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ultima 9

 
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IFAC

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Since: Jul 26, 2005
Posts: 3



(Msg. 1) Posted: Tue Jul 26, 2005 9:44 pm
Post subject: ultima 9
Archived from groups: rec>games>computer>ultima>series (more info?)

how do you get past the gargoyles at Terfin ??

There are too many of them...and they are too good

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Michael Cecil

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Since: Apr 07, 2004
Posts: 521



(Msg. 2) Posted: Tue Jul 26, 2005 9:44 pm
Post subject: Re: ultima 9 [Login to view extended thread Info.]
Imported from groups: per prev. post (more info?)

This message is not archived

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IFAC

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Since: Jul 26, 2005
Posts: 3



(Msg. 3) Posted: Tue Jul 26, 2005 11:45 pm
Post subject: Re: ultima 9 [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

yes, i have levitation boots....

the ceiling isn't very high though is it ?????


"Michael Cecil" <macecil DeleteThis @comcast.net> wrote in message
news:dgade1tlds9lkpno648osd72gc3d4jiooa@4ax.com...
> On Tue, 26 Jul 2005 21:44:54 +0100, "IFAC" <me DeleteThis @home.net> wrote:
>
> >how do you get past the gargoyles at Terfin ??
> >
> >There are too many of them...and they are too good
>
> Too many? Aren't there just 4 of them or so? Did you get the magical
> levitation boots from near the human shopkeeper down in the "moat"?
>
> --
> Michael Cecil
> http://home.comcast.net/~macecil/
> http://home.comcast.net/~safehex/
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IFAC

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Since: Jul 26, 2005
Posts: 3



(Msg. 4) Posted: Tue Jul 26, 2005 11:45 pm
Post subject: Re: ultima 9 [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

yes i got levitation boots

the ceiling isn't very high though is it ???


"Michael Cecil" <macecil.DeleteThis@comcast.net> wrote in message
news:dgade1tlds9lkpno648osd72gc3d4jiooa@4ax.com...
> On Tue, 26 Jul 2005 21:44:54 +0100, "IFAC" <me.DeleteThis@home.net> wrote:
>
> >how do you get past the gargoyles at Terfin ??
> >
> >There are too many of them...and they are too good
>
> Too many? Aren't there just 4 of them or so? Did you get the magical
> levitation boots from near the human shopkeeper down in the "moat"?
>
> --
> Michael Cecil
> http://home.comcast.net/~macecil/
> http://home.comcast.net/~safehex/
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Michael Cecil

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Since: Apr 07, 2004
Posts: 521



(Msg. 5) Posted: Tue Jul 26, 2005 11:45 pm
Post subject: Re: ultima 9 [Login to view extended thread Info.]
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The Triad

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Since: Dec 26, 2004
Posts: 511



(Msg. 6) Posted: Mon Aug 08, 2005 3:11 pm
Post subject: Re: ultima 9 [Login to view extended thread Info.]
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"Michael Cecil" <macecil DeleteThis @comcast.net> wrote in message
news:fbjde15ht0ihfgsglh6uk0udi8nsmge4na@4ax.com...
> On Tue, 26 Jul 2005 23:45:58 +0100, "IFAC" <me DeleteThis @home.net> wrote:
>
>>yes i got levitation boots
>>
>>the ceiling isn't very high though is it ???
>
> Not really. A good thing too since the boots are so slow it would take
> forever to really use them outside in Britannia to go anywhere.

Note: he/she/it said /Terfin/. Not the underwater city (Ambrosia? Ack,
cannot remember the correct name).

--
The Triad
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Lord Vashnu Dragon

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Since: Jun 01, 2005
Posts: 240



(Msg. 7) Posted: Mon Aug 08, 2005 3:11 pm
Post subject: Re: ultima 9 [Login to view extended thread Info.]
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"The Triad" <wanderer RemoveThis @beeb.web> wrote in message
news:dd7p74$4fm$1$8300dec7@news.demon.co.uk...
> "Michael Cecil" <macecil RemoveThis @comcast.net> wrote in message
> news:fbjde15ht0ihfgsglh6uk0udi8nsmge4na@4ax.com...
>> On Tue, 26 Jul 2005 23:45:58 +0100, "IFAC" <me RemoveThis @home.net> wrote:
>>
>>>yes i got levitation boots
>>>
>>>the ceiling isn't very high though is it ???
>>
>> Not really. A good thing too since the boots are so slow it would take
>> forever to really use them outside in Britannia to go anywhere.
>
> Note: he/she/it said /Terfin/. Not the underwater city (Ambrosia? Ack,
> cannot remember the correct name).

Ah, true. But the gargs ain't too tough at Terfin either, are they?
It does explain the confusion about the low ceiling though. Wink

(btw, I dare say Ambrosia is the correct name)

LVD
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