"Raymond Martineau" <bk039.RemoveThis@ncf.ca> wrote in message
news:6bjea1p477v2ho91uhbqtv0orvtdj8ae1a@4ax.com...
> On Tue, 7 Jun 2005 19:49:02 -0500, "Ray Miller" <no.RemoveThis@mail.com> wrote:
>
>>Since the Quake I source code is available for free download from ID
>>software's website (and Quake II for that matter), is the compiled version
>>of Quake I available to download?
>>
>
> Unmodified Quake I? Not to my knowledge offhand.
Of course it is: id has the last official version (1.06) available
(http://www.idsoftware.com/), as well as QuakeWorld
(http://www.quakeworld.net/), GLQuake, etc. (look in
ftp://ftp.idsoftware.com/idstuff/) Of course, none of these include the
game's data files. You can get the demo (first episode of 4), but for the
whole game you need to pay (there is an online download, but the price is
exorbitant - US$25!!!).
> Usually, you need to look for packages such as "QuakeForge", or
> "Tenebrae".
> There have slight differences, but have the advantage of additional
> features without compromizing the original game.
>
> Plenty can be found here: http://wiki.quakesrc.org/index.php/Engines
>
> If you want, you could ask a person that you know that has compiled such a
> version. (You'll get the source code with the binary - it's the only way
> it may be legally distributed.)
You may also want to try fuhquake (http://www.fuhquake.net/) or the equake
package that also includes it and lots of other useful stuff (such as the
All-Seeing Eye and various handy utilities), including some levels
(http://equake.quakeworld.nu/)
>> Stay informed about: Is compiled version of Quake Available for d/l?