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higherbridges

 
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Shulem

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Since: May 12, 2004
Posts: 1



(Msg. 1) Posted: Wed May 12, 2004 1:39 am
Post subject: higherbridges
Archived from groups: alt>games>microprose>transport-tyc (more info?)

how does the higherbridges work, i tried it , but still couldnt get to do
higher bridges, am i missing something


shulem
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Josef Drexler

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Since: May 10, 2004
Posts: 8



(Msg. 2) Posted: Wed May 12, 2004 1:39 am
Post subject: Re: higherbridges [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Shulem wrote on Wed, 12 May 2004 01:39:34 +0100:
> how does the higherbridges work, i tried it , but still couldnt get to do
> higher bridges, am i missing something

If you have alpha 26 and put "higherbridges on" in your ttdpatch.cfg,
it's really very straightforward. Just build the bridge...

Note that beginning and end have to be on the same height level, though.
The valley in-between can be as deep as you want, however.

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Josef Drexler

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Since: Apr 08, 2004
Posts: 7



(Msg. 3) Posted: Thu May 13, 2004 5:25 pm
Post subject: Re: higherbridges [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Josef Drexler wrote:
> Shulem wrote on Wed, 12 May 2004 01:39:34 +0100:
>> how does the higherbridges work, i tried it , but still couldnt get to do
>> higher bridges, am i missing something
>
> If you have alpha 26 and put "higherbridges on" in your ttdpatch.cfg,
> it's really very straightforward. Just build the bridge...

Ah, it turns out that higherbridges also requires "buildonslopes on", and
that isn't (yet) turned on by default. Maybe that's why it wouldn't work
for you.

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