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Luke Campbell

External


Since: Jun 21, 2005
Posts: 32



(Msg. 76) Posted: Fri Nov 17, 2006 8:17 pm
Post subject: Re: Lasers Question [Login to view extended thread Info.]
Archived from groups: aus>games>roleplay, others (more info?)

Unobtrusive wrote:

> Simple enough; do without the rangefinder. If the laser can adjust it's
> range on the fly by moving mirrors & such, have the focus move quickly from
> just in front of your weapon to it's theoretical max-range and back again,
> therefore slicing neatly through everything between here and there.
> Invisible or not, you'll still hurt it if it can be hit.

This wastes a lot of energy. If you can kill a person with 1 kilojoule
of energy, you can pack a fair number of shots into a battery and with
reasonable rates of fire you don't need to worry about your weapon
overheating. Now if you need to focus 1 kilojoule (to ensure killing
your target) into each linear meter between the aperture of the laser
and the maximum range (say 500 meters) you use 500 times as much energy
and your weapon heats 500 times as fast. A fairly reasonable
extrapolation is that advanced weapons grade lasers could be about 50%
efficient - for every kJ of laser light, they generate one kJ of heat.
There is a technical term for devices that produce 500 kJ of heat
energy in about a millisecond - we call them bombs.

This is a rather inexact way of looking at things - for one thing, it
ignores depth of field effects (the furter away a beam is focused, the
longer the distance over which it stays focused. Likewise, when
focused at short distances, the beam will only stay in focus over a
very short distance), but it illustrates the problems with trying to
zap everything between the aperture and the maximum range.

Luke

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Luke Campbell

External


Since: Jun 21, 2005
Posts: 32



(Msg. 77) Posted: Fri Nov 17, 2006 8:17 pm
Post subject: Re: Lasers Question [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Unobtrusive wrote:

> Simple enough; do without the rangefinder. If the laser can adjust it's
> range on the fly by moving mirrors & such, have the focus move quickly from
> just in front of your weapon to it's theoretical max-range and back again,
> therefore slicing neatly through everything between here and there.
> Invisible or not, you'll still hurt it if it can be hit.

This wastes a lot of energy. If you can kill a person with 1 kilojoule
of energy, you can pack a fair number of shots into a battery and with
reasonable rates of fire you don't need to worry about your weapon
overheating. Now if you need to focus 1 kilojoule (to ensure killing
your target) into each linear meter between the aperture of the laser
and the maximum range (say 500 meters) you use 500 times as much energy
and your weapon heats 500 times as fast. A fairly reasonable
extrapolation is that advanced weapons grade lasers could be about 50%
efficient - for every kJ of laser light, they generate one kJ of heat.
There is a technical term for devices that produce 500 kJ of heat
energy in about a millisecond - we call them bombs.

This is a rather inexact way of looking at things - for one thing, it
ignores depth of field effects (the furter away a beam is focused, the
longer the distance over which it stays focused. Likewise, when
focused at short distances, the beam will only stay in focus over a
very short distance), but it illustrates the problems with trying to
zap everything between the aperture and the maximum range.

Luke

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Luke Campbell

External


Since: Jun 21, 2005
Posts: 32



(Msg. 78) Posted: Fri Nov 17, 2006 8:17 pm
Post subject: Re: Lasers Question [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Unobtrusive wrote:

> Simple enough; do without the rangefinder. If the laser can adjust it's
> range on the fly by moving mirrors & such, have the focus move quickly from
> just in front of your weapon to it's theoretical max-range and back again,
> therefore slicing neatly through everything between here and there.
> Invisible or not, you'll still hurt it if it can be hit.

This wastes a lot of energy. If you can kill a person with 1 kilojoule
of energy, you can pack a fair number of shots into a battery and with
reasonable rates of fire you don't need to worry about your weapon
overheating. Now if you need to focus 1 kilojoule (to ensure killing
your target) into each linear meter between the aperture of the laser
and the maximum range (say 500 meters) you use 500 times as much energy
and your weapon heats 500 times as fast. A fairly reasonable
extrapolation is that advanced weapons grade lasers could be about 50%
efficient - for every kJ of laser light, they generate one kJ of heat.
There is a technical term for devices that produce 500 kJ of heat
energy in about a millisecond - we call them bombs.

This is a rather inexact way of looking at things - for one thing, it
ignores depth of field effects (the furter away a beam is focused, the
longer the distance over which it stays focused. Likewise, when
focused at short distances, the beam will only stay in focus over a
very short distance), but it illustrates the problems with trying to
zap everything between the aperture and the maximum range.

Luke
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Luke Campbell

External


Since: Jun 21, 2005
Posts: 32



(Msg. 79) Posted: Fri Nov 17, 2006 8:17 pm
Post subject: Re: Lasers Question [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Unobtrusive wrote:

> Simple enough; do without the rangefinder. If the laser can adjust it's
> range on the fly by moving mirrors & such, have the focus move quickly from
> just in front of your weapon to it's theoretical max-range and back again,
> therefore slicing neatly through everything between here and there.
> Invisible or not, you'll still hurt it if it can be hit.

This wastes a lot of energy. If you can kill a person with 1 kilojoule
of energy, you can pack a fair number of shots into a battery and with
reasonable rates of fire you don't need to worry about your weapon
overheating. Now if you need to focus 1 kilojoule (to ensure killing
your target) into each linear meter between the aperture of the laser
and the maximum range (say 500 meters) you use 500 times as much energy
and your weapon heats 500 times as fast. A fairly reasonable
extrapolation is that advanced weapons grade lasers could be about 50%
efficient - for every kJ of laser light, they generate one kJ of heat.
There is a technical term for devices that produce 500 kJ of heat
energy in about a millisecond - we call them bombs.

This is a rather inexact way of looking at things - for one thing, it
ignores depth of field effects (the furter away a beam is focused, the
longer the distance over which it stays focused. Likewise, when
focused at short distances, the beam will only stay in focus over a
very short distance), but it illustrates the problems with trying to
zap everything between the aperture and the maximum range.

Luke
 >> Stay informed about: Lasers Question 
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Luke Campbell

External


Since: Jun 21, 2005
Posts: 32



(Msg. 80) Posted: Fri Nov 17, 2006 8:17 pm
Post subject: Re: Lasers Question [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Unobtrusive wrote:

> Simple enough; do without the rangefinder. If the laser can adjust it's
> range on the fly by moving mirrors & such, have the focus move quickly from
> just in front of your weapon to it's theoretical max-range and back again,
> therefore slicing neatly through everything between here and there.
> Invisible or not, you'll still hurt it if it can be hit.

This wastes a lot of energy. If you can kill a person with 1 kilojoule
of energy, you can pack a fair number of shots into a battery and with
reasonable rates of fire you don't need to worry about your weapon
overheating. Now if you need to focus 1 kilojoule (to ensure killing
your target) into each linear meter between the aperture of the laser
and the maximum range (say 500 meters) you use 500 times as much energy
and your weapon heats 500 times as fast. A fairly reasonable
extrapolation is that advanced weapons grade lasers could be about 50%
efficient - for every kJ of laser light, they generate one kJ of heat.
There is a technical term for devices that produce 500 kJ of heat
energy in about a millisecond - we call them bombs.

This is a rather inexact way of looking at things - for one thing, it
ignores depth of field effects (the furter away a beam is focused, the
longer the distance over which it stays focused. Likewise, when
focused at short distances, the beam will only stay in focus over a
very short distance), but it illustrates the problems with trying to
zap everything between the aperture and the maximum range.

Luke
 >> Stay informed about: Lasers Question 
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Login to vote
Luke Campbell

External


Since: Jun 21, 2005
Posts: 32



(Msg. 81) Posted: Fri Nov 17, 2006 8:17 pm
Post subject: Re: Lasers Question [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Unobtrusive wrote:

> Simple enough; do without the rangefinder. If the laser can adjust it's
> range on the fly by moving mirrors & such, have the focus move quickly from
> just in front of your weapon to it's theoretical max-range and back again,
> therefore slicing neatly through everything between here and there.
> Invisible or not, you'll still hurt it if it can be hit.

This wastes a lot of energy. If you can kill a person with 1 kilojoule
of energy, you can pack a fair number of shots into a battery and with
reasonable rates of fire you don't need to worry about your weapon
overheating. Now if you need to focus 1 kilojoule (to ensure killing
your target) into each linear meter between the aperture of the laser
and the maximum range (say 500 meters) you use 500 times as much energy
and your weapon heats 500 times as fast. A fairly reasonable
extrapolation is that advanced weapons grade lasers could be about 50%
efficient - for every kJ of laser light, they generate one kJ of heat.
There is a technical term for devices that produce 500 kJ of heat
energy in about a millisecond - we call them bombs.

This is a rather inexact way of looking at things - for one thing, it
ignores depth of field effects (the furter away a beam is focused, the
longer the distance over which it stays focused. Likewise, when
focused at short distances, the beam will only stay in focus over a
very short distance), but it illustrates the problems with trying to
zap everything between the aperture and the maximum range.

Luke
 >> Stay informed about: Lasers Question 
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Luke Campbell

External


Since: Jun 21, 2005
Posts: 32



(Msg. 82) Posted: Fri Nov 17, 2006 8:17 pm
Post subject: Re: Lasers Question [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Unobtrusive wrote:

> Simple enough; do without the rangefinder. If the laser can adjust it's
> range on the fly by moving mirrors & such, have the focus move quickly from
> just in front of your weapon to it's theoretical max-range and back again,
> therefore slicing neatly through everything between here and there.
> Invisible or not, you'll still hurt it if it can be hit.

This wastes a lot of energy. If you can kill a person with 1 kilojoule
of energy, you can pack a fair number of shots into a battery and with
reasonable rates of fire you don't need to worry about your weapon
overheating. Now if you need to focus 1 kilojoule (to ensure killing
your target) into each linear meter between the aperture of the laser
and the maximum range (say 500 meters) you use 500 times as much energy
and your weapon heats 500 times as fast. A fairly reasonable
extrapolation is that advanced weapons grade lasers could be about 50%
efficient - for every kJ of laser light, they generate one kJ of heat.
There is a technical term for devices that produce 500 kJ of heat
energy in about a millisecond - we call them bombs.

This is a rather inexact way of looking at things - for one thing, it
ignores depth of field effects (the furter away a beam is focused, the
longer the distance over which it stays focused. Likewise, when
focused at short distances, the beam will only stay in focus over a
very short distance), but it illustrates the problems with trying to
zap everything between the aperture and the maximum range.

Luke
 >> Stay informed about: Lasers Question 
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Login to vote
Luke Campbell

External


Since: Jun 21, 2005
Posts: 32



(Msg. 83) Posted: Fri Nov 17, 2006 8:17 pm
Post subject: Re: Lasers Question [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Unobtrusive wrote:

> Simple enough; do without the rangefinder. If the laser can adjust it's
> range on the fly by moving mirrors & such, have the focus move quickly from
> just in front of your weapon to it's theoretical max-range and back again,
> therefore slicing neatly through everything between here and there.
> Invisible or not, you'll still hurt it if it can be hit.

This wastes a lot of energy. If you can kill a person with 1 kilojoule
of energy, you can pack a fair number of shots into a battery and with
reasonable rates of fire you don't need to worry about your weapon
overheating. Now if you need to focus 1 kilojoule (to ensure killing
your target) into each linear meter between the aperture of the laser
and the maximum range (say 500 meters) you use 500 times as much energy
and your weapon heats 500 times as fast. A fairly reasonable
extrapolation is that advanced weapons grade lasers could be about 50%
efficient - for every kJ of laser light, they generate one kJ of heat.
There is a technical term for devices that produce 500 kJ of heat
energy in about a millisecond - we call them bombs.

This is a rather inexact way of looking at things - for one thing, it
ignores depth of field effects (the furter away a beam is focused, the
longer the distance over which it stays focused. Likewise, when
focused at short distances, the beam will only stay in focus over a
very short distance), but it illustrates the problems with trying to
zap everything between the aperture and the maximum range.

Luke
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Luke Campbell

External


Since: Jun 21, 2005
Posts: 32



(Msg. 84) Posted: Fri Nov 17, 2006 8:17 pm
Post subject: Re: Lasers Question [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Unobtrusive wrote:

> Simple enough; do without the rangefinder. If the laser can adjust it's
> range on the fly by moving mirrors & such, have the focus move quickly from
> just in front of your weapon to it's theoretical max-range and back again,
> therefore slicing neatly through everything between here and there.
> Invisible or not, you'll still hurt it if it can be hit.

This wastes a lot of energy. If you can kill a person with 1 kilojoule
of energy, you can pack a fair number of shots into a battery and with
reasonable rates of fire you don't need to worry about your weapon
overheating. Now if you need to focus 1 kilojoule (to ensure killing
your target) into each linear meter between the aperture of the laser
and the maximum range (say 500 meters) you use 500 times as much energy
and your weapon heats 500 times as fast. A fairly reasonable
extrapolation is that advanced weapons grade lasers could be about 50%
efficient - for every kJ of laser light, they generate one kJ of heat.
There is a technical term for devices that produce 500 kJ of heat
energy in about a millisecond - we call them bombs.

This is a rather inexact way of looking at things - for one thing, it
ignores depth of field effects (the furter away a beam is focused, the
longer the distance over which it stays focused. Likewise, when
focused at short distances, the beam will only stay in focus over a
very short distance), but it illustrates the problems with trying to
zap everything between the aperture and the maximum range.

Luke
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Roger Connor

External


Since: Nov 08, 2004
Posts: 79



(Msg. 85) Posted: Mon Nov 20, 2006 11:37 am
Post subject: No Mana question [Login to view extended thread Info.]
Archived from groups: rec>games>frp>gurps (more info?)

An interesting question came up with my group this weekend.

If you have a no mana zone of small area - say a 2 hex radius and 2
hexes high, if you are striking from the area with a magical weapon,
such that part is within the no mana zone, and part is outside the no
mana zone, is the part outside the no mana zone "magically" operational?

My immediate ruling was that it depended upon both the weapon, and the
enchantment on the weapon. Thus, a staff would not be magical, capable
of extending the Mages touch, casting spells through the staff, etc. As
Puissance however, would be effectively on the edge/poll of an axe with
the handle only extending into the no mana zone, or the point of a
spear, with the shaft being held, I would rule the "magic" active.

Other ideas, comments?
Roger
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Roger Connor

External


Since: Nov 08, 2004
Posts: 79



(Msg. 86) Posted: Mon Nov 20, 2006 11:37 am
Post subject: No Mana question [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

An interesting question came up with my group this weekend.

If you have a no mana zone of small area - say a 2 hex radius and 2
hexes high, if you are striking from the area with a magical weapon,
such that part is within the no mana zone, and part is outside the no
mana zone, is the part outside the no mana zone "magically" operational?

My immediate ruling was that it depended upon both the weapon, and the
enchantment on the weapon. Thus, a staff would not be magical, capable
of extending the Mages touch, casting spells through the staff, etc. As
Puissance however, would be effectively on the edge/poll of an axe with
the handle only extending into the no mana zone, or the point of a
spear, with the shaft being held, I would rule the "magic" active.

Other ideas, comments?
Roger
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Roger Connor

External


Since: Nov 08, 2004
Posts: 79



(Msg. 87) Posted: Mon Nov 20, 2006 11:37 am
Post subject: No Mana question [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

An interesting question came up with my group this weekend.

If you have a no mana zone of small area - say a 2 hex radius and 2
hexes high, if you are striking from the area with a magical weapon,
such that part is within the no mana zone, and part is outside the no
mana zone, is the part outside the no mana zone "magically" operational?

My immediate ruling was that it depended upon both the weapon, and the
enchantment on the weapon. Thus, a staff would not be magical, capable
of extending the Mages touch, casting spells through the staff, etc. As
Puissance however, would be effectively on the edge/poll of an axe with
the handle only extending into the no mana zone, or the point of a
spear, with the shaft being held, I would rule the "magic" active.

Other ideas, comments?
Roger
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Roger Connor

External


Since: Nov 08, 2004
Posts: 79



(Msg. 88) Posted: Mon Nov 20, 2006 11:37 am
Post subject: No Mana question [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

An interesting question came up with my group this weekend.

If you have a no mana zone of small area - say a 2 hex radius and 2
hexes high, if you are striking from the area with a magical weapon,
such that part is within the no mana zone, and part is outside the no
mana zone, is the part outside the no mana zone "magically" operational?

My immediate ruling was that it depended upon both the weapon, and the
enchantment on the weapon. Thus, a staff would not be magical, capable
of extending the Mages touch, casting spells through the staff, etc. As
Puissance however, would be effectively on the edge/poll of an axe with
the handle only extending into the no mana zone, or the point of a
spear, with the shaft being held, I would rule the "magic" active.

Other ideas, comments?
Roger
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Roger Connor

External


Since: Nov 08, 2004
Posts: 79



(Msg. 89) Posted: Mon Nov 20, 2006 11:37 am
Post subject: No Mana question [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

An interesting question came up with my group this weekend.

If you have a no mana zone of small area - say a 2 hex radius and 2
hexes high, if you are striking from the area with a magical weapon,
such that part is within the no mana zone, and part is outside the no
mana zone, is the part outside the no mana zone "magically" operational?

My immediate ruling was that it depended upon both the weapon, and the
enchantment on the weapon. Thus, a staff would not be magical, capable
of extending the Mages touch, casting spells through the staff, etc. As
Puissance however, would be effectively on the edge/poll of an axe with
the handle only extending into the no mana zone, or the point of a
spear, with the shaft being held, I would rule the "magic" active.

Other ideas, comments?
Roger
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Roger Connor

External


Since: Nov 08, 2004
Posts: 79



(Msg. 90) Posted: Mon Nov 20, 2006 11:37 am
Post subject: No Mana question [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

An interesting question came up with my group this weekend.

If you have a no mana zone of small area - say a 2 hex radius and 2
hexes high, if you are striking from the area with a magical weapon,
such that part is within the no mana zone, and part is outside the no
mana zone, is the part outside the no mana zone "magically" operational?

My immediate ruling was that it depended upon both the weapon, and the
enchantment on the weapon. Thus, a staff would not be magical, capable
of extending the Mages touch, casting spells through the staff, etc. As
Puissance however, would be effectively on the edge/poll of an axe with
the handle only extending into the no mana zone, or the point of a
spear, with the shaft being held, I would rule the "magic" active.

Other ideas, comments?
Roger
 >> Stay informed about: Lasers Question 
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