In article <1k98st09sfxjk$.dlg@sqwertz.com>, swertz.DeleteThis@cluemail.compost says...
>
> There are several things that concern me, that make me think I'm
> still working from an old version.
>
> For instance, only three programs may run at once (Combinations
> of squads and/or Engineers. You can have at least 5 in the demo.
>
> Engineers can only collect 10 souls. In the demo they can
> collect 25 at one time.
>
> I have only played the first two scenes (and haven't finished the
> second one yet).
>
> You're right - the manual is useless. I learned more in the
> in-game demo help than you could possibly learn in the full
> version. If I hadn't played the demo, I wouldn't have a clue
> what I was doing.
>
> -sw
Your observation about the engineers and the tasks is correct. Here is a tip:
open the task manager with the tab key. Move the cursor to the top of the
screen to scroll up. CONGRATULATIONS - you have found the RESEARCH screen. This
is where you set which troop or technology should be upgraded. Doh. Took me a
while to find.
In the demo, you get partly upgraded things to play with from the beginning.
However, it's been years since I tried the Darwinia demo (and finished it) so I
can unfortunately not remember anything about it other than a faint memory that
the trick was to take over the buildings that make red darwinians?!? - maybe.
I've upgraded grenades, squads (5) and engineers (25), lasers and task manager
(4) and rockets so far. I'm in the process of upgrading darwinians so they get
lasers
Finally managed to figure out that the egg-spewing 'triffids' *can* be blown
up, it just takes a good few volleys of grenades to do it. At least they can't
shoot back. Spiders, by the way, can ONLY be hurt by explosives, they are
immune to lasers. I hates them [gollum], particularly when they come in 5er
groups. 1 or 2 aren't so bad ....
Want to build another squad? hit F1! Why is that not documented?
<sigh>
-P.
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>> Stay informed about: Anybody played Darwinia?