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jingram

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Since: Oct 09, 2005
Posts: 2



(Msg. 1) Posted: Sun Oct 09, 2005 10:39 am
Post subject: How does the "eye candy" of the ATI 9800Pro compare to that
Archived from groups: alt>comp>periphs>videocards>ati, others (more info?)

Hello,

How does the "eye candy" of the ATI 9800Pro compare to that of a 9600XT? I
currently have an Sapphire 9600XT and I'm actually considering the
All-in-Wonder versions of each, but wanted to get an idea of what I should
expect in terms of visual improvements from the 9800Pro.. The games I play
the most are Unreal Tournament 2004, Need for Speed Underground 2, and Doom
3 I
also expect to play Need for Speed Most Wanted when it comes out next
month.. I'd imagine that my frame rates would go up given the faster clock
speeds, but how much of a visual improvemnet if any should I expect?

Also, anyone have any major problems with the 9800Pro? I've had my 9600XT
for over a year now and I've been satisfied with it thus far. I've not
even had problems with video drivers, a major concern when I switched to an
ATI card.

Thanks for any and all input,

Jeff

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Glitch

External


Since: Oct 09, 2005
Posts: 1



(Msg. 2) Posted: Sun Oct 09, 2005 4:53 pm
Post subject: Re: How does the "eye candy" of the ATI 9800Pro compare to t [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

jingram wrote:
/cut/

First of al, the 9800Pro is an old card and even if you find one for
sale it's not advisable to buy it.The best thing you could get for that
money is a nVidia 6600GT or a ATI X700Pro.
However the best bang for the buck today is the X800 or X800GT.
In any case 9800Pro would be an upgrade toy our 9600XT but I wouldn't
advise you to buy it.


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Augustus

External


Since: Oct 16, 2004
Posts: 5



(Msg. 3) Posted: Sun Oct 09, 2005 4:53 pm
Post subject: Re: How does the "eye candy" of the ATI 9800Pro compare to t [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

"Glitch" <glitch_120.DeleteThis@yahoo.com> wrote in message
news:dibatf$5u7$1@bagan.srce.hr...
> jingram wrote:
> /cut/
>
> First of al, the 9800Pro is an old card and even if you find one for sale
> it's not advisable to buy it.The best thing you could get for that money
> is a nVidia 6600GT or a ATI X700Pro.
> However the best bang for the buck today is the X800 or X800GT.
> In any case 9800Pro would be an upgrade toy our 9600XT but I wouldn't
> advise you to buy it.

Yeah, that really answers his question. The "old" 9800 Pro's visuals look
identical to a 9600XT. They're both decent DX9 cards, but the 9600XT lags
behind in framerates and throughput. By about 30-40%. The "old" 9800 Pro is
just fine for most any new game, so long as you don't require resolutions
greater than 1024x768 with options on, it'll do fine. There's no real
performance difference to speak of between a 6600GT or X700 Pro until you go
above 1024x768 and turning on FSAA and AF. All are modern DX9 cards. None
support Pixel Shader 3.0. So getting an X700Pro thinking the visuals or eye
candy will be any different is just wrong.
 >> Stay informed about: How does the "eye candy" of the ATI 9800Pro compare to tha.. 
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jingram

External


Since: Oct 09, 2005
Posts: 2



(Msg. 4) Posted: Sun Oct 09, 2005 4:53 pm
Post subject: Re: How does the "eye candy" of the ATI 9800Pro compare to t [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Thanks for actually answering my question.

Jeff

"Augustus" <augustus.TakeThisOut@wrtt.net> wrote in message
news:bAb2f.19567$ir4.455@edtnps90...
>
>
> "Glitch" <glitch_120.TakeThisOut@yahoo.com> wrote in message
> news:dibatf$5u7$1@bagan.srce.hr...
> > jingram wrote:
> > /cut/
> >
> > First of al, the 9800Pro is an old card and even if you find one for
sale
> > it's not advisable to buy it.The best thing you could get for that money
> > is a nVidia 6600GT or a ATI X700Pro.
> > However the best bang for the buck today is the X800 or X800GT.
> > In any case 9800Pro would be an upgrade toy our 9600XT but I wouldn't
> > advise you to buy it.
>
> Yeah, that really answers his question. The "old" 9800 Pro's visuals look
> identical to a 9600XT. They're both decent DX9 cards, but the 9600XT lags
> behind in framerates and throughput. By about 30-40%. The "old" 9800 Pro
is
> just fine for most any new game, so long as you don't require resolutions
> greater than 1024x768 with options on, it'll do fine. There's no real
> performance difference to speak of between a 6600GT or X700 Pro until you
go
> above 1024x768 and turning on FSAA and AF. All are modern DX9 cards. None
> support Pixel Shader 3.0. So getting an X700Pro thinking the visuals or
eye
> candy will be any different is just wrong.
>
>
>
 >> Stay informed about: How does the "eye candy" of the ATI 9800Pro compare to tha.. 
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Dan

External


Since: Oct 09, 2005
Posts: 1



(Msg. 5) Posted: Sun Oct 09, 2005 8:20 pm
Post subject: Re: How does the "eye candy" of the ATI 9800Pro compare to t [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

"Augustus" <augustus DeleteThis @wrtt.net> wrote in message
news:bAb2f.19567$ir4.455@edtnps90...
>
> "Glitch" <glitch_120 DeleteThis @yahoo.com> wrote in message
> news:dibatf$5u7$1@bagan.srce.hr...
>> jingram wrote:
>> /cut/
>>
>> First of al, the 9800Pro is an old card and even if you find one for sale
>> it's not advisable to buy it.The best thing you could get for that money
>> is a nVidia 6600GT or a ATI X700Pro.
>> However the best bang for the buck today is the X800 or X800GT.
>> In any case 9800Pro would be an upgrade toy our 9600XT but I wouldn't
>> advise you to buy it.
>
> Yeah, that really answers his question. The "old" 9800 Pro's visuals look
> identical to a 9600XT. They're both decent DX9 cards, but the 9600XT lags
> behind in framerates and throughput. By about 30-40%. The "old" 9800 Pro
> is just fine for most any new game, so long as you don't require
> resolutions greater than 1024x768 with options on, it'll do fine. There's
> no real performance difference to speak of between a 6600GT or X700 Pro
> until you go above 1024x768 and turning on FSAA and AF. All are modern DX9
> cards. None support Pixel Shader 3.0. So getting an X700Pro thinking the
> visuals or eye candy will be any different is just wrong.
Well put but the 6600GT does suppoer ps 3.0.

Dan
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feldrew

External


Since: Feb 20, 2005
Posts: 10



(Msg. 6) Posted: Sun Oct 09, 2005 11:23 pm
Post subject: Re: How does the "eye candy" of the ATI 9800Pro compare to t [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

I only know a bit about cards but as I've contemplated upgrading my
3-year old ti4600 (still doing pretty good w/ ut04, d3, and hl2), one
additional consideration may be power. I have a 4x/8x agp slot in my
Dell but my power supply is meager - I doubt I could adequately power
some of the newer cards. That might be a consideration for this guy
regarding his upgrade from the 9600, perhaps? Of course, that's the rub
w/ all of the Dell stuff - proprietary psu's, mobo's and such.

jingram wrote:
>
> Hello,
>
> How does the "eye candy" of the ATI 9800Pro compare to that of a 9600XT? I
> currently have an Sapphire 9600XT and I'm actually considering the
> All-in-Wonder versions of each, but wanted to get an idea of what I should
> expect in terms of visual improvements from the 9800Pro.. The games I play
> the most are Unreal Tournament 2004, Need for Speed Underground 2, and Doom
> 3 I
> also expect to play Need for Speed Most Wanted when it comes out next
> month.. I'd imagine that my frame rates would go up given the faster clock
> speeds, but how much of a visual improvemnet if any should I expect?
>
> Also, anyone have any major problems with the 9800Pro? I've had my 9600XT
> for over a year now and I've been satisfied with it thus far. I've not
> even had problems with video drivers, a major concern when I switched to an
> ATI card.
>
> Thanks for any and all input,
>
> Jeff
>
>
>
>
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farmuse

External


Since: Oct 10, 2005
Posts: 1



(Msg. 7) Posted: Mon Oct 10, 2005 9:52 am
Post subject: Re: How does the "eye candy" of the ATI 9800Pro compare to t [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

you are joking right, the 9800 came out less than two years ago.
old, gimme a break. Old is a Stealth 2000, but not a card that is not
even made it to it's second birthday. Plenty capable.

they are both Direct X 9 cards, the 9800 is faster.


Glitch wrote:

> jingram wrote:
> /cut/
>
> First of al, the 9800Pro is an old card and even if you find one for
> sale it's not advisable to buy it.The best thing you could get for that
> money is a nVidia 6600GT or a ATI X700Pro.
> However the best bang for the buck today is the X800 or X800GT.
> In any case 9800Pro would be an upgrade toy our 9600XT but I wouldn't
> advise you to buy it.
>
>
 >> Stay informed about: How does the "eye candy" of the ATI 9800Pro compare to tha.. 
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everlast

External


Since: Jul 26, 2004
Posts: 107



(Msg. 8) Posted: Sun Oct 16, 2005 1:15 am
Post subject: Re: How does the "eye candy" of the ATI 9800Pro compare to t [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

jingram wrote:
> Also, anyone have any major problems with the 9800Pro?

That's what I've got in a off-the-shelf Dell Dimension 8300 with a gig of memeory.

It's been aboslutely fine, with one exception. When I did the internet update from from Doom 1.0 to 1.3, everything
that should have been transparent in the game turned opaque green.

Re-installing drivers did no good. For some reason uninstalling Doom, reinstalling and reupdating fixed the problem.

--
"Pits of red smoke and fog are usually bad."
- Tip from Doom3 Manual
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