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mobile JADE ?

 
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Petr Prokop

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Since: Dec 07, 2007
Posts: 6



(Msg. 1) Posted: Fri Jan 11, 2008 6:23 am
Post subject: mobile JADE ?
Archived from groups: rec>games>roguelike>adom (more info?)

Hi,

Creator noted that jade will likely be huge resource drag (i don't
personally think it will, but well see.).

What about downscaled version of JADE, which will run on low-end java
enabled devices. It would be really neat to have such thing, even if
it was a bit simplified (i.e. only one dungeon without "big" features
like guilds.)

In best case scenario, all what creator would have to do is to replace
world generator class with something more modest (leaving core engine
as it is) and then fix gui to fit to small screen.

Z

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hous3y

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Since: Dec 07, 2007
Posts: 8



(Msg. 2) Posted: Fri Jan 11, 2008 7:45 pm
Post subject: Re: mobile JADE ? [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

As for the content of your message, I agree. It would be super-
chocolately to be able to play JADE on my BlackJack...

However, you forgot to capitalize the invocation of His Title in your
second paragraph.

(you hear a distant rumbling...)

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hous3y

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Since: Dec 07, 2007
Posts: 8



(Msg. 3) Posted: Fri Jan 11, 2008 8:11 pm
Post subject: Re: mobile JADE ? [Login to view extended thread Info.]
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errr.... third paragraph, rather.

numbers are hard.
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Petr Prokop

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Since: Dec 07, 2007
Posts: 6



(Msg. 4) Posted: Wed Jan 16, 2008 7:15 am
Post subject: Re: mobile JADE ? [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Jan 12, 4:45 am, hous3y <hou....DeleteThis@gmail.com> wrote:
> As for the content of your message, I agree. It would be super-
> chocolately to be able to play JADE on my BlackJack...
>
> However, you forgot to capitalize the invocation of His Title in your
> second paragraph.
>
> (you hear a distant rumbling...)

I am fairly sure CrEaToR does not mind Smile

(self note: sacrifice more on C altars)
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