Moo wrote:
> In the original D&D (red basic books, blue expert book),
You haven't described the original, but the BXCMI boxed sets, the
3rd revision of classic DnD (AKA 3rd edition of Basic DnD, AKA BDnD) and
contemporary to 1st edition ADnD.
> when killing a mage my DM is under the impression that you get whatever XP
> the mage would have required to reach his level (i.e. 25000 etc).
He's misread the rule.
> I am positive that when I read through the rules for my own campaign I found
> specific rules relating to the XP gained from killing a mage.
>
> Unfortunately my original rules were lost so when I found them cheap on ebay
> I purchased them but I cannot find the above entry anywhere.
>
> Was I imagining it and what is the real rule for the original D&D?
Text from the Rules Cyclopedia, which should be identical but I'm
too lazy to check. Original emphasis.
"Any creature able to cast spells gains one asterisk for each two spell
levels that it can memorize (round up; a magic-user who can memorize up
to 3rd level spells gets 2 asterisks). /A spellcaster's experience level
is used for the calculation, instead of his or her Hit Dice/."
Experience Level is referred to because player character classes
stop gaining HD past name level, so your looking up their level rather
than their HD on the HD table.
A 21st level mage (with 9th level spells) should earn you 12500 XP,
plus additional stars at 2000 XP each from attacking magic items he uses
(or defensive items that have substantial effect), plus 1 XP per gp of
treasure he had, plus any additional rewards as the DM sees fit. He
still only has 9 Hit Dice.
--
tussock
Aspie at work, sorry in advance.
>> Stay informed about: Old old ollllllld question