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log issue (host bug), client bug

 
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Upcoming change in Client 4.000.061 and host 4.000.198 - (THIS HAS NOT BEEN RELEASED YET) Here are a list of upcoming fixes and changes so far. ??? , ?? , 2006 What is new in Version 4.000.061 Fixed: Start Planets --> Files --> Select Slot --> Rst Path --> --> "Run Time Error..

New Client? - Host is close to be updated to version 196. Are there a new client version in course? All we hope so, and some are welcomen like -Quick Build Full Control (use any parts included the stored one at bases, preset cargo and preset..

Client Requests - Here are some client requests that I have also added to the wiki. If you (dis)like them, please comment. More publicity may make it more likely that they might actually be added to the client. Cheers, Jochen CSV Files Naming

client feature request - this would be a nice client feature: new minister function: build and cities => should build according to optimal formula as stated in the wiki. (30 more than cities).

Simple client improvement suggestion - On the Races screen, you currently see up to 30 buttons. You can see the details of just one player at a time. In big games, I often get confused as to who's who. Could we please have the 30 players listed down the screen thus? - Player number (1-30),
Author Message
Flynx

External


Since: Sep 21, 2007
Posts: 26



(Msg. 1) Posted: Thu Dec 20, 2007 8:38 am
Post subject: log issue (host bug), client bug
Archived from groups: alt>games>vgaplanets4 (more info?)

I transferred colonists, crew and troops to/from my ships, but only
crew and colonists are mentioned in the ship's log.

Furthermore: CloneLab device message seems to be broken (or the device
itself): I get the message that "20 crew clones have been made" but in
fact it were 1900 crew clones (filling the ship).

Shouldn't alien plans stored on a ship with dry dock appear in the
ship list on the right side? Currently I am playing the peeps and the
two page list is completely filled with native ship plans. Perhaps
there's no more space for the alien plan? I can only build the alien
ship via QuickBuild (which is okay, but it would be nice to check the
minimum amount of needed resources.

Flynx

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KlingonKommand

External


Since: May 29, 2004
Posts: 450



(Msg. 2) Posted: Sat Dec 22, 2007 7:48 pm
Post subject: Re: log issue (host bug), client bug [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Flynx writes
>I transferred colonists, crew and troops to/from my ships, but only
>crew and colonists are mentioned in the ship's log.

Possibilities:

1. They've gone AWOL and are having some unauthorised leave on the
planet below. This can be rectified by hanging them from the yardarm
when located, as an example to others.

2. They never existed, but some bureaucrat is drawing their pay. Follow
the money.

3. A transporter malfunction has sent them somewhere awkward: parallel
universe, into a Lizard larder, etc.

>Furthermore: CloneLab device message seems to be broken (or the device
>itself): I get the message that "20 crew clones have been made" but in
>fact it were 1900 crew clones (filling the ship).

Sounds like someone was leaning on the "clone" button.
--
Paul Honigmann

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