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Next: Damage statistics addon ?
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Since: Apr 13, 2005 Posts: 76
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(Msg. 1) Posted: Wed Sep 13, 2006 4:55 am
Post subject: druid healing addons Archived from groups: alt>games>warcraft (more info?)
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| Hi, I've noticed that there is a myraid of priest addons for healing and
wondered how my new resto specced druid (level 60) could benefit from healing
addons and which ones, any advice please?
mtia.
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>> Stay informed about: druid healing addons |
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Since: Nov 19, 2004 Posts: 1558
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(Msg. 2) Posted: Wed Sep 13, 2006 4:55 am
Post subject: Re: druid healing addons [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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Marco Dieckhoff wrote:
> I did not say to use that ManaSaver exclusively...
You didn't say to not use ManaSaver exclusively either. The OP could
have got the impression that this add-on is the be-all end-all of
healing. I think that it was valid to point out the pit-falls of those
add-ons.
steve.kaye >> Stay informed about: druid healing addons |
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Since: May 03, 2005 Posts: 1710
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(Msg. 3) Posted: Wed Sep 13, 2006 4:55 am
Post subject: Re: druid healing addons [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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"Marco Dieckhoff" <dieck RemoveThis @gmx.de> wrote:
> For healing I use "ManaSaver" on my priest - looks up which spell
> rank to take, works also with druid spells.
Sorry if I'm annoying, but I'd like to point out once more that
such addons are poo. An addon doesn't know how much damage someone
is taking, and it doesn't consider how much mana you've left.
All it does is looking at the health bars as they are now, not
as they will be in 5s. It doesn't consider if your target still
has aggro, or if it will get aggro within the next 5s, if there
are adds coming, if it's likely you're going to be silenced, etc.
When a mage is AoEing for example I start casting my 3.5s heal
the moment he starts. A healing addon would either do nothing,
or choose a very low rank (because the mage is barely damaged
if at all). I want the highest rank to be casted, because the
moment the 3.5s heal is finished he'll be very low on health.
If I have let's say 500 mana left and I need to put a heal on
let's say a rogue who's almost dead, I don't want to put the
highest rank on him because I'll be oom after that. I want to
heal him for maybe 1k HP so he can survive a few seconds
longer and I still have a little bit of mana left to keep the
tank up.
That's just 2 out of many situations. Addons that pick the
"right" rank of a healing spell are a) failing because they
only consider the "now"-state, and b) aren't necessary at
all. It's not like healing is that difficult you can't even
manage to pick the right healing spell.
Chris
--
[WoW] Wildcard - Treehugging Tauren (60) on EN Sunstrider [PvP]
Gwaith - Short beastmaster (60) on EN Scarshield L. [RPPvP]
Maethor - Best friend (60) on EN Scarshield L. [RPPvP]
Sian - Best friend (60) on EN Scarshield L. [RPPvP] >> Stay informed about: druid healing addons |
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Since: Jan 20, 2005 Posts: 127
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(Msg. 4) Posted: Wed Sep 13, 2006 4:55 am
Post subject: Re: druid healing addons [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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On 2006-09-13, Toby <toby DeleteThis @msdn.com> wrote:
> Hi, I've noticed that there is a myraid of priest addons for healing and
> wondered how my new resto specced druid (level 60) could benefit from healing
> addons and which ones, any advice please?
First of all, Decursive.
Not quite "healing", but nonetheless needed in any case.
For healing I use "ManaSaver" on my priest - looks up which spell
rank to take, works also with druid spells.
I once had an addon that showed a timer of my Renew effects, so I
could see when it wore off, but that was broken with 1.10 or so,
and I've not found a good one again.
In a way, the Emergency Monitor of CT RaidAssist, or even the whole
CTRA can be looked upon as healer mod, too
Another great thing is SmartBuff, with simplifies the buff orgies
and keeps the buffs up.
--
Marco Dieckhoff >> Stay informed about: druid healing addons |
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Since: Sep 06, 2006 Posts: 121
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(Msg. 5) Posted: Wed Sep 13, 2006 5:21 am
Post subject: Re: druid healing addons [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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> An addon doesn't know how much damage someone
> is taking, and it doesn't consider how much mana you've left.
Oh yeah it does
Try ClickHeal, for example  It evaluates how much damage everyone
has taken in the previous 5 seconds and keep it in the computation
process  If your targer is missing 2000 health points BUT he's
suffering 300 incoming DPS, and you cast a spell that (i.e.) takes 3
seconds to complete, ClickHeal DOESN'T heal for 2000 HP but
2000+(300*3) = 2.900  Smart, isn't it?
ANYWAY... after having used a lot of addons and tested almost
everything around, I reverted back to my mind and my eyes: two "addons"
not perfect but, guys, what a fun!
(I just use a Mana conserve feature for when I'm out of combat...)
Cya,
Az >> Stay informed about: druid healing addons |
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Since: Sep 06, 2006 Posts: 121
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(Msg. 6) Posted: Wed Sep 13, 2006 5:44 am
Post subject: Re: druid healing addons [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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Since: Jan 20, 2005 Posts: 127
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(Msg. 7) Posted: Wed Sep 13, 2006 6:55 am
Post subject: Re: druid healing addons [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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On 2006-09-13, Christian Stauffer <wildcard666.RemoveThis@bluewin.ch> wrote:
> "Marco Dieckhoff" <dieck.RemoveThis@gmx.de> wrote:
>
>> For healing I use "ManaSaver" on my priest - looks up which spell
>> rank to take, works also with druid spells.
>
> Sorry if I'm annoying, but I'd like to point out once more that
> such addons are poo. An addon doesn't know how much damage someone
> is taking, and it doesn't consider how much mana you've left.
> All it does is looking at the health bars as they are now, not
> as they will be in 5s. It doesn't consider if your target still
> has aggro, or if it will get aggro within the next 5s, if there
> are adds coming, if it's likely you're going to be silenced, etc.
I did not say to use that ManaSaver exclusively...
Beside ManaSaver, I have Flash Heal and two ranks of Greater Heal
on my screen, so I can use them any time.
to OP: There are NO addons that replace a good sense of what's
going on. While all players react to what happens now, healers have
to react on what will happen next.
--
Marco Dieckhoff >> Stay informed about: druid healing addons |
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Since: Jun 07, 2005 Posts: 898
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(Msg. 8) Posted: Wed Sep 13, 2006 8:47 am
Post subject: Re: druid healing addons [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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On Wed, 13 Sep 2006 09:39:06 +0200, Christian Stauffer wrote:
> "Marco Dieckhoff" <dieck.DeleteThis@gmx.de> wrote:
>
> > For healing I use "ManaSaver" on my priest - looks up which spell
> > rank to take, works also with druid spells.
>
> Sorry if I'm annoying, but I'd like to point out once more that
> such addons are poo. An addon doesn't know how much damage someone
> is taking, and it doesn't consider how much mana you've left.
> All it does is looking at the health bars as they are now, not
> as they will be in 5s. It doesn't consider if your target still
> has aggro, or if it will get aggro within the next 5s, if there
> are adds coming, if it's likely you're going to be silenced, etc.
>
> When a mage is AoEing for example I start casting my 3.5s heal
> the moment he starts. A healing addon would either do nothing,
> or choose a very low rank (because the mage is barely damaged
> if at all). I want the highest rank to be casted, because the
> moment the 3.5s heal is finished he'll be very low on health.
>
> If I have let's say 500 mana left and I need to put a heal on
> let's say a rogue who's almost dead, I don't want to put the
> highest rank on him because I'll be oom after that. I want to
> heal him for maybe 1k HP so he can survive a few seconds
> longer and I still have a little bit of mana left to keep the
> tank up.
>
> That's just 2 out of many situations. Addons that pick the
> "right" rank of a healing spell are a) failing because they
> only consider the "now"-state, and b) aren't necessary at
> all. It's not like healing is that difficult you can't even
> manage to pick the right healing spell.
Just to cross-reference to the "why do people rave about GroupButtons"
thread: One thing you can do with it is to set up the same spell on two
buttons, once with "check overhealing-mana-spent" and once without.
This allows you to use the "automated" spell to heal out-of-combat or in
trivial combat situations while you can still use your own judgement in more
challenging fights.
Of course, you might find you get too many (confusing) buttons on your UI
this way.
Sunh/Juran, who both haven't healed muc, yet
--
Urbin (60), Dwarven Hunter (PvE) @dunmorogh.de
Sunh (46), Nightelven Priest (PvE) @dunmorogh.de
Juran (24), Nightelven Druid (PvE) @dunmorogh.de
[FAQ] Get the alt.games.warcraft faq from http://www.ursbeeli.ch/wow [FAQ] >> Stay informed about: druid healing addons |
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Since: May 03, 2005 Posts: 1710
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(Msg. 9) Posted: Wed Sep 13, 2006 9:55 am
Post subject: Re: druid healing addons [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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"Azareus" <danilo.magro RemoveThis @gmail.com> wrote:
>> An addon doesn't know how much damage someone
>> is taking, and it doesn't consider how much mana you've left.
>
> Oh yeah it does
>
> Try ClickHeal, for example It evaluates how much damage everyone
> has taken in the previous 5 seconds and keep it in the computation
> process If your targer is missing 2000 health points BUT he's
> suffering 300 incoming DPS, and you cast a spell that (i.e.) takes 3
> seconds to complete, ClickHeal DOESN'T heal for 2000 HP but
> 2000+(300*3) = 2.900 Smart, isn't it?
Aye indeed.
But it still assumes that the next 5s look the same as the past 5s
(which often is true, as I have to admit), and it will still heal
people to 100% (or whatever fixed treshold you can configure).
But yes, that's relatively smart
> ANYWAY... after having used a lot of addons and tested almost
> everything around, I reverted back to my mind and my eyes: two "addons"
> not perfect but, guys, what a fun!
Aye. Healing is boring enough usually, no need to make it a
click-one-button-job.
Chris
--
[WoW] Wildcard - Treehugging Tauren (60) on EN Sunstrider [PvP]
Gwaith - Short beastmaster (60) on EN Scarshield L. [RPPvP]
Maethor - Best friend (60) on EN Scarshield L. [RPPvP]
Sian - Best friend (60) on EN Scarshield L. [RPPvP] >> Stay informed about: druid healing addons |
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Since: Jun 09, 2005 Posts: 820
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(Msg. 10) Posted: Wed Sep 13, 2006 10:55 am
Post subject: Re: druid healing addons [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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Marco Dieckhoff <dieck RemoveThis @gmx.de> wrote:
>
> I once had an addon that showed a timer of my Renew effects, so I
> could see when it wore off, but that was broken with 1.10 or so,
> and I've not found a good one again.
I use a simple (yet effective) addon called SpellWatch for this.
You tell it the name of a spell and how long it lasts, and it will
put up a timer bar for that spell whenever you cast it.
It's great for seeing when Renew or SW:P are about to expire, as well
as for Schackle/Sheep, or even Frost Nova.
The main downside is it doesn't understand spell levels, but I find
that's not a problem for me. YMMV.
--
Zil, Level 60 NE Priest, Aman Shan're, Stormrage Europe >> Stay informed about: druid healing addons |
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