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Since: Jan 18, 2005 Posts: 112
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(Msg. 16) Posted: Wed Mar 05, 2008 3:51 pm
Post subject: Re: The ten golden rules of japanese RPGs [Login to view extended thread Info.] Archived from groups: comp>sys>ibm>pc>games>rpg (more info?)
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On 2008-03-04, Ross Ridge <rridge RemoveThis @caffeine.csclub.uwaterloo.ca> wrote:
> Adding a TV tuner or capture card
> to your PC will do much the same thing. While these solutions will work
> with all games, they still are going cost as much a a used PS2.
However with the capture card solution you may find this introduces a second or
so of lag, which will make anything with a real-time element very hard to play. >> Stay informed about: The ten golden rules of japanese RPGs |
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Since: Nov 26, 2006 Posts: 1146
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(Msg. 17) Posted: Wed Mar 05, 2008 5:35 pm
Post subject: Re: The ten golden rules of japanese RPGs [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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Since: Nov 26, 2006 Posts: 1146
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(Msg. 18) Posted: Wed Mar 05, 2008 5:40 pm
Post subject: Re: The ten golden rules of japanese RPGs [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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Ross Ridge wrote:
> Nostromo <nospam DeleteThis @forme.org> wrote:
>> Hey, can I plug a PS2 into a LCD PC monitor (dsub or dvi) by any chance?
>> Anyone know of a converter if not?
>
> Greg Johnson <greg.gsj DeleteThis @gmail.com> wrote:
>> If your monitor accepts component AV input, then you can use this
>> cable: http://www.us.playstation.com/PS2/Accessories/SCPH-10100U
>> Otherwise, you'd probably need to find a third-party product, because
>> that's as digital as the official connectors get.
>
> There was an official Sony VGA cable that came with Linux kit.
> The problem with any PlayStation 2 VGA cable is that it will probably
> cost as much a used PS2 and won't with work most games. The PS2 only
> supports VGA output for progressive scan game.
>
> Another way to go to get a VGA converter box, that converts one of the
> PS2's TV outputs into a VGA output. Adding a TV tuner or capture card
> to your PC will do much the same thing. While these solutions will work
> with all games, they still are going cost as much a a used PS2.
>
> On the other hand, looking the prices for a used PS2 available locally
> on Craigslist... In many cases it would be cheaper to buy a new PS2.
Yeah, can even get them locally on ebay here for as little as AU$40 lol!
--
Nostromo >> Stay informed about: The ten golden rules of japanese RPGs |
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Since: Nov 26, 2006 Posts: 1146
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(Msg. 19) Posted: Wed Mar 05, 2008 5:44 pm
Post subject: Re: The ten golden rules of japanese RPGs [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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Greg Johnson wrote:
> On Tue, 4 Mar 2008 06:27:10 -0800 (PST), Wolfing <wolfing1 RemoveThis @gmail.com>
> wrote:
>
>> I didn't like FF-X *that* much. It was good and I liked it, but not in
>> my top 10 list by any chance. I liked Suikoden III much more even
>> though technologically speaking is not as advanced, but the three
>> parallel storylines and all the characters, that was way too cool.
>> One of the few games that I was trying not to play too much because I
>> didn't want it to end
>
> And it never came out for PAL machines, so I never had a chance to
> play it, and Nostromo couldn't either unless he bought a modded or
> imported unit.
NTSC...BLETCH-O-RAMA!
--
Nostromo >> Stay informed about: The ten golden rules of japanese RPGs |
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Since: Jan 12, 2005 Posts: 1016
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(Msg. 20) Posted: Wed Mar 05, 2008 8:10 pm
Post subject: Re: The ten golden rules of japanese RPGs - Chrono Trigger.rar (0/1) [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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On Wed, 05 Mar 2008 17:35:08 +1100, Nostromo <nostromo RemoveThis @nospam.org>
wrote:
>Knight37 wrote:
>> 3. Chrono Trigger for SNES - This is an amazing old school JRPG. You
>> can play this on a PC using an emulator.
>Sound cool - I'll have a look for this one too then. I have heard good
>things about this one over the years, but not being a console owner made
>me stay away.
Voila! You'll have to get an emulator yourself, though. >> Stay informed about: The ten golden rules of japanese RPGs |
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Since: Mar 11, 2006 Posts: 244
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(Msg. 21) Posted: Sun Mar 09, 2008 5:05 pm
Post subject: Re: The ten golden rules of japanese RPGs [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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"Nostromo" <nospam.TakeThisOut@forme.org> wrote in message
news:0enps3tqsfjccirlu94kl2fi3tad44nlmm@4ax.com...
| Thus spake Wolfing <wolfing1.TakeThisOut@gmail.com>, Mon, 3 Mar 2008 20:50:07 -0800
| (PST), Anno Domini:
|
| >It's not that bad. With the PS3 out and doing finally well, you should
| >find a used PS2 in Craigslist for pennies, and you can find lots and
| >lots of used PS2 RPGs in places like EBWorld or a EB store for like
| >$5. So probably for the price of your next PC game you can get a PS2
| >and 3 JRPGs, just so you see them and laugh at their silliness heh.
| >It took me a little bit to get used to the graphics, but there was a
| >big plus point which was that playing on the comfort of my bed was
| >much better than the freaking computer chair
|
| You lazy bastage! ;-p Only way I'm gettin the lcd tv for extended periods
| from the Mrs is via a divorce!
|
| Hey, can I plug a PS2 into a LCD PC monitor (dsub or dvi) by any chance?
| Anyone know of a converter if not?
|
One word for ya... Ebay.
Just do a search for "PS2 VGA" and you'll find a few adapters systems that
are designed to take basically any of the consoles and convert to VGA...
Looked like they were $19 US and up, not really too bad considering most of
them are made to convert ANY standard component video signal into VGA. Be
warned though, a few have a little "may cause weird effects on some LCDs"
messages attached. Probably good to try to do some research on the model
prior to purchase to be sure it'd work with your LCD model.
CoinSpin >> Stay informed about: The ten golden rules of japanese RPGs |
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Since: Apr 01, 2006 Posts: 3071
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(Msg. 22) Posted: Mon Mar 10, 2008 8:29 am
Post subject: Re: The ten golden rules of japanese RPGs [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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Thus spake "CoinSpin" <coin^spam^spin@hotmail.com>, Sun, 9 Mar 2008 17:05:08
-0400, Anno Domini:
>
>"Nostromo" <nospam.RemoveThis@forme.org> wrote in message
>news:0enps3tqsfjccirlu94kl2fi3tad44nlmm@4ax.com...
>| Thus spake Wolfing <wolfing1.RemoveThis@gmail.com>, Mon, 3 Mar 2008 20:50:07 -0800
>| (PST), Anno Domini:
>|
>| >It's not that bad. With the PS3 out and doing finally well, you should
>| >find a used PS2 in Craigslist for pennies, and you can find lots and
>| >lots of used PS2 RPGs in places like EBWorld or a EB store for like
>| >$5. So probably for the price of your next PC game you can get a PS2
>| >and 3 JRPGs, just so you see them and laugh at their silliness heh.
>| >It took me a little bit to get used to the graphics, but there was a
>| >big plus point which was that playing on the comfort of my bed was
>| >much better than the freaking computer chair
>|
>| You lazy bastage! ;-p Only way I'm gettin the lcd tv for extended periods
>| from the Mrs is via a divorce!
>|
>| Hey, can I plug a PS2 into a LCD PC monitor (dsub or dvi) by any chance?
>| Anyone know of a converter if not?
>|
>
>One word for ya... Ebay.
>
>Just do a search for "PS2 VGA" and you'll find a few adapters systems that
>are designed to take basically any of the consoles and convert to VGA...
>Looked like they were $19 US and up, not really too bad considering most of
>them are made to convert ANY standard component video signal into VGA. Be
>warned though, a few have a little "may cause weird effects on some LCDs"
>messages attached. Probably good to try to do some research on the model
>prior to purchase to be sure it'd work with your LCD model.
Cheers Spin - I've got a nes/snes emulator & am starting there trawling roms
to see if it's worth going to PS1 next
--
Nostromo >> Stay informed about: The ten golden rules of japanese RPGs |
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Since: Apr 17, 2007 Posts: 206
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(Msg. 23) Posted: Mon Mar 10, 2008 1:56 pm
Post subject: Re: The ten golden rules of japanese RPGs [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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On Mar 9, 2:05 pm, "CoinSpin" <coin^spam^s...@hotmail.com> wrote:
> "Nostromo" <nos....RemoveThis@forme.org> wrote in message
>
> news:0enps3tqsfjccirlu94kl2fi3tad44nlmm@4ax.com...
> | Thus spake Wolfing <wolfi....RemoveThis@gmail.com>, Mon, 3 Mar 2008 20:50:07 -0800
> | (PST), Anno Domini:
> |
> | >It's not that bad. With the PS3 out and doing finally well, you should
> | >find a used PS2 in Craigslist for pennies, and you can find lots and
> | >lots of used PS2 RPGs in places like EBWorld or a EB store for like
> | >$5. So probably for the price of your next PC game you can get a PS2
> | >and 3 JRPGs, just so you see them and laugh at their silliness heh.
> | >It took me a little bit to get used to the graphics, but there was a
> | >big plus point which was that playing on the comfort of my bed was
> | >much better than the freaking computer chair
> |
> | You lazy bastage! ;-p Only way I'm gettin the lcd tv for extended periods
> | from the Mrs is via a divorce!
> |
> | Hey, can I plug a PS2 into a LCD PC monitor (dsub or dvi) by any chance?
> | Anyone know of a converter if not?
> |
>
> One word for ya... Ebay.
>
> Just do a search for "PS2 VGA" and you'll find a few adapters systems that
> are designed to take basically any of the consoles and convert to VGA...
> Looked like they were $19 US and up, not really too bad considering most of
> them are made to convert ANY standard component video signal into VGA. Be
> warned though, a few have a little "may cause weird effects on some LCDs"
> messages attached. Probably good to try to do some research on the model
> prior to purchase to be sure it'd work with your LCD model.
>
I've got one of those, can't remember the name off hand, it works
fairly well, but it does generally look better on the TV. >> Stay informed about: The ten golden rules of japanese RPGs |
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Since: Dec 17, 2007 Posts: 9
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(Msg. 24) Posted: Tue Mar 18, 2008 2:38 pm
Post subject: Re: The ten golden rules of japanese RPGs [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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"Nostromo" <nospam.RemoveThis@forme.org> wrote
in:ibltt3dcrm73e1pj29be4k134j68ri19v0@4ax.com...
> Never happen. Well, until *maybe* there's a workable, playable emulator,
> which I'm surprised there isn't (even for the original XBox), given
> they're
> PCs essentially & the h/ware has already well exceeded both of them, the
> original about 10-fold lol.
>
XBox is a PC: yes.
XBox360 is a PC: NOOOOOooooooooo!!!
XBox360 does not use a x86 architacture CPU, not even the current x86_64 or
i_64. You could call it a Power PC though, since it used a 3-core PPC CPU.
Theoritically, to sucessfully emulate a hardware, you need to have a
hardware that's at least twice as powerful as the emulated hardware. So,
you'll need at least a 6.4GHz tri-core PPC to be able to emulate the XBox360
hardware at reasonable speed. However, it may not require such powerful
hardware if it is gonna emulate the target system in software mode, which
may involve just-in-time re-compiling/code conversion on the fly, which
would still require a system that's much more powerful than a 3.2GHz
tri-core PPC, and lots of lots of RAM.
> Nostromo >> Stay informed about: The ten golden rules of japanese RPGs |
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Since: Apr 01, 2006 Posts: 3071
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(Msg. 25) Posted: Tue Mar 18, 2008 8:24 pm
Post subject: Re: The ten golden rules of japanese RPGs [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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Thus spake "Master Baiter" <master RemoveThis @baiter.com>, Tue, 18 Mar 2008 14:38:13
+0800, Anno Domini:
>
>"Nostromo" <nospam RemoveThis @forme.org> wrote
>in:ibltt3dcrm73e1pj29be4k134j68ri19v0@4ax.com...
>> Never happen. Well, until *maybe* there's a workable, playable emulator,
>> which I'm surprised there isn't (even for the original XBox), given
>> they're
>> PCs essentially & the h/ware has already well exceeded both of them, the
>> original about 10-fold lol.
>>
>XBox is a PC: yes.
>
>XBox360 is a PC: NOOOOOooooooooo!!!
>
>XBox360 does not use a x86 architacture CPU, not even the current x86_64 or
>i_64. You could call it a Power PC though, since it used a 3-core PPC CPU.
>Theoritically, to sucessfully emulate a hardware, you need to have a
>hardware that's at least twice as powerful as the emulated hardware. So,
>you'll need at least a 6.4GHz tri-core PPC to be able to emulate the XBox360
>hardware at reasonable speed. However, it may not require such powerful
>hardware if it is gonna emulate the target system in software mode, which
>may involve just-in-time re-compiling/code conversion on the fly, which
>would still require a system that's much more powerful than a 3.2GHz
>tri-core PPC, and lots of lots of RAM.
I sit corrected  .
--
Nostromo >> Stay informed about: The ten golden rules of japanese RPGs |
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