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mary clarke

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Since: Jun 04, 2004
Posts: 49



(Msg. 1) Posted: Mon Apr 10, 2006 5:55 pm
Post subject: What happened?
Archived from groups: alt>games>thief-dark-project (more info?)

Where did this group go?

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MosNot

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Since: Mar 07, 2006
Posts: 49



(Msg. 2) Posted: Mon Apr 10, 2006 5:55 pm
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"mary clarke" <mary.cclarke.DeleteThis@btinternet.com> wrote in
message news:ULydncEpyKCQX6fZnZ2dnUVZ8qadnZ2d@bt.com
> Where did this group go?

Shh....we're hiding in a dark corner, waiting.

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Terry Pratchett

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Since: Jun 16, 2004
Posts: 158



(Msg. 3) Posted: Mon Apr 10, 2006 7:55 pm
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In message <ULydncEpyKCQX6fZnZ2dnUVZ8qadnZ2d RemoveThis @bt.com>, mary clarke
<mary.cclarke RemoveThis @btinternet.com> writes
>Where did this group go?

Well, in my case to Far Cry, which may be a fps but has something to
interest the discerning taffer, at least on the outdoor maps. But I
feel that another visit to 'Life of the Party' is overdue:-)
--
Terry Pratchett
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Albert Conklin

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Since: Sep 29, 2004
Posts: 408



(Msg. 4) Posted: Mon Apr 10, 2006 10:55 pm
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mary clarke wrote:

> Where did this group go?
>
>
>
Catching up on FM's right now. At least I am.
Albert
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Mika Latokartano

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Since: Apr 15, 2004
Posts: 137



(Msg. 5) Posted: Tue Apr 11, 2006 12:55 am
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"Terry Pratchett" <tpratchett.DeleteThis@unseen.demon.co.uk> kirjoitti
viestissä:1uIJ6BfFNuOEFwez@unseen.demon.co.uk...

> Well, in my case to Far Cry, which may be a fps but has something to
> interest the discerning taffer, at least on the outdoor maps. But I feel
> that another visit to 'Life of the Party' is overdue:-)

Hallo Terry, good to see you here again!

Have you tried Oblivion yet? It's got me hooked pretty well. While not
exactly like Thief, it's an immersive and extensive, not to mention
jaw-droppingly beautiful gameworld that has also a lot going for a Thief
fan. I'm playing - rather unimaginatively, I'm afraid - a thief character.
Oblivion has sneaking and stealth, even a visibility gem (or a visibility
'eye' in this case), and other things familiar to a taffer.

It's not surprising, though. Oblivion's stealth was designed by Emil
Pagliarulo, who worked on Thief Gold, and as a senior designer on TMA and
TVery HappyS.

Best of all, Oblivion doesn't force you into doing things all the time. You
can take things at your leisure, wander around the massive world, visit
towns and cities, even ride a horse (!), explore, look and listen, and take
on a quest or two or join some guilds to spice up the gameplay. Joining the
Thieves Guild was fun in itself -- not so straight-forward, and you'll see
what I mean when you play it. When I finally succeeded in that, I felt like
I had actually earned the right to be a member of the guild. I've been
playing for goodness knows how long, and haven't even touched the main
quest. I'm having far too much fun doing other things!

For a thief there's lockpicking, pickpocketing, and with a couple of neat
fan-made modifications (which can be conveniently selected and automatically
loaded from the game menu itself -- no installation hassles at all) you also
get a blackjack and water arrows, and bodies that can be dragged out of
sight. A few other mods further add to the Thief-like experience.

For me, Oblivion has been the most interesting and engrossing gaming
experience by far since all the Thief games and FMs. I warmly recommend it
to Thief fans. Just as long as your computer packs plenty of punch.

- Mika L
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Terry Pratchett

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Since: Jun 16, 2004
Posts: 158



(Msg. 6) Posted: Wed Apr 12, 2006 6:26 pm
Post subject: Re: What happened? [Login to view extended thread Info.]
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In message <e1f8c5$kmv$1@phys-news4.kolumbus.fi>, Mika Latokartano
<mika.latokartano.DeleteThis@REMOVETHIS.kolumbus.fi.invalid> writes
>
>Hallo Terry, good to see you here again!
>
>Have you tried Oblivion yet? I

No, but it's now been ordered:-)

--
Terry Pratchett
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Terry Pratchett

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Since: Jun 16, 2004
Posts: 158



(Msg. 7) Posted: Sun Apr 16, 2006 8:55 am
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In message <e1f8c5$kmv$1@phys-news4.kolumbus.fi>, Mika Latokartano
<mika.latokartano DeleteThis @REMOVETHIS.kolumbus.fi.invalid> writes
>Have you tried Oblivion yet?
Aaargh! What have you done to me?

Bought the game on your recommendation, and now I see my life slipping
away. You're right -- it's a natural world for taffers.

PS. PS, is the Thieves Guild in the big white city? At the moment I'm
wandering happily in the wilds, knocking over small crypts and such to
get a bankroll.
--
Terry Pratchett
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MosNot

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Since: Mar 07, 2006
Posts: 49



(Msg. 8) Posted: Sun Apr 16, 2006 8:55 am
Post subject: Re: What happened? [Login to view extended thread Info.]
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"Michael Cecil" <macecil.TakeThisOut@comcast.net> wrote in message
news:b4e4421bj392loqrov9k1mnmq2d2p03nnc@4ax.com
> On Sun, 16 Apr 2006 13:05:48 +0100, Terry Pratchett
> <tpratchett.TakeThisOut@unseen.demon.co.uk> wrote:
>
>>In message <e1f8c5$kmv$1@phys-news4.kolumbus.fi>, Mika
>>Latokartano
>><mika.latokartano.TakeThisOut@REMOVETHIS.kolumbus.fi.invalid> writes
>>>Have you tried Oblivion yet?
>>Aaargh! What have you done to me?
>>
>>Bought the game on your recommendation, and now I see my
>>life slipping away. You're right -- it's a natural world
>>for taffers.
>>
>>PS. PS, is the Thieves Guild in the big white city? At
>>the moment I'm wandering happily in the wilds, knocking
>>over small crypts and such to get a bankroll.
>
> It's not there until you've taken over as guild master.
> To join the TG let yourself be caught stealing something
> with a low bounty and spend a night in jail. That will
> start you on the path... --


Sheesh, now I have to get the game.

Uh, you guys salesmen for the company....?
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Albert Conklin

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Since: Sep 29, 2004
Posts: 408



(Msg. 9) Posted: Sun Apr 16, 2006 1:55 pm
Post subject: Re: What happened? [Login to view extended thread Info.]
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MosNot wrote:

> "Michael Cecil" <macecil DeleteThis @comcast.net> wrote in message
> news:b4e4421bj392loqrov9k1mnmq2d2p03nnc@4ax.com
>
>>On Sun, 16 Apr 2006 13:05:48 +0100, Terry Pratchett
>><tpratchett DeleteThis @unseen.demon.co.uk> wrote:
>>
>>
>>>In message <e1f8c5$kmv$1@phys-news4.kolumbus.fi>, Mika
>>>Latokartano
>>><mika.latokartano DeleteThis @REMOVETHIS.kolumbus.fi.invalid> writes
>>>
>>>>Have you tried Oblivion yet?
>>>
>>>Aaargh! What have you done to me?
>>>
>>>Bought the game on your recommendation, and now I see my
>>>life slipping away. You're right -- it's a natural world
>>>for taffers.
>>>
>>>PS. PS, is the Thieves Guild in the big white city? At
>>>the moment I'm wandering happily in the wilds, knocking
>>>over small crypts and such to get a bankroll.
>>
>>It's not there until you've taken over as guild master.
>>To join the TG let yourself be caught stealing something
>>with a low bounty and spend a night in jail. That will
>>start you on the path... --
>
>
>
> Sheesh, now I have to get the game.
>
> Uh, you guys salesmen for the company....?
>
>
Too busy to search here, are the graphics any good?
Albert
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Mika Latokartano

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Since: Apr 15, 2004
Posts: 137



(Msg. 10) Posted: Mon Apr 17, 2006 4:55 am
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"Albert Conklin" <aconklin.RemoveThis@satx.rr.com> kirjoitti
viestissä:0Du0g.32645$yy4.5307@tornado.texas.rr.com...

> Too busy to search here, are the graphics any good?

Oblivion is by far the most gorgeous game I have ever seen, but it takes a
powerful machine to run it in good, let alone full detail. But even with
medium settings the gameworld and everything in it is jaw-droppingly
beautiful.

I have an AMD 3000+ CPU, 1.5 GB RAM, ATI AllInWonder 9800Pro 128MB with
older Catalyst drivers (5.3), and SB Audigy 2 sound card. With this, I'm
able to run the game at 1024x768, large textures, and medium to slightly
higher detail settings on everything (there're many adjustable graphical
options), water ripples and reflections, plumage shadows etc., and I'm
getting quite good framerates (meaning no choppiness but smooth playing
indoors and outdoors). So even with a slightly older system it is perfectly
playable. I could also run it with 2xAA fine, but some spell effects
brought the frame rates almost to a halt. Many people have reported the
same problem, and I don't know if it's a driver issue or a bug of some kind.
Check off Anti Aliasing, and the problem's removed, though. And the game
still looks amazing.

- Mika L
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Mika Latokartano

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Since: Apr 15, 2004
Posts: 137



(Msg. 11) Posted: Mon Apr 17, 2006 4:55 am
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"Michael Cecil" <macecil.RemoveThis@comcast.net> kirjoitti
viestissä:b4e4421bj392loqrov9k1mnmq2d2p03nnc@4ax.com...

> To join the TG
> let yourself be caught stealing something with a low bounty and spend a
> night in jail. That will start you on the path...

There's also another way, but you have to gain some reputation first, and
talk to the beggars in the Imperial City. Bribing them is probably also
required. But enough of hints... Smile

- Mika L
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Albert Conklin

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Since: Sep 29, 2004
Posts: 408



(Msg. 12) Posted: Mon Apr 17, 2006 11:55 pm
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Mika Latokartano wrote:

>
> "Albert Conklin" <aconklin.TakeThisOut@satx.rr.com> kirjoitti
> viestissä:0Du0g.32645$yy4.5307@tornado.texas.rr.com...
>
>> Too busy to search here, are the graphics any good?
>
>
> Oblivion is by far the most gorgeous game I have ever seen, but it takes
> a powerful machine to run it in good, let alone full detail. But even
> with medium settings the gameworld and everything in it is
> jaw-droppingly beautiful.
>
> I have an AMD 3000+ CPU, 1.5 GB RAM, ATI AllInWonder 9800Pro 128MB with
> older Catalyst drivers (5.3), and SB Audigy 2 sound card. With this,
> I'm able to run the game at 1024x768, large textures, and medium to
> slightly higher detail settings on everything (there're many adjustable
> graphical options), water ripples and reflections, plumage shadows etc.,
> and I'm getting quite good framerates (meaning no choppiness but smooth
> playing indoors and outdoors). So even with a slightly older system it
> is perfectly playable. I could also run it with 2xAA fine, but some
> spell effects brought the frame rates almost to a halt. Many people
> have reported the same problem, and I don't know if it's a driver issue
> or a bug of some kind. Check off Anti Aliasing, and the problem's
> removed, though. And the game still looks amazing.
>
> - Mika L
>
Sounds good, but couldn't find a demo anywhere. Any idea if a demo
came out?
Albert
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Mika Latokartano

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Since: Apr 15, 2004
Posts: 137



(Msg. 13) Posted: Wed Apr 19, 2006 1:55 am
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"Albert Conklin" <aconklin RemoveThis @satx.rr.com> kirjoitti
viestissä:znb1g.63169$_26.5421@tornado.texas.rr.com...

> Well, the Nude Mod was different.

Teenagers and their hormone-overdrives. Sigh. I wonder how long it took
for that one to be developed? I bet it was the very first one, too.

> Anyway, I glanced at several clips and did not see anything in the
> thievery realm. Just sneaking and fighting, oh...also a horse riding
> segment. Smile

Well, it's not Thief. It's a different kind of a game. But if you play the
right character in a certain way, it has many similarities. Just don't
expect to be playing a Thief clone if you get Oblivion.

That said, a Thief fan should feel pretty happy about many things in
Oblivion. It has for example stealth and a visibility indicator; shadow and
light affect your visibility, so does your speed of movement, and the line
of sight to your enemies / other AIs, even the weight of your boots. The
same way you moved about in the shadows of Thief works in Oblivion. You'll
feel right at home. You have skills that affect how good you are in the
thiefy arts, and that can increased over time, like the Security skill,
which is governed by your character's agility. It affects your lockpicking
skill. Or the Sneaking skill, again governed by agility. It affects how
good you are at picking pokets and moving unseen and unheard. The other
Stealth Skills are Acrobatics, Light Armor, Marksman, Mercantile, and
Speechcraft.

Even the guards and the other AIs have familiar barks: "Who's there?", "Must
have imagined it." and so on. Not as many and not as varied, but they are
there.

You can join the Thieves' Guild, if you can find them - which is an
interesting 'quest' in itself; are you worthy of becoming a thief, if you
can't even find the mysterious Thieves' Guild? The Guild will give you
quests to perform, and serving the guild is a world within the greater world
of Oblivion, as is the case with other Guilds, like the Mages Guild, or the
Dark Brotherhood.... Both guilds whose membership might - or might not -
benefit a thief.

As a thief you can sell your stolen goods to your fences. Honest merchants
won't even touch the stuff. You may get a bounty over your head, and moving
freely may become a bit more difficult with all the guards looking for you.
Trust me, Oblivion as a thief is a fine take on the arts of thievery and
stealth. Not like Thief, but almost instantly familiar to a taffer.
There's room for improvement, and the mods go some way at that, but it is
still a great game.

You can make Oblivion an entirely different type of a game by selecting a
different type of a character. But if you choose to play a thief, you'll
find that many things are familiar. Not exactly the same, but familiar and
fun. I've found it supremely enjoyable. And like I said, with a few
hand-picked mods you can make the experience even more Thief-like (water
arrows, blackjack, etc.) I wouldn't be surprised to see even more
fully-fledged Thief-type mods popping up soon, but even without them, it's
fun.

As to the videos, they can only show glimpses of this game. It's huge and
varied. What kind of a gaming experience it will be for you is influenced
by so many things, starting from the type of character you choose to be, and
then by your choises in the gameworld. It's impossible to show every
element of the game.

Just buy the game already Wink

- Mika L
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Terry Pratchett

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Since: Jun 16, 2004
Posts: 158



(Msg. 14) Posted: Wed Apr 19, 2006 6:55 pm
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In message <b4e4421bj392loqrov9k1mnmq2d2p03nnc.DeleteThis@4ax.com>, Michael Cecil
<macecil.DeleteThis@comcast.net> writes
>
>It's not there until you've taken over as guild master. To join the TG
>let yourself be caught stealing something with a low bounty and spend a
>night in jail. That will start you on the path...

Okay, but what do I do about my current stash? I'm loaded with loot,
and the guards will pinch it if I go to jail(I picked the lock in one
jail, but couldn't sneak out) There are a number of mines and goblin
holes that are, I'm pleased to say, empty of inhabitants right now.

I'm with Mike on this. I just love the exploration.
--
Terry Pratchett
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Terry Pratchett

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Since: Jun 16, 2004
Posts: 158



(Msg. 15) Posted: Thu Apr 20, 2006 5:55 am
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In message <7sbd42lc7umks4gblfa0cjonl46e2dk95c DeleteThis @4ax.com>, Michael Cecil
<macecil DeleteThis @comcast.net> writes
>

>
>All I know is that I needed to go to jail to gain the trust of someone for
>a quest in Bruma anyhow and the next day or maybe the next time I slept, a
>TG representative contacted me.

I'm ashamed to say that I sat down and read the manual, and then went
out and made new friends. Guild membership here I come...

--
Terry Pratchett
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