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X3 Scripts

 
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j_miller

External


Since: Feb 15, 2006
Posts: 2



(Msg. 1) Posted: Wed Feb 15, 2006 6:55 am
Post subject: X3 Scripts
Archived from groups: comp>sys>ibm>pc>games>space-sim (more info?)

Hi,

I am currently playing X3 and I was wondering how I can integrate scripts in
the game? Can anyone help me and give me an archive where I can find such
scripts?

mfg John
----

j_miller.DeleteThis@freeguestforum.com

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Ceowulf

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Since: Jul 11, 2004
Posts: 282



(Msg. 2) Posted: Wed Feb 15, 2006 10:55 am
Post subject: Re: X3 Scripts [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

<j_miller.RemoveThis@freeguestforum.com> wrote in message
news:O6DIf.24$U46.1483935@news.salzburg-online.at...
> Hi,
>
> I am currently playing X3 and I was wondering how I can integrate scripts
> in the game? Can anyone help me and give me an archive where I can find
> such scripts?

Best bet is to go to www.egosoft.com

Look through their forums, all of the scripts built are probably on there.

Ceo-

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Nats

External


Since: Jan 22, 2005
Posts: 128



(Msg. 3) Posted: Wed Feb 15, 2006 3:55 pm
Post subject: Re: X3 Scripts [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

"Ceowulf" <ceo.TakeThisOut@NOSPAMii.ATALLnet> wrote in message
news:43f34053$0$22033$5a62ac22@per-qv1-newsreader-01.iinet.net.au...
> <j_miller.TakeThisOut@freeguestforum.com> wrote in message
> news:O6DIf.24$U46.1483935@news.salzburg-online.at...
>> Hi,
>>
>> I am currently playing X3 and I was wondering how I can integrate scripts
>> in the game? Can anyone help me and give me an archive where I can find
>> such scripts?
>
> Best bet is to go to www.egosoft.com
>
> Look through their forums, all of the scripts built are probably on there.
>
> Ceo-
Do they have a script to make the game interesting?
Do they have a script to allow planet landings?
Do they have scripts for some exciting missions?
Do they have scripts for cockpits?

Or maybe I'm being a bit too cynical here. It would take a lot more than the
above to make me feel like buying into this turkey ever again.

Nats
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Ceowulf

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Since: Jul 11, 2004
Posts: 282



(Msg. 4) Posted: Wed Feb 15, 2006 6:55 pm
Post subject: Re: X3 Scripts [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

"Nats" <nstutt.TakeThisOut@nstutt.freeserve.co.uk> wrote in message
news:dt02n7$dm5$1@newsg2.svr.pol.co.uk...
> "Ceowulf" <ceo.TakeThisOut@NOSPAMii.ATALLnet> wrote in message
>> Best bet is to go to www.egosoft.com
>>
>> Look through their forums, all of the scripts built are probably on
>> there.

> Do they have a script to make the game interesting?
> Do they have a script to allow planet landings?
> Do they have scripts for some exciting missions?
> Do they have scripts for cockpits?

I do believe that there is a cockpit script. Planet landings will never
hapen. Exciting missions, well, that's debatable, at the moment they exist
in the plot well enough. But there will be a patch out hopefully within the
next few months that will completley rehaul the BBS missions with dozens of
options. I'm waiting for this and am not playing anymore, plenty of other
things to occupie myself with until then.

Ceo-
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Memnoch

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Since: Mar 07, 2005
Posts: 953



(Msg. 5) Posted: Wed Feb 15, 2006 6:55 pm
Post subject: Re: X3 Scripts [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Wed, 15 Feb 2006 20:25:07 -0000, "Nats" <nstutt.DeleteThis@nstutt.freeserve.co.uk>
wrote:

>"Ceowulf" <ceo.DeleteThis@NOSPAMii.ATALLnet> wrote in message
>news:43f34053$0$22033$5a62ac22@per-qv1-newsreader-01.iinet.net.au...
>> <j_miller.DeleteThis@freeguestforum.com> wrote in message
>> news:O6DIf.24$U46.1483935@news.salzburg-online.at...
>>> Hi,
>>>
>>> I am currently playing X3 and I was wondering how I can integrate scripts
>>> in the game? Can anyone help me and give me an archive where I can find
>>> such scripts?
>>
>> Best bet is to go to www.egosoft.com
>>
>> Look through their forums, all of the scripts built are probably on there.
>>
>> Ceo-
>Do they have a script to make the game interesting?

Yes, lots of them in fact.

>Do they have a script to allow planet landings?

No.

>Do they have scripts for some exciting missions?

Yes, there are a few. Assasination missions and escort missions mainly.

>Do they have scripts for cockpits?

Not a script but a mod.

>Or maybe I'm being a bit too cynical here. It would take a lot more than the
>above to make me feel like buying into this turkey ever again.
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Walter Mitty

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Since: Apr 17, 2005
Posts: 605



(Msg. 6) Posted: Sun Feb 19, 2006 6:55 am
Post subject: Re: X3 Scripts [Login to view extended thread Info.]
Imported from groups: per prev. post (more info?)

This message is not archived
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Carl

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Since: Apr 10, 2005
Posts: 208



(Msg. 7) Posted: Mon Feb 20, 2006 4:55 am
Post subject: Re: X3 Scripts [Login to view extended thread Info.]
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Unfortunately X3 just isn't Elite! The Cobra MK III- now THAT was a ship!
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Nats

External


Since: Jan 22, 2005
Posts: 128



(Msg. 8) Posted: Mon Feb 20, 2006 4:55 pm
Post subject: Re: X3 Scripts [Login to view extended thread Info.]
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"Carl" <me.RemoveThis@theworld.universe> wrote in message
news:dtc1ap$e6t$1@nwrdmz01.dmz.ncs.ea.ibs-infra.bt.com...
> Unfortunately X3 just isn't Elite! The Cobra MK III- now THAT was a ship!
>
Yes well we all know that. If X3 was elite I would have bought it for a
start. I've completely given up on the X 'franchise'. I'm not buying
anymore. I've given them my money in the past and havent got the product I
wanted - or even near it. They've had their chance. Germans shouldnt design
sim games they just havent got an idea on what excitement is! Perhaps in
maybe ten years X may actually get to the point where I may want to consider
it worthy of consideration by way of me actually taking ten minutes out to
read a review in a magazine but I very much doubt it.
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Carl

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Since: Apr 10, 2005
Posts: 208



(Msg. 9) Posted: Tue Feb 21, 2006 1:55 pm
Post subject: Re: X3 Scripts [Login to view extended thread Info.]
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check PC Zone interview with David Braben a couple of months ago cos he's
making it now.
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Shingen

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Since: Jul 20, 2004
Posts: 57



(Msg. 10) Posted: Tue Feb 21, 2006 2:55 pm
Post subject: Re: X3 Scripts [Login to view extended thread Info.]
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On Tue, 21 Feb 2006 17:47:16 +0000 (UTC), "Carl"
<me.TakeThisOut@theworld.universe> wrote:

>check PC Zone interview with David Braben a couple of months ago cos he's
>making it now.
>
Yes, but if all the rumors are true ( which they seldom are ) then ol'
DB has been developing E4 since 2001. Since there STILL is no
"official" release date, my original post stands. =P
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Memnoch

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Since: Mar 07, 2005
Posts: 953



(Msg. 11) Posted: Tue Feb 21, 2006 3:55 pm
Post subject: Re: X3 Scripts [Login to view extended thread Info.]
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On Tue, 21 Feb 2006 19:22:49 GMT, Shingen <shingen.DeleteThis@aolsuks.sbcglobal.net>
wrote:

>On Tue, 21 Feb 2006 17:47:16 +0000 (UTC), "Carl"
><me.DeleteThis@theworld.universe> wrote:
>
>>check PC Zone interview with David Braben a couple of months ago cos he's
>>making it now.
>>
>Yes, but if all the rumors are true ( which they seldom are ) then ol'
>DB has been developing E4 since 2001. Since there STILL is no
>"official" release date, my original post stands. =P

I'm with you on this one. No way has he gone from no information about it all
to a release date in just over 6 months time.
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Carl

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Since: Apr 10, 2005
Posts: 208



(Msg. 12) Posted: Wed Feb 22, 2006 3:55 am
Post subject: Re: X3 Scripts [Login to view extended thread Info.]
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Well, fingers crossed then! It will be interesting to see if it does
materialize!
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Shingen

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Since: Jul 20, 2004
Posts: 57



(Msg. 13) Posted: Wed Feb 22, 2006 8:55 am
Post subject: Re: X3 Scripts [Login to view extended thread Info.]
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On Wed, 22 Feb 2006 08:19:28 +0000 (UTC), "Carl"
<me RemoveThis @theworld.universe> wrote:

>Well, fingers crossed then! It will be interesting to see if it does
>materialize!
>
Just don't hold your breath. =P
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