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Since: Nov 10, 2006 Posts: 11
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(Msg. 1) Posted: Wed Feb 07, 2007 1:14 pm
Post subject: mage vs necro Archived from groups: alt>games>everquest (more info?)
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Since: Nov 26, 2004 Posts: 220
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(Msg. 2) Posted: Wed Feb 07, 2007 5:56 pm
Post subject: Re: mage vs necro [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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In article <1170882890.341117.32420.DeleteThis@v45g2000cwv.googlegroups.com>,
Globshash <dcpiepenbu.DeleteThis@aol.com> wrote:
>What is the difference in playing styles between a necro and a mage.
>They look a lot like clones.
>
I don't understand that at all... The mage fights by using the
pet to tank (best pet tank in the game) and assisting with a set of nukes
second only to a full blown wizard. The necro fights by applying 10 dots
and using the pet as dot #11, or sometimes by "tap tanking" which is
applying 10 dots, using the pet as dot #11, and healing yourself with
life taps while the mobs summons you... >> Stay informed about: mage vs necro |
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Since: Nov 19, 2004 Posts: 298
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(Msg. 3) Posted: Wed Feb 07, 2007 5:56 pm
Post subject: Re: mage vs necro [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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wrat.DeleteThis@panix.com (the wharf rat) writes:
> In article <1170882890.341117.32420.DeleteThis@v45g2000cwv.googlegroups.com>,
> Globshash <dcpiepenbu.DeleteThis@aol.com> wrote:
> >What is the difference in playing styles between a necro and a mage.
> >They look a lot like clones.
> >
>
> I don't understand that at all... The mage fights by using the
> pet to tank (best pet tank in the game) and assisting with a set of nukes
> second only to a full blown wizard. The necro fights by applying 10 dots
> and using the pet as dot #11, or sometimes by "tap tanking" which is
> applying 10 dots, using the pet as dot #11, and healing yourself with
> life taps while the mobs summons you...
Wow, 10 dots!? I've gotten save up the AAs so I can buy that
second bank of spell gems!
-- Don.
---------------------------------------------------------------------
-- See the a.g.e/EQ1 FAQ at http://www.iCynic.com/~don/EQ/age.faq.htm
--
-- Sukrasisx, Monk 65 on E. Marr Note: If you reply by mail,
-- Terrwini, Druid 58 on E. Marr I'll get to it sooner if you
-- Teviron, Knight 56 on E. Marr remove the "hyphen n s"
-- Wizbeau, Wizard 36 on E. Marr >> Stay informed about: mage vs necro |
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Since: Nov 26, 2004 Posts: 220
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(Msg. 4) Posted: Wed Feb 07, 2007 7:56 pm
Post subject: Re: mage vs necro [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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In article <7wfy9hh89h.fsf.DeleteThis@ca.icynic.com>,
Don Woods <don-ns.DeleteThis@iCynic.com> wrote:
>
>Wow, 10 dots!? I've gotten save up the AAs so I can buy that
>second bank of spell gems!
>
well, ok, 5 dots twice >> Stay informed about: mage vs necro |
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Since: Dec 10, 2004 Posts: 131
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(Msg. 5) Posted: Wed Feb 07, 2007 7:56 pm
Post subject: Re: mage vs necro [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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On Wed, 7 Feb 2007 22:08:59 +0000 (UTC), wrat.DeleteThis@panix.com (the wharf
rat) wrote:
>In article <1170882890.341117.32420.DeleteThis@v45g2000cwv.googlegroups.com>,
>Globshash <dcpiepenbu.DeleteThis@aol.com> wrote:
>>What is the difference in playing styles between a necro and a mage.
>>They look a lot like clones.
>>
>
> I don't understand that at all... The mage fights by using the
>pet to tank (best pet tank in the game) and assisting with a set of nukes
>second only to a full blown wizard. The necro fights by applying 10 dots
>and using the pet as dot #11, or sometimes by "tap tanking" which is
>applying 10 dots, using the pet as dot #11, and healing yourself with
>life taps while the mobs summons you...
>
I thought the necro applied 14 dots, then FD'd and waited to loot.
The mage sent in tank, nuked till he got aggro, then figured he'd
better run only to get stunned into jelly.
But maybe my view is jaded.
~F >> Stay informed about: mage vs necro |
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Since: Jan 05, 2005 Posts: 82
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(Msg. 6) Posted: Thu Feb 08, 2007 8:18 pm
Post subject: Re: mage vs necro [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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In alt.games.everquest, "Globshash" <dcpiepenbu DeleteThis @aol.com> wrote:
>What is the difference in playing styles between a necro and a mage.
>They look a lot like clones.
Mages - high pet dps, medium nuke dps, summoned items, some small utility,
good pet tanking abilities, can't kite. Mix of fortunes soloing.
Necromancers - low/medium pet dps, low nuke dps, massive DoT dps, good
utility (rezzes, group heals, snare, fd, invuln spells), excellent soloing
class, undead slow/mezz/charm, level all mob mezz, superb kiting class,
useful pulling class.
Yes they both get a pet - but there the comparisons end.
--
Tony Evans (ICQ : 170850)
GCv312 GCS d s+:++ a C+++ UAL++++$ P+ L++ E W(++) N+++(N--) w++$ R+ tv-- b++
Be Naughty... save Santa the trip.
Gemmell Mania : http://www.gemmellmania.co.uk >> Stay informed about: mage vs necro |
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Since: Nov 19, 2004 Posts: 479
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(Msg. 7) Posted: Sat Feb 10, 2007 9:56 am
Post subject: Re: mage vs necro [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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On 7 Feb 2007 13:14:50 -0800, "Globshash" <dcpiepenbu.RemoveThis@aol.com> wrote:
>What is the difference in playing styles between a necro and a mage.
>They look a lot like clones.
Necro is more of master of the dead. They are better suited to undead
and can also pull with FD. Mage can.t
Mage OTOH has wide variety of pets (4 elemental) and each one is
different. Mage is more of a general dps vs living than vs undead. >> Stay informed about: mage vs necro |
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Since: Dec 22, 2004 Posts: 140
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(Msg. 8) Posted: Mon Feb 12, 2007 3:40 pm
Post subject: Re: mage vs necro [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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On Feb 10, 6:41 am, Impmon <imp....TakeThisOut@digi.mon> wrote:
> On 7 Feb 2007 13:14:50 -0800, "Globshash" <dcpiepe....TakeThisOut@aol.com> wrote:
>
> >What is the difference in playing styles between a necro and a mage.
> >They look a lot like clones.
>
> Necro is more of master of the dead. They are better suited to undead
> and can also pull with FD. Mage can.t
>
> Mage OTOH has wide variety of pets (4 elemental) and each one is
> different. Mage is more of a general dps vs living than vs undead.
Unless they made some major changes in level 71-75, the difference
between living and dead targets is about as important to the necro as
the difference in regular and summoned targets is for the mage. Necro
is indead general DPS for nearly any target, regardless of whether it
is undead.
There are cases where dealing with the undead is advantageous but it
just doesn't matter most of the time. >> Stay informed about: mage vs necro |
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Since: Nov 26, 2004 Posts: 220
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(Msg. 9) Posted: Mon Feb 12, 2007 7:57 pm
Post subject: Re: mage vs necro [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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In article <1171323609.776449.73270.DeleteThis@l53g2000cwa.googlegroups.com>,
Beal <bealrabbitslayer.DeleteThis@hotmail.com> wrote:
>
>Unless they made some major changes in level 71-75, the difference
Upgrades to undead slows and mezzes, makes a necro an even better
chanter in camps in places like direwind. >> Stay informed about: mage vs necro |
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