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Aberrant: First Look questions

 
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David Meadows

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Since: Jul 24, 2005
Posts: 73



(Msg. 61) Posted: Mon May 03, 2004 4:50 pm
Post subject: Re: Aberrant: First Look questions [Login to view extended thread Info.]
Archived from groups: rec>games>frp>super-heroes (more info?)

"Sea Wasp" <seawasp DeleteThis @wizvax.net> wrote in message
news:4096358E.30607@wizvax.net...
> Julie d'Aubigny wrote:
> > Sea Wasp wrote:
> >
> >> AND the fact that his origin and shield aren't really in the
> >>picture pretty much completes the impossibility. Cap may not BE his
> >>Shield, but it IS one of the things that defines him.
> >
> >
> > Captain America could totally be created in Adventure!, and to a
> > higher-powered extent, Aberrant.
> >
> > His shield should be doable either way. In the first case, the serum
> > triggered his latent Z-waves. In the latter, the serum triggered his
> > eruption. Of course, both are terms for exactly the same thing, but
> > that's beside the point.
> >
>
> How do you do the Shield in Aberrant? I can't find a rule that
> would fit. (aside from the Champions approach: handwave with other
> powers for the same effect, but I refuse to go down the Dark Path)

There is the fact that his *original* shield was just a chunk of steel with
no special properties. So you could do an "early years" Cap with no trouble
at all.

--
David Meadows
Heroes: www.heroes.force9.co.uk/scripts/
A comic book -- without the pictures

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Wayne Shaw

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Since: Apr 15, 2004
Posts: 117



(Msg. 62) Posted: Mon May 03, 2004 9:17 pm
Post subject: Re: Aberrant: First Look questions [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Mon, 03 May 2004 13:06:23 GMT, "Bryan J. Maloney"
<cavaggione DeleteThis @sbcglobal.not> wrote:

>Julie d'Aubigny <kali.magdalene DeleteThis @comcast.net> abagooba zoink larblortch
>news:4095F87C.9180F94F@comcast.net:
>
>> Sidhain wrote:
>>>
>>> > >(Makes me wonder about te fixed successes for Strength in Aberrant
>>> > >*L*)
>>> > >
>>> >
>>> > Well, it's just a pain in the ass to use dice for values as high as
>>> > they'd want otherwise.
>>>
>>> True. (of course I feel more than 10dice is often too many to roll
>>> /ever/)
>>
>> So, I created a Dragon-Blooded character the other day. She's a bit
>> optimized for this, but can dodge with 19 dice. If she needs to abort
>> to defense, that's 19 vs. the first, 18 vs. the second and so on.
>>
>> Not particularly cumbersome, but it should be a good amount for most
>> threats.
>
>Extremely cumbersome. Rolling and reading 19 dice monumentally cumbersome.
>It's worse than even the vast majority of Champions.

To be fair, since Storyteller II dice are binary (and I believe that's
what Exalted uses) it's not as bad as reading Champions dice; all
you're doing is looking for 7-10's and seperating them from the rest.

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Sorcier

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Since: Apr 14, 2004
Posts: 117



(Msg. 63) Posted: Tue May 04, 2004 12:38 am
Post subject: Re: Aberrant: First Look questions [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Wayne Shaw wrote:

>
> To be fair, since Storyteller II dice are binary (and I believe that's
> what Exalted uses) it's not as bad as reading Champions dice; all
> you're doing is looking for 7-10's and seperating them from the rest.

In Aberrant they are trinary, aren't they?
1-6: No successes.
7-9: One success
10: Two successes

I've done the 15+ dice thing in Aberrant.
Really no worse than Champions rolls where you need to count BODY
and STUN.

Then again, I _miss_ rolling 30d6 attacks. Wink
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Bryan J. Maloney

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Since: Nov 11, 2004
Posts: 23



(Msg. 64) Posted: Tue May 04, 2004 1:02 am
Post subject: Re: Aberrant: First Look questions [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Wayne Shaw <shaw.RemoveThis@caprica.com> abagooba zoink larblortch
news:1ec64ea85e423dec011f40cc7cc3e18a@news.nntpserver.com:

> To be fair, since Storyteller II dice are binary (and I believe that's
> what Exalted uses) it's not as bad as reading Champions dice; all
> you're doing is looking for 7-10's and seperating them from the rest.

Nineteen--nineteen at a time.
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Sorcier

External


Since: Apr 14, 2004
Posts: 117



(Msg. 65) Posted: Tue May 04, 2004 1:02 am
Post subject: Re: Aberrant: First Look questions [Login to view extended thread Info.]
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Bryan J. Maloney wrote:

> Wayne Shaw <shaw RemoveThis @caprica.com> abagooba zoink larblortch
> news:1ec64ea85e423dec011f40cc7cc3e18a@news.nntpserver.com:
>
>
>>To be fair, since Storyteller II dice are binary (and I believe that's
>>what Exalted uses) it's not as bad as reading Champions dice; all
>>you're doing is looking for 7-10's and seperating them from the rest.
>
>
> Nineteen--nineteen at a time.

You pull them out and count them.
Just like 6's in Champs.
Easy.
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Sidhain

External


Since: Apr 18, 2004
Posts: 32



(Msg. 66) Posted: Tue May 04, 2004 12:45 pm
Post subject: Re: Aberrant: First Look questions [Login to view extended thread Info.]
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"Sorcier" <sNoErMcOier.RemoveThis@cavtel.net> wrote in message
news:M8Flc.73$bm5.56006@news.uswest.net...
> Wayne Shaw wrote:
>
> >
> > To be fair, since Storyteller II dice are binary (and I believe that's
> > what Exalted uses) it's not as bad as reading Champions dice; all
> > you're doing is looking for 7-10's and seperating them from the rest.
>
> In Aberrant they are trinary, aren't they?
> 1-6: No successes.
> 7-9: One success
> 10: Two successes
>
> I've done the 15+ dice thing in Aberrant.
> Really no worse than Champions rolls where you need to count BODY
> and STUN.
>
> Then again, I _miss_ rolling 30d6 attacks. Wink
>

"No worse than Champions" is not a ringing endorsement for some of us :/
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Bryan J. Maloney

External


Since: Nov 11, 2004
Posts: 23



(Msg. 67) Posted: Tue May 04, 2004 12:51 pm
Post subject: Re: Aberrant: First Look questions [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Sorcier <sNoErMcOier.TakeThisOut@cavtel.net> abagooba zoink larblortch news:_9Flc.74
$bm5.55708@news.uswest.net:

> Bryan J. Maloney wrote:
>
>> Wayne Shaw <shaw.TakeThisOut@caprica.com> abagooba zoink larblortch
>> news:1ec64ea85e423dec011f40cc7cc3e18a@news.nntpserver.com:
>>
>>
>>>To be fair, since Storyteller II dice are binary (and I believe that's
>>>what Exalted uses) it's not as bad as reading Champions dice; all
>>>you're doing is looking for 7-10's and seperating them from the rest.
>>
>>
>> Nineteen--nineteen at a time.
>
> You pull them out and count them.
> Just like 6's in Champs.
> Easy.
>
>

So, now we have it that, at very best, Aberrant is no more clunky
cumbersome than is Champions. That's a truly thunking endorsement.
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Michael Sears

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Since: Apr 18, 2004
Posts: 31



(Msg. 68) Posted: Tue May 04, 2004 6:56 pm
Post subject: Re: Aberrant: First Look questions [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Sidhain wrote:
> "Sorcier" <sNoErMcOier.RemoveThis@cavtel.net> wrote in message
> news:M8Flc.73$bm5.56006@news.uswest.net...
>
>>Wayne Shaw wrote:
>>
>>
>>>To be fair, since Storyteller II dice are binary (and I believe that's
>>>what Exalted uses) it's not as bad as reading Champions dice; all
>>>you're doing is looking for 7-10's and seperating them from the rest.
>>
>>In Aberrant they are trinary, aren't they?
>>1-6: No successes.
>>7-9: One success
>>10: Two successes
>>
>>I've done the 15+ dice thing in Aberrant.
>>Really no worse than Champions rolls where you need to count BODY
>>and STUN.
>>
>>Then again, I _miss_ rolling 30d6 attacks. Wink
>>
>
>
> "No worse than Champions" is not a ringing endorsement for some of us :/
>
>


With the optional Standard Effect rule in 5th Edition Hero System, you
don't even have to roll dice. Results are treated as if every die rolled
a three.

--
Michael Sears armitage.RemoveThis@mhcable.com
"No turning back where the end is in sight.
There's a job to be done, a fight to be won."



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Wayne Shaw

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Since: Apr 15, 2004
Posts: 117



(Msg. 69) Posted: Tue May 04, 2004 7:53 pm
Post subject: Re: Aberrant: First Look questions [Login to view extended thread Info.]
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On Tue, 04 May 2004 01:02:54 GMT, "Bryan J. Maloney"
<cavaggione RemoveThis @sbcglobal.not> wrote:

>Wayne Shaw <shaw RemoveThis @caprica.com> abagooba zoink larblortch
>news:1ec64ea85e423dec011f40cc7cc3e18a@news.nntpserver.com:
>
>> To be fair, since Storyteller II dice are binary (and I believe that's
>> what Exalted uses) it's not as bad as reading Champions dice; all
>> you're doing is looking for 7-10's and seperating them from the rest.
>
>Nineteen--nineteen at a time.

But you're still only seperating them into binary piles, which is a
lot easier than actually counting pips.
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Wayne Shaw

External


Since: Apr 15, 2004
Posts: 117



(Msg. 70) Posted: Tue May 04, 2004 7:54 pm
Post subject: Re: Aberrant: First Look questions [Login to view extended thread Info.]
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On Tue, 04 May 2004 12:51:07 GMT, "Bryan J. Maloney"
<cavaggione RemoveThis @sbcglobal.not> wrote:

>So, now we have it that, at very best, Aberrant is no more clunky
>cumbersome than is Champions. That's a truly thunking endorsement.

Good job of missing the point.
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Wayne Shaw

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Since: Apr 15, 2004
Posts: 117



(Msg. 71) Posted: Tue May 04, 2004 7:55 pm
Post subject: Re: Aberrant: First Look questions [Login to view extended thread Info.]
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On Tue, 04 May 2004 00:38:50 -0400, Sorcier <sNoErMcOier RemoveThis @cavtel.net>
wrote:

>Wayne Shaw wrote:
>
>>
>> To be fair, since Storyteller II dice are binary (and I believe that's
>> what Exalted uses) it's not as bad as reading Champions dice; all
>> you're doing is looking for 7-10's and seperating them from the rest.
>
>In Aberrant they are trinary, aren't they?
>1-6: No successes.
>7-9: One success
>10: Two successes

That's only megadice. Regulars don't do that.

>
>I've done the 15+ dice thing in Aberrant.
>Really no worse than Champions rolls where you need to count BODY
>and STUN.

Less, IMO. The latter requires learning to read dice in a particular
way; the former just to bin them in two piles.
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Sorcier

External


Since: Apr 14, 2004
Posts: 117



(Msg. 72) Posted: Tue May 04, 2004 7:55 pm
Post subject: Re: Aberrant: First Look questions [Login to view extended thread Info.]
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Wayne Shaw wrote:

> On Tue, 04 May 2004 00:38:50 -0400, Sorcier <sNoErMcOier DeleteThis @cavtel.net>
> wrote:
>
>>I've done the 15+ dice thing in Aberrant.
>>Really no worse than Champions rolls where you need to count BODY
>>and STUN.
>
>
> Less, IMO. The latter requires learning to read dice in a particular
> way; the former just to bin them in two piles.

Well, in Champs it's 3 bins.
I suppose that's more effort. <g>
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Rick Pikul

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Since: Aug 21, 2004
Posts: 210



(Msg. 73) Posted: Tue May 04, 2004 8:08 pm
Post subject: Re: Aberrant: First Look questions [Login to view extended thread Info.]
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In article <Xns94DECBCDB8869Yarblookie.DeleteThis@207.115.63.158>,
cavaggione.DeleteThis@sbcglobal.not says...
> Wayne Shaw <shaw.DeleteThis@caprica.com> abagooba zoink larblortch
> news:1ec64ea85e423dec011f40cc7cc3e18a@news.nntpserver.com:
>
> > To be fair, since Storyteller II dice are binary (and I believe that's
> > what Exalted uses) it's not as bad as reading Champions dice; all
> > you're doing is looking for 7-10's and seperating them from the rest.
>
> Nineteen--nineteen at a time.

What's hard or cumbersome about that?

You just go through them, picking up either the passes or the
fails, heck, (grabs box of d6's, rolls, counts), it only took about 30s
to total 36d6[1], (it would have taken a bit longer if I had also counted
body).


[1] 110, if you care.

--
Phoenix
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Bryan J. Maloney

External


Since: Nov 11, 2004
Posts: 23



(Msg. 74) Posted: Tue May 04, 2004 11:17 pm
Post subject: Re: Aberrant: First Look questions [Login to view extended thread Info.]
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Wayne Shaw <shaw DeleteThis @caprica.com> abagooba zoink larblortch
news:61c25b66332efb91d163ab5422eff1e5@news.nntpserver.com:

> On Tue, 04 May 2004 01:02:54 GMT, "Bryan J. Maloney"
> <cavaggione DeleteThis @sbcglobal.not> wrote:
>
>>Wayne Shaw <shaw DeleteThis @caprica.com> abagooba zoink larblortch
>>news:1ec64ea85e423dec011f40cc7cc3e18a@news.nntpserver.com:
>>
>>> To be fair, since Storyteller II dice are binary (and I believe that's
>>> what Exalted uses) it's not as bad as reading Champions dice; all
>>> you're doing is looking for 7-10's and seperating them from the rest.
>>
>>Nineteen--nineteen at a time.
>
> But you're still only seperating them into binary piles, which is a
> lot easier than actually counting pips.
>

Not for me. I don't "count pips", I recognize distinct shapes and then do
a very simple sum. It's easier to recognize shapes than it is to trace
around those furshlugginer dingledangle Arabic numerals that most d10s
have.
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Sea Wasp

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Since: Apr 14, 2004
Posts: 21



(Msg. 75) Posted: Wed May 05, 2004 3:03 am
Post subject: Re: Aberrant: First Look questions [Login to view extended thread Info.]
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Bryan J. Maloney wrote:
> Sorcier <sNoErMcOier RemoveThis @cavtel.net> abagooba zoink larblortch news:_9Flc.74
> $bm5.55708@news.uswest.net:
>
>
>>Bryan J. Maloney wrote:
>>
>>
>>>Wayne Shaw <shaw RemoveThis @caprica.com> abagooba zoink larblortch
>>>news:1ec64ea85e423dec011f40cc7cc3e18a@news.nntpserver.com:
>>>
>>>
>>>
>>>>To be fair, since Storyteller II dice are binary (and I believe that's
>>>>what Exalted uses) it's not as bad as reading Champions dice; all
>>>>you're doing is looking for 7-10's and seperating them from the rest.
>>>
>>>
>>>Nineteen--nineteen at a time.
>>
>>You pull them out and count them.
>>Just like 6's in Champs.
>>Easy.
>>
>>
>
>
> So, now we have it that, at very best, Aberrant is no more clunky
> cumbersome than is Champions. That's a truly thunking endorsement.

When we were running "DragonTrek Z: The Next Degeneration" using
Shadowrun rules, we were rolling in excess of 200 dice at a time.

Now THERE is some rolling work.

--
Sea Wasp
/^\
;;;
Live Journal: http://www.livejournal.com/users/seawasp/
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