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Ok ok. You guys were right. They're fun games. :)

 
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McG.

External


Since: Nov 12, 2008
Posts: 67



(Msg. 16) Posted: Thu Dec 04, 2008 5:53 am
Post subject: Re: Ok ok. You guys were right. They're fun games. :) [Login to view extended thread Info.]
Archived from groups: alt>games>tombraider (more info?)

"jeffareid" <jeffareid DeleteThis @hotmail.com> wrote in message
news:UMHZk.56435$5L3.26199@newsfe09.iad...
>>> I've seen the vari distance issue already.
>
> One "glitch" move for the CD games is Lara can fall just about
> any distance and make a grab. AOD increased the distance Lara
> could fall and grab, (Lara can drop and grab from level to
> level in the disco), but in CD games, there doesn't seem to
> be any limit for a grab distance. Similar to the side step
> onto collapsable tile to "tranport" instead of "drop" to the
> area below the tile for a no damage drop in the first 4 TR
> games.
>
>
I've seen that a few times already. And then just a hop to the ground of
less distance kills her. Imagine that!

CONSOLE limitation! Wink)

McG.

 >> Stay informed about: Ok ok. You guys were right. They're fun games. :) 
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jeffareid

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Since: May 14, 2008
Posts: 13



(Msg. 17) Posted: Thu Dec 04, 2008 7:34 am
Post subject: Re: Ok ok. You guys were right. They're fun games. :) [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

>> For the grapple, I find it best to aim the camera at the wall, using left
>> and right for swing, then back (down) for the jump if a side jump. Example
>> video:
>>
>> http://jeffareid.net/tr/traok3.wmv
>
> I don't think I'm gonna make this jump! I find the grapple MUCH easier to work with in TRU than in TRA. I'm
> running Fraps in the background too. Gotta have my screenshots.

In order to have fraps slow down a machine, it needs to be recording a
video (then just delete the video afterwards unless you want it).

The grapple isn't that bad on a PC, if you keep the camera over Lara's
head instead of trying to follow her when nearby corners mess up the view.

> There is no backflip, no reverse key, no sideflips, no step backward.

If Lara has her weapons drawn, she reverts to her old style movements,
left and right are side step, and she flips front, side, or backwards.
In TRU you have to hold down the target lock key, but for TRL or TRL,
using advanced toggle, once Lara's weapons are drawn they stay drawn.

In TRU, pressing action near an enemy causes Lara to do a swinging kick,
doing this while running at an enemy results in a flying side kick. It
usually knocks the enemy down.

One undocumented underwater move is holding forwards, then back and releasing
forwards, or vice versa (possibly only in sprint mode), Lara will do a quick
uturn like the old roll underwater move.

 >> Stay informed about: Ok ok. You guys were right. They're fun games. :) 
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McG.

External


Since: Nov 12, 2008
Posts: 67



(Msg. 18) Posted: Thu Dec 04, 2008 1:11 pm
Post subject: Re: Ok ok. You guys were right. They're fun games. :) [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

"jeffareid" <jeffareid DeleteThis @hotmail.com> wrote in message
news:9MSZk.8693$yB4.6925@newsfe07.iad...
>>> For the grapple, I find it best to aim the camera at the wall, using
>>> left
>>> and right for swing, then back (down) for the jump if a side jump.
>>> Example
>>> video:
>>>
>>> http://jeffareid.net/tr/traok3.wmv
>>
>> I don't think I'm gonna make this jump! I find the grapple MUCH easier
>> to work with in TRU than in TRA. I'm running Fraps in the background
>> too. Gotta have my screenshots.
>
> In order to have fraps slow down a machine, it needs to be recording a
> video (then just delete the video afterwards unless you want it).
>
> The grapple isn't that bad on a PC, if you keep the camera over Lara's
> head instead of trying to follow her when nearby corners mess up the view.
>
>> There is no backflip, no reverse key, no sideflips, no step backward.
>
> If Lara has her weapons drawn, she reverts to her old style movements,
> left and right are side step, and she flips front, side, or backwards.
> In TRU you have to hold down the target lock key, but for TRL or TRL,
> using advanced toggle, once Lara's weapons are drawn they stay drawn.
>
> In TRU, pressing action near an enemy causes Lara to do a swinging kick,
> doing this while running at an enemy results in a flying side kick. It
> usually knocks the enemy down.
>
> One undocumented underwater move is holding forwards, then back and
> releasing
> forwards, or vice versa (possibly only in sprint mode), Lara will do a
> quick
> uturn like the old roll underwater move.
>
>
Cool, got that! Smile
McG.
 >> Stay informed about: Ok ok. You guys were right. They're fun games. :) 
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jeffareid

External


Since: May 14, 2008
Posts: 13



(Msg. 19) Posted: Sat Dec 06, 2008 6:31 pm
Post subject: Re: Ok ok. You guys were right. They're fun games. :) [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

>> Try the TR1 Main Theme, they are using human voices or a good electronic simile singing 'Ah'.

Still sounds like a typical synth chorus to me.

> It could be that I went for 8 years without ever hearing all the music/theme in TR that I really can't recall hearing
> a human voice in any of its music.

Do a web search for Tomb Raider MP3 and you'll find a lot of hits. TR
Chronicles has a section. There was an "official" site for the early versions
by the composer, but if it's still there, it's buried with all the other hits
on a web search.

> I recall there was something wrong with those disks playing on the PC and you didn't get to hear all the music.

That was a later version of the TR1 cds. The original version worked fine.
For TR1 and TR2, the music and background sounds are audio tracks on the
cd's, and can be played on a normal cd-player. Since these are true
audio tracks, if a players computer didn't have the cd audio output
connected to the sound card, then the music, cut scene dialogs, and
background sounds couldn't be heard.
 >> Stay informed about: Ok ok. You guys were right. They're fun games. :) 
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McG.

External


Since: Nov 12, 2008
Posts: 67



(Msg. 20) Posted: Sat Dec 06, 2008 11:38 pm
Post subject: Re: Ok ok. You guys were right. They're fun games. :) [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

"jeffareid" <jeffareid.DeleteThis@hotmail.com> wrote in message
news:bAG_k.13452$v37.7547@newsfe01.iad...
>>> Try the TR1 Main Theme, they are using human voices or a good electronic
>>> simile singing 'Ah'.
>
> Still sounds like a typical synth chorus to me.
>
>> It could be that I went for 8 years without ever hearing all the
>> music/theme in TR that I really can't recall hearing a human voice in any
>> of its music.
>
> Do a web search for Tomb Raider MP3 and you'll find a lot of hits. TR
> Chronicles has a section. There was an "official" site for the early
> versions
> by the composer, but if it's still there, it's buried with all the other
> hits
> on a web search.
>
>> I recall there was something wrong with those disks playing on the PC and
>> you didn't get to hear all the music.
>
> That was a later version of the TR1 cds. The original version worked fine.
> For TR1 and TR2, the music and background sounds are audio tracks on the
> cd's, and can be played on a normal cd-player. Since these are true
> audio tracks, if a players computer didn't have the cd audio output
> connected to the sound card, then the music, cut scene dialogs, and
> background sounds couldn't be heard.
>
Ah so that was it. I was using a Soundblaster 1.0 card in an 8 bit slot
back then. It didn't have cd audio in. Then I got an AWE 32 card. That
one did have the inputs, and I did use them. Ok, so I'll just play the
sound tracks. Just like the original Quake! Very Happy
McG.
 >> Stay informed about: Ok ok. You guys were right. They're fun games. :) 
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princesky0812




Joined: Feb 15, 2009
Posts: 5



(Msg. 21) Posted: Sun Feb 15, 2009 5:59 am
Post subject: Re: Ok ok. You guys were right. They're fun games. :) [Login to view extended thread Info.]

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makisru




Joined: Sep 16, 2009
Posts: 340



(Msg. 22) Posted: Thu Sep 17, 2009 1:03 am
Post subject: Re: Ok ok. You guys were right. They're fun games. :) [Login to view extended thread Info.]

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Makisru
 >> Stay informed about: Ok ok. You guys were right. They're fun games. :) 
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