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My best character so far just died. It was a combination of
overconfidence, first visit to Zot, not playing it safe (I shouldn't
have removed " of resist mutation, ever. Berserk is not worth it with
so good mutations). I was in a hurry ( about to go to work) And fairly
average equipment, too, especially no good jewelery/resists.
Oh, and now I know orbs of fire deal sick damage and one resist is not
enough.
Dungeon Crawl version 4.0.0 beta 26 character file.
Gryzomir the Skullcrusher (Hill Orc)
(Level 27 Gladiator)
Play time: 13:02:53 Number of turns: 74676
Experience : 27/882375
Strength 37 Dexterity 9 Intelligence 9
Hit Points : -8/231 (dead) Magic Points : 39
AC : 27 Evasion : 12 Shield : 0
GP : 2737
/* Xom gave me 4-5 levels total, if I remember correctly.
Opening wasn't very hard, no Sigmund, little early ogres, gnolls etc.
The game was strange because on the one hand I had trouble finding
decent equipment (poison resistance, regeneration) and on the other
there were few big challenges/out of depth monsters.
Places visited:
Orcish Mines (no trouble, only 1 sorceror and it was easy).
then a bit of Lair, then scared of poison (+no great mace) and went
down to explore main dungeon.
Then did Elven Halls with = of life protection and fire resistance.
Warding amulet wasn't very useful because I already did enough damage.
I just lured them one by one. Oh, it could be helpful I had most of
listed mutations + telecontrol + blink/or teleport (had both at one
point) etc.
Then a bit more Dungeon and Lair with no poison resistance. More
dungeon. Swamp (was easy with high level , Xom experience, clarity
mutation etc)
I bought poison res Banded Mail somewhere deep in Snake Pit.
Then Hive.
A bit of vaults + lots of exp from hall of blades, no good weapons, at
least I got scroll of vorpalize.
More dungeon, until I find ring +lighting resist (best jevelery in this
game, I know it's sad). Around Dungeon 25 or so I found the cursed
armor I'm wearing now. Not very good AC, but still worth it in my
opinion. Melee was never much problem with big strenght anyway.
+strenght items were found late in the game.
Then cleared vault. Was as low as 50 hp at one point, so teleported
away. Unfortunately, swapping " of resist mutation for rage was bad
decision, because Xom took away telecontrol and carnivorous mutation. I
had these for most of my game and were very happy with it. Xom rarely
gives poor mutations to his worshippers, but I was mostly scared of
"armor fits poorly or your distorted body".
*/
You are in the Hall of Zot.
You worship Xom.
You are full.
Inventory:
Hand weapons
a - a +6,+6 orcish great mace of crushing (weapon)
//vorpalized from scroll.
b - a +0 orcish hand axe
D - a +3,+4 great mace of holy wrath
//found in Hall of Blades, but it wasn't useful. Ocassional 1 demons
weren't much problem even in halls. Sometimes I had to berserk, but not
much.
Armour
e - a +2 winged helmet (worn)
i - a +2 pair of gloves of strength (worn)
//bought somewhere around level19, vaults or something.
v - a +0 plate mail of magic resistance
G - the -4 plate mail "Wecidyn W" (worn)
It protects you from fire.
It greatly protects you from cold.
It protects you from magic.
It enhances your eyesight.
// I really needed these effects with poor jewelery.
H - a +1 pair of orcish boots
S - a +1 pair of gloves of dexterity
Y - a +2 cloak (worn)
Z - a +1 cloak of magic resistance
Magical devices
f - a wand of cold (10)
g - a wand of disintegration (16)
y - a wand of draining (3)
B - a wand of flame (14)
K - a wand of lightning (6)
M - a wand of digging (1
W - a wand of fire (9)
X - a wand of teleportation (9)
//not really used since I found rod of Destruction around Vault4
Comestibles
d - 10 meat rations
//I was carnivorous for most of the game.
Scrolls
//never far from action = little scrolls.
r - a scroll of remove curse
C - 2 scrolls of identify
L - a scroll of blinking
Jewellery
// no decent jevelery = big toolbox
c - a ring of protection from cold
h - a ring of sustain abilities
j - a ring of sustenance
l - a ring of protection from fire
m - a ring of life protection
p - an amulet of warding
t - a ring of protection from cold
u - an amulet of resist mutation (around neck)
w - an amulet of rage
x - a ring of see invisible
I - the ring of Vyhpnfraaa (right hand)
This accursed ring causes its wearer to hunger considerably more
quickly.
It affects your evasion (+3).
It affects your strength (+3).
It insulates you from electricity.
It partially protects you from negative energy.
//Good, despite hunger. I can't exactly remember where I found it, but
it was really late.
J - a ring of protection from magic
N - an amulet of the gourmand
// orc shop
O - a ring of protection from fire
Q - a ring of levitation
R - the ring of Shaolin
This ring makes its wearer either more or less capable of avoiding
attacks,
depending on its degree of enchantment.
It affects your evasion (+

.
T - a ring of poison resistance
// the last ring I found. Really.
U - an amulet of warding
V - a ring of regeneration (left hand)
// Vaults 5, more less.
Potions
n - 3 potions of speed
o - a potion of berserk rage
q - a potion of restore abilities
s - 3 potions of healing
A - a potion of cure mutation
// I think I only used it once. Xom tends to give good mutations, the
worst he gave me this game is hooves.
P - 2 potions of might
Magical staves
k - a rod of destruction
//mostly for fun, but lightning was useful sometimes.
Miscellaneous
z - a serpentine rune of Zot
E - a silver rune of Zot
F - a decaying rune of Zot
You have 5573 experience left.
Skills:
+ Level 18 Fighting
* Level 27 Maces & Flails
// before you ask, maces are more stylish.
+ Level 15 Armour
+ Level 1 Shields
+ Level 14 Unarmed Combat
+ Level 1 Spellcasting
+ Level 18 Evocations
You have 28 spell levels left.
You don't know any spells.
Mutations & Other Weirdness
Your muscles are strong (Str +1).
You can teleport at will.
You can spit poison.
You can breathe fire.
You possess an exceptional clarity of mind.
You have hooves in place of feet.
You are partially covered in red scales (AC + 1).
// I had telecontrol and carnivorous for most of the game, but Xom
distorted me when I swapped mutation resist for rage. Should've been
more careful, there was no need to really use rage. -1 to stat
mutations aren't so bad, only bad mutation I ever had are the hooves.
I'm afraid I have to go to work :=/. I just hope I won't find
Gryzomir's ghost there.