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Size Modifier and Basic Move

 
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Brian Bunin

External


Since: Mar 18, 2005
Posts: 17



(Msg. 31) Posted: Fri Oct 27, 2006 10:56 pm
Post subject: Re: Size Modifier and Basic Move [Login to view extended thread Info.]
Archived from groups: rec>games>frp>gurps (more info?)

In article <ehsjjj$39o$1@orkan.itea.ntnu.no>, bcd DeleteThis @pvv.ntnu.no (Bent C Dalager) wrote:
>In article <ibBGg.14238$lv.13425@fed1read12>,
>Shawn Wilson <ikonoqlast DeleteThis @yahoo.com> wrote:
>>
>>OK, why should it require a carry permit? Law abiding citizens aren't going
>>to do anything criminal with it
>
>This is true by definition since anyone who ends up doing something
>criminal with it is necessarily not a law-abiding citizen. As such,
>the statement holds no interest whatsoever as it stands.
>
>>For guns in general, which place is safer- Vermont, with the weakest laws in
>>the country, or Washington DC, with the strictest? If gun laws 'work' why
>>is Vermont low crime and DC high? Wouldn't they be the other way around?
>
>In order for this argument to be of interest, you need to show that
>your implied causality holds water. It might very well be that DC has
>strict gun laws because of its high crime rate (rather than the other
>way around), and it might very well be that crime rates would have
>been higher with more lax gun laws. Without some kind of decent study
>to back up a claim either way, it's just so much hot air (or thermally
>excited electrons as it were) and, again, not very interesting.
>

There have been plenty of studies on it. The bottom line is that those places
with restrictive gun laws are LESS safe than those who freely issue CCW
permits. And their crime rates keep getting worse, while the crime rate
declines in the others.

It's really simple. Violent criminals do not obtain their weapons legally, nor
are they ALLOWED to have weapons. So restrictive gun laws do not affect
them and merely keep guns out of the hands of the people that need them as a
deterrent/defense.

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George W Harris

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Since: May 03, 2005
Posts: 37



(Msg. 32) Posted: Fri Oct 27, 2006 11:57 pm
Post subject: Re: Size Modifier and Basic Move [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Sat, 28 Oct 2006 01:50:23 GMT, bb_43.DeleteThis@hotmail.com (Brian Bunin)
wrote:

:There have been plenty of studies on it. The bottom line is that those places
:with restrictive gun laws are LESS safe than those who freely issue CCW
:permits. And their crime rates keep getting worse, while the crime rate
:declines in the others.
:
:It's really simple. Violent criminals do not obtain their weapons legally, nor
:are they ALLOWED to have weapons. So restrictive gun laws do not affect
:them and merely keep guns out of the hands of the people that need them as a
:deterrent/defense.

Take it to talk.religion.guns.
--
Firefly Fan Since September 20th, 2002 - Browncoat Since Birth

George W. Harris For actual email address, replace each 'u' with an 'i'

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T. Heidelmann

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Since: Nov 03, 2006
Posts: 17



(Msg. 33) Posted: Fri Nov 03, 2006 12:48 pm
Post subject: Re: Size Modifier and Basic Move [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Bent C Dalager schrieb:

> to back up a claim either way, it's just so much hot air (or thermally
> excited electrons as it were) and, again, not very interesting.
>
> Cheers
> Bent D

*not to be taken seriously*

you could model hot air with buying extra move, flight (lighter than
air) and dependence on heat or other external source of energy in
addition to the trait for normal air (i.e. air at 18°C). (i do not mean
the meta trait body of air as this is supposed to be bought by a sapient
entity which normal air usually is not. But you can also design a
suitable background with powers in which air IS a sapient entity).
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T. Heidelmann

External


Since: Nov 03, 2006
Posts: 1



(Msg. 34) Posted: Fri Nov 03, 2006 12:48 pm
Post subject: Re: Size Modifier and Basic Move [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Bent C Dalager schrieb:

> to back up a claim either way, it's just so much hot air (or thermally
> excited electrons as it were) and, again, not very interesting.
>
> Cheers
> Bent D

*not to be taken seriously*

you could model hot air with buying extra move, flight (lighter than
air) and dependence on heat or other external source of energy in
addition to the trait for normal air (i.e. air at 18°C). (i do not mean
the meta trait body of air as this is supposed to be bought by a sapient
entity which normal air usually is not. But you can also design a
suitable background with powers in which air IS a sapient entity).
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T. Heidelmann

External


Since: Nov 03, 2006
Posts: 17



(Msg. 35) Posted: Fri Nov 03, 2006 12:48 pm
Post subject: Re: Size Modifier and Basic Move [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Bent C Dalager schrieb:

> to back up a claim either way, it's just so much hot air (or thermally
> excited electrons as it were) and, again, not very interesting.
>
> Cheers
> Bent D

*not to be taken seriously*

you could model hot air with buying extra move, flight (lighter than
air) and dependence on heat or other external source of energy in
addition to the trait for normal air (i.e. air at 18°C). (i do not mean
the meta trait body of air as this is supposed to be bought by a sapient
entity which normal air usually is not. But you can also design a
suitable background with powers in which air IS a sapient entity).
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T. Heidelmann

External


Since: Nov 03, 2006
Posts: 17



(Msg. 36) Posted: Fri Nov 03, 2006 12:48 pm
Post subject: Re: Size Modifier and Basic Move [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Bent C Dalager schrieb:

> to back up a claim either way, it's just so much hot air (or thermally
> excited electrons as it were) and, again, not very interesting.
>
> Cheers
> Bent D

*not to be taken seriously*

you could model hot air with buying extra move, flight (lighter than
air) and dependence on heat or other external source of energy in
addition to the trait for normal air (i.e. air at 18°C). (i do not mean
the meta trait body of air as this is supposed to be bought by a sapient
entity which normal air usually is not. But you can also design a
suitable background with powers in which air IS a sapient entity).
 >> Stay informed about: Size Modifier and Basic Move 
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T. Heidelmann

External


Since: Nov 03, 2006
Posts: 17



(Msg. 37) Posted: Fri Nov 03, 2006 12:48 pm
Post subject: Re: Size Modifier and Basic Move [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Bent C Dalager schrieb:

> to back up a claim either way, it's just so much hot air (or thermally
> excited electrons as it were) and, again, not very interesting.
>
> Cheers
> Bent D

*not to be taken seriously*

you could model hot air with buying extra move, flight (lighter than
air) and dependence on heat or other external source of energy in
addition to the trait for normal air (i.e. air at 18°C). (i do not mean
the meta trait body of air as this is supposed to be bought by a sapient
entity which normal air usually is not. But you can also design a
suitable background with powers in which air IS a sapient entity).
 >> Stay informed about: Size Modifier and Basic Move 
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T. Heidelmann

External


Since: Nov 03, 2006
Posts: 17



(Msg. 38) Posted: Fri Nov 03, 2006 12:48 pm
Post subject: Re: Size Modifier and Basic Move [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Bent C Dalager schrieb:

> to back up a claim either way, it's just so much hot air (or thermally
> excited electrons as it were) and, again, not very interesting.
>
> Cheers
> Bent D

*not to be taken seriously*

you could model hot air with buying extra move, flight (lighter than
air) and dependence on heat or other external source of energy in
addition to the trait for normal air (i.e. air at 18°C). (i do not mean
the meta trait body of air as this is supposed to be bought by a sapient
entity which normal air usually is not. But you can also design a
suitable background with powers in which air IS a sapient entity).
 >> Stay informed about: Size Modifier and Basic Move 
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T. Heidelmann

External


Since: Nov 03, 2006
Posts: 17



(Msg. 39) Posted: Fri Nov 03, 2006 12:48 pm
Post subject: Re: Size Modifier and Basic Move [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Bent C Dalager schrieb:

> to back up a claim either way, it's just so much hot air (or thermally
> excited electrons as it were) and, again, not very interesting.
>
> Cheers
> Bent D

*not to be taken seriously*

you could model hot air with buying extra move, flight (lighter than
air) and dependence on heat or other external source of energy in
addition to the trait for normal air (i.e. air at 18°C). (i do not mean
the meta trait body of air as this is supposed to be bought by a sapient
entity which normal air usually is not. But you can also design a
suitable background with powers in which air IS a sapient entity).
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T. Heidelmann

External


Since: Nov 03, 2006
Posts: 17



(Msg. 40) Posted: Fri Nov 03, 2006 12:48 pm
Post subject: Re: Size Modifier and Basic Move [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Bent C Dalager schrieb:

> to back up a claim either way, it's just so much hot air (or thermally
> excited electrons as it were) and, again, not very interesting.
>
> Cheers
> Bent D

*not to be taken seriously*

you could model hot air with buying extra move, flight (lighter than
air) and dependence on heat or other external source of energy in
addition to the trait for normal air (i.e. air at 18°C). (i do not mean
the meta trait body of air as this is supposed to be bought by a sapient
entity which normal air usually is not. But you can also design a
suitable background with powers in which air IS a sapient entity).
 >> Stay informed about: Size Modifier and Basic Move 
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T. Heidelmann

External


Since: Nov 03, 2006
Posts: 17



(Msg. 41) Posted: Fri Nov 03, 2006 12:48 pm
Post subject: Re: Size Modifier and Basic Move [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Bent C Dalager schrieb:

> to back up a claim either way, it's just so much hot air (or thermally
> excited electrons as it were) and, again, not very interesting.
>
> Cheers
> Bent D

*not to be taken seriously*

you could model hot air with buying extra move, flight (lighter than
air) and dependence on heat or other external source of energy in
addition to the trait for normal air (i.e. air at 18°C). (i do not mean
the meta trait body of air as this is supposed to be bought by a sapient
entity which normal air usually is not. But you can also design a
suitable background with powers in which air IS a sapient entity).
 >> Stay informed about: Size Modifier and Basic Move 
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T. Heidelmann

External


Since: Nov 03, 2006
Posts: 17



(Msg. 42) Posted: Fri Nov 03, 2006 12:48 pm
Post subject: Re: Size Modifier and Basic Move [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Bent C Dalager schrieb:

> to back up a claim either way, it's just so much hot air (or thermally
> excited electrons as it were) and, again, not very interesting.
>
> Cheers
> Bent D

*not to be taken seriously*

you could model hot air with buying extra move, flight (lighter than
air) and dependence on heat or other external source of energy in
addition to the trait for normal air (i.e. air at 18°C). (i do not mean
the meta trait body of air as this is supposed to be bought by a sapient
entity which normal air usually is not. But you can also design a
suitable background with powers in which air IS a sapient entity).
 >> Stay informed about: Size Modifier and Basic Move 
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T. Heidelmann

External


Since: Nov 03, 2006
Posts: 17



(Msg. 43) Posted: Fri Nov 03, 2006 12:48 pm
Post subject: Re: Size Modifier and Basic Move [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Bent C Dalager schrieb:

> to back up a claim either way, it's just so much hot air (or thermally
> excited electrons as it were) and, again, not very interesting.
>
> Cheers
> Bent D

*not to be taken seriously*

you could model hot air with buying extra move, flight (lighter than
air) and dependence on heat or other external source of energy in
addition to the trait for normal air (i.e. air at 18°C). (i do not mean
the meta trait body of air as this is supposed to be bought by a sapient
entity which normal air usually is not. But you can also design a
suitable background with powers in which air IS a sapient entity).
 >> Stay informed about: Size Modifier and Basic Move 
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T. Heidelmann

External


Since: Nov 03, 2006
Posts: 17



(Msg. 44) Posted: Fri Nov 03, 2006 12:48 pm
Post subject: Re: Size Modifier and Basic Move [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Bent C Dalager schrieb:

> to back up a claim either way, it's just so much hot air (or thermally
> excited electrons as it were) and, again, not very interesting.
>
> Cheers
> Bent D

*not to be taken seriously*

you could model hot air with buying extra move, flight (lighter than
air) and dependence on heat or other external source of energy in
addition to the trait for normal air (i.e. air at 18°C). (i do not mean
the meta trait body of air as this is supposed to be bought by a sapient
entity which normal air usually is not. But you can also design a
suitable background with powers in which air IS a sapient entity).
 >> Stay informed about: Size Modifier and Basic Move 
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T. Heidelmann

External


Since: Nov 03, 2006
Posts: 17



(Msg. 45) Posted: Fri Nov 03, 2006 12:48 pm
Post subject: Re: Size Modifier and Basic Move [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Bent C Dalager schrieb:

> to back up a claim either way, it's just so much hot air (or thermally
> excited electrons as it were) and, again, not very interesting.
>
> Cheers
> Bent D

*not to be taken seriously*

you could model hot air with buying extra move, flight (lighter than
air) and dependence on heat or other external source of energy in
addition to the trait for normal air (i.e. air at 18°C). (i do not mean
the meta trait body of air as this is supposed to be bought by a sapient
entity which normal air usually is not. But you can also design a
suitable background with powers in which air IS a sapient entity).
 >> Stay informed about: Size Modifier and Basic Move 
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