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Impmon

External


Since: Nov 19, 2004
Posts: 479



(Msg. 31) Posted: Sat Feb 10, 2007 9:56 am
Post subject: Re: Vanguard [Login to view extended thread Info.]
Archived from groups: alt>games>everquest (more info?)

On 8 Feb 2007 01:49:31 -0800, "BombayMix" <bombaymix.DeleteThis@altavista.co.uk>
wrote:

>> Now that you mention it, that does sound consistent with the stories that
>> floated around the official forums at the time.
>
>Add to that Age of Conan was warming up to the whole Vista, DirectX10,
>360 thing. I think they decided they didn't need two mmog and got rid
>of the one they like the look of least and/or with the execs they got
>on with least.

It would blow M$ if Vanguard turns out to be more popular

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Richard

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Since: Oct 25, 2005
Posts: 59



(Msg. 32) Posted: Tue Feb 13, 2007 7:57 pm
Post subject: Re: Vanguard [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Richard Carpenter <rumbledor.RemoveThis@hotspamsuxmail.com> wrote in
news:Xns98C77C1A389rumbledorhotmailcom@216.196.97.142:

> Having been part of a.g.e. for as long as I have, and considering the
> fact that it's nearly ground to a halt as of late, I feel comfortable
> enough saying that Vanguard is definitely worth a try. Some may well
> feel that it incorporates just enough of the WoW design philosophy
> with regard to questing to be successful without leaning too far
> toward shooting for mass market appeal.
>
> Diplomacy is pretty cool. I hope they put it to good use as the game
> progresses.
>
> I'm posting while at work, so no time for a more in-depth review -
> perhaps later - but I wanted to mention it, anyway.
>
> Pre-order access began on Friday, Jan. 26. Full launch is Tuesday,
> Jan. 30. Hope to see some of you there!
>

Tried it, found my computer lacking for playing Vanguard, abandonded it.

--
Graeme Faelban, 75 Shaman <Resilience> Erollisi Marr

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Don Woods

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Since: Nov 19, 2004
Posts: 298



(Msg. 33) Posted: Wed Feb 14, 2007 3:13 pm
Post subject: Re: Vanguard [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Richard <richardrapier DeleteThis @netscape.net> writes:
> Tried it, found my computer lacking for playing Vanguard, abandonded it.

Yeah, I'm worried my box won't be powerful enough. Is there any
sort of free trial so I can find out before buying it?

-- Don.

---------------------------------------------------------------------
-- See the a.g.e/EQ1 FAQ at http://www.iCynic.com/~don/EQ/age.faq.htm
--
-- Sukrasisx, Monk 65 on E. Marr Note: If you reply by mail,
-- Terrwini, Druid 58 on E. Marr I'll get to it sooner if you
-- Teviron, Knight 56 on E. Marr remove the "hyphen n s"
-- Wizbeau, Wizard 36 on E. Marr
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D.J.

External


Since: Oct 28, 2007
Posts: 186



(Msg. 34) Posted: Wed Feb 14, 2007 5:21 pm
Post subject: Re: Re: Vanguard [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On 14 Feb 2007 15:13:33 -0800, Don Woods <don-ns RemoveThis @iCynic.com> wrote:
]Yeah, I'm worried my box won't be powerful enough. Is there any
]sort of free trial so I can find out before buying it?

My computer met the minimum requirements, I got a slide show.

JJiimP.
--
http://www.linuxgazette.net/ Linux Gazette
http://crestar.drivein-jim.net/testy/ Feb 14, 2007 1E AD&D
http://www.drivein-jim.net/ Feb 9, 2007: Drive-In movie theatres
http://poetry.drivein-jim.net/ poetry blog Jan 6, 2007
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bizbee

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Since: Nov 19, 2004
Posts: 306



(Msg. 35) Posted: Thu Feb 15, 2007 1:22 am
Post subject: Re: Vanguard [Login to view extended thread Info.]
Imported from groups: per prev. post (more info?)

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Richard Carpenter

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Since: Jan 01, 2006
Posts: 192



(Msg. 36) Posted: Thu Feb 15, 2007 7:59 am
Post subject: Re: Vanguard [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Don Woods <don-ns.RemoveThis@iCynic.com> wrote in news:7w64a4wcwy.fsf@ca.icynic.com:

> Richard <richardrapier.RemoveThis@netscape.net> writes:
>> Tried it, found my computer lacking for playing Vanguard, abandonded it.
>
> Yeah, I'm worried my box won't be powerful enough. Is there any
> sort of free trial so I can find out before buying it?
>

Shoot me an email, and I'll hook you up with one of the buddy keys that
came with my copy. You can download the game and try it out for ten days, I
believe (*big* download).

--
Richard Carpenter
"Write something worth reading, or do something worth writing."
-- Benjamin Franklin
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bizbee

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Since: Nov 19, 2004
Posts: 306



(Msg. 37) Posted: Thu Feb 15, 2007 1:56 pm
Post subject: Re: Vanguard [Login to view extended thread Info.]
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Don Woods

External


Since: Nov 19, 2004
Posts: 298



(Msg. 38) Posted: Tue Feb 27, 2007 2:06 am
Post subject: Re: Vanguard [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Richard Carpenter <rumbledor RemoveThis @hotspamsuxmail.com> writes:
> Don Woods <don-ns RemoveThis @iCynic.com> wrote in news:7w64a4wcwy.fsf@ca.icynic.com:
>
> > Richard <richardrapier RemoveThis @netscape.net> writes:
> >> Tried it, found my computer lacking for playing Vanguard, abandonded it.
> >
> > Yeah, I'm worried my box won't be powerful enough. Is there any
> > sort of free trial so I can find out before buying it?
>
> Shoot me an email, and I'll hook you up with one of the buddy keys that
> came with my copy. You can download the game and try it out for ten days, I
> believe (*big* download).

I shot you the email but haven't heard back, decided to post in case
the email didn't get through for some reason. (Yes, I figured out the
spamblock in your posting address. Smile

-- Don.

---------------------------------------------------------------------
-- See the a.g.e/EQ1 FAQ at http://www.iCynic.com/~don/EQ/age.faq.htm
--
-- Sukrasisx, Monk 65 on E. Marr Note: If you reply by mail,
-- Terrwini, Druid 58 on E. Marr I'll get to it sooner if you
-- Teviron, Knight 56 on E. Marr remove the "hyphen n s"
-- Wizbeau, Wizard 36 on E. Marr
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Richard Carpenter

External


Since: Jan 01, 2006
Posts: 192



(Msg. 39) Posted: Wed Mar 28, 2007 9:11 am
Post subject: Re: Vanguard [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Don Woods <don-ns.RemoveThis@iCynic.com> wrote in
news:7wr6scpd67.fsf@ca.icynic.com:

> Richard Carpenter <rumbledor.RemoveThis@hotspamsuxmail.com> writes:
>> Don Woods <don-ns.RemoveThis@iCynic.com> wrote in
>> news:7w64a4wcwy.fsf@ca.icynic.com:
>>
>> > Richard <richardrapier.RemoveThis@netscape.net> writes:
>> >> Tried it, found my computer lacking for playing Vanguard,
>> >> abandonded it.
>> >
>> > Yeah, I'm worried my box won't be powerful enough. Is there any
>> > sort of free trial so I can find out before buying it?
>>
>> Shoot me an email, and I'll hook you up with one of the buddy keys
>> that came with my copy. You can download the game and try it out for
>> ten days, I believe (*big* download).
>
> I shot you the email but haven't heard back, decided to post in case
> the email didn't get through for some reason. (Yes, I figured out the
> spamblock in your posting address. Smile
>

Sorry, Don. Got a new PC recently and have been kind of out of the loop for
a while, among other things letting my Usenet Hotmail account lapse, and I
missed your email.

I've since responded. Let me know if you still need a buddy key.

Rich
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Richard Carpenter

External


Since: Jun 19, 2006
Posts: 39



(Msg. 40) Posted: Thu Mar 29, 2007 4:07 am
Post subject: Re: Vanguard [Login to view extended thread Info.]
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On Feb 4, 12:13 pm, murdocj <t....TakeThisOut@mirque.delete.this.com> wrote:
> On Sat, 03 Feb 2007 22:35:53 -0600, Richard Carpenter
>
> <rumble....TakeThisOut@hotspamsuxmail.com> wrote:
> >Blizzard had enormous resources where development was concerned. Add to
> >that a graphical direction that, while incredible in its own right,
> >provided a much lower hurdle for the dev team to clear. Less time spent
> >making the graphics engine work = more time spent on gameplay mechanics.
>
> And why does Bilzzard have these enormous resources? Because they
> have a great reputation for producing high quality products with good
> gameplay mechanics. Emphasizing gameplay over graphics has worked for
> them (and it sure works for me).

Well, I believe the notion that traded revolutionary graphics for
compelling gameplay is debatable where WoW is concerned, but that's a
tired discussion at this point. Besides, I think the graphical
direction was excellent. They really did create a world of Warcraft.
I've just always felt that a shallow, rock-paper-scissors approach to
class design in any MMORPG just makes the whole endeavor a big waste
of time. What can one say, though. It sure worked for them. /shrug
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