Welcome to GameHourz.com!
FAQFAQ      ProfileProfile    Private MessagesPrivate Messages   Log inLog in

Yet another option for fuel storage

 
Goto page Previous  1, 2
   Game Forums (Home) -> GURPS RSS
Next:  FS CHEAP: Myst 5,Scratches,And Then There Were No..  
Author Message
mcv

External


Since: Aug 03, 2005
Posts: 493



(Msg. 16) Posted: Fri Apr 07, 2006 9:55 am
Post subject: Re: Yet another option for fuel storage [Login to view extended thread Info.]
Archived from groups: rec>games>frp>gurps (more info?)

Cray74 RemoveThis @gmail.com <Cray74 RemoveThis @gmail.com> wrote:
>
> forkliftramp.com wrote:
>> rather than storing h2 as a liquid which is really very bulky why not
>> jack up the pressure in the tanks and store it as a solid. thaw what
>> you need as you need it cause liquid is so much easier to handle but
>> the solid h2 is again literally 99% less volume than liquid h2.
>
> Hydrogen liquid density: 0.071kg/L, about 1/14th the density of water.
> [Ref. 1]
> Hydrogen ice density: 0.088kg/L, a 24% increase over the liquid. [Ref.
> 2]
>
> I don't see a 99% increase in density.
>
> Interesting factoid: the hydrogen in water is at a higher density than
> the hydrogen in liquid hydrogen. Perhaps instead of trying to chill and
> densify hydrogen, you could use an alternate hydrogen source. Of
> course, you'll increase the hydrogen mass ten-fold.

I think I once read that hydrogen can be stored very densely in graphite
or something like that. Not sure how fast you can release the hydrogen
from the graphite, though. That might be a serious bottleneck.


mcv.

 >> Stay informed about: Yet another option for fuel storage 
Back to top
Login to vote
Display posts from previous:   
Related Topics:
Deliberate amnesia? - Hey gang, I'm trying to figure out how to represent (in 3ed, if possible, but I can backdate a 4ed mechanic if neccesary) a case of amnesia where the character has deliberately and methodically erased his own past from his memory. It's a TL 3 society..

TEMPLATE: Tough Mer ( as in... Mermaid Duuh!)GURPS - TEMPLATE: Tough Mer (Mermaid) All Characteristics 11 or above cost 60 points ((Mer genetic weeding is done by GREAT WHITE SHARKS, & others....)) Amphibious cost 10 points,DR 5 scales cost 25 (no they are NOT turtle shell I just checked), Nictitating....

A Song Of Ice And Fire's Dire Wolves template - As per subject, I'm trying to build a Dire Wolf PC for a campaign in the setting of A Song Of Ice And Fire, the popular book by Martin. I'll build this racial template, but since I've not a great knowledge of the book series, I'd ask help from you in..

Time Travel, [Gurps: p. 45]: time radio & time tv - In Time Travel [Gurps, p. 45] for time radio & time tv can be model @ 50 C2 PL or Power Level for time radio, while be @ 100 C2 PL for time tv: the 100 C2 PL is @ D20 or maximum D20 character @ 20 C1 DP which is 733 points @ 733 C3 DP or Default Psyc...

superb eyesight and ranged attacks - Hi! How would you reflect the effects of good eyesight on ranged attacks? i have not found something like the opposite of the "Bad Sight" disadvantage. Apparently Acute Vision is not appropriate. So the next option would be talents. Perhaps ...
   Game Forums (Home) -> GURPS All times are: Ekaterinburg, Islamabad, Karachi, Tashkent (change)
Goto page Previous  1, 2
Page 2 of 2

 
You can post new topics in this forum
You can reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum



[ Contact us | Terms of Service/Privacy Policy ]