. Wonder if God also had a boolean problem at
> the end of time?! In ANSI C (1=1) and (1==1) makes a lot of difference!
>

Heh!

/me hates Book of Revelations. *spits*

--
x0tix: "x0tix xtrmly oogh! Eat toy!"
Malveka: "I'm convinced now that they used YOUR genome as a basis for the
norns. 8^)"
..
....and still there after all these years, an historical glimpse of Creatures
nostalgia (most external links broken):
< http://www.bconnex.net/~quix0tix/agc-toc.htm >
< http://www.bconnex.net/~quix0tix/c1faq.htm >
< http://www.bconnex.net/~quix0tix/c2faq.htm >
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xOtix

External


Since: Aug 16, 2005
Posts: 109



(Msg. 14) Posted: Wed Aug 24, 2005 6:33 am
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fuzzie <fuzzie.TakeThisOut@gmail.com> wrote in news:4309d9d5$0$30311$da0feed9
@news.zen.co.uk:

> xOtix wrote:
>> Didn't the grasshoppers come with C3 or is that a COB of yours, Fuzzie?
>
> Yes, they're just the normal grasshoppers running in a buggy engine. Smile
>

Ah. lol

--
x0tix: "x0tix xtrmly oogh! Eat toy!"
Malveka: "I'm convinced now that they used YOUR genome as a basis for the
norns. 8^)"
..
....and still there after all these years, an historical glimpse of Creatures
nostalgia (most external links broken):
< http://www.bconnex.net/~quix0tix/agc-toc.htm >
< http://www.bconnex.net/~quix0tix/c1faq.htm >
< http://www.bconnex.net/~quix0tix/c2faq.htm >
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xOtix

External


Since: Aug 16, 2005
Posts: 109



(Msg. 15) Posted: Wed Aug 24, 2005 6:34 am
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Bryan Donlan <bdonlan.TakeThisOut@gmail.com> wrote in news:pc3pt2-17k.ln1
@bd.beginyourfear.com:

> fuzzie wrote:
>
>> http://twinsen.warpedgames.com/~fuzzie/too_many_grasshoppers.jpg
>>
>> "Whoops"? Still debugging this one. Smile
>>
>
> It's my fault. When (false AND true) returns true, some very strange
things
> happen...
>

oops~ lol

--
x0tix: "x0tix xtrmly oogh! Eat toy!"
Malveka: "I'm convinced now that they used YOUR genome as a basis for the
norns. 8^)"
..
....and still there after all these years, an historical glimpse of Creatures
nostalgia (most external links broken):
< http://www.bconnex.net/~quix0tix/agc-toc.htm >
< http://www.bconnex.net/~quix0tix/c1faq.htm >
< http://www.bconnex.net/~quix0tix/c2faq.htm >
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