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Sea Wasp

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Since: Sep 13, 2006
Posts: 175



(Msg. 16) Posted: Sat Mar 03, 2007 8:21 am
Post subject: Wasp's gaming music (was Re: best music to game by) [Login to view extended thread Info.]
Archived from groups: rec>games>frp>dnd (more info?)

Ben & Mary Ezzell wrote:
> On 2 Mar 2007 11:39:10 -0800, WDS wrote:
> /snip/
>
>
>>Music playing for RPGs always comes off like a bad sound track. It
>>either doesn't match the specifics of the scene, is too loud when it
>>should be soft, too soft when it should be loud, makes it hard to hear
>>the players or GM, etc., etc., etc.
>>
>>This needing to have background noise everywhere baffles me.
>
>
>
> What you said.

I make specific soundtracks for all of my games, both those I play in
and those I GM, selecting tracks appropriate for the individual
characters and the setting. If I'm the GM, I also have a separate set
of tracks particularly selected for expected events and for battles.
The general soundtrack is usually played on relatively low volume,
more as a mood setter than anything else. When a specific event comes
or a battle starts I'll switch the music to the appropriate theme or
themes.

The music itself may come from a wide variety of sources. I've used
classical music, movie soundtracks, rock songs, anime or videogame
soundtracks, and others. As an example, here's sample tracks from
various campaigns.

From my very long-running ultra-high-powered Monolith campaign:

Terminus -- Main theme
From the relatively little-known computer game Terminus, this is a
dark, mysterious piece of music symbolizing the mystery that the
characters are trying to unravel. The players thought of this as being
the overall main theme of the campaign.

Tenchi Muyo -- Opening Theme, original version
This Tangerine Dream theme was called "Shadow Walking" on the game
soundtrack, and symbolizes the Amberite power of literally being able
to "walk Shadow" -- pass from reality to reality simply by moving and
changing their surroundings. A strange, dreamlike piece.

Eyes of a Stranger, Queensryche (from Operation:Mindcrime)
One of the most terrifying parts of the campaign was the final
discovery of the full power of their adversary, an entity that when
backed into a corner could literally rewrite all of reality, even
placing "you" into another life, with another face, another name,
another set of memories: "... and I raise my head and stare... into
the eyes of a stranger... I've always known that the mirror never lies..."

Experts of Justice (Giant Robo OST)
This beautiful orchestral piece, centered around a sweeping violin
theme, was the theme used for Dahnelle Gaian D'Varraine, the
princess-warrior of the country of Varraine; it also was used for her
ultimate attack, which relied upon her harmony with the universe
around her.

Fury of Godzilla (Gojira Tai Megaguirus)
An excellent orchestral version of one of the oldest pieces of
Godzilla music. Godzilla was an NPC who was strangely significant to
the players, even though the great kaiju was only seen relatively few
times in the campaign. When he was killed, to my great surprise the
players were more upset over his death than they'd been over many
others through the years (and these are players who take their
roleplaying very seriously). Perhaps it was that when he was present,
Godzilla/Gojira had a unique character; he did not speak, but
communicated almost solely by feelings and emotions, by motion and
subtle action; he was a towering, almost invincible, yet somehow
slightly tragic figure.

Duel of the Fates -- Star Wars Episode I
Theme for one of the PCs, Peter of Amber. Surprisingly dark for the
character, given that Peter was in his own way as innocent,
straightforward, and apparently incorruptible as his eventual fiancee
Prospera Barimen (and her Shadow, Dahnelle). It fit, though, for his
deadliness in battle. Master of the combat power of Ki and unswervably
focused on the defense of his universe and those he cared for, the
golden-haired son of Flora of Amber became one of Monolith's most
feared adversaries.

Wing of Faith -- Soul Calibur (Sophitia)
Combat music for Prospera Barimen, Daughter of the Unicorn, sister to
Oberon, mistress of the Golden Pattern. The opposite of her brother,
light where he was dark, innocent where he was devious, but also as
strong and intransigent as any Amberite when it came to being the
Defender of Shadow. The courtship of Peter and Prospera was...
interesting to say the least. When one of your most fondly romantic
moments is remembering your showdown in the Tenkai-ichi Budoukai
combat ring...

Waxing Elizabeth -- Young Sherlock Holmes
This choral/orchestral piece symbolizes the REAL darkness behind
essentially all events, something even darker than the Monolith
itself: the being known as the Werewolf King, Virigar.

The Four Are As One -- YuuYuu Hakusho (The Poltergeist Report Movie)
Starting with a simple drumbeat and moving into a sequence of choral
climaxes, this theme was used at the end of one of the major battles,
as it appeared that the gods themselves would wipe out the party (for
knowing too much) and would wreck Shadowkeep, Prospera's home and
fortress in Shadow. Allies that they had made a long time before and
whom they had thought lost or dead appeared just in time to give them
the chance they needed to fight back and win.

Hymn -- Vangelis
This lovely, almost ethereal piece slowly builds to a choral
celebration. It was the end theme for the entire campaign, when the
Monolith and Virigar had been finally defeated and the multiverse set
to rights by the actions and the choices of the PCs over several
real-life years.

From my wife's Gundam Wing Campaign:
Just Communication -- Gundam Wing OP
An obvious choice for the soundtrack of a campaign set in the universe.

Big Fire Appears -- Giant Robo OST
This dramatic, marching theme, focused on trumpet and kettledrum, was
the main theme for my character Jared Engelshand, youngest son of the
Engelshand family, a true Knight and believer in legends.

Tomb Raider 2 -- main theme
This surprisingly quiet, gentle tune (especially given the character
of Lara Croft) was chosen for another PC, Tansy Winters, a beautiful
girl with a truly dark past -- a genetically engineered superweapon
meant to provide the key to controlling the world, who had the bad
luck (from the villains' point of view) to encounter Jared Engelshand
and eventually fall in love with him.

Babylon 5 -- Main Theme
An overall theme for the campaign itself, which was much more focused
on politics and intrigue than on mecha and space battles.

From my current PBEM "Digital Knight" campaign:
This campaign takes place after the events in my novel, when the
Awakening -- the return of magic -- takes place, overturning the old
order of the world.

The Age of Wisdom -- Star Ocean 3 (opening)
This piece of music reflects the power and glory of lost Atlantaea,
whose existence -- and fall -- was the central driving force behind
all the events of the campaign.

Belldandy -- Ah! Megamisama OST
This short but lovely piece from the very beginning of the first A!MS
OVA is one of the pieces that best represents the true nature of PC
Samantha Prince ("Sam").

Duel of the Fates -- Star Wars Episode 1
It's not surprising that more than one player likes this theme, and
for a character who is the essence of fire and justice in combat, it's
not a bad choice at all. Player character Patrick McMillan.

Kaos/Kaos' Victory -- Yoroiden Samurai Troopers
This mysterious oriental-themed piece, ending in a dramatic fanfare,
represents the Master of the Game, the ancient Atlantaean wizard
Konstantin Khoros, who even in death manipulates the direction of the
universe.

"Open the Eye" -- Doctor Who Movie (1996)
Dark and measured, this is one of the themes for Virigar and his
court/castle, hidden in the remote location of Kurchewald.

Auron's Theme -- Final Fantasy X
This mostly piano-focused theme, with a somehow vaguely Western
flavor, was selected for the NPC James Achernar, agent of the secret
intelligence agency ISIS.

My current Hogwarts campaign, taking place during the same years as
the books (and thus clearly going to divert the course of history,
given new students such as Wednesday Addams, Jade Chan, Hadji (from
Jonny Quest), and Edward and Alfonse Elric (Full Metal Alchemist)
incorporates music from all the relevant media and a number of other
sources. The soundtrack is still evolving.





--
Sea Wasp
/^\
;;;
Live Journal: http://www.livejournal.com/users/seawasp/

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The Mad Afro

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Since: Nov 23, 2005
Posts: 317



(Msg. 17) Posted: Sat Mar 03, 2007 8:40 am
Post subject: Re: best music to game by [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Mar 2, 2:24 pm, D.J. <alphmo....TakeThisOut@cableone.net> wrote:
> On Thu, 01 Mar 2007 22:40:48 -0500, Shawn Roske<f....TakeThisOut@NOSPAM.ncf.ca> wrote:
>
> ]So, what is your favourite selection of music to game by? What do you do
> ]for action, drama, suspense, or other?
>
> We tried music, once.
>
> My players and I decided it was a distraction and stopped it before
> the first hour was up.

If I had "grown up" without music in gaming, I'd probably feel the
same as you. However, from the first game I ever played onward, there
has usually been something on the stereo, so now I play music during
sessions automatically.

An exception were the campaigns I ran in college, in the student
center, during which I didn't often use music. I will concede that
those were some of the most focused campaigns I've ever been involved
with. Smile I'm not sure that was due entirely to the lack of music, or
with simply having access to a closed-off room and a lifestyle which
held no real responsibility outside of grades.

--
Jay Knioum
The Mad Afro

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Eric P.

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Since: Mar 07, 2007
Posts: 161



(Msg. 18) Posted: Sat Mar 03, 2007 9:40 am
Post subject: Re: Re: best music to game by [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Sat, 3 Mar 2007 05:56:56 -0800, D.J. hath written thusly
(in article <vhviu2h3n9u63an3nmd85bqs3bl1c0paui.DeleteThis@4ax.com>):

> On Sat, 03 Mar 2007 05:15:45 GMT, Eric P.
> <ericpNOSPAM06.DeleteThis@sbcglobal.net> wrote:
>> where you don't have to keep getting up to turn the record over and/or
>> change albums (that's vinyl LPs for you youngsters Wink ).
>
> I have 500 vinyl lps and about 300 45 rpm records. I haven't
> listened to them in years.
>
> We listened to cassette tapes when we tried music in the 1980s.
>
> JimP.
>

My album collection ("higher music," as I call it) is contained in
eleven moving boxes. There are ~310 selections, including single LPs
and box sets. Wagner's Ring Cycle comprises four boxes! Can you say
cumbersome? Wink

Cassettes are indeed more handy for gaming background music/effects.

- E


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Miracle

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Since: Mar 03, 2007
Posts: 1



(Msg. 19) Posted: Sat Mar 03, 2007 11:56 am
Post subject: Re: best music to game by [Login to view extended thread Info.]
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Shawn Roske wrote:
> So, what is your favourite selection of music to game by? What do you
> do for action, drama, suspense, or other?

Arcana, Dargaard and sometimes Blackmore's Night (chosen songs).
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D.J.

External


Since: Oct 28, 2007
Posts: 186



(Msg. 20) Posted: Sat Mar 03, 2007 1:14 pm
Post subject: Re: Re: Re: best music to game by [Login to view extended thread Info.]
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On Sat, 3 Mar 2007 09:40:01 -0800, Eric P.
<ericpNOSPAM06 DeleteThis @sbcglobal.net> wrote:
]My album collection ("higher music," as I call it) is contained in
]eleven moving boxes. There are ~310 selections, including single LPs
]and box sets. Wagner's Ring Cycle comprises four boxes! Can you say
]cumbersome? Wink

Then you must have some 78s !

I do to. But they are a different sort of classics. Disney's Alive
in Wonderland on 4 78 rpm records. Along with Woody Woodpecker and a
Bozo the Clown 78 rrm records.

JimP.
--
http://www.linuxgazette.net/ Linux Gazette
http://crestar.drivein-jim.net/testy/ Feb 22, 2007 1E AD&D
http://www.drivein-jim.net/ March 2, 2007: Drive-In movie theatres
http://poetry.drivein-jim.net/ poetry blog Feb 15, 2007
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Eric P.

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Since: Mar 07, 2007
Posts: 161



(Msg. 21) Posted: Sat Mar 03, 2007 9:30 pm
Post subject: Re: Re: Re: best music to game by [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Sat, 3 Mar 2007 11:14:46 -0800, D.J. hath written thusly
(in article <46iju2h3vu3ih9fisaavja4om0gnblf5g2.TakeThisOut@4ax.com>):

> On Sat, 3 Mar 2007 09:40:01 -0800, Eric P.
> <ericpNOSPAM06.TakeThisOut@sbcglobal.net> wrote:
>> My album collection ("higher music," as I call it) is contained in
>> eleven moving boxes. There are ~310 selections, including single LPs
>> and box sets. Wagner's Ring Cycle comprises four boxes! Can you say
>> cumbersome? Wink
>
> Then you must have some 78s !
>
> I do to. But they are a different sort of classics. Disney's Alive
> in Wonderland on 4 78 rpm records. Along with Woody Woodpecker and a
> Bozo the Clown 78 rrm records.
>
> JimP.
>

Not sure if any of 'em are 78s, as I have examined only a small
portion, and played even fewer. They are beautiful and clean, and some
of 'em are the heavier vinyl. Just about every great composer is well
represented in the collection, which my father assembled. A lot of it
is older than I am, and I'm no spring chicken *L* Any or all of the
collection is for sale, as I want to rid myself of as much bulk as
possible in life, but I want to make sure that the albums go to those
who would appreciate them Smile

- E


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D.J.

External


Since: Oct 28, 2007
Posts: 186



(Msg. 22) Posted: Sat Mar 03, 2007 9:30 pm
Post subject: Re: Re: Re: Re: best music to game by [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Sat, 03 Mar 2007 21:30:13 GMT, Eric P.
<ericpNOSPAM06.DeleteThis@sbcglobal.net> wrote:
]Not sure if any of 'em are 78s, as I have examined only a small
]portion, and played even fewer. They are beautiful and clean, and some
]of 'em are the heavier vinyl. Just about every great composer is well

If they are thicker than the 33 1/3 LPS, then they are 78s. The
1940s through about 1955, saw many symphony orchestra releases on
78s.

JimP.
--
http://www.linuxgazette.net/ Linux Gazette
http://crestar.drivein-jim.net/testy/ Feb 22, 2007 1E AD&D
http://www.drivein-jim.net/ March 2, 2007: Drive-In movie theatres
http://poetry.drivein-jim.net/ poetry blog Feb 15, 2007
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Eric P.

External


Since: Mar 07, 2007
Posts: 161



(Msg. 23) Posted: Sun Mar 04, 2007 1:33 am
Post subject: Re: Re: Re: Re: best music to game by [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Sat, 3 Mar 2007 16:28:59 -0800, D.J. hath written thusly
(in article <2k4ku2tf5fnl3ejuqpjf7fsgi86j5evgca.DeleteThis@4ax.com>):

> On Sat, 03 Mar 2007 21:30:13 GMT, Eric P.
> <ericpNOSPAM06.DeleteThis@sbcglobal.net> wrote:
>> Not sure if any of 'em are 78s, as I have examined only a small
>> portion, and played even fewer. They are beautiful and clean, and some
>> of 'em are the heavier vinyl. Just about every great composer is well
>
> If they are thicker than the 33 1/3 LPS, then they are 78s. The
> 1940s through about 1955, saw many symphony orchestra releases on
> 78s.
>
> JimP.
>

There very well may be some 78s in the collection. I can't check just
now, as they're many miles away from me at a friend's home. The thicker
LPs aren't that much thicker, just not quite as floppy as, say, an
album from the late '80s. Many selections from such labels as London
and Columbia, and many top-notch conductors and orchestras/ensembles Smile

- E


==============================================================
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http://www.asar.com/cgi-bin/product.pl?58/hogwasher.html
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Werebat

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Since: Sep 03, 2005
Posts: 319



(Msg. 24) Posted: Sun Mar 04, 2007 11:10 pm
Post subject: Re: best music to game by [Login to view extended thread Info.]
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Shawn Roske wrote:
> So, what is your favourite selection of music to game by? What do you do
> for action, drama, suspense, or other?

Lord. I have a 20 Gig iPod that is about 20% full, and 90% of that is
D&D music and little quips I've ripped from video games, movies, etc.
The files are organized into categories like "Background", "Combat",
"Alien/Creepy", and "Quips". I DM one game and play in another, and
when I play I have plenty of time to fiddle with the iPod but not so
much when I DM.

Actually I wish I could share the stuff I've captured over the years, as
I have a bad feeling it will all disappear one day and I'll have no way
to recover it. Any ideas on how a person could do that?

- Ron ^*^
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Some Guy

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Since: Jan 16, 2006
Posts: 1124



(Msg. 25) Posted: Sun Mar 04, 2007 11:10 pm
Post subject: Re: best music to game by [Login to view extended thread Info.]
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Werebat wrote:
>
>
> Shawn Roske wrote:
>> So, what is your favourite selection of music to game by? What do you
>> do for action, drama, suspense, or other?
>
> Lord. I have a 20 Gig iPod that is about 20% full, and 90% of that is
> D&D music and little quips I've ripped from video games, movies, etc.
> The files are organized into categories like "Background", "Combat",
> "Alien/Creepy", and "Quips". I DM one game and play in another, and
> when I play I have plenty of time to fiddle with the iPod but not so
> much when I DM.
>
> Actually I wish I could share the stuff I've captured over the years, as
> I have a bad feeling it will all disappear one day and I'll have no way
> to recover it. Any ideas on how a person could do that?
>
> - Ron ^*^
>

Transfer it to iTunes and burn it to CDs. That's the best, if not the
cheapest way. Alternately, back it up to some external drive via
whatever computer you're using, or to one of those net storage services
(though they are in the same boat--they could just "go away" and leave
you hanging).
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Werebat

External


Since: Sep 03, 2005
Posts: 319



(Msg. 26) Posted: Mon Mar 05, 2007 7:05 am
Post subject: Re: best music to game by [Login to view extended thread Info.]
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Some Guy wrote:
> Werebat wrote:
>
>>
>>
>> Shawn Roske wrote:
>>
>>> So, what is your favourite selection of music to game by? What do you
>>> do for action, drama, suspense, or other?
>>
>>
>> Lord. I have a 20 Gig iPod that is about 20% full, and 90% of that is
>> D&D music and little quips I've ripped from video games, movies, etc.
>> The files are organized into categories like "Background", "Combat",
>> "Alien/Creepy", and "Quips". I DM one game and play in another, and
>> when I play I have plenty of time to fiddle with the iPod but not so
>> much when I DM.
>>
>> Actually I wish I could share the stuff I've captured over the years,
>> as I have a bad feeling it will all disappear one day and I'll have no
>> way to recover it. Any ideas on how a person could do that?
>>
>> - Ron ^*^
>>
>
> Transfer it to iTunes and burn it to CDs. That's the best, if not the
> cheapest way. Alternately, back it up to some external drive via
> whatever computer you're using, or to one of those net storage services
> (though they are in the same boat--they could just "go away" and leave
> you hanging).

I've got an external drive, backing up my entire HD... So in reality
I've got 3 copies of the tunes (iPod itself, HD, and backup). I know
the iPod is a poor choice for backup but apparently it is possible to
retrieve tunes from it if you need to.

Also, it's not so much the tunes themselves but their ORGANIZATION that
I need to keep a copy of. All those hours of coding in the quips and
songs... If I had to redo all of it -- ugh.

- Ron ^*^
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Steve Craig

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Since: Feb 27, 2007
Posts: 6



(Msg. 27) Posted: Mon Mar 05, 2007 10:10 am
Post subject: Re: best music to game by [Login to view extended thread Info.]
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On Mar 2, 12:40 am, Shawn Roske <f....TakeThisOut@NOSPAM.ncf.ca> wrote:
> So, what is your favourite selection of music to game by? What do you do
> for action, drama, suspense, or other?

Bram Stoker's Dracula soundtrack. Espicially good for Ravonloft.

Steve
----
What time is it?
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decalod85

External


Since: Apr 24, 2005
Posts: 190



(Msg. 28) Posted: Mon Mar 05, 2007 2:30 pm
Post subject: Re: best music to game by [Login to view extended thread Info.]
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On Mar 5, 12:10 pm, "Steve Craig" <schrodingers.....TakeThisOut@gmail.com> wrote:
> On Mar 2, 12:40 am, Shawn Roske <f....TakeThisOut@NOSPAM.ncf.ca> wrote:
>
> > So, what is your favourite selection of music to game by? What do you do
> > for action, drama, suspense, or other?
>
> Bram Stoker's Dracula soundtrack. Espicially good for Ravonloft.

We ran that in the background of a Masque of the Red Death campaign
and it was perfect...
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Some Guy

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Since: Jan 16, 2006
Posts: 1124



(Msg. 29) Posted: Mon Mar 05, 2007 8:17 pm
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Werebat wrote:
>
>
> Some Guy wrote:
>> Werebat wrote:
>>
>>>
>>>
>>> Shawn Roske wrote:
>>>
>>>> So, what is your favourite selection of music to game by? What do
>>>> you do for action, drama, suspense, or other?
>>>
>>>
>>> Lord. I have a 20 Gig iPod that is about 20% full, and 90% of that
>>> is D&D music and little quips I've ripped from video games, movies,
>>> etc. The files are organized into categories like "Background",
>>> "Combat", "Alien/Creepy", and "Quips". I DM one game and play in
>>> another, and when I play I have plenty of time to fiddle with the
>>> iPod but not so much when I DM.
>>>
>>> Actually I wish I could share the stuff I've captured over the years,
>>> as I have a bad feeling it will all disappear one day and I'll have
>>> no way to recover it. Any ideas on how a person could do that?
>>>
>>> - Ron ^*^
>>>
>>
>> Transfer it to iTunes and burn it to CDs. That's the best, if not the
>> cheapest way. Alternately, back it up to some external drive via
>> whatever computer you're using, or to one of those net storage
>> services (though they are in the same boat--they could just "go away"
>> and leave you hanging).
>
> I've got an external drive, backing up my entire HD... So in reality
> I've got 3 copies of the tunes (iPod itself, HD, and backup). I know
> the iPod is a poor choice for backup but apparently it is possible to
> retrieve tunes from it if you need to.

I've had my iPod over a year now, and although I've had to reboot it a
few times I've never lost anything from it, either music or data (I keep
my address book in there, for example, instead of carrying a PDA).

> Also, it's not so much the tunes themselves but their ORGANIZATION that
> I need to keep a copy of. All those hours of coding in the quips and
> songs... If I had to redo all of it -- ugh.
>
> - Ron ^*^
>

When you say "organization," do you mean the information in the
playlist, e.g. what goes next to what, or do you mean the files?
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Lambien

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Since: Sep 20, 2006
Posts: 27



(Msg. 30) Posted: Mon Mar 05, 2007 10:47 pm
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"Eric P." <ericpNOSPAM06.DeleteThis@sbcglobal.net> wrote in message
news:0001HW.C20E434400035B40407A0200@news.sf.sbcglobal.net...
> On Fri, 2 Mar 2007 10:31:35 -0800, The Mad Afro hath written thusly
> (in article <1172860295.780580.195240.DeleteThis@n33g2000cwc.googlegroups.com>):
>
> > On Mar 2, 12:07 pm, "Justin Alexander" <jus....DeleteThis@thealexandrian.net>
> > wrote:
> >> The Mad Afro wrote:
> >>> On Mar 1, 9:40 pm, Shawn Roske <f....DeleteThis@NOSPAM.ncf.ca> wrote:
> >>>> So, what is your favourite selection of music to game by? What do you
do
> >>>> for action, drama, suspense, or other?
> >>
> >>> The Lord of the Rings soundtracks are excellent for all-purpose
> >>> fantasy gaming music. Ditto for Willow, Braveheart, Legends of the
> >>> Fall, etc. Unlikely soundtracks that serve the same purpose are
> >>> Gettysburg and Crimson Tide. David Arkenstone's "Quest of the Dream
> >>> Warrior" is another excellent fantasy choice.
> >>
> >> I tend to avoid fantasy soundtracks and other well-known soundtracks.
> >> The problem is false association: People hear the familiar chords of
> >> the LOTR soundtrack come on and they're thinking of Middle Earth and
> >> Arwyn and Mordor, instead of the Western Lands and Emperor Atal and
> >> the Kingdoms of the East.
> >
> > I haven't noticed that particular problem with movie soundtracks, but
> > mileage varies. Even so, during the current campaign I've been trying
> > for an Eastern European flavor, so I've toned down the John Williams
> > and Frank Horner in favor of things like Hungarian folk music. And
> > violins, lots of violins, mostly because the instrument is a Really
> > Big Deal in the area that the PCs are currently in.
>
> Good call! Eastern European folk music is fascinating, and respectable
> from a music theory point of view. There's a good range of feeling
> within the subgenre Smile
>
> - E
>
>
> ==============================================================
> Posted with Hogwasher. Mac first, Mac only:
> http://www.asar.com/cgi-bin/product.pl?58/hogwasher.html
> ==============================================================
> So, what particular Hungarian/European artists do you suggest??
 >> Stay informed about: best music to game by 
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