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where next? - a raiding question

 
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Kedge

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Since: Apr 30, 2007
Posts: 24



(Msg. 1) Posted: Tue May 13, 2008 6:27 am
Post subject: where next? - a raiding question
Archived from groups: alt>games>warcraft (more info?)

Hello all

I'm a Raid Leader in a guild which has been clearing Kara for some
time, and lacked numbers to break into 25 man content. We have been
steadilly recruiting numbers to get the raiding section of the guild
upto sufficient numbers that 25 man raiding is possible. We are by no
means a hard-core raiding guild.

The other night we went to Guul's Lair and on our first run thre (5th
attempt) High King Maulgar went down. We cleared our way to Gruul and
got him to 60% on first try and 50% on second, then called it a night
because of respawns. Last night we went to Magtheridon and whilst we
only got Magi down to 96% we managed to clear 4 channelers down before
the Magi released and only lacked co-ordination in the initial cube
clicking and a couple of healers. I have high hopes that we will clear
Gruul and Magtheridon quite quickly, as we have been ready for this
content for some time, just lacked numbers.

The questinon I have is this; as the raid leader I need to be prepared
and looking to the future as to where we should hit next. What is the
suggested instance / boss encounters we should look to next, and at
what point?

ie I understand that once Magi is downed we should look towards the
Fel Reaver. Shoiuld we do this straight away after Magi is down or get
magi on farm first then move on?
After Fel Reaver where next.....


Your comments / suggestions would be greatly appreciated.

Kedge - Mage
Not Enough Rage
Bronzebeard - EU

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mbgaski

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Since: Apr 27, 2007
Posts: 251



(Msg. 2) Posted: Tue May 13, 2008 6:51 am
Post subject: Re: where next? - a raiding question [Login to view extended thread Info.]
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My advice is to go into SSC after you wrap up Gruul and/or
Magtheridon. Void Reaver is easy, but it gets boring going into an
instance and clearing two bosses' trash mobs just to get 1 set of loot
and then leave.

Hydross and Lurker are both pretty easy to kill in SSC, and fast to
clear to.

Also, this depends on where your guys are gear wise, but if they are
at that "very best Kara has to offer" gear level and not just Kara
geared (ie, you ran it over and over enough that you have each and
every hand picked item you could want), then you'll be fine starting
Zul'Aman. Easier to find peeps as it's a 10 man, the gear that drops
is roughly SSC/TK level, and it's pretty fun. If nothing else run it
on off days when you can only get 10 people together, and then the
gear they get in ZA will help everyone else when you're in your 25
mans.

Mike

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Candido

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Since: Oct 11, 2007
Posts: 144



(Msg. 3) Posted: Tue May 13, 2008 1:52 pm
Post subject: Re: where next? - a raiding question [Login to view extended thread Info.]
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Kedge <Richard.Harvey.RemoveThis@arval.co.uk> wrote:

> The questinon I have is this; as the raid leader I need to be prepared
> and looking to the future as to where we should hit next. What is the
> suggested instance / boss encounters we should look to next, and at
> what point?

Both Fel Reaver and The Lurker.
--
Candido
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3phase

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Since: Feb 28, 2006
Posts: 48



(Msg. 4) Posted: Tue May 13, 2008 1:52 pm
Post subject: Re: where next? - a raiding question [Login to view extended thread Info.]
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"Kedge" <Richard.Harvey DeleteThis @arval.co.uk> wrote in message
news:572347c4-7d14-4229-b017-22ef315a58cc@a23g2000hsc.googlegroups.com...
> Hello all
>
> I'm a Raid Leader in a guild which has been clearing Kara for some
> time, and lacked numbers to break into 25 man content. We have been
> steadilly recruiting numbers to get the raiding section of the guild
> upto sufficient numbers that 25 man raiding is possible. We are by no
> means a hard-core raiding guild.
>
> The other night we went to Guul's Lair and on our first run thre (5th
> attempt) High King Maulgar went down. We cleared our way to Gruul and
> got him to 60% on first try and 50% on second, then called it a night
> because of respawns. Last night we went to Magtheridon and whilst we
> only got Magi down to 96% we managed to clear 4 channelers down before
> the Magi released and only lacked co-ordination in the initial cube
> clicking and a couple of healers. I have high hopes that we will clear
> Gruul and Magtheridon quite quickly, as we have been ready for this
> content for some time, just lacked numbers.
>
> The questinon I have is this; as the raid leader I need to be prepared
> and looking to the future as to where we should hit next. What is the
> suggested instance / boss encounters we should look to next, and at
> what point?
>
> ie I understand that once Magi is downed we should look towards the
> Fel Reaver. Shoiuld we do this straight away after Magi is down or get
> magi on farm first then move on?
> After Fel Reaver where next.....

Just a couple of points....
- Killing a boss once doesn't gear your raid. Farming them is somewhat of a
neccesity unless you gear up in other ways*.
- *Badge gear is great! Our guild still runs Kara every week for badges, and
we have been farming Hyjal and BT for some time.
- Another thing on Maulgar, Gruul and Mag... T4 two-piece set bonus can be
extremely powerful for some classes and (depending on slots available) it
may be worth getting the pieces. And Gruul has DST!
- ZA is fun... well I think so anyway. Smile And there is some fine gear in
there and far less trash to clear than SSC and TK.
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Kedge

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Since: Apr 30, 2007
Posts: 24



(Msg. 5) Posted: Wed May 14, 2008 12:29 am
Post subject: Re: where next? - a raiding question [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On May 14, 8:23 am, Zil <zen13....RemoveThis@zen.co.uk> wrote:
> Kedge <Richard.Har....RemoveThis@arval.co.uk> wrote:
> > ie I understand that once Magi is downed we should look towards the
> > Fel Reaver. Shoiuld we do this straight away after Magi is down or get
> > magi on farm first then move on?
> > After Fel Reaver where next.....
>
> I presume you mean Void Reaver, in Tempest Keep?
>
> As per my post here a couple of days ago, Void Reaver isn't (in my opinion)
> as easy as it used to be. And there's quite a lot of trash to get to him.
> But if you want tier5 loot, he's a good one to aim for. Personally, I think
> Solarian is the easiest in TK at the moment.
>
> I'd suggest SSC as your next target, once you have Gruul & Magtheridon
> farmable. Be aware that for the first boss in SSC, Hydross, you'll need
> a tank with frost resist gear and another with nature resist gear, so
> it's worth finding some of that in advance. But you can easily skip past
> Hydross and go to Lurker, who's pretty easy.
>
> --
> Zil, Level 70 NE Priest, Aman Shan're, Stormrage Europe

Ok thanks for all your suggestions / comments.

I think we will probably wait until we have Magi and Gruul on more or
less farm status and then move onto SSC (with the occasional void
reaver in there too) The time taken to put us on Farm status will
allow us to gear up the tanks in Frost and Nature res gear.

Cheers for your help
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Zil

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Since: Jun 09, 2005
Posts: 726



(Msg. 6) Posted: Wed May 14, 2008 7:23 am
Post subject: Re: where next? - a raiding question [Login to view extended thread Info.]
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Kedge <Richard.Harvey.TakeThisOut@arval.co.uk> wrote:
> ie I understand that once Magi is downed we should look towards the
> Fel Reaver. Shoiuld we do this straight away after Magi is down or get
> magi on farm first then move on?
> After Fel Reaver where next.....

I presume you mean Void Reaver, in Tempest Keep?

As per my post here a couple of days ago, Void Reaver isn't (in my opinion)
as easy as it used to be. And there's quite a lot of trash to get to him.
But if you want tier5 loot, he's a good one to aim for. Personally, I think
Solarian is the easiest in TK at the moment.

I'd suggest SSC as your next target, once you have Gruul & Magtheridon
farmable. Be aware that for the first boss in SSC, Hydross, you'll need
a tank with frost resist gear and another with nature resist gear, so
it's worth finding some of that in advance. But you can easily skip past
Hydross and go to Lurker, who's pretty easy.


--
Zil, Level 70 NE Priest, Aman Shan're, Stormrage Europe
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Mark Neil Konrad

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Since: Aug 21, 2007
Posts: 108



(Msg. 7) Posted: Wed May 14, 2008 9:44 am
Post subject: Re: where next? - a raiding question [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Wed, 14 May 2008 00:29:41 -0700 (PDT), Kedge wrote:

> On May 14, 8:23 am, Zil <zen13... DeleteThis @zen.co.uk> wrote:
>> Kedge <Richard.Har... DeleteThis @arval.co.uk> wrote:
>>> ie I understand that once Magi is downed we should look towards the
>>> Fel Reaver. Shoiuld we do this straight away after Magi is down or get
>>> magi on farm first then move on?
>>> After Fel Reaver where next.....
>>
>> I presume you mean Void Reaver, in Tempest Keep?
>>
>> As per my post here a couple of days ago, Void Reaver isn't (in my opinion)
>> as easy as it used to be. And there's quite a lot of trash to get to him.
>> But if you want tier5 loot, he's a good one to aim for. Personally, I think
>> Solarian is the easiest in TK at the moment.
>>
>> I'd suggest SSC as your next target, once you have Gruul & Magtheridon
>> farmable. Be aware that for the first boss in SSC, Hydross, you'll need
>> a tank with frost resist gear and another with nature resist gear, so
>> it's worth finding some of that in advance. But you can easily skip past
>> Hydross and go to Lurker, who's pretty easy.
>>
>> --
>> Zil, Level 70 NE Priest, Aman Shan're, Stormrage Europe
>
> Ok thanks for all your suggestions / comments.
>
> I think we will probably wait until we have Magi and Gruul on more or
> less farm status and then move onto SSC (with the occasional void
> reaver in there too) The time taken to put us on Farm status will
> allow us to gear up the tanks in Frost and Nature res gear.
>
> Cheers for your help

others have said it before.
do not walk past al'ar too often, with progression in mind. if you want to
do tk/void, think about working on al'ar rather sooner than later.

really just takes some 3 maintanks (warrior/feral) with some coordination.
phase one is supereasy, phase2 is just movement.

ssc starting with lurker is also extremely good, because once lurker is
down, you gain access to two other bosses (by entering the center of ssc
through the water, since the fishes are no more, and platforms in the
middle are also trashfree).

once lurker is down but hydross isnt, you can still leave out the trash
connected to hydross and work on tidewalker or leotheras without additional
trash. a luxury you just do not have in tk walking past al'ar.
--
regards

Mark
=========================
http://eu.wowarmory.com/character-sheet.xml?r=arthas&n=yaelle
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Lancelet

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Since: May 24, 2007
Posts: 207



(Msg. 8) Posted: Tue May 20, 2008 1:55 pm
Post subject: Re: where next? - a raiding question [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

"3phase" <3phase.RemoveThis@elektrikery.com> wrote in
news:4829ad95$0$22154$5a62ac22@per-qv1-newsreader-01.iinet.net.au:


> - Another thing on Maulgar, Gruul and Mag... T4 two-piece set bonus
> can be extremely powerful for some classes and (depending on slots
> available) it may be worth getting the pieces. And Gruul has DST!

What is DST ?
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John Gordon

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Since: Nov 19, 2004
Posts: 1317



(Msg. 9) Posted: Tue May 20, 2008 2:14 pm
Post subject: Re: where next? - a raiding question [Login to view extended thread Info.]
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In <Xns9AA48D942B802lanceletnospammercii RemoveThis @217.145.39.3> Lancelet <lancelet.nospam RemoveThis @merci.invalid> writes:

> "3phase" <3phase RemoveThis @elektrikery.com> wrote in
> news:4829ad95$0$22154$5a62ac22@per-qv1-newsreader-01.iinet.net.au:

> What is DST ?

Dragonspine Trophy. The best physical damage trinket in the game.

--
John Gordon A is for Amy, who fell down the stairs
gordon RemoveThis @panix.com B is for Basil, assaulted by bears
-- Edward Gorey, "The Gashlycrumb Tinies"
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robbon44

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Since: Feb 01, 2008
Posts: 2



(Msg. 10) Posted: Wed May 21, 2008 4:28 am
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Zul aman.

Superb instance and a gear check for higher level raiding.

It also scales your gear with each boss in ZA..

If your farming kara you should be able to get Nalorakk down.. once
you have him then the 2nd and 3rd bosses scale in tactics and raid
composition.

IMO ZA is a great instance for focussing raiders on their duties and
tactics for the 25mans...

If you can get to the point where you can access malacrass and zuljin
you should have a core of 10 players that will work really well in
SSC / TK and have some good gear to give you that extra leg up..

happy raiding.
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chocolatemalt

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Since: Mar 26, 2007
Posts: 292



(Msg. 11) Posted: Wed May 21, 2008 7:54 am
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In article
<c386c44c-e7e5-4d9c-ad0a-8ea3c09f8acc.TakeThisOut@x41g2000hsb.googlegroups.com>,
robbon44.TakeThisOut@googlemail.com wrote:

> Zul aman.
>
> Superb instance and a gear check for higher level raiding.
>
> It also scales your gear with each boss in ZA..
>
> If your farming kara you should be able to get Nalorakk down.. once
> you have him then the 2nd and 3rd bosses scale in tactics and raid
> composition.
>
> IMO ZA is a great instance for focussing raiders on their duties and
> tactics for the 25mans...
>
> If you can get to the point where you can access malacrass and zuljin
> you should have a core of 10 players that will work really well in
> SSC / TK and have some good gear to give you that extra leg up..
>
> happy raiding.

But it seems like ZA is very particular about raid composition filling
out those 10 slots. You need a prot pally, a CoH priest, etc etc. And
by the time you're done there's no room for a dps warrior for
instance... which is why I've never gotten past the bear boss even
though I'm now at the third from last boss in Black Temple. Bummer.
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Miikka

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Since: Oct 03, 2007
Posts: 139



(Msg. 12) Posted: Wed May 21, 2008 2:05 pm
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mark.ratner.RemoveThis@gmail.com wrote:
> your tanks are a little under geared then bring an affliction warlock
> in with shadow embrace and maybe imp curse of weakness too (if you are
> really undergeared), the -5% physical dmg done and -AP from CoW is a
> nice little buffer to learn with.

CoW doesn't stack with Demoralizing Roar or Demoralizing shout, so even
talented it's not that much difference. (And if you have a warrior with
imp. demoralizing shout, then CoW doesn't have any effect) And
furthermore according to http://www.wowwiki.com/Demoralizing_Shout
current raid bosses only have around 340 AP. But of course if you don't
have any imp. demo shouts and you need everything you can get, then
sure CoW could be useful.

--
"Clothes make the man. Naked people have little or no influence on
society." -Mark Twain
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Urs Steiner

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Since: Oct 13, 2005
Posts: 515



(Msg. 13) Posted: Thu May 22, 2008 2:20 pm
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chocolatemalt wrote:
> In article
> <c386c44c-e7e5-4d9c-ad0a-8ea3c09f8acc.TakeThisOut@x41g2000hsb.googlegroups.com>,
> robbon44.TakeThisOut@googlemail.com wrote:
>
>> Zul aman.
>>
>> Superb instance and a gear check for higher level raiding.
>>
>> It also scales your gear with each boss in ZA..
>>
>> If your farming kara you should be able to get Nalorakk down.. once
>> you have him then the 2nd and 3rd bosses scale in tactics and raid
>> composition.
>>
>> IMO ZA is a great instance for focussing raiders on their duties and
>> tactics for the 25mans...
>>
>> If you can get to the point where you can access malacrass and zuljin
>> you should have a core of 10 players that will work really well in
>> SSC / TK and have some good gear to give you that extra leg up..
>>
>> happy raiding.
>
> But it seems like ZA is very particular about raid composition filling
> out those 10 slots. You need a prot pally, a CoH priest, etc etc. And

No, you don't.

I've done ZA plenty of times without a pala at all (although they can
greatly simplify some passages). I've cleared ZA with only a Shadow
Priest and no heal priest. A prot pala is really nice for the adds on
the dragonhawk boss, but any other pala can also do this with the right
gear and a bit of skill.

What you need for the first 4 bosses is:
- 1 tank, 1 off tank, maybe 2 tanks
- 2 or 3 healer
- 2 AOE damage dealer
- leaves 3 others

preferably you should have most of the buffs (i.e. mage, priest, druid),
a shaman (Bloodlust and totems) and a shadowpriest (mana restoration for
the healers).

For Hexlord it depends on the adds.
- 1 MT
- 1 OT
- classes to ban 2-3 adds reliably
- 1 poison remover, 1 interrupter for heals
- 2-3 healers

For Zul'jin, having melee is actually preferable (dragon hawk phase
which punishes casting heavily).
- 1 MT
- 1-2 dispellers for the paralysis
- 2-3 healers
- 2-3 melees
- shamans are pretty nice, their earth shield/water shield and totems
don't get punished in P3.

> by the time you're done there's no room for a dps warrior for
> instance... which is why I've never gotten past the bear boss even
> though I'm now at the third from last boss in Black Temple. Bummer.

get some tanking gear and off tank those passages which need a second
tank. Or when you have the gear respecc and go tank for a run.

Urs

--
Mano - Orc Shaman 70 - Jewelcrafter & Leatherworker - Slayer of Illidan
Myno - Tauren Bear 70 - Skinning & Herbalism
Fluora - Belf Prot Pally 43 - Skinning & Mining
Ratoma- Troll Rogue 28 - (Dis)Enchantress
Melony - Human Mage 16
and various others
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