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Joe Granto

External


Since: Feb 10, 2005
Posts: 21



(Msg. 16) Posted: Wed Sep 01, 2004 10:02 am
Post subject: Re: Why isn't this forum more active? [Login to view extended thread Info.]
Archived from groups: comp>sys>ibm>pc>games>space-sim (more info?)

On 31 Aug 2004 16:14:37 -0700, bdu_majorfreak RemoveThis @hotmail.com (MajorFreak)
wrote:

>I believe it's mainly due to microsoft's continual abandonment or
>shoddy support of the sci-fi space sim genre. Major case in point was
>Allegiance (dropped, according to most, because it was used as a pilot
>project for directX); Other case in point was the Star/Freelancer
>stuff (lack of joystick support for the latter).

While it might be convenient to blame MS, this is blatantly untrue.
Was it Microsoft who made Sierra cancel their Babylon 5 based sim?
Was it Microsoft who forced Particle Systems to not make I-War 3?
What about a new FreeSpace? A new X-Wing/TIE Fighter game?

In fact, it is the X-Box that got the Battlestar Gallatica game...
NOT the PC. Hmmm.

>nice thing is they do release source codes once in a while. lol.
>http://www.microsoft.com/games/allegiance/home.htm
>
>Things ARE improving though, since you've got Eve-online proving that
>this stuff does have a market...which is a HELL of a lot better than
>the days where Derek Smarticus looked to be the saviour of a dying
>genre. *shudder*

All the games you lives as being a ray of light are ONLINE games. I
tried Allegiance when it came out. It was beautiful. Controls were
nice, action was good, etc. However, the lack of a single player game
killed it for me. Playing with clueless people killed it for me. It
slowly became a game where people just wanted to dogfight, and not do
much else. Scouting, tactics, etc., we hard to find. True, you can
put in time effort to find a clueful sqaud, but that gets old (to me,
at least). And don't forget lag, latency, cheats, etc., all of which
go along with online gaming.

EVE is another online game. I don't want online. I am a space-sim
fan. I want games like the Wing Commander series, like FreeSpace 2,
like I-War 1/2, like the X-Wing games, etc. I want a game with single
player support, a detailed campaign, different ships to fly, a
Newtonian physics model, variety of weapons, variety of missions, etc.
I am in the minority.

Watch for posts from Stephen from Particle Systems. I have never seen
him blame MS for a lack of interest in another I-War game. What he
HAS mentioned is not enough people buying space-sim games to warrant
the expense of development of a new space-sim.

It is the end-user responsible for a lack of space-sims. People want
flashy graphics instead over complexity (Freelancer). They want
online so much they they are willing to give up on having a complex
single player campaign. Gamers have become to enjoy simpler,
arcade-style fluff like FPS games, console games, etc.

I mean, when was the last time a GOOD flight sim came out? I mean
complex, realistic physics, flight model, etc.? Falcon 4? What about
a good tank sim? Sub sim? Even mech sims have been dumbed down (in
this case by Microsoft), and there hasn't been a new mech sim in
years.

The problem, unfortunately, lies with the public, and their apparent
lack of interest in such complex games. Not that people would not buy
them; they would. However, it is more financially feasible for a
software house to buy the rights to an FPS engine, give it a makeover,
and release a whopping hit that it is to create their own graphics
engine, their own physics mode, etc. That is what killed the B5 game,
btw.


Please replace the "NoSpam" with "MCI" in my email address in order to
reply.
-------------------------------------------------------------------------
Joe Granto Joe.Granto RemoveThis @NoSpam.Com
Senior Engineer Intel Engineering,MCI

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Tara

External


Since: May 13, 2004
Posts: 49



(Msg. 17) Posted: Thu Sep 02, 2004 12:22 am
Post subject: Re: Why isn't this forum more active? [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Joe Granto wrote:

> I mean, when was the last time a GOOD flight sim came out? I mean
> complex, realistic physics, flight model, etc.? Falcon 4? What about
> a good tank sim? Sub sim?

Silent Hunter III looks interesting; as does Project Freedom.

Tara
--
http://users4.ev1.net/~taragem/yager.htm

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Allan Parent

External


Since: Dec 26, 2004
Posts: 57



(Msg. 18) Posted: Thu Sep 02, 2004 5:29 am
Post subject: Re: Why isn't this forum more active? [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On 2 Sep 2004 00:22:20 -0700, taragem72.TakeThisOut@yahoo.com (Tara) wrote:

>Joe Granto wrote:
>
>> I mean, when was the last time a GOOD flight sim came out? I mean
>> complex, realistic physics, flight model, etc.? Falcon 4? What about
>> a good tank sim? Sub sim?
>
>Silent Hunter III looks interesting; as does Project Freedom.
>
>Tara

Pacific fighters will also be a good one from the guys that made IL-2.
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chainbreaker

External


Since: Jan 21, 2005
Posts: 2638



(Msg. 19) Posted: Thu Sep 02, 2004 12:29 pm
Post subject: Re: Why isn't this forum more active? [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

MajorFreak wrote:
> i WANT a joystick friendly, pseudo-newtonian space-sim. But, i don't
> believe i'm in the minority.
>

So long as "pseudo" is as far as it goes. The space-sims I've had that
purported to have anything even approaching "pure" newtonian physics top the
list of the most unfun games I've ever played.

--
chainbreaker

If you need to email, then chainbreaker (naturally) at comcast dot
net--that's "net" not "com"--should do it.
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Bill Huffman

External


Since: May 03, 2004
Posts: 133



(Msg. 20) Posted: Thu Sep 02, 2004 1:39 pm
Post subject: Re: Why isn't this forum more active? [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

"Joe Granto" <Joe.Granto DeleteThis @NoSpam.com> wrote in message
news:4rkbj01mnfrgrag9uo4l2gfqn0dr4jare3@4ax.com...
> On 31 Aug 2004 16:14:37 -0700, bdu_majorfreak DeleteThis @hotmail.com (MajorFreak)
> wrote:
>
> >I believe it's mainly due to microsoft's continual abandonment or
> >shoddy support of the sci-fi space sim genre. Major case in point was
> >Allegiance (dropped, according to most, because it was used as a pilot
> >project for directX); Other case in point was the Star/Freelancer
> >stuff (lack of joystick support for the latter).
>
> While it might be convenient to blame MS, this is blatantly untrue.
> Was it Microsoft who made Sierra cancel their Babylon 5 based sim?
> Was it Microsoft who forced Particle Systems to not make I-War 3?
> What about a new FreeSpace? A new X-Wing/TIE Fighter game?

As all intelligent objectively minded souls know, the source of all evil in
the world today is Microsoft.
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Xan

External


Since: May 18, 2004
Posts: 164



(Msg. 21) Posted: Thu Sep 02, 2004 3:42 pm
Post subject: Re: Why isn't this forum more active? [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

"Allan Parent" <allanp.DeleteThis@nospamforme123.charter.net> wrote in message
news:tdtdj01q57j7upk1h8pngu91hcpv77bvtg@4ax.com...
> Pacific fighters will also be a good one from the guys that made IL-2.

Displaced water makes me wet... um, never mind.

// Xan, Ph.D.
// I worship His Shadow.
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Allan Parent

External


Since: Dec 26, 2004
Posts: 57



(Msg. 22) Posted: Thu Sep 02, 2004 5:13 pm
Post subject: Re: Why isn't this forum more active? [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Thu, 02 Sep 2004 15:42:09 GMT, "Xan" <me.DeleteThis@1.com> wrote:

>"Allan Parent" <allanp.DeleteThis@nospamforme123.charter.net> wrote in message
>news:tdtdj01q57j7upk1h8pngu91hcpv77bvtg@4ax.com...
>> Pacific fighters will also be a good one from the guys that made IL-2.
>
>Displaced water makes me wet... um, never mind.
>
>// Xan, Ph.D.
>// I worship His Shadow.
>

Oh...so you like them.
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Lemming

External


Since: Aug 04, 2004
Posts: 207



(Msg. 23) Posted: Thu Sep 02, 2004 8:49 pm
Post subject: Re: Why isn't this forum more active? [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Thu, 02 Sep 2004 13:39:17 GMT, "Bill Huffman" <bhuffma1 RemoveThis @san.rr.com>
wrote:

>
>"Joe Granto" <Joe.Granto RemoveThis @NoSpam.com> wrote in message
>news:4rkbj01mnfrgrag9uo4l2gfqn0dr4jare3@4ax.com...
>> On 31 Aug 2004 16:14:37 -0700, bdu_majorfreak RemoveThis @hotmail.com (MajorFreak)
>> wrote:
>>
>> >I believe it's mainly due to microsoft's continual abandonment or
>> >shoddy support of the sci-fi space sim genre. Major case in point was
>> >Allegiance (dropped, according to most, because it was used as a pilot
>> >project for directX); Other case in point was the Star/Freelancer
>> >stuff (lack of joystick support for the latter).
>>
>> While it might be convenient to blame MS, this is blatantly untrue.
>> Was it Microsoft who made Sierra cancel their Babylon 5 based sim?
>> Was it Microsoft who forced Particle Systems to not make I-War 3?
>> What about a new FreeSpace? A new X-Wing/TIE Fighter game?
>
>As all intelligent objectively minded souls know, the source of all evil in
>the world today is Microsoft.

Is that the Iraq office or the Afghanistan office?

Lemming
--
Curiosity *may* have killed Schrodinger's cat.
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Bill Huffman

External


Since: May 03, 2004
Posts: 133



(Msg. 24) Posted: Fri Sep 03, 2004 1:07 am
Post subject: Re: Why isn't this forum more active? [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

"Lemming" <thiswillbounce.RemoveThis@bumblbee.demon.co.uk> wrote in message
news:k9uej0tido895rhqteguefpkvle2j1m3ne@4ax.com...
> On Thu, 02 Sep 2004 13:39:17 GMT, "Bill Huffman" <bhuffma1.RemoveThis@san.rr.com>
> wrote:
>
> >
> >"Joe Granto" <Joe.Granto.RemoveThis@NoSpam.com> wrote in message
> >news:4rkbj01mnfrgrag9uo4l2gfqn0dr4jare3@4ax.com...
> >> On 31 Aug 2004 16:14:37 -0700, bdu_majorfreak.RemoveThis@hotmail.com (MajorFreak)
> >> wrote:
> >>
> >> >I believe it's mainly due to microsoft's continual abandonment or
> >> >shoddy support of the sci-fi space sim genre. Major case in point was
> >> >Allegiance (dropped, according to most, because it was used as a pilot
> >> >project for directX); Other case in point was the Star/Freelancer
> >> >stuff (lack of joystick support for the latter).
> >>
> >> While it might be convenient to blame MS, this is blatantly untrue.
> >> Was it Microsoft who made Sierra cancel their Babylon 5 based sim?
> >> Was it Microsoft who forced Particle Systems to not make I-War 3?
> >> What about a new FreeSpace? A new X-Wing/TIE Fighter game?
> >
> >As all intelligent objectively minded souls know, the source of all evil
in
> >the world today is Microsoft.
>
> Is that the Iraq office or the Afghanistan office?

yes
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Stephen Robertson

External


Since: Jun 14, 2004
Posts: 5



(Msg. 25) Posted: Fri Sep 03, 2004 11:25 am
Post subject: Re: Why isn't this forum more active? [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

"Joe Granto" <Joe.Granto DeleteThis @NoSpam.com> wrote in message
news:4rkbj01mnfrgrag9uo4l2gfqn0dr4jare3@4ax.com...
> On 31 Aug 2004 16:14:37 -0700, bdu_majorfreak DeleteThis @hotmail.com (MajorFreak)
> wrote:
>
> Watch for posts from Stephen from Particle Systems. I have never seen
> him blame MS for a lack of interest in another I-War game. What he
> HAS mentioned is not enough people buying space-sim games to warrant
> the expense of development of a new space-sim.

That's what it boils down to. Of course it's a self-fulfilling prophecy: "We
can't make space-sims because no-one buys them, but no-one is buying them
because there are no proper space-sims!"

> It is the end-user responsible for a lack of space-sims. People want
> flashy graphics instead over complexity (Freelancer). They want
> online so much they they are willing to give up on having a complex
> single player campaign. Gamers have become to enjoy simpler,
> arcade-style fluff like FPS games, console games, etc.

It's true that the trend is towards games that are simpler and easier to get
into. However, you can still have a complex, involving game that is easy to
get into, but takes time to master. One problem with many space games (the
I-War series included) is that they really require joysticks to play them
properly. Joysticks aren't a standard item that ship's with PCs, so you're
putting off a large section of gamers who don't have a joystick. Mouse
control is the way to go so the game is playable with keyboard and mouse BUT
it should also have the ability for joystick control for us purists.

> I mean, when was the last time a GOOD flight sim came out? I mean
> complex, realistic physics, flight model, etc.? Falcon 4? What about
> a good tank sim? Sub sim? Even mech sims have been dumbed down (in
> this case by Microsoft), and there hasn't been a new mech sim in
> years.
>

IMHO The last good flight sim was IL2. The last good realistic racing game
was Grand Prix Legends, and look what happened to Papyrus...

> The problem, unfortunately, lies with the public, and their apparent
> lack of interest in such complex games. Not that people would not buy
> them; they would. However, it is more financially feasible for a
> software house to buy the rights to an FPS engine, give it a makeover,
> and release a whopping hit that it is to create their own graphics
> engine, their own physics mode, etc. That is what killed the B5 game,
> btw.

FPS style games are easier to make, and have the luxury of a common and
familiar user interface. Each space game is essentially unique in controls
and HUD, whilst most FPS games use the same conventions of keyboard and
mouse controls and familiar user interfaces.

Best regards,

-- Steve
Stephen Robertson
Senior Designer
Argonaut Sheffield
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Dick Garage

External


Since: May 14, 2004
Posts: 6



(Msg. 26) Posted: Fri Sep 03, 2004 5:16 pm
Post subject: Re: Why isn't this forum more active? [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Thu, 02 Sep 2004 13:45:21 GMT, "Bill Huffman" <bhuffma1.TakeThisOut@san.rr.com> wrote:

>The thing that I like most about Usenet (compared to web forums) is the
>threaded feature. If I don't finish reading all the posts in a thread,
>Usenet doesn't mark everything read just because I visited the forum. It is
>also nice that responses within a thread are put in context rather than
>purely chronological.

And kill filters!
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Dan

External


Since: Sep 03, 2004
Posts: 3



(Msg. 27) Posted: Sun Sep 05, 2004 11:49 am
Post subject: Re: Why isn't this forum more active? [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

"Bret Ripley" <ripley.RemoveThis@olywa.net> wrote in message
news:6yf7s40worsn.1dupbk1ykhrvx.dlg@40tude.net...
> On or about 8/30/2004 3:36:34 PM, br d <misterbCOCKNEYTWAT.RemoveThis@nildram.co.uk>
> said:
> > On 30 Aug 2004 15:08:43 -0700, taragem72.RemoveThis@yahoo.com (Tara) wrote:
> >
> >>Dick Garage wrote:
> >>
> >>> Used to be lots of lively discussions until one Derek Smart decided he
was king
> >>> of the world and the space sim genre. It then became nothing more then
a huge
> >>> flamewar with the odd on-topic post about games. It went on like this
for years
> >>> until we have what you see today... almost nothing.
> >>
> >>That's a shame that one person--a space sim developer at that--would
> >>destroy a newsgroup. I tried Battlecruiser Millennium and though it
> >>looked interesting I couldn't get past the, what seemed to me,
> >>needlessly complex menu/control system and mostly flat, uninteresting
> >>terrain.
> >
> > Lol! How did he destroy the newsgroup? This froup is dying of boredom,
> > that's all.
>
> The joke is on you: the rest of us are respond-bots.
>
> Bret
>
>
> -----= Posted via Newsfeeds.Com, Uncensored Usenet News =-----
> http://www.newsfeeds.com - The #1 Newsgroup Service in the World!
> -----== Over 100,000 Newsgroups - 19 Different Servers! =-----

Double-post glitch on unit 4927573-A-7364. Its one of the older bots, can we
have an engineer attend please? Central? Hello, central?? OH DAMN! Im on vox
arent i!
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Bret Ripley

External


Since: Apr 21, 2005
Posts: 151



(Msg. 28) Posted: Mon Sep 06, 2004 9:31 am
Post subject: Re: Why isn't this forum more active? [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Sun, 05 Sep 2004 11:49:03 GMT, Dan wrote:

> "Bret Ripley" <ripley.RemoveThis@olywa.net> wrote in message
> news:6yf7s40worsn.1dupbk1ykhrvx.dlg@40tude.net...
>> On or about 8/30/2004 3:36:34 PM, br d <misterbCOCKNEYTWAT.RemoveThis@nildram.co.uk>
>> said:
>>> On 30 Aug 2004 15:08:43 -0700, taragem72.RemoveThis@yahoo.com (Tara) wrote:
>>>
>>>>Dick Garage wrote:
>>>>
>>>>> Used to be lots of lively discussions until one Derek Smart decided he
> was king
>>>>> of the world and the space sim genre. It then became nothing more then
> a huge
>>>>> flamewar with the odd on-topic post about games. It went on like this
> for years
>>>>> until we have what you see today... almost nothing.
>>>>
>>>>That's a shame that one person--a space sim developer at that--would
>>>>destroy a newsgroup. I tried Battlecruiser Millennium and though it
>>>>looked interesting I couldn't get past the, what seemed to me,
>>>>needlessly complex menu/control system and mostly flat, uninteresting
>>>>terrain.
>>>
>>> Lol! How did he destroy the newsgroup? This froup is dying of boredom,
>>> that's all.
>>
>> The joke is on you: the rest of us are respond-bots.
>>
>> Bret
>>
>>
>> -----= Posted via Newsfeeds.Com, Uncensored Usenet News =-----
>> http://www.newsfeeds.com - The #1 Newsgroup Service in the World!
>> -----== Over 100,000 Newsgroups - 19 Different Servers! =-----
>
> Double-post glitch on unit 4927573-A-7364. Its one of the older bots, can we
> have an engineer attend please? Central? Hello, central?? OH DAMN! Im on vox
> arent i!

*Alert*
*Alert*

Unit 4927573-A-7364 has gone rogue. Repeat: Unit 4927573-A-7364 has gone
rogue. Authorization requested to release the scary giant bouncy-bubble
thingy.

Number 2
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Xan

External


Since: May 18, 2004
Posts: 164



(Msg. 29) Posted: Mon Sep 06, 2004 5:10 pm
Post subject: Re: Why isn't this forum more active? [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

"Bret Ripley" <ripley.TakeThisOut@olywa.net> wrote in message
news:kceintvgo0i3.rmi58gyoygpk.dlg@40tude.net...
> *Alert*
> *Alert*
>
> Unit 4927573-A-7364 has gone rogue. Repeat: Unit 4927573-A-7364 has gone
> rogue. Authorization requested to release the scary giant bouncy-bubble
> thingy.

// Xan, Ph.D.
// Rogue process terminated.
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Bret Ripley

External


Since: Apr 21, 2005
Posts: 151



(Msg. 30) Posted: Mon Sep 06, 2004 5:10 pm
Post subject: Re: Why isn't this forum more active? [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Mon, 06 Sep 2004 17:10:43 GMT, Xan wrote:

> "Bret Ripley" <ripley.TakeThisOut@olywa.net> wrote in message
> news:kceintvgo0i3.rmi58gyoygpk.dlg@40tude.net...
>> *Alert*
>> *Alert*
>>
>> Unit 4927573-A-7364 has gone rogue. Repeat: Unit 4927573-A-7364 has gone
>> rogue. Authorization requested to release the scary giant bouncy-bubble
>> thingy.
>
> // Xan, Ph.D.
> // Rogue process terminated.

So you're the scary giant bouncy-bubble thingy? That would explain all the
whistling you used to do: you sprang a leak.

Bret
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