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Next: Bloackde - Prisoner Colonist to Troop Conversion
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Since: Aug 02, 2007 Posts: 11
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(Msg. 1) Posted: Mon Oct 08, 2007 8:55 am
Post subject: docked windows Archived from groups: alt>games>microsoft>flight-sim (more info?)
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Hi, Gang !
Does anybody know what means that section, last of an .flt file in FS9
[Air Traffic Control]
Undocked=False
ScreenUniCoords=500, 200, 5192, 2000
UndocCoords=0, 0, 0, 0
thanks
--
Jean d'Oran >> Stay informed about: docked windows |
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Since: Nov 05, 2005 Posts: 59
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(Msg. 2) Posted: Mon Oct 08, 2007 5:38 pm
Post subject: Re: docked windows [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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If a window is docked it's part of the FS window. When undocked you can
move it around to other monitors - it has it's own title bar, etc.
Jean d'Oran wrote:
> Hi, Gang !
>
> Does anybody know what means that section, last of an .flt file in FS9
>
> [Air Traffic Control]
> Undocked=False
> ScreenUniCoords=500, 200, 5192, 2000
> UndocCoords=0, 0, 0, 0
>
> thanks
>
> --
> Jean d'Oran >> Stay informed about: docked windows |
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Since: Mar 17, 2006 Posts: 512
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(Msg. 3) Posted: Tue Oct 09, 2007 12:29 am
Post subject: Re: docked windows [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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Jean d'Oran wrote:
> Does anybody know what means that section, last of an .flt file in FS9
>
> [Air Traffic Control]
> Undocked=False
> ScreenUniCoords=500, 200, 5192, 2000
> UndocCoords=0, 0, 0, 0
I've been hoping someone would discover some kind of Rosetta Stone for
decoding all that UniCoords stuff. I can't ever make anything out of
them...
Si >> Stay informed about: docked windows |
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Since: Nov 05, 2005 Posts: 59
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(Msg. 4) Posted: Tue Oct 09, 2007 12:29 am
Post subject: Re: docked windows [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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I'd figure that
undocked means the window is a docked window
coordinates are where it will display upper left x, y first then either
the size or coordinates of the lower right corner.
Undocked cooords is the coordinates of where the window was when it was
undocked last.
Simon Robbins wrote:
> Jean d'Oran wrote:
>> Does anybody know what means that section, last of an .flt file in FS9
>>
>> [Air Traffic Control]
>> Undocked=False
>> ScreenUniCoords=500, 200, 5192, 2000
>> UndocCoords=0, 0, 0, 0
>
>
> I've been hoping someone would discover some kind of Rosetta Stone for
> decoding all that UniCoords stuff. I can't ever make anything out of
> them...
>
> Si >> Stay informed about: docked windows |
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Since: Sep 23, 2006 Posts: 2413
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(Msg. 5) Posted: Tue Oct 09, 2007 12:29 am
Post subject: Re: docked windows [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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On Tue, 09 Oct 2007 00:29:33 +0100, Simon Robbins wrote:
> decoding all that UniCoords
Aren't UniCoords those fictional one horned horse looking things?
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Dallas >> Stay informed about: docked windows |
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Since: Sep 23, 2006 Posts: 2413
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(Msg. 6) Posted: Tue Oct 09, 2007 12:29 am
Post subject: Re: docked windows [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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On Tue, 09 Oct 2007 01:54:42 GMT, Crash Lander wrote:
>> Aren't UniCoords those fictional one horned horse looking things?
>> Dallas
> No Dallas, you're thinking of UNICOMs.
So would a herd of them be a MULTICOM?
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Dallas >> Stay informed about: docked windows |
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Since: Sep 23, 2006 Posts: 2413
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(Msg. 7) Posted: Tue Oct 09, 2007 12:36 am
Post subject: Re: docked windows [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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On Tue, 09 Oct 2007 05:24:13 GMT, Crash Lander wrote:
> Yes, and you can even get virtual pet type ones. They are called Digicom's.
COM-down, you're getting carried away.
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Dallas >> Stay informed about: docked windows |
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Since: Oct 10, 2005 Posts: 1364
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(Msg. 8) Posted: Tue Oct 09, 2007 1:54 am
Post subject: Re: docked windows [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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"Dallas" <Cybnorm.RemoveThis@spam_me_not.Hotmail.Com> wrote in message
news:1w5c5ba8ainso.1boivcraw0i5y$.dlg@40tude.net...
> On Tue, 09 Oct 2007 00:29:33 +0100, Simon Robbins wrote:
>
>> decoding all that UniCoords
>
> Aren't UniCoords those fictional one horned horse looking things?
>
> --
> Dallas
No Dallas, you're thinking of UNICOMs.
Crash Lander
--
Straight and Level Down Under.
http://www.straightandleveldownunder.net/ >> Stay informed about: docked windows |
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Since: Oct 10, 2005 Posts: 1364
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(Msg. 9) Posted: Tue Oct 09, 2007 5:24 am
Post subject: Re: docked windows [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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"Dallas" <Cybnorm DeleteThis @spam_me_not.Hotmail.Com> wrote in message
news:uln4illj3su1.97x82akaug7r$.dlg@40tude.net...
> On Tue, 09 Oct 2007 01:54:42 GMT, Crash Lander wrote:
>
>>> Aren't UniCoords those fictional one horned horse looking things?
>>> Dallas
>
>> No Dallas, you're thinking of UNICOMs.
>
> So would a herd of them be a MULTICOM?
>
Yes, and you can even get virtual pet type ones. They are called Digicom's.
Crash Lander
--
Straight and Level Down Under.
http://www.straightandleveldownunder.net/ >> Stay informed about: docked windows |
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Since: Oct 10, 2005 Posts: 1364
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(Msg. 10) Posted: Tue Oct 09, 2007 5:57 am
Post subject: Re: docked windows [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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Yes, it is getting a little COM plicated isn't it?
Crash Lander
--
Straight and Level Down Under.
http://www.straightandleveldownunder.net/
"Dallas" <Cybnorm RemoveThis @spam_me_not.Hotmail.Com> wrote in message
news:jkcdi9gx96g.wxvr1g8nnixt.dlg@40tude.net...
> On Tue, 09 Oct 2007 05:24:13 GMT, Crash Lander wrote:
>
>> Yes, and you can even get virtual pet type ones. They are called
>> Digicom's.
>
> COM-down, you're getting carried away.
>
> --
> Dallas >> Stay informed about: docked windows |
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Since: Apr 28, 2005 Posts: 64
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(Msg. 11) Posted: Tue Oct 09, 2007 11:42 am
Post subject: Re: docked windows [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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Since: Sep 23, 2006 Posts: 2413
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(Msg. 12) Posted: Tue Oct 09, 2007 1:30 pm
Post subject: Re: docked windows [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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On Tue, 9 Oct 2007 11:42:45 -0400, Bob D. wrote:
> Are all you guys nuts?
Maybe we'd better not COM back here... we seem to be upsetting people.
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Dallas >> Stay informed about: docked windows |
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Since: May 16, 2007 Posts: 7
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(Msg. 13) Posted: Tue Oct 09, 2007 6:35 pm
Post subject: Re: docked windows [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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> Are all you guys nuts?
No, no, no ! They are Dallas and Crash Lander, two guys I like a lot !
BTW, thanks to Brett, who helps, and to simon, who dreams like I do
Giving values different from zero to the UndocCoords, I obtained a real
moveable window (it is for an ABL script)... But only once, and not next
ones.
I really non comprendo nada !
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Jean : N35° 42' W0° 38' >> Stay informed about: docked windows |
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Since: Mar 17, 2006 Posts: 512
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(Msg. 14) Posted: Tue Oct 09, 2007 9:20 pm
Post subject: Re: docked windows [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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Brett I. Holcomb wrote:
> coordinates are where it will display upper left x, y first then either
> the size or coordinates of the lower right corner.
Yeah, but they don't bear any relation to screen coordinates when I've
looked at them. I've tried setting coords and it the windows never
appear where I'm expecting them to.
Si >> Stay informed about: docked windows |
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Since: Oct 09, 2007 Posts: 224
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(Msg. 15) Posted: Tue Oct 09, 2007 9:20 pm
Post subject: Re: docked windows [Login to view extended thread Info.] Imported from groups: per prev. post (more info?)
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