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A use for Nurgle Chosen in power armour? [40k]

 
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jockelinde

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Since: Dec 31, 2004
Posts: 313



(Msg. 16) Posted: Mon Oct 09, 2006 9:55 am
Post subject: Re: A use for Nurgle Chosen in power armour? [40k] [Login to view extended thread Info.]
Archived from groups: rec>games>miniatures>warhammer (more info?)

In article <1160145402.400190.220730.DeleteThis@m7g2000cwm.googlegroups.com>, FunkyD wrote:

<snip>

> Well, I'll start by assuming you're playing the Death Guard list, so
> you get all those tasty free asp champs in every unit. That's gonna
> cut out the Oblits, and although some nurgley sentinels would be
> interesting, I just hate buying bikes without getting the +1 toughness
> (since it doesn't stack with MoN). Bikes are already pretty tough to
> make a value, and 5 more wasted points each makes it even tougher.

Bikes can't take the MoN, but if I didn't do a Death Guard list I'd
add bikes and obliterators.

> Myself, I kinda like the metal termies. They don't have those great
> poses, but the figs themselves are pretty detailed, and with a good
> paint job, still look pretty striking. (You can always put them on the
> larger bases and do some creative basing if you need a little more
> flair).

Yes, but plastic chaos termies are supposed to be on the horizon. At
the current rate I'm assembling the new plastics might very well be
out long before I need them :-/

> Those aside, there's still lots of potential in power-armored chosen.
> Start by taking advantage of your ability to field several special
> models in one unit. One of your champions is free, but you can always
> spend points to add additional champions, and even upgrade one of them
> to a sorcerer (I'm a big fan of gift of Chaos in nurgle armies).

Ah, I had not realised that you didn't need to upgrade all
of them (like you have to do with the loyalist veterans). That opens
up a lot of interesting possibilities.

> You may wanna balloon this unit up to 14 models (they'll draw a lot of
> fire), especially if you get upwards from 3 champions in the unit.
> Even charging space wolves will give respect to 2 or 3 powerfists and a
> sorcerer in a unit of T5 marines!
>
> The added fun is naming this elite squad and it's various characters.

I've got access to a latin medical lexicon, which may come in handy
when naming units and characters. Typically Nurgle players name units
and characters after very serious medical conditions (plague this and
gangreen that), but I have something else in mind. It might be amusing
to name them after very minor medical problems instead, for example
Lord Halitosius, Squad 'A case of the sniffles', Squad 'A spell of
indigestion' and so on.

--
Joakim

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jockelinde

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Since: Dec 31, 2004
Posts: 313



(Msg. 17) Posted: Mon Oct 09, 2006 9:55 am
Post subject: Re: A use for Nurgle Chosen in power armour? [40k] [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

In article <MPG.1f8ffede32f630a39897ab.RemoveThis@news.east.earthlink.net>, Jim M wrote:

<snip>

> Not much you can do with your chosen theme though you could talk to your
> opponents and explain the theme and see if they will allow you to
> 'trade' your 3 FA slots for either 1 more elite, heavy and troop choice
> or possibly three more troop slots.

I'm sure my regular opponents won't mind, but it won't work in
tournaments for example.

> On the other hand could you take the equivilent of Assault troops as FA
> and then opt for no jump packs? That would make them have to walk. I
> think that option was available for Marines at one time, but don't know
> if it still is.

Raptors can't take the mark of Nurgle, nor can they opt out of the
jump packs Sad

--
Joakim

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smithdoerr

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Since: Apr 24, 2005
Posts: 207



(Msg. 18) Posted: Mon Oct 09, 2006 7:03 pm
Post subject: Re: A use for Nurgle Chosen in power armour? [40k] [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

"jockelinde" <nouser.RemoveThis@notmydomain.se> wrote in message
news:slrneikgo9.79u.nouser@crux.id.gu.se...
> In article <1160145402.400190.220730.RemoveThis@m7g2000cwm.googlegroups.com>, FunkyD
> wrote:

>> The added fun is naming this elite squad and it's various characters.
>
> I've got access to a latin medical lexicon, which may come in handy
> when naming units and characters. Typically Nurgle players name units
> and characters after very serious medical conditions (plague this and
> gangreen that), but I have something else in mind. It might be amusing
> to name them after very minor medical problems instead, for example
> Lord Halitosius, Squad 'A case of the sniffles', Squad 'A spell of
> indigestion' and so on.

What's the latin medical term for chronic gamer's funk? That would be a
scary unit...


--

-smithdoerr
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Ward B.

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Since: Sep 25, 2005
Posts: 109



(Msg. 19) Posted: Mon Oct 09, 2006 10:55 pm
Post subject: Re: A use for Nurgle Chosen in power armour? [40k] [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

"FunkyD" <FunkyDFink RemoveThis @gmail.com> wrote in message
news:1160396017.666858.37000@i3g2000cwc.googlegroups.com...
>
> Ward B. wrote:
>> Chosen have way more options than regular Marines... and can be made
>> arbitrarily expensive if you choose.
<snip>

>> Good hunting,
>
> Er, great thoughts Ward... much better than my above post. *GRIN*

Uhh, what post??? Do I need to reprogram my newsserver with a blunt
instrument again?
--
- Ward
wardcb at earthlink dot net

"Many of life's failures are people who did not realize how close they were
to success when they gave up."
- Thomas Edison
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jockelinde

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Since: Dec 31, 2004
Posts: 313



(Msg. 20) Posted: Tue Oct 10, 2006 5:55 pm
Post subject: Re: A use for Nurgle Chosen in power armour? [40k] [Login to view extended thread Info.]
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In article <DbCdnTgb9KquSLfYnZ2dnUVZ_oydnZ2d RemoveThis @comcast.com>, smithdoerr wrote:

<snip>

> What's the latin medical term for chronic gamer's funk? That would be a
> scary unit...

Can't give a translation of all of it but osmidrosis seems to be BO.

--
Joakim
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jockelinde

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Since: Dec 31, 2004
Posts: 313



(Msg. 21) Posted: Wed Oct 11, 2006 5:55 pm
Post subject: Re: A use for Nurgle Chosen in power armour? [40k] [Login to view extended thread Info.]
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In article <slrneio0v9.dqu.nouser RemoveThis @crux.id.gu.se>, jockelinde wrote:
> In article <DbCdnTgb9KquSLfYnZ2dnUVZ_oydnZ2d RemoveThis @comcast.com>, smithdoerr wrote:
>
><snip>
>
>> What's the latin medical term for chronic gamer's funk? That would be a
>> scary unit...
>
> Can't give a translation of all of it but osmidrosis seems to be BO.

I had a quick look in the book yesterday and found the following
potential squad or character names:

Unguis Incarnatus - ingrown toenail
Epidermimycosis - Athlete's foot
Tormina - Stomach ache

--
Joakim
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Brad Hann

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Since: Jan 12, 2005
Posts: 17



(Msg. 22) Posted: Wed Oct 11, 2006 9:55 pm
Post subject: Re: A use for Nurgle Chosen in power armour? [40k] [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

> I had a quick look in the book yesterday and found the following
> potential squad or character names:
>
> Unguis Incarnatus - ingrown toenail
> Epidermimycosis - Athlete's foot
> Tormina - Stomach ache

Dunno if it's Latin but... Borborygmus - stomach rumblings.

Brad
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jockelinde

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Since: Dec 31, 2004
Posts: 313



(Msg. 23) Posted: Thu Oct 12, 2006 3:55 am
Post subject: Re: A use for Nurgle Chosen in power armour? [40k] [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

In article <MPG.1f9840bac6a2b272989691.TakeThisOut@news.hotkey.net.au>, Brad Hann wrote:
>> I had a quick look in the book yesterday and found the following
>> potential squad or character names:
>>
>> Unguis Incarnatus - ingrown toenail
>> Epidermimycosis - Athlete's foot
>> Tormina - Stomach ache
>
> Dunno if it's Latin but... Borborygmus - stomach rumblings.

Excellent, that'll fit right in.

--
Joakim
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