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Roguelike Library for Java : Demo Applet released
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5 |
datta.sid |
Sat Jan 19, 2008 2:36 pm konijn_ |
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[MPRDB] [MPRHB] Ponderings on further roguelike development
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3 |
Martin Read |
Fri Jan 18, 2008 7:04 pm Martin Read |
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Mac OSX Testing Help...
[ Goto page 1, 2, 3 ] |
33 |
Jeff Lait |
Fri Jan 18, 2008 4:36 pm David Damerell |
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Screen Resolution
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5 |
Dev |
Fri Jan 18, 2008 2:53 pm Gerry Quinn |
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So why are you writing a fantasy roguelike again?
[ Goto page 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 ] |
141 |
andrewdoull |
Fri Jan 18, 2008 11:21 am Ray Dillinger |
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Solution for Three-Dimensional Field of View
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3 |
tyrecius13 |
Thu Jan 17, 2008 5:01 pm Antoine |
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ASCII Dreams poll
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0 |
Antoine |
Wed Jan 16, 2008 8:03 pm Antoine |
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I was asked to confirm..
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8 |
david.gervais60 |
Wed Jan 16, 2008 7:46 pm Keith H Duggar |
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D. Gervais tiles released under Creative Commons
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4 |
Altefcat |
Wed Jan 16, 2008 2:09 pm konijn_ |
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Best tileset editing software?
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11 |
MWoody |
Wed Jan 16, 2008 5:28 am Paul Donnelly |
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Field of view algorithm implementation problems
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14 |
mike3 |
Tue Jan 15, 2008 10:56 pm mike3 |
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libfov question
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3 |
Martin Read |
Tue Jan 15, 2008 12:09 am Kornel Kisielewicz |
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libtcod 1.0 released
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10 |
jice |
Mon Jan 14, 2008 12:49 pm jice |
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Mac OS X porting help wanted
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5 |
copx |
Mon Jan 14, 2008 2:43 am copx |
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Unangband Dungeon Generation - Part Seven
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0 |
andrewdoull |
Sun Jan 13, 2008 6:21 am andrewdoull |
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AI scripting
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9 |
msallen |
Thu Jan 10, 2008 5:40 pm Gerry Quinn |
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Scripting Languages
[ Goto page 1, 2, 3, 4, 5, 6 ] |
79 |
zach.best |
Thu Jan 10, 2008 11:11 am Gerry Quinn |
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How do you calculate an overall score ?
[ Goto page 1, 2 ] |
16 |
jice |
Thu Jan 10, 2008 6:51 am R. Dan Henry |
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Implementing a robust message log
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11 |
Elsairon |
Wed Jan 09, 2008 7:53 am jotaf98 |
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London roguelike meet
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0 |
Eva Myers |
Tue Jan 08, 2008 6:21 pm Eva Myers |
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Can I avoid pathfinding?
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12 |
Aaron J. M. |
Mon Jan 07, 2008 4:04 pm Ray Dillinger |
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LOS for dummies
[ Goto page 1, 2 ] |
25 |
Krice |
Mon Jan 07, 2008 2:14 am Krice |
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libtcod's Bresenham Algorithm/LOS Help
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3 |
kidko |
Sun Jan 06, 2008 7:18 am kidko |
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Area effect radius: aesthetic vs. actual
[ Goto page 1, 2 ] |
15 |
Nathan D. Jerpe |
Sat Jan 05, 2008 5:46 pm Kenneth 'Bessarion' Boyd |
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Lua as a data language
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2 |
copx |
Thu Jan 03, 2008 7:55 pm takkaria |
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DoomRL bugs?
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4 |
David Damerell |
Thu Jan 03, 2008 5:48 pm David Damerell |
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UI/logic seperation done right
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10 |
copx |
Wed Jan 02, 2008 7:45 pm Ray Dillinger |
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ASCII + X
[ Goto page 1, 2 ] |
21 |
copx |
Wed Jan 02, 2008 5:06 pm David Damerell |
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TSL 0.6
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0 |
the ru |
Tue Jan 01, 2008 7:12 am the ru |
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Happy New Year!
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0 |
Norbert Melzer |
Mon Dec 31, 2007 8:02 pm Norbert Melzer |
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Random Dungeon Generator - part 10
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4 |
Paladin_za |
Mon Dec 31, 2007 10:32 am Paladin_za |
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creating from "The Rogue Vade-Mecum" - dexterity ring effe..
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0 |
Brian |
Sun Dec 30, 2007 9:26 pm Brian |
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Games new year spicel for -roguelike development 2008
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0 |
ashik |
Wed Dec 26, 2007 11:39 pm ashik |
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Unangband Dungeon Generation - Part Six
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0 |
andrewdoull |
Wed Dec 26, 2007 1:14 am andrewdoull |
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Roguelike Library for Java v0.1 Released, LOS and FOV
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0 |
datta.sid |
Tue Dec 25, 2007 12:30 pm datta.sid |