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Folk

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Since: Apr 10, 2004
Posts: 672



(Msg. 31) Posted: Mon Aug 20, 2007 12:36 pm
Post subject: Re: getting rid of annoying menu pop ups? and an improvement for onslaught [Login to view extended thread Info.]
Archived from groups: alt>games>unreal>tournament2003 (more info?)

On Mon, 20 Aug 2007 08:04:35 -0700, "goPostal"
<agutgopostal.TakeThisOut@hotmail.com> wrote:

>
>"Folk" <Folk.TakeThisOut@folk.com> wrote in message
>news:v23hc3haq9dilaucrckvc30tc88l5i5fsl@4ax.com...
>
>> It's like anything else.... practice makes perfect.
>>
>> I used to dislike playing on servers that had no voice comm because I
>> felt it was too difficult to develop strategies without voice
>> communication. Now I'm very happy (and probably prefer) to play pub
>> games without voice. That's because the experienced players know
>> exactly what to do without being told, and it generally doesn't do any
>> good to tell the noobs anything anyway. <g>
>>
>>>BTW, ever see Alex (Sixdarts) around? He hasn't posted in a long time.
>>>Haven't seen him on the servers either.
>>
>> Nope. And I quit playing UT99 years ago, so I wouldn't be running
>> into him online either.
>
>I liked voice comm right up until it was full of kids yelling curse words
>they would be afraid of using IRL. Teamspeak is cool, but you have to get in
>to a clan or be a regular to be able to join in. I have a couple of times
>but I just don't have the time to dedicate to being seen enough on a server
>to be an unrecruited regular.

Time is hard to come by.

>Talking about six got me thinking: How many oldtimers you think will pop
>back up when UT3 gets going? I've wondered about Tut, Deadman, Six,
>Meltdown, Mr K etc and how they are doing.

Hard to say. I think WoW must have sucked up some of those folks.
Either that or the grim reaper. Wink

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