On 01 Oct 2004 17:58:09 GMT, wblane.TakeThisOut@aol.combotizer (Wblane) wrote:
>My friend raves about it, but I just don't see what's so great about it? The
>turn-based combat removes skill from the equation so it's just boring. In Jedi
>Knight Outcast and Jedi Knight Academy light sabre duels are a blast because
>your skill determines if you live or die. IOW, you have to make the moves not
>the computer. I just found the combat style of KOTOR completely lame. People
>just stand around in KOTOR and shoot it out (oh and they duck once in a while).
>The AI makes no attempt to take cover (and neither can you). LAME.
>-Bill (remove "botizer" to reply via email)
The focus of a RPG is story and strategy, not aim and shoot. Your
ability to dodge is based on character statistics, not your personal
'twicth' ability. In that way, it is your ability to build a
character, to set up your party, to anticipate the needs of battle,
that matter more than a quick WASD & Mouse response.
Personally, KotOR is my favorite all-time game, above JKII and JA
(which are my 2 and 3). I'm no gaming n00b, given my first gaming
'addiction' was Castle Wolfenstein on my Apple ][+ over 20 years ago!
What I love about KotOR is the tremendous story, and all of the
sidequests. I love the action from the Jedi Knight series. They are
not competitive, in my opinion, but complimentary.
Mike
>> Stay informed about: What is so great about KOTOR?