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Since: Jan 18, 2005 Posts: 2608
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(Msg. 16) Posted: Sun Jan 20, 2008 1:00 am
Post subject: Re: How powerful are Summoners? [Login to view extended thread Info.] Archived from groups: alt>games>diablo2 (more info?)
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royls.RemoveThis@telus.net wrote:
> On Sat, 19 Jan 2008 19:46:58 -0500, John Salerno
> <johnjsal.RemoveThis@NOSPAMgmail.com> wrote:
>
>> Shiflet wrote:
>>
>>> Well, then what I was saying applies, other classes have their own strenghts
>>> that let them do it.
>> Good point. But I would think it might take longer to clear an area of a
>> larger group of monsters than it does with the necromancer. CE in
>> addition to all the extra minions you've summoned really goes fast.
>>
>> But I'm close to beating the game, so I can start over with another
>> class and see for myself.
>
> Close to finishing Hell diff in SP? That's not easy for a beginner.
Heh, no, still on Normal.
>
>> Btw, if I beat the game in SP offline mode, do I still get to start an
>> online game in NM mode?
>
> No, because you can't use the same char.
Ugh, I didn't realize you had to keep using the same character. But I
guess that makes sense. It's not just a harder difficulty, right? It
requires that the character be of a higher level than starting at level
1, right? >> Stay informed about: How powerful are Summoners? |
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Since: Jan 09, 2005 Posts: 323
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(Msg. 17) Posted: Sun Jan 20, 2008 1:05 am
Post subject: Re: How powerful are Summoners? [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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On Sat, 19 Jan 2008 16:01:33 -0600, "Shiflet" <rshiflet DeleteThis @charter.net>
wrote:
>"John Salerno" <johnjsal DeleteThis @NOSPAMgmail.com> wrote in message
>news:4792611d$0$6414$607ed4bc@cv.net...
>> One thing I can't help but wonder, though, is how in the world can a truly
>> solo player (no summoned creatures) get through some of the parts of this
>> game?
>
>A solo Necromancer, or a solo player in general?
>
>> Sure, you have a hireling, but good lord, there are times when I am
>> swamped by creatures, yet they almost never touch me because all my
>> skeletons are taking care of them for me. I can only imagine how difficult
>> parts of this game must be for any other class.
>
>You also have to remember each class has their own strengths, as well. A
>barb usually has BO and Shout, giving him immense life and defense, and will
>most likely have life leech items so they get back health with every attack.
>Pallies will have Holy Shield, giving them very high defense and high block,
>plus Zeal gives them a ridiculously fast attack speed that hits multiple
>foes, and will likewise be using life leech items. Sorceresses can just
>teleport away from groups, and lay waste to enemies with AoE spells. Druids
>have summons too, and very high life thanks to Oak Sage. Etc etc etc.
That is more true in SC than in HC. Certain monsters and bosses are
extremely dangerous in HC for chars without strong castable minions.
Soloing a sorc or zon against Normal Duriel, for example, is quite a
challenge in HC, as are the Ancients for many builds in NM and Hell.
-- Roy L >> Stay informed about: How powerful are Summoners? |
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Since: Jan 04, 2005 Posts: 662
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(Msg. 18) Posted: Sun Jan 20, 2008 1:05 am
Post subject: Re: How powerful are Summoners? [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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<royls.TakeThisOut@telus.net> wrote in message news:479273a4.720408@news.telus.net...
> That is more true in SC than in HC. Certain monsters and bosses are
> extremely dangerous in HC for chars without strong castable minions.
> Soloing a sorc or zon against Normal Duriel, for example, is quite a
> challenge in HC,
Well, soloing just about ANYTHING against normal Duriel can be quite a
challenge, HC or not.
> as are the Ancients for many builds in NM and Hell.
I've seen summoners killed by hell ancients, so, same as above applies, they
can pose quite a challenge for most builds playing solo, hc or not.
> -- Roy L >> Stay informed about: How powerful are Summoners? |
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Since: Dec 08, 2007 Posts: 15
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(Msg. 19) Posted: Sun Jan 20, 2008 2:56 am
Post subject: Re: How powerful are Summoners? [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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>
> Ugh, I didn't realize you had to keep using the same character. But I
> guess that makes sense. It's not just a harder difficulty, right? It
> requires that the character be of a higher level than starting at
> level 1, right?
>
I believe you misunderstood. You can not use SP toons on the realms, nor
use your realm toons in offline games. Therefore, if you decide to start
playing online, you will have to start a fresh toon at level 1. You can use
your SP toons on open b-net, that is if you like playing with people with
hacked gear and stats and such. I find open b-net pretty much a waste of
time. Technically, I guess you could use open B-net to mule for SP toons,
but I would not recommend it unless there is someone on open that know and
trust. If the creator of a game on open b-net exits his/her game, the game
goes poof so you wouldnt want to jump into any ol game to mule. Anyways, to
make a long explanation short, come join us on the realms, they are plenty
of us that would be willing to help in any way you would need.
Ray >> Stay informed about: How powerful are Summoners? |
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Since: Jan 18, 2005 Posts: 2608
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(Msg. 20) Posted: Sun Jan 20, 2008 2:56 am
Post subject: Re: How powerful are Summoners? [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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Ray wrote:
>> Ugh, I didn't realize you had to keep using the same character. But I
>> guess that makes sense. It's not just a harder difficulty, right? It
>> requires that the character be of a higher level than starting at
>> level 1, right?
>>
>
> I believe you misunderstood.
I was wondering if it was possible to start a NM game online after
you've beaten the Normal game offline. I know you can't use the same
character offline and online, but I wasn't even thinking about the
character. I was just thinking that once you beat the game on Normal, NM
was unlocked for any new characters. >> Stay informed about: How powerful are Summoners? |
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Since: Jan 13, 2008 Posts: 6
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(Msg. 21) Posted: Sun Jan 20, 2008 8:50 am
Post subject: Re: How powerful are Summoners? [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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John Salerno <johnjsal.TakeThisOut@NOSPAMgmail.com> wrote in
news:4792beda$0$6375$607ed4bc@cv.net:
> Ray wrote:
>>> Ugh, I didn't realize you had to keep using the same character. But
>>> I guess that makes sense. It's not just a harder difficulty, right?
>>> It requires that the character be of a higher level than starting at
>>> level 1, right?
>>>
>>
>> I believe you misunderstood.
>
> I was wondering if it was possible to start a NM game online after
> you've beaten the Normal game offline. I know you can't use the same
> character offline and online, but I wasn't even thinking about the
> character. I was just thinking that once you beat the game on Normal,
> NM was unlocked for any new characters.
>
In a word, No. It's not like Halo where you unlock a new level. The game
has 3 stages/difficulties. Most people don't consider the game finished
with a certain character unless they finish all 5 acts in all 3
difficulties. Most chars actually don't start to shine with their skills
until they hit 60ish so any char that finishes Normal is just in it's
infancy. >> Stay informed about: How powerful are Summoners? |
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Since: Jun 09, 2005 Posts: 127
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(Msg. 22) Posted: Sun Jan 20, 2008 12:48 pm
Post subject: Re: How powerful are Summoners? [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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"John Salerno" <johnjsal.DeleteThis@NOSPAMgmail.com> wrote in message
news:4792beda$0$6375$607ed4bc@cv.net...
> Ray wrote:
> >> Ugh, I didn't realize you had to keep using the same character. But I
> >> guess that makes sense. It's not just a harder difficulty, right? It
> >> requires that the character be of a higher level than starting at
> >> level 1, right?
> >>
> >
> > I believe you misunderstood.
>
> I was wondering if it was possible to start a NM game online after
> you've beaten the Normal game offline. I know you can't use the same
> character offline and online, but I wasn't even thinking about the
> character. I was just thinking that once you beat the game on Normal, NM
> was unlocked for any new characters.
No, only for the char. that finished normal. And besides, to take a
beginning char. strait into NM would = instant death with the
first monster it ran across. IIRC, in D1, at one time, you could do
that and I tried it. I died so fast and did 0 damage, so I had to
play normal all the way through.
wizofwas >> Stay informed about: How powerful are Summoners? |
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Since: Dec 08, 2007 Posts: 15
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(Msg. 23) Posted: Sun Jan 20, 2008 3:43 pm
Post subject: Re: How powerful are Summoners? [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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John Salerno <johnjsal RemoveThis @NOSPAMgmail.com> wrote in news:4792beda$0$6375
$607ed4bc@cv.net:
> Ray wrote:
>>> Ugh, I didn't realize you had to keep using the same character. But I
>>> guess that makes sense. It's not just a harder difficulty, right? It
>>> requires that the character be of a higher level than starting at
>>> level 1, right?
>>>
>>
>> I believe you misunderstood.
>
> I was wondering if it was possible to start a NM game online after
> you've beaten the Normal game offline. I know you can't use the same
> character offline and online, but I wasn't even thinking about the
> character. I was just thinking that once you beat the game on Normal, NM
> was unlocked for any new characters.
No, each toon has to beat Normal before it can go into NM. You cannot beat
normal with a necro then make a pally and start in NM. >> Stay informed about: How powerful are Summoners? |
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Since: Nov 03, 2004 Posts: 61
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(Msg. 24) Posted: Mon Jan 21, 2008 10:31 am
Post subject: Re: How powerful are Summoners? [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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"jcrud" <jcrudelemd.RemoveThis@gmail.com> schreef in bericht
news:0Nskj.1024$hk4.902@trnddc03...
> Flank Groinpull wrote:
>> On Jan 19, 8:12 pm, pfjames2....RemoveThis@googlemail.com (Peter James) wrote:
>>> Flank Groinpull <shr....RemoveThis@t-online.de> wrote:
>>>> With some of the discussions lately about different builds, and giving
>>>> advice to a struggling summoner, I thought I'd give one more example
>>>> of how powerful summoners are.
>>>> I'm playing one now (he's in Act V Normal), and using only what I
>>>> find, buy, or gamble. In Act I Normal, I luckily found the following
>>>> two items:
>>>> 1) A wand with +3 Raise Skeleton, +3 Corpse Explosion, +1 Teeth, 1 OS
>>>> 2) A "handbag" w/+3 Raise Skeleton, +1 Amp Damage, +1 Teeth.
>>>> Playing him untweaked, these could very well still be in use when I
>>>> finish the game.
>>>> Not too many builds leave Act 1 Normal with end-game weapons and
>>>> shields.
>>> Reading some of the builds available for this game that are free to read
>>> at various sites, I am always amazed at some of the equipment that the
>>> writers of these guides deem to be essential. Amulets, rings armour and
>>> weapons I never see as a SP MF player.
>>> Reading some of these guides, makes it seem they are talking about a
>>> totally different game.
>>> But then, I use a Mac, and it's not possible to mule with a Mac. Alas,-
>>> Hide quoted text -
>>>
>>> - Show quoted text -
>>
>> I play exclusively SP, so I know what you mean, especially when it
>> comes to runewords. I love these guides that say "wear an Enigma and
>> have a Last Wish". My current summoner is in Act I Nightmare, and the
>> highest rune I've found so far is an Amn. I'm level 50, and I haven't
>> even been able to make a Lore helm yet, for Pete's sake!
> Don't count on the valued items dropping. It won't happen. That's what I
> hate most about this game. If you're just SP then try ATMA or Hero
> Editor. With each you can create any item in the game. It's cheating but
> fun too.
I've been playing SP for years, started again a few months ago (I mean
totally from scratch, an empty atma stash and such).
Believe me, it IS possible to get a good bunch of excellent equipment
using atma. Runewords is something different, months of playing resulted
in one Cresent Moon and now I've to start all over collecting all these El's
and Eld's
And as others have pointed out: as long as you don't edit or create
anything with atma, it is not considered cheating!
Oh, don't know if it was said to you before.. when I start a new SP
character, I immediately switch to 8player mode (/players  so the game
acts AS IF 8 players are active. Monsters are more difficult but the
rewards are better. And your experience builds up very fast.
regards,
Marcel >> Stay informed about: How powerful are Summoners? |
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Since: Jun 12, 2005 Posts: 216
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(Msg. 25) Posted: Mon Jan 21, 2008 3:14 pm
Post subject: Re: How powerful are Summoners? [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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"Flank Groinpull" <shrike.TakeThisOut@t-online.de> wrote in message
news:fc065583-7c2e-4316-954e-119d9ddb112c@e23g2000prf.googlegroups.com...
> With some of the discussions lately about different builds, and giving
> advice to a struggling summoner, I thought I'd give one more example
> of how powerful summoners are.
>
> I'm playing one now (he's in Act V Normal), and using only what I
> find, buy, or gamble. In Act I Normal, I luckily found the following
> two items:
> 1) A wand with +3 Raise Skeleton, +3 Corpse Explosion, +1 Teeth, 1 OS
> 2) A "handbag" w/+3 Raise Skeleton, +1 Amp Damage, +1 Teeth.
>
> Playing him untweaked, these could very well still be in use when I
> finish the game.
>
> Not too many builds leave Act 1 Normal with end-game weapons and
> shields.
A Summoner played correctly can solo all of Diablo2 without wearing any
equipment at all.
Its been done by multiple people before - including myself when I used to
play.
For those that cant put-in the effort to MF 24/7 and still cry about not
having good items though...
....there is always eBay and D2 item-shops
(here is one that I sometimes bought from: http://www.d2items.com/ ) >> Stay informed about: How powerful are Summoners? |
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Since: Jan 07, 2005 Posts: 10
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(Msg. 26) Posted: Mon Jan 21, 2008 3:38 pm
Post subject: Re: How powerful are Summoners? [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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Peter James <pfjames2000 RemoveThis @googlemail.com> wrote:
> But then, I use a Mac, and it's not possible to mule with a Mac. Alas,
It is with two Macs though
--
Carol
"If you are allergic to a thing, it is best not to put
that thing in your mouth. Particularly if the thing is
cats." - Lemony Snicket _The Wide Window_ >> Stay informed about: How powerful are Summoners? |
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Since: Jan 09, 2005 Posts: 323
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(Msg. 27) Posted: Tue Jan 22, 2008 7:38 pm
Post subject: Re: How powerful are Summoners? [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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On Sat, 19 Jan 2008 22:22:08 -0500, John Salerno
<johnjsal.RemoveThis@NOSPAMgmail.com> wrote:
>I was wondering if it was possible to start a NM game online after
>you've beaten the Normal game offline. I know you can't use the same
>character offline and online, but I wasn't even thinking about the
>character. I was just thinking that once you beat the game on Normal, NM
>was unlocked for any new characters.
Each game, offline and on, is created with and for an individual char,
and reflects that char's quest status. Chars that have killed Baal for
the quest in a given difficulty can still create games in that
difficulty, or the next.
-- Roy L >> Stay informed about: How powerful are Summoners? |
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Since: Jan 09, 2005 Posts: 323
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(Msg. 28) Posted: Tue Jan 22, 2008 7:40 pm
Post subject: Re: How powerful are Summoners? [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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On Sat, 19 Jan 2008 20:40:19 -0500, John Salerno
<johnjsal.TakeThisOut@NOSPAMgmail.com> wrote:
>royls@telus.net wrote:
>> On Sat, 19 Jan 2008 19:46:58 -0500, John Salerno
>> <johnjsal.TakeThisOut@NOSPAMgmail.com> wrote:
>>
>>> Shiflet wrote:
>>>
>>>> Well, then what I was saying applies, other classes have their own strenghts
>>>> that let them do it.
>>> Good point. But I would think it might take longer to clear an area of a
>>> larger group of monsters than it does with the necromancer. CE in
>>> addition to all the extra minions you've summoned really goes fast.
>>>
>>> But I'm close to beating the game, so I can start over with another
>>> class and see for myself.
>>
>> Close to finishing Hell diff in SP? That's not easy for a beginner.
>
>Heh, no, still on Normal.
The NM game is different, and the Hell game quite different again.
Most chars only come into their own with the completion of their skill
synergies.
-- Roy L >> Stay informed about: How powerful are Summoners? |
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Since: Jan 18, 2005 Posts: 2608
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(Msg. 29) Posted: Tue Jan 22, 2008 7:40 pm
Post subject: Re: How powerful are Summoners? [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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Since: Jan 04, 2005 Posts: 662
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(Msg. 30) Posted: Tue Jan 22, 2008 7:40 pm
Post subject: Re: How powerful are Summoners? [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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"John Salerno" <johnjsal.RemoveThis@NOSPAMgmail.com> wrote in message
news:47968bb1$0$11604$607ed4bc@cv.net...
> royls.RemoveThis@telus.net wrote:
>
>> The NM game is different, and the Hell game quite different again.
>
> Are they different in any way other than difficulty?
Yep, lots of items only drop in the higher difficulties. >> Stay informed about: How powerful are Summoners? |
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