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Why aren't all quest rewards customized for your toon ?

 
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morvak

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Since: Jan 11, 2007
Posts: 88



(Msg. 1) Posted: Thu Feb 08, 2007 7:12 am
Post subject: Why aren't all quest rewards customized for your toon ?
Archived from groups: alt>games>warcraft (more info?)

If I'm a rogue, I can't wear plate, nor can I use wands, and I have no
need for cloth. Same goes for warrior: no need for cloth or wands.
Mages don't need shields or swords. etc. etc.

I can understand out in the wild finding random green drops or any
kind of drop that a class can't use. that's perfectly acceptable. That
bear just ate a warrior in plate so of course when i gut it i'll find
a plate chest piece or shield. *wink*

But if an NPC is giving me a quest, i can't say "Hey, i have no need
for Plate or a Shield. I'm a rogue, get it ? Do you have a dagger or
some nice learther armor instead? No? Well, can you give me the
monetary value instead? No? Fine. Go ahead, force your item on me."

Not only do you get stuff you can't use, to make matters even worse,
it's SOULBOUNDED to you! Gah!

What is the harm in having the quest rewards customized based on the
class taking the quest? Is it that hard to program?

Is it a matter of "well then you'd have all this gear from every quest
and you'd be so twinked and all". Ok, then give me money instead. Or
give me the option to choose money or the item.

has blizzard made a statement about this?

It's not really THAT big of a deal, but still... it's a waste for me
to even get a plate or shield for my rogue that's soulbounded only to
be sold back to a vendor for cheap. what's the point? just don't give
me anything at all in that case. sheesh. give me extra XP maybe.

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Ishmaiel

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Since: Nov 09, 2006
Posts: 504



(Msg. 2) Posted: Thu Feb 08, 2007 7:24 am
Post subject: Re: Why aren't all quest rewards customized for your toon ? [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Feb 8, 7:12 am, mor....DeleteThis@gmail.com wrote:
> If I'm a rogue, I can't wear plate, nor can I use wands, and I have no
> need for cloth. Same goes for warrior: no need for cloth or wands.
> Mages don't need shields or swords. etc. etc.
>
> I can understand out in the wild finding random green drops or any
> kind of drop that a class can't use. that's perfectly acceptable. That
> bear just ate a warrior in plate so of course when i gut it i'll find
> a plate chest piece or shield. *wink*
>
> But if an NPC is giving me a quest, i can't say "Hey, i have no need
> for Plate or a Shield. I'm a rogue, get it ? Do you have a dagger or
> some nice learther armor instead? No? Well, can you give me the
> monetary value instead? No? Fine. Go ahead, force your item on me."
>
> Not only do you get stuff you can't use, to make matters even worse,
> it's SOULBOUNDED to you! Gah!
>
> What is the harm in having the quest rewards customized based on the
> class taking the quest? Is it that hard to program?
>
> Is it a matter of "well then you'd have all this gear from every quest
> and you'd be so twinked and all". Ok, then give me money instead. Or
> give me the option to choose money or the item.
>
> has blizzard made a statement about this?
>
> It's not really THAT big of a deal, but still... it's a waste for me
> to even get a plate or shield for my rogue that's soulbounded only to
> be sold back to a vendor for cheap. what's the point? just don't give
> me anything at all in that case. sheesh. give me extra XP maybe.

That would require ALOT of extra programming hours don'tcha think?

I have seen the warr's fume in guild chat that all the plate rewards
in TBC have been "pally plate" which I can feel their pain. Hell most
of the cloth is set for mages with lots of +int but as a lock I need
+spi to get my curses non-resistable. I HATE seeing that ugly yellow
"Resist" makes me just nuke the mob with shadowbolts.

Although I don't mind the +damage at all Razz

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morvak

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Since: Jan 11, 2007
Posts: 88



(Msg. 3) Posted: Thu Feb 08, 2007 7:28 am
Post subject: Re: Why aren't all quest rewards customized for your toon ? [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Feb 8, 10:24 am, "Ishmaiel" <not_the_b....TakeThisOut@hotmail.com> wrote:
> On Feb 8, 7:12 am, mor....TakeThisOut@gmail.com wrote:
>
>
>
>
>
> > If I'm a rogue, I can't wear plate, nor can I use wands, and I have no
> > need for cloth. Same goes for warrior: no need for cloth or wands.
> > Mages don't need shields or swords. etc. etc.
>
> > I can understand out in the wild finding random green drops or any
> > kind of drop that a class can't use. that's perfectly acceptable. That
> > bear just ate a warrior in plate so of course when i gut it i'll find
> > a plate chest piece or shield. *wink*
>
> > But if an NPC is giving me a quest, i can't say "Hey, i have no need
> > for Plate or a Shield. I'm a rogue, get it ? Do you have a dagger or
> > some nice learther armor instead? No? Well, can you give me the
> > monetary value instead? No? Fine. Go ahead, force your item on me."
>
> > Not only do you get stuff you can't use, to make matters even worse,
> > it's SOULBOUNDED to you! Gah!
>
> > What is the harm in having the quest rewards customized based on the
> > class taking the quest? Is it that hard to program?
>
> > Is it a matter of "well then you'd have all this gear from every quest
> > and you'd be so twinked and all". Ok, then give me money instead. Or
> > give me the option to choose money or the item.
>
> > has blizzard made a statement about this?
>
> > It's not really THAT big of a deal, but still... it's a waste for me
> > to even get a plate or shield for my rogue that's soulbounded only to
> > be sold back to a vendor for cheap. what's the point? just don't give
> > me anything at all in that case. sheesh. give me extra XP maybe.
>
> That would require ALOT of extra programming hours don'tcha think?
>
> I have seen the warr's fume in guild chat that all the plate rewards
> in TBC have been "pally plate" which I can feel their pain. Hell most
> of the cloth is set for mages with lots of +int but as a lock I need
> +spi to get my curses non-resistable. I HATE seeing that ugly yellow
> "Resist" makes me just nuke the mob with shadowbolts.
>
> Although I don't mind the +damage at all Razz- Hide quoted text -
>
> - Show quoted text -

a lot of programming hours? i don't know.. what about a simple check:

get class type
if class = rogue, reward = A
if class = paladin, reward = B
if class = mage, reward = C
etc
etc

i don't see programming being THAT much of an issue? i mean, the
quest routine is checking to see if you completed the quest, that's a
check.

besides, some quests offer multiple rewards for you to choose, so why
not just have a reward for each class right there?
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robbo

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Since: Jun 28, 2006
Posts: 168



(Msg. 4) Posted: Thu Feb 08, 2007 7:29 am
Post subject: Re: Why aren't all quest rewards customized for your toon ? [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

wait til you get to outlands....the qst rewards that you could
use ...are shared with the other classes that can use them ...hehe.. /
cry

plate - warrior & pally

weapons - hunter / warrior or lock / rogue or priest


i hear your pain....

imagine how i feel when im thinking oooo that plate chest piece has
great armor level, good stam, good strength and some agility....all it
needs for my tank is a green bonus of +20 crit on equip
and ........hold on....what is mana regen for ? and what does +healing
mean ??
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BombayMix

External


Since: Aug 17, 2005
Posts: 891



(Msg. 5) Posted: Thu Feb 08, 2007 7:43 am
Post subject: Re: Why aren't all quest rewards customized for your toon ? [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On 8 Feb, 15:28, mor....RemoveThis@gmail.com wrote:
> On Feb 8, 10:24 am, "Ishmaiel" <not_the_b....RemoveThis@hotmail.com> wrote:
>
>
>
> > On Feb 8, 7:12 am, mor....RemoveThis@gmail.com wrote:
>
> > > If I'm a rogue, I can't wear plate, nor can I use wands, and I have no
> > > need for cloth. Same goes for warrior: no need for cloth or wands.
> > > Mages don't need shields or swords. etc. etc.
>
> > > I can understand out in the wild finding random green drops or any
> > > kind of drop that a class can't use. that's perfectly acceptable. That
> > > bear just ate a warrior in plate so of course when i gut it i'll find
> > > a plate chest piece or shield. *wink*
>
> > > But if an NPC is giving me a quest, i can't say "Hey, i have no need
> > > for Plate or a Shield. I'm a rogue, get it ? Do you have a dagger or
> > > some nice learther armor instead? No? Well, can you give me the
> > > monetary value instead? No? Fine. Go ahead, force your item on me."
>
> > > Not only do you get stuff you can't use, to make matters even worse,
> > > it's SOULBOUNDED to you! Gah!
>
> > > What is the harm in having the quest rewards customized based on the
> > > class taking the quest? Is it that hard to program?
>
> > > Is it a matter of "well then you'd have all this gear from every quest
> > > and you'd be so twinked and all". Ok, then give me money instead. Or
> > > give me the option to choose money or the item.
>
> > > has blizzard made a statement about this?
>
> > > It's not really THAT big of a deal, but still... it's a waste for me
> > > to even get a plate or shield for my rogue that's soulbounded only to
> > > be sold back to a vendor for cheap. what's the point? just don't give
> > > me anything at all in that case. sheesh. give me extra XP maybe.
>
> > That would require ALOT of extra programming hours don'tcha think?
>
> > I have seen the warr's fume in guild chat that all the plate rewards
> > in TBC have been "pally plate" which I can feel their pain. Hell most
> > of the cloth is set for mages with lots of +int but as a lock I need
> > +spi to get my curses non-resistable. I HATE seeing that ugly yellow
> > "Resist" makes me just nuke the mob with shadowbolts.
>
> > Although I don't mind the +damage at all Razz- Hide quoted text -
>
> > - Show quoted text -
>
> a lot of programming hours? i don't know.. what about a simple check:
>
> get class type
> if class = rogue, reward = A
> if class = paladin, reward = B
> if class = mage, reward = C
> etc
> etc
>
> i don't see programming being THAT much of an issue? i mean, the
> quest routine is checking to see if you completed the quest, that's a
> check.
>
> besides, some quests offer multiple rewards for you to choose, so why
> not just have a reward for each class right there?

Not a programming issues just a content one. A wand of a certain level
can only have so much stats on it, ie wand with crit, one with mp5 one
with +int but ultimately there are only so many useful variants (wand
with +str and +def anyone?) and way way more quests. So you are going
to run out of useful quest rewards. Blizzard just spread the rewards
out rather then putting them all in one place.
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Orion Ryder

External


Since: Dec 30, 2004
Posts: 1233



(Msg. 6) Posted: Thu Feb 08, 2007 7:46 am
Post subject: Re: Why aren't all quest rewards customized for your toon ? [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Feb 8, 10:12 am, mor....TakeThisOut@gmail.com wrote:
> If I'm a rogue, I can't wear plate, nor can I use wands, and I have no
> need for cloth. Same goes for warrior: no need for cloth or wands.
> Mages don't need shields or swords. etc. etc.
>
> I can understand out in the wild finding random green drops or any
> kind of drop that a class can't use. that's perfectly acceptable. That
> bear just ate a warrior in plate so of course when i gut it i'll find
> a plate chest piece or shield. *wink*
>
> But if an NPC is giving me a quest, i can't say "Hey, i have no need
> for Plate or a Shield. I'm a rogue, get it ? Do you have a dagger or
> some nice learther armor instead? No? Well, can you give me the
> monetary value instead? No? Fine. Go ahead, force your item on me."
>
> Not only do you get stuff you can't use, to make matters even worse,
> it's SOULBOUNDED to you! Gah!
>
> What is the harm in having the quest rewards customized based on the
> class taking the quest? Is it that hard to program?
>
> Is it a matter of "well then you'd have all this gear from every quest
> and you'd be so twinked and all". Ok, then give me money instead. Or
> give me the option to choose money or the item.
>
> has blizzard made a statement about this?
>
> It's not really THAT big of a deal, but still... it's a waste for me
> to even get a plate or shield for my rogue that's soulbounded only to
> be sold back to a vendor for cheap. what's the point? just don't give
> me anything at all in that case. sheesh. give me extra XP maybe.

You are going to hate me for saying this but...

The food and the recipes aren't soul bound.

ARGH!!!

Orion
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morvak

External


Since: Jan 11, 2007
Posts: 88



(Msg. 7) Posted: Thu Feb 08, 2007 8:01 am
Post subject: Re: Why aren't all quest rewards customized for your toon ? [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

i hear ya'll.. don't get me wrong, i ain't complaining. and i don't
mind at all, i sell to vendor, and i do get get happy when i finally
get something i CAN use.
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morvak

External


Since: Jan 11, 2007
Posts: 88



(Msg. 8) Posted: Thu Feb 08, 2007 8:04 am
Post subject: Re: Why aren't all quest rewards customized for your toon ? [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Feb 8, 10:53 am, Tim C. <tim.challen....DeleteThis@aon.at> wrote:
> Following up to "Orion Ryder" <orionry....DeleteThis@hotmail.com> :
>
> >The food and the recipes aren't soul bound.
>
> "Binds on swallowing" Smile
> --
> Tim C.

LOL

Oh, so far i like my undead a little bit more than my ally as my
alchemist has a unique recipe "discolered healing potion" or
something... i got the pot and the recipe as a reward, so that was
cool. a n00bie pot, but still, don't remember anything quite unique
like it on Ally side.

not to get too far OT but finding skulls and sickly fish when fishing
in the ooze is fun lol
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morvak

External


Since: Jan 11, 2007
Posts: 88



(Msg. 9) Posted: Thu Feb 08, 2007 8:43 am
Post subject: Re: Why aren't all quest rewards customized for your toon ? [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Feb 8, 11:04 am, Tim C. <tim.challen....RemoveThis@aon.at> wrote:
> Following up to John Salerno <johnj....RemoveThis@NOSPAMgmail.com> :
>
> >mor...@gmail.com wrote:
>
> >> It's not really THAT big of a deal, but still... it's a waste for me
> >> to even get a plate or shield for my rogue that's soulbounded only to
> >> be sold back to a vendor for cheap. what's the point? just don't give
> >> me anything at all in that case. sheesh. give me extra XP maybe.
>
> >It's a decent point, but I think I can count on one hand the number of
> >times I've actually done a quest for the reward. I do them for the XP,
> >and just smile crazily when a reward is a nice upgrade for me. Smile
>
> Me too. I do them for the XP, and to actually have something concrete to
> do.
> The physical reward is an added bonus if it's a nice one.
> --
> Tim C.

but of course! it was just a curious thought as to why the rewards
aren't more related to your class.
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Orion Ryder

External


Since: Dec 30, 2004
Posts: 1233



(Msg. 10) Posted: Thu Feb 08, 2007 9:03 am
Post subject: Re: Why aren't all quest rewards customized for your toon ? [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Feb 8, 10:53 am, Tim C. <tim.challen... RemoveThis @aon.at> wrote:
> Following up to "Orion Ryder" <orionry... RemoveThis @hotmail.com> :
>
> >The food and the recipes aren't soul bound.
>
> "Binds on swallowing" Smile
> --
> Tim C.

Reading too, can't forget the reading.

Don't eat the recipes!

Heh

Orion
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LoTekGuru

External


Since: Jan 26, 2006
Posts: 121



(Msg. 11) Posted: Thu Feb 08, 2007 10:27 am
Post subject: Re: Why aren't all quest rewards customized for your toon ? [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

morvak.RemoveThis@gmail.com wrote:
> But if an NPC is giving me a quest, i can't say "Hey, i have no need
> for Plate or a Shield. I'm a rogue, get it ? Do you have a dagger or
> some nice learther armor instead? No? Well, can you give me the
> monetary value instead? No? Fine. Go ahead, force your item on me."

I've found that, especially in Outland, that there are several quest givers
that give items with the same basic stats (in the case of a Hunter or Rogue,
who are both very Agility and Attack Power driven classes as an example: one
quest giver will give you a Mail helm, where another might give a Leather
helm with the same +AGI and +AP stats) If you have an addon like LootLink
(I think that's the one) you can see the vendor sell price by mousing over
the quest rewards. If you can't use any of them, or you can but none of the
rewards are as good or better than your current item, pick the one with the
best sell price and vendor it. In Hellfire Peninsula I've done quite a few
of the group quests just so I can vendor the items and make a bit more
money.. 2.x gold for quest completion plus another 1-5g for selling a
soulbound item I can't use? "Go ahead, force your item on me!"
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Jason Cavett

External


Since: Nov 08, 2006
Posts: 335



(Msg. 12) Posted: Thu Feb 08, 2007 10:37 am
Post subject: Re: Why aren't all quest rewards customized for your toon ? [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Feb 8, 10:28 am, mor... RemoveThis @gmail.com wrote:
> On Feb 8, 10:24 am, "Ishmaiel" <not_the_b... RemoveThis @hotmail.com> wrote:
>
>
>
>
>
> > On Feb 8, 7:12 am, mor... RemoveThis @gmail.com wrote:
>
> > > If I'm a rogue, I can't wear plate, nor can I use wands, and I have no
> > > need for cloth. Same goes for warrior: no need for cloth or wands.
> > > Mages don't need shields or swords. etc. etc.
>
> > > I can understand out in the wild finding random green drops or any
> > > kind of drop that a class can't use. that's perfectly acceptable. That
> > > bear just ate a warrior in plate so of course when i gut it i'll find
> > > a plate chest piece or shield. *wink*
>
> > > But if an NPC is giving me a quest, i can't say "Hey, i have no need
> > > for Plate or a Shield. I'm a rogue, get it ? Do you have a dagger or
> > > some nice learther armor instead? No? Well, can you give me the
> > > monetary value instead? No? Fine. Go ahead, force your item on me."
>
> > > Not only do you get stuff you can't use, to make matters even worse,
> > > it's SOULBOUNDED to you! Gah!
>
> > > What is the harm in having the quest rewards customized based on the
> > > class taking the quest? Is it that hard to program?
>
> > > Is it a matter of "well then you'd have all this gear from every quest
> > > and you'd be so twinked and all". Ok, then give me money instead. Or
> > > give me the option to choose money or the item.
>
> > > has blizzard made a statement about this?
>
> > > It's not really THAT big of a deal, but still... it's a waste for me
> > > to even get a plate or shield for my rogue that's soulbounded only to
> > > be sold back to a vendor for cheap. what's the point? just don't give
> > > me anything at all in that case. sheesh. give me extra XP maybe.
>
> > That would require ALOT of extra programming hours don'tcha think?
>
> > I have seen the warr's fume in guild chat that all the plate rewards
> > in TBC have been "pally plate" which I can feel their pain. Hell most
> > of the cloth is set for mages with lots of +int but as a lock I need
> > +spi to get my curses non-resistable. I HATE seeing that ugly yellow
> > "Resist" makes me just nuke the mob with shadowbolts.
>
> > Although I don't mind the +damage at all Razz- Hide quoted text -
>
> > - Show quoted text -
>
> a lot of programming hours? i don't know.. what about a simple check:
>
> get class type
> if class = rogue, reward = A
> if class = paladin, reward = B
> if class = mage, reward = C
> etc
> etc
>
> i don't see programming being THAT much of an issue? i mean, the
> quest routine is checking to see if you completed the quest, that's a
> check.
>
> besides, some quests offer multiple rewards for you to choose, so why
> not just have a reward for each class right there?- Hide quoted text -
>
> - Show quoted text -

Here is why...(and no, I don't know for sure, but this stuff only
makes sense)...

1. If you got a reward for your own class every single time, your gear
would be excessively overpowered OR it would be useless/insignificant
upgrades. AKA - It would still not be worth the time for the quests.

2. The guy DOES give you gold - you vendor the item set piece you
just got. As you get farther on in Azeroth, vendored gear can easily
go for 2g.

Programming is really not an issue, and here's why (at least, if I
designed the code, here would be why):

A whole bunch of if statements like you are doing wouldn't make sense
from a programming perspective. Take every quest * every class = TONS
of if statements. Instead, you have resource files for each quest.
They are probably XML based and may look something like this...

<quest name="The Crazy Quest" requiredLevel="60" questLevel="62">
<description>Insert description here.</description>
<rewards money="10.0.0" mustchoose="true">
<item>Unstoppable Force</item>
<item>Immovable Object</item>
</rewards>
<requires>
<item amount="3">Some Gathering Item</item>
</requires>
</quest>

Something like that. That way, using another XML file (one for NPCs)
they can link the quest file to the NPC like this...

<npc name="NPC's Name">
<quests>
<quest>The Crazy Quest</quest>
</quests>
</npc>

Obviously, there is a lot more information needed for those XML files,
but that's kinda how I see it.

Honestly, in terms of the non-interface type stuff, I get the feelnig
that most of the game is/should be data driven. (Those XML files
could be database information which would allow linking in a much
easier way - I'm not sure how Blizzard has it setup exactly.)

Anyway, programming it would not *really* be a huge issue if setup
like above.
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John Salerno

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Since: Jan 18, 2005
Posts: 2608



(Msg. 13) Posted: Thu Feb 08, 2007 10:56 am
Post subject: Re: Why aren't all quest rewards customized for your toon ? [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

morvak DeleteThis @gmail.com wrote:

> It's not really THAT big of a deal, but still... it's a waste for me
> to even get a plate or shield for my rogue that's soulbounded only to
> be sold back to a vendor for cheap. what's the point? just don't give
> me anything at all in that case. sheesh. give me extra XP maybe.
>

It's a decent point, but I think I can count on one hand the number of
times I've actually done a quest for the reward. I do them for the XP,
and just smile crazily when a reward is a nice upgrade for me. Smile
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neithskye

External


Since: May 26, 2005
Posts: 337



(Msg. 14) Posted: Thu Feb 08, 2007 11:40 am
Post subject: Re: Why aren't all quest rewards customized for your toon ? [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Feb 8, 10:12 am, mor....RemoveThis@gmail.com wrote:

> If I'm a rogue, I can't wear plate, nor can I use wands, and I have no
> need for cloth. Same goes for warrior: no need for cloth or wands.
> Mages don't need shields or swords. etc. etc.

It's an interesting thread. I've read all the posts, and I got to
wondering where folks are getting their character's equipment from.

My lvl 32 Shaman . . . I love her to death, but she has the worst luck
finding things. Since I didn't want to run to the AH every minute, and
I wanted her to get all her own stuff, she was still using equipment
quest rewards from Bloodmyst Isle at lvl 28 - no quest reward or
monster drop had been better. Before heading off to STV, her last
quest, full of lvl 30 monsters, produced one green, which she couldn't
use, and that also had a lvl req of 17.

I'm at work, so going over her equipment in my head, one piece was a
quest reward (that Crescent of Forlorn Spirits is actually rather a
wicked and fast little axe), one piece was a monster drop, and all the
rest was bought from the AH, except her jewellery, which she made.

Reviewing quest rewards for lvl 30-40 quests, nothing interests her in
STV until lvl 40, and the only thing that looks nice in Desolace is a
Horde-only quest.

So just out of curiosity, if not quests, where do people expect to
find their equipment? Monster drops, AH, an older toon?

--
Jill
 >> Stay informed about: Why aren't all quest rewards customized for your toon ? 
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Tim C.

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Since: Dec 14, 2006
Posts: 337



(Msg. 15) Posted: Thu Feb 08, 2007 11:57 am
Post subject: Re: Why aren't all quest rewards customized for your toon ? [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Following up to morvak.TakeThisOut@gmail.com :

> Well, can you give me the monetary value instead? No?

Take it and sell it to a tradesman.
--
Tim C.
 >> Stay informed about: Why aren't all quest rewards customized for your toon ? 
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