johan.strandell RemoveThis @gmail.com wrote:
> sterjs RemoveThis @gmail.com wrote:
>> johan.strandell RemoveThis @gmail.com wrote:
>>> But ice magic shouldn't be underestimated - it has enough big blasters
>>> for the endgame too, so if Vehumet is taking his time to give you the
>>> books you want going with ice magic can be an option too.
>> If he didn't have the ring of fire, Ice/Earth would be fine choice
>> instead of Fire/Earth. Rings of Fire are so powerful, though,
>> especially since his fire/ice magic aptitudes make those skills slow to
>> rise.
>
> Yes, that's one thing in favour of going with Fire magic. But OTOH he
> can learn and use the Ice spells right now, and you can definitely win
> without using an ounce of Fire/Earth magic if you want to. Ice Bolt is
> nice (deals a bit of unresistable damage, even to cold resistant
> creatures), Freezing Cloud can be abused if you want to, Ice Storm is
> equivalent to Fire Storm, Ozocubu's Armour can be helpful for a fragile
> spriggan. And if you go the Ice/Earth route you can still use Crystal
> Spear for the endgame.
>
> For a beginner, I think, it might be better having extra firepower
> right now, rather than waiting for the slight edge of Fire magic.
I decided to go down the ice + earth route. Things have started to go a
bit wrong though. Somehow I ended up glowing a couple of times (once a
zot trap and once through a spell failure) and got lots of mutations
which are proving difficult. Not seen a potion of cure mutation yet.
Current char dump below.
Dungeon Crawl version 4.0.0 beta 26 character file.
tinfang the Destroyer
Race : Spriggan Res.Fire : + . . See Invis. : +
Class : Venom Mage Res.Cold : . . . Warding : .
Worship : Vehumet Life Prot.: . . . Conserve : .
Level : 14 Res.Poison: . Res.Corr. : +
Exp : 90454 Res.Elec. : . Gourmand : .
Next Level : 96199
Exp Needed : 5745 Sust.Abil.: . Rnd.Telep. : .
Spls.Left : 3 Res.Mut. : . Ctrl.Telep.: .
Gold : 3043 Res.Slow : . Levitation : .
Clarity : . Ctrl.Flight: .
HP : 44/44 (45)
MP : 10/36
Str : 7 Weapon : staff of conjuration
Int : 17 Armour : +2 robe (R-fire)
Dex : 16 Shield :
AC : 4 Helmet :
Evasion : 13 Cloak :
Shield : 0 Gloves :
Boots :
Play time : 08:23:11 Amulet : amulet of resist corrosion
Turns : 45522 Ring : ring of sustenance
Ring : ring of wizardry
You are in the Lair.
You worship Vehumet.
Vehumet is exalted by your worship.
You are full.
Inventory:
Hand weapons
y - an uncursed runed dagger of electrocution
(You took it off a kobold on level 7 of the Dungeon)
C - a +2,+3 dagger of venom
(You took it off a kobold on level 4 of the Dungeon)
Armour
F - a +2 robe of fire resistance (worn)
(You took it off an orc wizard on level 4 of the Orcish Mines)
K - a pair of boots
(You found it on level 7 of the Lair)
Magical devices
k - a wand of hasting
(You found it on level 5 of the Dungeon)
l - a wand of cold
(You found it on level 13 of the Dungeon)
t - a wand of flame (7)
(You found it on level 10 of the Dungeon)
z - a wand of draining
(You found it on level 10 of the Dungeon)
D - a wand of magic darts
(You found it on level 5 of the Elven Halls)
H - a wand of lightning
(You found it on level 2 of the Dungeon)
J - a wand of frost
(You found it on level 2 of the Dungeon)
Q - a wand of fire
(You found it on level 2 of the Lair)
T - a wand of disintegration (10)
(You took it off Donald on level 14 of the Dungeon)
U - a wand of polymorph other
(You took it off Psyche on level 1 of the Elven Halls)
Comestibles
b - a bread ration
I - a meat ration
M - 9 sultanas
Scrolls
p - a scroll of blinking
S - 2 scrolls of teleportation
Jewellery
o - a ring of fire
(You found it on level 1 of the Dungeon)
q - a ring of wizardry (left hand)
(You found it on level 1 of the Dungeon)
r - a +5 ring of protection
(You found it on level 1 of the Dungeon)
E - an amulet of controlled flight
(You found it on level 9 of the Dungeon)
G - a +3 ring of evasion
(You found it on level 1 of the Elven Halls)
O - a ring of life protection
(You found it on level 5 of the Elven Halls)
P - a +3 ring of dexterity
(You found it on level 11 of the Dungeon)
X - an amulet of resist corrosion (around neck)
(You found it on level 4 of the Elven Halls)
Z - a ring of sustenance (right hand)
(You found it on level 1 of the Elven Halls)
Potions
u - a potion of might
v - a potion of invisibility
B - 9 potions of healing
V - 4 potions of heal wounds
Books
c - a Young Poisoner's Handbook
(Original Equipment)
d - a book of Minor Magic [frost]
(You found it on level 5 of the Dungeon)
e - a book of Wizardry
(You found it on level 6 of the Dungeon)
f - a book of the Earth
(You found it on level 4 of the Lair)
g - a book of Annihilations
(Vehumet gifted it to you on level 13 of the Dungeon)
h - a book of Power
(Vehumet gifted it to you on level 12 of the Dungeon)
i - a book of Callings
(Vehumet gifted it to you on level 2 of the Lair)
m - a book of Conjurations [ice]
(You acquired it on level 9 of the Dungeon)
Magical staves
a - a staff of conjuration (weapon)
(You acquired it on level 11 of the Dungeon)
You have 47 experience left.
Skills:
- Level 2 Fighting
- Level 2 Short Blades
- Level 3 Darts
- Level 2 Throwing
+ Level 6 Dodging
+ Level 4 Stealth
+ Level 14 Spellcasting
+ Level 15 Conjurations
- Level 1 Divinations
+ Level 1 Ice Magic
- Level 2 Air Magic
+ Level 1 Earth Magic
- Level 9 Poison Magic
- Level 1 Evocations
You have 3 spell levels left.
You know the following spells:
Your Spells Type Success Level
a - Sting Poison/Conjuration Perfect 1
b - Mephitic Cloud Poison/Air/Conjuration Excellent 3
c - Magic Dart Conjuration Perfect 1
d - Venom Bolt Poison/Conjuration Excellent 5
e - Detect Creatures Divination Great 2
f - Fireball Fire/Conjuration Great 6
g - Cure Poison Poison Excellent 2
h - Bolt of Cold Ice/Conjuration Excellent 5
i - Freezing Cloud Ice/Air/Conjuration Fair 7
j - Bolt of Iron Earth/Conjuration Great 6
Mutations & Other Weirdness
You have tough skin (AC +1).
Your digestive system is specialised to digest meat.
Your metabolism is lightning-fast.
You are dopey (Int -2).
You occasionally forget where you are.
Your body is deteriorating.
You are very frail (-20 percent hp).
Last Messages
This raw flesh tastes good.
You finish eating.
You see here a giant slug corpse.
Your prayer is over.
Vanquished Creatures
974 creatures vanquished.
Vanquished Creatures (others)
40 creatures vanquished.
--
Each day a man watched a donkey walk past a high wood fence with one
plank removed. First he saw the nose, then the ears, then the neck,
forequarters, back and finally the tail. He pondered this for a time
and eventually declared. “I understand now. The nose causes the tail”
>> Stay informed about: -crawl- never got this far before