|
Related Topics:
| New Games at Circus-Maximus - New Games Open to all players Game #81: No Frills XVI No Frills XVI is your basic default VGAP game. Game runs 3 times a week until turn 25, then twice a week or when all turns are in. Game ends..
New Games at Circus-Maximus - New Games are ready at Game #93: Forbidden Depths Forbidden Depths is Machines of Yore game. Game runs 3 times a week until turn 25, then twice a week or when all turns are in. Highest score..
New Games - New Games Open to all players Game #68: Critical Mass Critical Mass is a PHOST 4 game. This game runs 3 times a week for the 1st 30 turns, then twice a week after that. SoW will also run if all..
Question about recycling ships - Hello If i play in a wandering tribes scenario i think about recycling one or two of my starting transwarp super to get their transwarp engines! So my question is: - Will those engines be in my base next turn? - Can i use those..
pilage planet - Is pillage planet a set amount or does it increase with number of
|
|
| Author |
Message |
External

Since: Mar 17, 2006 Posts: 63
|
(Msg. 1) Posted: Thu Jan 11, 2007 1:15 pm
Post subject: Four new games at Circus-Maximus Archived from groups: alt>games>vga-planets (more info?)
|
|
|
New Games are ready at Circus-Maximus.com
-----------------------------------------
Game #117: The Bell Tolls For Thee
The Bell Tolls For Thee is a Blind Invasion Scenario.
The goal is simple, capture and control enemy homeworlds.
One point is scored for every enemy homeworld under control.
Points are cumulative from turn to turn. First player to 100 Points wins.
Game runs 3 days a week until turn 25.
Mods: Blank Score, DelMess, No Allies, Sphere (No Seam), X-Name, &
Homeworld.
Map: Custom.
Custom HW Locations.
Extra Rich HW, Random Normal Planets, Very High Pop, Very High Money.
Starbase @ HW w/ 2 ships.
TimHost 3.22.47.
-----------------------------------------
Game #118: Flordia vs Georgia
Started as a private game that has been opened to fill remaining races.
Game plays 3 days a week until turn 25 then will be reviewed.
Mods: All Dan & Dave Mods, Sphere (No Seam) & The Killing Floor.
Map: Stand1.
Custom HW Locations.
Extra Rich HW, Random Normal Planets, Very High Pop, Very High Money.
Starbase @ HW w/ 2 ships.
TimHost 3.22.47.
ITA Score.
-----------------------------------------
Game #119: Arrow of Apollo - 2006 Scenario Design Contest Winner
This is a Winplan Compatible only game at this time.
This game also includes a complete conversion of Winplan BMP's & WAV files.
The remnants of the Colonies have banded together to for a ragtag fleet of
military & civilian
ships. Their last remaining hope is to find the lost 13th Colony known only
as "Earth" and start
anew, somehow destroying the Cylon menace in the process. After the
previously-thought-mythical
planet Kobol is discovered, the Colonies find a map detailing the general
whereabouts of the 13th
Colony. Just steps ahead of the Cylon fleet, they manage to jump to the
cluster indicated by the
map. All they know now is that Earth is somewhere near the middle of the
cluster. and that the
Cylons have followed them.
The Battlestar Galactica VGA Planets conversion takes place in a universe
based on the SciFi
channel's new version of BSG. This is a team-based game, with the Cylon
races seeking
destruction of the Colonial races. Along the way, both sides have both
developed new technology
& rediscovered old. Both now seek the supposedly mythical planet "Earth",
the Lost 13th Colony of
Kobol; the Colonies hope to find a long-lost branch of humanity, while the
Cylons seek to
eradicate all humanity, old and new.
Game Goals: The goal of this game is quite simple: be the last team left
standing. The Colonies
hope to find Earth and either start a new colony or, if their biggest hopes
are met, find their
long-lost brothers and recruit them in the fight against the Cylons. The
Cylons, on the other
hand, have but one thought: destroy all human life.
Which side will you fight for? Will you place your hopes in the spirit of
mankind, or will you
seek to crush your creators to make way for your own empire? The choice is
up to you!
Mods: Scenario Exclusive BSG Custom Addons.
Map: Scenario Map.
Shiplist: Scenario Exlusive BSG shiplist.
Custom HW Locations.
Master settings are for a rich universe (money, minerals, natives,
colonists).
TimHost 3.22.47.
ITA Score.
-----------------------------------------
Game #120: No Frills XXX
No Frills XXX is your basic default VGAP game.
Game runs 3 times a week until turn 25, then twice a week or when all turns
are in.
Highest score at turn 125 wins unless otherwise decided by players.
Mods: None.
Custom Map.
Classic HW's in a circle (Long Range)
Rich HW, Random Normal Planets, Very High Pop, Very High Money.
Starbase @ HW w/ 2 ships.
TimHost 3.22.47
ITA Score.
----------------------------------------- >> Stay informed about: Four new games at Circus-Maximus |
|
| Back to top |
|
 |  |
External

Since: Mar 17, 2006 Posts: 63
|
(Msg. 2) Posted: Thu Jan 11, 2007 6:33 pm
Post subject: Plus 1 more. [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
|
|
|
The other games filled up so quick I've dropped another No Frills game into
the mix.
-----------------------
Game #121: No Frills XXXI
No Frills XXXI is your basic default VGAP game.
Game runs 3 times a week until turn 25, then twice a week or when all
turns are in. Highest score at turn 125 wins unless otherwise decided
by players.
Mods: Sphere (No Seam).
Custom Map.
Custom Homeworld Placement
Rich HW, Random Normal Planets, Very High Pop, Very High Money.
Starbase @ HW w/ 2 ships.
TimHost 3.22.47
ITA Score. >> Stay informed about: Four new games at Circus-Maximus |
|
| Back to top |
|
 |  |
|