Ranger/Paladin balance = When you look at what the Ranger gets in terms of mage
spells vs what a Paladin gets. Rangers get more utility spells than a mage,
but lose some of the higher attack spells but make up for it in fighting and
bows. A Paladin gets both utility and heal/combat spells reduced vs a priest,
a Paladin gets no spells a priest can't unlike a Ranger to a mage.
Scrolls should probably weigh less.
Bring back bash for warriors against monsters. If it still works I havent
figured out how too.
Special recharge scrolls to make staff/wand immune from draining effects of like
a Lich.
Make hit dice mean something. Take a dwarf warrior at 20 hit dice vs a gnome
mage at 8. Dwarf averages 10 hit points a lvl and gnome 4 so you would think a
dwarf would have 2x more hitpoints in the end vs the gnome mage. Take the
ladder for example Rezi gnome mage 888 hitpoints vs Wally Dwarf fighter at
1152. Only a 264 hitpoint difference far from the 2x hitpoints each characters
hitdice would suggest.
--
Ian McPhee
>> Stay informed about: V angband my patch ideas