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Theater_of_War_-_über_patch

 
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Paulo Vicente

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Since: Dec 31, 2007
Posts: 11



(Msg. 166) Posted: Wed Feb 06, 2008 4:15 pm
Post subject: Re:_Theater_of_War_-_über_patch [Login to view extended thread Info.]
Archived from groups: comp>sys>ibm>pc>games>war-historical (more info?)

On 6 Fev, 01:55, "Bloodstar" <george.washing....DeleteThis@microsoft.com> wrote:
> > Actually, in that case I could just give him the account info along
> > with the CD and everything would be ok...
>
> Let's call it a draw :>

Ok , I just wanted to show you that not everyone will see a system
like the one used by Stardock as copy protection or DRM, and that
because of this their advertising may not be as "sleazy" or deceptive
as you thought.

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Bloodstar

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Since: Feb 13, 2005
Posts: 406



(Msg. 167) Posted: Wed Feb 06, 2008 5:01 pm
Post subject: Re: Theater of War - über patch [Login to view extended thread Info.]
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>> No need for such words...
>
> Indeed - "ignoramus" is someone who doesn't know something, but not
> necesserely someone who doesn't *want* to know something ...

But hey for Google archives and judge Surprised)))) can you tell me again:

So you claims that Gal Civ 2 has no copy protection or I didn't heard well?

Second question, does it mean that Matrix Games titles has NO copy
protection?

Please answer.



Mario

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Bloodstar

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Since: Feb 13, 2005
Posts: 406



(Msg. 168) Posted: Wed Feb 06, 2008 6:06 pm
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> But you're essentially arguing that any deviation from straight-up-noon
> amounts to the blackness of night. And that's a good way to express our
> point; if "no copy protection" is equivalent to bright, happy daylight,
> and a Nazi DRM scheme is darkest midnight, then a simple serial number
> amounts to about 12:03 PM.

You can put it that way too, notwithstanding your fanboyism of serial key
copy protection. Surprised))


Mario
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Giftzwerg

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Since: Mar 23, 2005
Posts: 728



(Msg. 169) Posted: Wed Feb 06, 2008 6:06 pm
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In article <focpf7$ppv$2@sunce.iskon.hr>,
george.washington.TakeThisOut@microsoft.com says...

> > But you're essentially arguing that any deviation from straight-up-noon
> > amounts to the blackness of night. And that's a good way to express our
> > point; if "no copy protection" is equivalent to bright, happy daylight,
> > and a Nazi DRM scheme is darkest midnight, then a simple serial number
> > amounts to about 12:03 PM.
>
> You can put it that way too, notwithstanding your fanboyism of serial key
> copy protection. Surprised))

I'm an unrepentant fanboy of simple, non-intrusive, totally ignorable
"copy protections" that do not impact the honest purchaser's usage of
the product in any way whatsoever.

Great system. Wish more companies were smart enough to adopt it.

--
Giftzwerg
***
"Baghdad got hit by two bombers today, but neither of them committed
suicide. The al-Qaeda attack involved strapping remote-controlled bombs
to two girls with Down's Syndrome, and detonating the devices when they
walked through the market."
- Ed Morrissey
"Retards led by sadists; The Religion Of Peace(TM) in action.
- Giftzwerg
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Bloodstar

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Since: Feb 13, 2005
Posts: 406



(Msg. 170) Posted: Wed Feb 06, 2008 6:32 pm
Post subject: Re: Theater of War - über patch [Login to view extended thread Info.]
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> I'm an unrepentant fanboy of simple, non-intrusive, totally ignorable
> "copy protections" that do not impact the honest purchaser's usage of
> the product in any way whatsoever.
>
> Great system. Wish more companies were smart enough to adopt it.

What were you selling that on your web site, Windows XP? Surprised))))

Joking aside, and cashing in a bill of rights, I also fully support such
copy protection with only one small, slight difference - for me it is first
good product, then all other things.

Lousy bands know that very well when they don't have any good song, or when
they have one good song to pull the rest of lousy ones up on a CD.

Same with games, if game is good then copy protection is just secondary
thing. If game is bad - not even non intruisive copy protection can save it
from mediocrity.

Simple to understand, really.


Mario
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Giftzwerg

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Since: Mar 23, 2005
Posts: 728



(Msg. 171) Posted: Wed Feb 06, 2008 6:32 pm
Post subject: Re: Theater of War - über patch [Login to view extended thread Info.]
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In article <focqv2$rmm$1@sunce.iskon.hr>,
george.washington.TakeThisOut@microsoft.com says...

> > I'm an unrepentant fanboy of simple, non-intrusive, totally ignorable
> > "copy protections" that do not impact the honest purchaser's usage of
> > the product in any way whatsoever.
> >
> > Great system. Wish more companies were smart enough to adopt it.
>
> What were you selling that on your web site, Windows XP? Surprised))))

XP with a Volume License Key. No activation, ol' boy.

> Joking aside, and cashing in a bill of rights, I also fully support such
> copy protection with only one small, slight difference - for me it is first
> good product, then all other things.

<laughter>

Well, that let's Battlefront's *magnum dopus* out.


--
Giftzwerg
***
"Baghdad got hit by two bombers today, but neither of them committed
suicide. The al-Qaeda attack involved strapping remote-controlled bombs
to two girls with Down's Syndrome, and detonating the devices when they
walked through the market."
- Ed Morrissey
"Retards led by sadists; The Religion Of Peace(TM) in action.
- Giftzwerg
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von Schmidt

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Since: Nov 15, 2007
Posts: 47



(Msg. 172) Posted: Thu Feb 07, 2008 10:02 am
Post subject: Re:_Theater_of_War_-_über_patch [Login to view extended thread Info.]
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On Feb 7, 5:45 pm, "Bloodstar" <george.washing... DeleteThis @microsoft.com>
wrote:
t is copy protection.
(snip)
> Semantic, wordly, ethimology of TERM copy protection is OF NO VALUE here in
> this discussion!

That is odd, since you happily call anyone a *liar* or an *idiot* if
they have a different definition of 'copy protection' than you. So
semantics apparently matter a lot to you.

Thus, let's look at the term 'copy protection'.

*Literally* it means a way to stop data files being copied; for
example thru physical CD protection . And it is one specific subset of
DRM.
Other types of DRM might be server chaining, hardware chaining,
activation, password protection, serial numbers etc etc.

*Generically* speaking the term *could* be used for any type of
mechanism to stop unauthorised people using the software (or accessing
data). Like you seem to be doing.

But would you send an email to tech support complaining that the "copy
protection" is stopping your access if you have forgotten your
password to a business application?

Words have meaning.
Definitions matter.

Regards,

-von Schmidt
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von Schmidt

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Since: Nov 15, 2007
Posts: 47



(Msg. 173) Posted: Thu Feb 07, 2008 12:01 pm
Post subject: Re:_Theater_of_War_-_über_patch [Login to view extended thread Info.]
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On Feb 7, 7:26 pm, "Bloodstar" <george.washing....DeleteThis@microsoft.com>
wrote:
> I look at practical meaning of copy protection. If pirate cannot patch your
> game then something is preventing him of that!

Yes. It is preventing him *patching* the game. It does not prevent him
copying the gamefiles.

> That something is copy protection at least I am calling it that.

That is because you like to give your *very own* meaning to the term.
And then act as if that is the generally accepted meaning.
And then attack anyone who uses the literal meaning instead of your
"practical" meaning.

Otherwise you're on the ball that wargames and TBS are kinda protected
because there is not enough status for pirates to keep cracking v1.0,
let alone updates.
And that serials are less of a bother to the enduser than server
chaining.
Or whatever.

But "copy-protection" is *not* the generic term for anti-piracy
measures.
So you are well out of order in calling Stardock liars.

-von Schmidt
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BP

External


Since: Oct 26, 2007
Posts: 73



(Msg. 174) Posted: Thu Feb 07, 2008 4:35 pm
Post subject: Re: Theater of War - über patch [Login to view extended thread Info.]
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On Thu, 7 Feb 2008 20:26:12 +0100, "Bloodstar"
<george.washington RemoveThis @microsoft.com> wrote:

>You can call copy protection - SNAKE OF MAMBASA for that purpose or
>KENNEDY'S APPROACH or VINZENZO MARTIE MYSTERIA. LOL
>
>I look at practical meaning of copy protection. If pirate cannot patch your
>game then something is preventing him of that!
>
>That something is copy protection at least I am calling it that. You may
>call it SNAKE OF MAMBASA if you want to make it look different.


'When I use a word,' Humpty Dumpty said, in a rather scornful tone,'
it means just what I choose it to mean, neither more nor less.'
- Lewis Carroll, Through the Looking Glass
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Bloodstar

External


Since: Feb 13, 2005
Posts: 406



(Msg. 175) Posted: Thu Feb 07, 2008 5:36 pm
Post subject: Re: Theater of War - über patch [Login to view extended thread Info.]
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>> I didn't called you an idiot but if you want that just let me know, ok?
>
> There are only two explanations for someone who simply refuses to
> acknowledge the vast difference between a simple serial number and a
> massively-instrusive Gestapo DRM system:
>
> (1) That person is an idiot.
> (2) That person is intentionally dishonest.
>
> I'm consigning the more charitable of the two. If you'd prefer the
> other, just let me know, OK?


First I acknowledge the difference and you have been sleeping on my class,
Gifty Wink

On the other hand this topic have been really too big even for me, and
secondly as for my part I don't like to repeat some things ad nauseaum if
audience didn't grasped it on a first shot.

You magically ignore my posts when I do in fact endorse serial key copy
protection. And what I should do? Repeat ad nauseaum something that I've
said. I don't have time not energy to do that. And also if I have my own
opinion that is my opinion - no need to beat your opinion into my head, on
some things we can agree to disagree like all civilized men or grab
ourselves for a throat.

Somebody has shoot with those 15 inch guns very near your ears...



Mario
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Giftzwerg

External


Since: Mar 23, 2005
Posts: 728



(Msg. 176) Posted: Thu Feb 07, 2008 5:36 pm
Post subject: Re: Theater of War - über patch [Login to view extended thread Info.]
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In article <fofc1k$ith$1@sunce.iskon.hr>,
george.washington.DeleteThis@microsoft.com says...

> You magically ignore my posts when I do in fact endorse serial key copy
> protection.

....and yet, you continue to excoriate Stardock *because* they employ
this system ... which you "endorse?"

If a simple serial number is worthy of "endorsement," isn't Stardock
worthy of our praise for employing it?!?!

--
Giftzwerg
***
"Baghdad got hit by two bombers today, but neither of them committed
suicide. The al-Qaeda attack involved strapping remote-controlled bombs
to two girls with Down's Syndrome, and detonating the devices when they
walked through the market."
- Ed Morrissey
"Retards led by sadists; The Religion Of Peace(TM) in action.
- Giftzwerg
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Bloodstar

External


Since: Feb 13, 2005
Posts: 406



(Msg. 177) Posted: Thu Feb 07, 2008 6:45 pm
Post subject: Re: Theater of War - über patch [Login to view extended thread Info.]
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You go berserk on Brad W. because he uses the term 'copy protection'
in a literal, specific sense rather than (as you do) as a generic term
for any DRM mechanism (in this case: number key).

And after several people have patiently tried to explain that to you,
you still persist in calling Brad W a liar - as if he *set out* to
deceive you in person.

Makes me wonder who the imbecile dumbshit is here...

***********

Earth open yourself and devour ignoramus called Von Schmidt Surprised)))

I have no problem seeing one other imbecile dumbshit... you.

My words are fallen on a deaf ears as I see, you don't read what I've said.
And don't try to understand anything.

Erik Rutins is at least honest person, he is not trying to pull such a cheap
marketing tricks and he don't call Matrix Games serial key - no copy
protection.

So I don't call a liar Erik Rutins as the man simply understand that. I am
just calling a Pope - Pope and not a Bishop.

I don't particulary like this thing as it is just simpy miserable slugging
match with a words.

It is particulary hard when someone is trying to defend lost position or not
defendable at all.

Is Brad Wardell some kind of ELSPA or some organisation who will define what
is copy protection and who will gave his sheeps who will just nod in
agreement whatever he says? Blah.

Did you convince me that serial key is no copy protection? NO, you didn't
convince me.

Then make a simposium and define what is copy protection and what is not so
that this is normed. How then some people says that this is copy protection
and some says that it isn't.

I look at practical things. If you cannot download patches from two
different email addresses for all practical purpose it is copy protection.

Anything that tries to twart piracy is COPY PROTECTION, Von Dumbshit.

If you make a game and you can copy that game thirty BILLION times or until
end of the world then it isn't copy protection.

Semantic, wordly, ethimology of TERM copy protection is OF NO VALUE here in
this discussion!

Only real value for evaluating copy protection is practical use of that copy
protection to fight piracy.

No copy protection is sharing your game with pirates EQUALLY as with
original game buyers.

That is no copy protection.


Mario
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Bloodstar

External


Since: Feb 13, 2005
Posts: 406



(Msg. 178) Posted: Thu Feb 07, 2008 9:51 pm
Post subject: Re: Theater of War - über patch [Login to view extended thread Info.]
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Some amusing tales from Stardock forums Surprised))))

*******


Ok, I have a few questions about "activation". I just purchased a copy of
the game (retail copy) and I am not happy in the least. I believe I have
been "bait and switched" by deceptive marketing tactics.

1) Why do I have to "activate it online?". This is the most insidious form
of DRM. It means that if I am in the mountains and my video card dies (did
once), I can't reload, update and play the game because I have no net
access. I would *MUCH PREFER* a copy protected CD as then I can play the
game.

2) I have lots of old games (over 250 of them). A lot of them I occasionally
still play (MOO, MOO2, Imperialism I and II, Close Combat Series, X-Com,
Heroes of Might and Magic, etc.) If Stardock goes under, then my game is now
a useless coaster. I have lots of games from many companies that no longer
exist. My understanding is that if Stardock vanishes tomorrow we can no
longer load, update and play an updated game of GalCiv II due to the
activation. This is exactly the type of marketing decisions I wish NOT to
support. I refuse to purchase Half-life 2 and any of the Steam based games
simply on that reason alone. Once Valve goes under all your games are now
coasters. They may look good now, but so did Microprose one time back. Once
the bean counters figure out that it isn't profitable to support old games,
you loose.


Humourguy - spot on.

I bought a nice shrink wrapped copy of galactic civ II in the UK a few
months back (serial is on CD, so not visible until opened).

Opened it a few months later (yesterday) and tried to register - 'cept
someone has stolen my serial apparently so I can't. So I can't get the
updates I paid for. And support don't want to know about it (they keep
claiming I have bought a second hand copy; e.g. calling me a liar)

In this situation, I thought I WAS buying a brand new copy. But no doubt a
store employee could of used the serial, or one could have been generated
from hacking tools and registered, I don't know.

All I know is I paid for a broken product without realising that's what it
was. And the store isn't going to take it back (I got what I paid for). And
it seems stardock have there boilerplate "sorry your an idiot and thought
you could just simply buy our game at low cost. Now pay us $$ for a serial
number" reply to ignore me with.

A lesson learned, and a fair trade lawsuit waiting to happen. Until then,
I'll buy games I can keep. Forget this DRM...

Am I wrong? I could be. However I was lead to believe that all I needed was
the game and a serial number and I would not have to worry about the CD
(which is true). But what I ended up with (phone home) in my mind is worse,
much. much worse. Since it forces the consumer to depend upon the publisher
to even to play an updated game at some point in the future.

(flame retardant suit on)

This system is still DRM. It may not be on the disk, but it is still DRM. In
effect Stardock is saying 'you can only buy this game new at full price,
because if you see it at a low price in a bargain bin, or $5 less than
retail on ebay or wherever, you cannot be sure you will not get a 'serial
number already exists'. This was exactly the problem Steam had with HL2 and
there was an uproar - why is this any different? You still need to log onto
a site you still need to enter a valid serial and any problem and YOU the
gamer, has to jump through hoops ('got the Italian version, or the gold
version or the special Walmart pack? Oh sorry, you need to do this and this
and this...' And to the previous message. You DO have to register online, or
you don't get the bug fixes and 'improvements' that have come out regularly
since the game came out (Bet they were lined up ready to go to make sure
people would sign up to the DRM system to get them!)

That, my friend is DRM.

All that Stardock have done is taken it off disk and by that one thing
pulling the wool over gamers eyes - genius marketing, but it's still DRM.
Just like with HL2, I cannot sell the game, I cannot buy a second hand copy,
I have to be concerned over any copy in any store that is below RRP. Or any
copy in any store period. Because all Stardock says is 'you'll have to
return it!' In Europe, with PC games, that's not easy in any store! But in
any event, that's not the point! All the same HL2 problems that gamers went
potty over and here they are ignoring!


So well done Stardock, you can obviously fool some of the people most of the
time or most of the people some of the time, but you'll never fool all of
the people all of the time, and you haven't fooled me. You watch this method
of DRM grow until people catch on. Maybe they won't. But in the same way I
wouldn't buy HL2 via Steam I won't buy Gal Civ II.

As time goes on and more and more people that don't know about Stardock's
form of DRM are going to buy this game on ebay or in bargain bins or at boot
sales, and it won't be until they install the game and try and update it
they get the 'serial number in use (without saying 'by a user that last
accessed our site 18 months ago and could be dead!'), please BUY a new
serial number by clicking on this link..' This will slowly, over time, build
a long list of gamers complaining on forums and with their local councillers
and Trading Standards Officers and at some point the poop will hit the fan,
because if Stardock end up selling 100,000 copies of this, that's 80,000
copies in a couple years that will be floating out there waiting for
unsuspecting buyers...

Stardock have produced a system that creates short term gain for them and
long term pain for buyers. Well done Stardock, I congratulate you! Great
marketing! You certainly seem to have the majority on this thread fooled
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Frank E

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Since: Dec 01, 2004
Posts: 398



(Msg. 179) Posted: Thu Feb 07, 2008 9:51 pm
Post subject: Re: Theater of War - über patch [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Thu, 7 Feb 2008 21:51:35 +0100, "Bloodstar"
<george.washington.DeleteThis@microsoft.com> wrote:

>Some amusing tales from Stardock forums Surprised))))
>
>*******
>
>
>Ok, I have a few questions about "activation". I just purchased a copy of
>the game (retail copy) and I am not happy in the least. I believe I have
>been "bait and switched" by deceptive marketing tactics.
>
>1) Why do I have to "activate it online?". This is the most insidious form
>of DRM. It means that if I am in the mountains and my video card dies (did
>once), I can't reload, update and play the game because I have no net
>access. I would *MUCH PREFER* a copy protected CD as then I can play the
>game.

He's wrong. There's absolutely nothing that prevents you from putting
the game on a memory stick and installing it whereever you want.

>2) I have lots of old games (over 250 of them). A lot of them I occasionally
>still play (MOO, MOO2, Imperialism I and II, Close Combat Series, X-Com,
>Heroes of Might and Magic, etc.) If Stardock goes under, then my game is now
>a useless coaster. I have lots of games from many companies that no longer
>exist. My understanding is that if Stardock vanishes tomorrow we can no
>longer load, update and play an updated game of GalCiv II due to the
>activation.

Who exactly does he think will update the game if Stardock vanishes
tomorrow? You can still play it forever, on however many computers you
wish to install it on. This is a non-issue,

>I bought a nice shrink wrapped copy of galactic civ II in the UK a few
>months back (serial is on CD, so not visible until opened).
>
>Opened it a few months later (yesterday) and tried to register - 'cept
>someone has stolen my serial apparently so I can't. So I can't get the
>updates I paid for. And support don't want to know about it (they keep
>claiming I have bought a second hand copy; e.g. calling me a liar)

This guy actually has a point, it's the one potential problem with
Stardock's method. Of course, he had to make up a pretty esoteric
scenario to make that point. If he'd bought it, tried it and the
serial number was bad, he could have returned it to the store. If he'd
bought it online like I did, it would have been tied to his e-mail
address so you can download whenever you want.

If you buy it, leave it laying around for so long that you can't
return it , try to activate it, have a bad serial number well and
stardock won't recognize the fact. Well, then you're screwed. Or he
could be lying. Wanna guess which is most likely? :p

>This system is still DRM. It may not be on the disk, but it is still DRM. In
>effect Stardock is saying 'you can only buy this game new at full price,
>because if you see it at a low price in a bargain bin, or $5 less than
>retail on ebay or wherever, you cannot be sure you will not get a 'serial
>number already exists'.

True, it is still a type of DRM. Has anyone denied it?
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Briarroot

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Since: Oct 19, 2007
Posts: 58



(Msg. 180) Posted: Thu Feb 07, 2008 9:51 pm
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Bloodstar wrote:
> Some amusing tales from Stardock forums Surprised))))
>
> *******
>
>
> Ok, I have a few questions about "activation". I just purchased a copy of
> the game (retail copy) and I am not happy in the least. I believe I have
> been "bait and switched" by deceptive marketing tactics.
>
> 1) Why do I have to "activate it online?". This is the most insidious form
> of DRM. It means that if I am in the mountains and my video card dies (did
> once), I can't reload, update and play the game because I have no net
> access. I would *MUCH PREFER* a copy protected CD as then I can play the
> game.

You *don't* have to activate it online. You only need to register to
download patches.



<further bullshit snipped>



--
"Man will always be Man. We tried so hard to create a society that was
equal, where there'd be nothing to envy your neighbor. But there's
always something to envy: a smile; a friendship; something you don't
have and want to appropriate. In this world, even a Soviet one, there
will always be rich and poor; rich in gifts - poor in gifts, rich in
love - poor in love." - Comrade Commissar Danilov in "Enemy at the Gates"
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