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X3 - General Review

 
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Ceowulf

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Since: Jul 11, 2004
Posts: 282



(Msg. 1) Posted: Fri Nov 04, 2005 7:55 am
Post subject: X3 - General Review
Archived from groups: comp>sys>ibm>pc>games>space-sim (more info?)

Please be gentle, im a virgin reviewer, and my girlfriend just rocked up so
I don't have time to proof read it Smile

-------------------------

First impressions:

Game installs no worries, I've got the DVD version so its fantastic not to
have to swap disks all the time. A word of warning, 4.X gig is used up in
the install. That is I believe the largest install I've come across to date.
I don't know how many CD's this will end up equating to with compression,
but it doesn't look good.

First thing I do is patch to 1.2, its 75 meg and the servers aren't too bad.
I think you'll get as close to the max speed possible for your connection.
It looks like they were ready, I've got a 12megabit down and 1 up and I was
downloading at 1000kb, so not full potential but pretty damn close.

Then you get into the game, now, I like I know most of you do, now have a
19" LCD who's native res is 1280x1024. Be warned, unless your system is
brand new (enthusiast level you could say) you will not be running X3 at the
high, or even maybe the medium settings. This game is a true benchmark and
currently I'm stuck on Low settings for everything. System specs being:

P4 3.2
1 gig (the standard)
GeForce 6800 GT Ultra (256)
All of my drivers are up to date.

Right so there's the things that matters, and while I would like to say hey,
its a good system, well, sad to say its not for this game. Almost like a
kick in the balls really for someone who thinks their system is good enough.
The good news here is that Egosoft have announced that there will be further
enhancements to performance in 1.3, this isn't really a good thing, all
optimization should have been completed from the get go but as we all know
now, this was indeed a rushed job like so many other games.

Anyway, so the game is now smooth. Running ok, I can most definitely see a
change in quality but It'll do for now. When you start the game you 7
options presented to you. The first three options are Easy, Medium and Hard
(X-treem). These affect your starting ship(s). In the case of Easy you get a
good Buster, and a Mercury transport ship, so its definitely a good way to
start if you're new to the universe.

The other 3 options are great, they give you the options of playing 3
different "persona's", essentially they remove the story line, and start you
of as either a:

Ambitious Explorer (Starting ship being a maxed out Discoverer (scout ship),
which is very fast, good for finding the hidden things in X3, of which there
are many).
Humble Trader (Starting ship being a Mercury, and a good starting balance,
this is a pretty easy way to start).
Bankrupt Assassin (Starting ship being a well equipped Mamba (heavy fighter)
but 0 credits. This is a hard way to start the game)

I chose the normal Medium setting to start of with, and was immediately met
by my old friend Ban Danna, the head of Argon (Human) Secret Service. He
immediately gives you a mission of escorting a bunch of new fighter pilots
through a standard patrol route. The Argon race was decimate to 30% of its
fighting force at the end of the X2 game so there is a great deal of
rebuilding to do.

After this point you can do as well, much the same as X2.

This is all pretty normal fair, and shouldn't shock or surprise anyone.

A few notable changes of the bat:
1) No more manual docking, its all done by the computer now.
2) No more inside of stations, looks like they saved themselves the time of
creating these little worlds with their hidden containers and NPC ships.
3) No more cockpit, this is a bit of a blow to some of us, but again was
another sacrifice in the name of time and resources.
4) You can fly with the mouse if you choose, I tested this, and wondered if
the ship would stop turning when I had to lift my mouse up to move it back
to the other side of the mouse mat, it didn't and kept on moving as if it
was a joystick. I guess this way of flight is possible, but is still rather
awkward compared to a joystick.
5) This is the best change, they have added a level of drift to combat.
Essentially they have gone half way between Frontier, and Star Wars. You can
slide now, and it's allot of fun and very effective.

Now for the interface... Get prepared for some adjustment. The game using a
rather awkward right click to bring up the mouse, then access function
system. Most of the usual things where hotkey'ed as per X2, but some of
these didn't seem to work as the game said they would, so this could be a
bug. Once you've gotten used to this interface you'll be hampered again by a
very... minimalist interface. No more (as far as I could tell) descriptions
of the ships by a computer voice as you select a ship, then press i for
information. All of your information is now presented in a neat and tidy
dialog box that is rather small, and annoyingly requires the ESC key, or the
usage of the mouse to click on the Windows style X to remove. This is
usually out of the way, so god help you if your in combat whilst examining
your property etc.

Overall, X3 has a much darker feel to it. It feels a great deal more adult,
this could be simply due to the fact that much of the fluff like the
aforementioned computer voice overs has been removed. You are thrown right
into the fray, with to no instructions as what to do. This can turn people
of, and I understand it fully. Everything is different from the first, the
icons are different, the factories look different, you name it, its
different.

If you've got patience I'd recommend it. If you're a true space sim fan I'd
recommend it. If your looking for a quick fix with easy combat and no real
challenge because you want to be led around by the nose, then I don't
recommend it. This game is probably as daunting as Elite, Frontier and
Frontier First Encounters, and not for the light of heart.

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Ceowulf

External


Since: Jul 11, 2004
Posts: 282



(Msg. 2) Posted: Fri Nov 04, 2005 9:55 am
Post subject: Re: X3 - General Review [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

"Ceowulf" <ceo.DeleteThis@NOSPAMii.ATALLnet> wrote in message
news:436b45ca$0$1690$5a62ac22@per-qv1-newsreader-01.iinet.net.au...
> Please be gentle, im a virgin reviewer, and my girlfriend just rocked up
> so I don't have time to proof read it Smile

<snip>

Heh, only a few grammatical errors (girl is busy Razz).

Just a follow up, I have personally shelved X3 up until they release 1.3.

On the Egosoft forums there is currently a thread going with bugs and
suggested improvements, allot of good things are being put on there and
moderators/site admins are present. If all of the bugs, and even half of the
suggestions are added in during the next patch, or the one after, then we
will have a truly complete game. One that could occupy you almost as much as
when you spent day after day trying to reach that elusive Elite rating in
Frontier with either your Asp (if you were a Fed) or Imperial Courier (if
you were a scummy Imperial Wink).

Until then I'll wait a bit longer.

Ceo-

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Ceowulf

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Since: Jul 11, 2004
Posts: 282



(Msg. 3) Posted: Fri Nov 04, 2005 9:55 am
Post subject: Re:One big negative, forgot to mention [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

It installs Starforce, my system after installation takes a good minute from
the loading of the task bar to the start of Explorer now.

Can't see how its related, but I've got Deamon tools installed, maybe thats
it.

Bugger.

Ceo-
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Alex broden

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Since: Nov 03, 2005
Posts: 24



(Msg. 4) Posted: Fri Nov 04, 2005 9:55 am
Post subject: Re: X3 - General Review [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

They need different BB missions. And be able to target sub systems and
the effectsa whn you do so. Untill they do this they can shove that X3
and any other games so far up their arses. An Expeidition lasting 1
million years would never find it.

BAHAHAHHA.

I want to be a pirate no play Wing comander.



On Fri, 4 Nov 2005 20:58:07 +0800, "Ceowulf" <ceo.DeleteThis@NOSPAMii.ATALLnet>
wrote:

>
>"Ceowulf" <ceo.DeleteThis@NOSPAMii.ATALLnet> wrote in message
>news:436b45ca$0$1690$5a62ac22@per-qv1-newsreader-01.iinet.net.au...
>> Please be gentle, im a virgin reviewer, and my girlfriend just rocked up
>> so I don't have time to proof read it Smile
>
><snip>
>
>Heh, only a few grammatical errors (girl is busy Razz).
>
>Just a follow up, I have personally shelved X3 up until they release 1.3.
>
>On the Egosoft forums there is currently a thread going with bugs and
>suggested improvements, allot of good things are being put on there and
>moderators/site admins are present. If all of the bugs, and even half of the
>suggestions are added in during the next patch, or the one after, then we
>will have a truly complete game. One that could occupy you almost as much as
>when you spent day after day trying to reach that elusive Elite rating in
>Frontier with either your Asp (if you were a Fed) or Imperial Courier (if
>you were a scummy Imperial Wink).
>
>Until then I'll wait a bit longer.
>
>Ceo-
>
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Ceowulf

External


Since: Jul 11, 2004
Posts: 282



(Msg. 5) Posted: Fri Nov 04, 2005 9:55 am
Post subject: Re: X3 - General Review [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

"Alex broden" <notme.com.au> wrote in message
news:rtpmm192d3dl8ejrrc1v51c02lls8mk8eo@4ax.com...
>
> They need different BB missions. And be able to target sub systems and
> the effectsa whn you do so. Untill they do this they can shove that X3
> and any other games so far up their arses. An Expeidition lasting 1
> million years would never find it.

Extra BB missions is a big one on the list. The repetativeness of them is
high, we hope for change.

Just give it time.

Ceo-
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Alex broden

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Since: Nov 03, 2005
Posts: 24



(Msg. 6) Posted: Fri Nov 04, 2005 10:55 am
Post subject: Re: X3 - General Review [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

The have the same missions in the original. How long do we wait >???


On Fri, 4 Nov 2005 21:57:26 +0800, "Ceowulf" <ceo.TakeThisOut@NOSPAMii.ATALLnet>
wrote:

>"Alex broden" <notme.com.au> wrote in message
>news:rtpmm192d3dl8ejrrc1v51c02lls8mk8eo@4ax.com...
>>
>> They need different BB missions. And be able to target sub systems and
>> the effectsa whn you do so. Untill they do this they can shove that X3
>> and any other games so far up their arses. An Expeidition lasting 1
>> million years would never find it.
>
>Extra BB missions is a big one on the list. The repetativeness of them is
>high, we hope for change.
>
>Just give it time.
>
>Ceo-
>
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DocScorpio

External


Since: Aug 17, 2005
Posts: 40



(Msg. 7) Posted: Fri Nov 04, 2005 6:55 pm
Post subject: Re: Re:One big negative, forgot to mention [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

"Ceowulf" <ceo.TakeThisOut@NOSPAMii.ATALLnet> wrote in message
news:436b60f1$0$1704$5a62ac22@per-qv1-newsreader-01.iinet.net.au...
> It installs Starforce, my system after installation takes a good minute
> from the loading of the task bar to the start of Explorer now.
>
> Can't see how its related, but I've got Deamon tools installed, maybe
> thats it.
>
> Bugger.
>
> Ceo-
>
Thanks for the excellent review. I'm assuming that the U.S. CD version of
X3 will also be protected by SF3.
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Memnoch

External


Since: Mar 07, 2005
Posts: 967



(Msg. 8) Posted: Fri Nov 04, 2005 7:55 pm
Post subject: Re: One big negative, forgot to mention [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Fri, 04 Nov 2005 22:55:44 GMT, "DocScorpio"
<docscorpio DeleteThis @strupra-spammeros.com> wrote:

>
>"Ceowulf" <ceo DeleteThis @NOSPAMii.ATALLnet> wrote in message
>news:436b60f1$0$1704$5a62ac22@per-qv1-newsreader-01.iinet.net.au...
>> It installs Starforce, my system after installation takes a good minute
>> from the loading of the task bar to the start of Explorer now.
>>
>> Can't see how its related, but I've got Deamon tools installed, maybe
>> thats it.
>>
>> Bugger.
>>
>> Ceo-
>>
>Thanks for the excellent review. I'm assuming that the U.S. CD version of
>X3 will also be protected by SF3.

Apparently not. It hasn't been revealed what it will use but is widely
rumoured not to be SF.
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Ceowulf

External


Since: Jul 11, 2004
Posts: 282



(Msg. 9) Posted: Sat Nov 05, 2005 12:55 am
Post subject: Re: One big negative, forgot to mention [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

"Memnoch" <memnoch.RemoveThis@nospampleaseimbritish.ntlworld.com> wrote in message
news:8fsnm1hpbau70hgc143qd00heqagcl4l1h@4ax.com...
> On Fri, 04 Nov 2005 22:55:44 GMT, "DocScorpio"
> <docscorpio.RemoveThis@strupra-spammeros.com> wrote:

>>Thanks for the excellent review. I'm assuming that the U.S. CD version of
>>X3 will also be protected by SF3.
>
> Apparently not. It hasn't been revealed what it will use but is widely
> rumoured not to be SF.

Hrmmm thats good, I ordered mine directly from Egosoft so I guess thats the
price I pay.

I'm tempted to remove the starforce drivers, it's like they are goading and
taunting me Smile

Ceo-
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DocScorpio

External


Since: Aug 17, 2005
Posts: 40



(Msg. 10) Posted: Sat Nov 05, 2005 1:55 am
Post subject: Re: One big negative, forgot to mention [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

"Ceowulf" <ceo RemoveThis @NOSPAMii.ATALLnet> wrote in message
news:436c3436$0$1731$5a62ac22@per-qv1-newsreader-01.iinet.net.au...
> "Memnoch" <memnoch RemoveThis @nospampleaseimbritish.ntlworld.com> wrote in message
> news:8fsnm1hpbau70hgc143qd00heqagcl4l1h@4ax.com...
>> On Fri, 04 Nov 2005 22:55:44 GMT, "DocScorpio"
>> <docscorpio RemoveThis @strupra-spammeros.com> wrote:
>
>>>Thanks for the excellent review. I'm assuming that the U.S. CD version
>>>of
>>>X3 will also be protected by SF3.
>>
>> Apparently not. It hasn't been revealed what it will use but is widely
>> rumoured not to be SF.
>
> Hrmmm thats good, I ordered mine directly from Egosoft so I guess thats
> the price I pay.
>
> I'm tempted to remove the starforce drivers, it's like they are goading
> and taunting me Smile
>
> Ceo-
Don't you have to re-code the executable or something to use a different
protection method? I'm surprised that the publisher here would go to that
trouble and expense.
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Memnoch

External


Since: Mar 07, 2005
Posts: 967



(Msg. 11) Posted: Sat Nov 05, 2005 7:55 am
Post subject: Re: One big negative, forgot to mention [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Sat, 05 Nov 2005 05:36:07 GMT, "DocScorpio"
<docscorpio RemoveThis @strupra-spammeros.com> wrote:

>
>"Ceowulf" <ceo RemoveThis @NOSPAMii.ATALLnet> wrote in message
>news:436c3436$0$1731$5a62ac22@per-qv1-newsreader-01.iinet.net.au...
>> "Memnoch" <memnoch RemoveThis @nospampleaseimbritish.ntlworld.com> wrote in message
>> news:8fsnm1hpbau70hgc143qd00heqagcl4l1h@4ax.com...
>>> On Fri, 04 Nov 2005 22:55:44 GMT, "DocScorpio"
>>> <docscorpio RemoveThis @strupra-spammeros.com> wrote:
>>
>>>>Thanks for the excellent review. I'm assuming that the U.S. CD version
>>>>of
>>>>X3 will also be protected by SF3.
>>>
>>> Apparently not. It hasn't been revealed what it will use but is widely
>>> rumoured not to be SF.
>>
>> Hrmmm thats good, I ordered mine directly from Egosoft so I guess thats
>> the price I pay.
>>
>> I'm tempted to remove the starforce drivers, it's like they are goading
>> and taunting me Smile
>>
>> Ceo-
>Don't you have to re-code the executable or something to use a different
>protection method? I'm surprised that the publisher here would go to that
>trouble and expense.

I suppose you could get a hacked EXE. SF hasn't screwed with my system
fortunately but if it did the first thing I would do is removed it and
installed a patched one. I bought it so I should be able to do what I like
with it. The only problem is waiting for another one when they release another
patch.
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Xan

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Since: May 18, 2004
Posts: 164



(Msg. 12) Posted: Sat Nov 05, 2005 11:55 am
Post subject: Re: One big negative, forgot to mention [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

"Memnoch" <memnoch.DeleteThis@nospampleaseimbritish.ntlworld.com> wrote in message
news:c57pm15c7kidupi5jonb9jess6utpch2hd@4ax.com...
> I suppose you could get a hacked EXE. SF hasn't screwed with my system
> fortunately but if it did the first thing I would do is removed it and
> installed a patched one. I bought it so I should be able to do what I like
> with it. The only problem is waiting for another one when they release another
> patch.

There's something to be said for launchers that dynamically patch stuff...

// Xan, Ph.D.
// I worship His Shadow.
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Nats

External


Since: Jan 22, 2005
Posts: 128



(Msg. 13) Posted: Mon Nov 07, 2005 5:55 am
Post subject: Re: X3 - General Review [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

"Ceowulf" <ceo RemoveThis @NOSPAMii.ATALLnet> wrote in message
news:436b45ca$0$1690$5a62ac22@per-qv1-newsreader-01.iinet.net.au...
> Please be gentle, im a virgin reviewer, and my girlfriend just rocked up
> so I don't have time to proof read it Smile ....
> If you've got patience I'd recommend it. If you're a true space sim fan
> I'd recommend it. If your looking for a quick fix with easy combat and no
> real challenge because you want to be led around by the nose, then I don't
> recommend it. This game is probably as daunting as Elite, Frontier and
> Frontier First Encounters, and not for the light of heart.

Thanks for the review it reaffirms my view not to buy the game. In fact from
the sound of it they have actually removed more from X2 than thay have
added. Sounds like all they have improved is the graphics and 3d models. But
by introducing non-manual dockings, no cockpits etc that has to be several
steps backwards.

I think like many here I am not that impressed with fantastically rendered
graphics. I grew up on Frontier and FFE in which the varied gameplay
inspired me to play and replay the game hundreds of times. The developers of
the X franchise just seem to have no idea how to make a fun game and what is
important to gameplayers.

But there again, not wanting to sound too racist, they are all German and I
think that says a lot. Germans arent the most light hearted, easy going,
humourous people in the world imo. I think it shows in their game. Perhaps
they should change to a multinational development team and they may find
that their game will suddenly improve. In fact I'm surprised, what with the
global appeal of computer gaming these days, that all developers dont have
multinational design teams.

Nats
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Memnoch

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Since: Mar 07, 2005
Posts: 967



(Msg. 14) Posted: Mon Nov 07, 2005 8:55 am
Post subject: Re: X3 - General Review [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Mon, 7 Nov 2005 09:57:53 -0000, "Nats" <nstutt.DeleteThis@nstutt.freeserve.co.uk>
wrote:

>"Ceowulf" <ceo.DeleteThis@NOSPAMii.ATALLnet> wrote in message
>news:436b45ca$0$1690$5a62ac22@per-qv1-newsreader-01.iinet.net.au...
>> Please be gentle, im a virgin reviewer, and my girlfriend just rocked up
>> so I don't have time to proof read it Smile ....
>> If you've got patience I'd recommend it. If you're a true space sim fan
>> I'd recommend it. If your looking for a quick fix with easy combat and no
>> real challenge because you want to be led around by the nose, then I don't
>> recommend it. This game is probably as daunting as Elite, Frontier and
>> Frontier First Encounters, and not for the light of heart.
>
>Thanks for the review it reaffirms my view not to buy the game. In fact from
>the sound of it they have actually removed more from X2 than thay have
>added. Sounds like all they have improved is the graphics and 3d models. But
>by introducing non-manual dockings, no cockpits etc that has to be several
>steps backwards.

You can manual dock if you wish but you are right about the cockpits. I'm sure
someone will release a mod that includes user made cockpits though.

>I think like many here I am not that impressed with fantastically rendered
>graphics. I grew up on Frontier and FFE in which the varied gameplay
>inspired me to play and replay the game hundreds of times. The developers of
>the X franchise just seem to have no idea how to make a fun game and what is
>important to gameplayers.
>
>But there again, not wanting to sound too racist, they are all German and I
>think that says a lot. Germans arent the most light hearted, easy going,
>humourous people in the world imo. I think it shows in their game. Perhaps
>they should change to a multinational development team and they may find
>that their game will suddenly improve. In fact I'm surprised, what with the
>global appeal of computer gaming these days, that all developers dont have
>multinational design teams.

The words German and humour shouldn't really be in the same sentence. But they
do know how to code a good game however.
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Michael Vondung

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Since: Jun 14, 2005
Posts: 1602



(Msg. 15) Posted: Mon Nov 07, 2005 2:55 pm
Post subject: Re: X3 - General Review [Login to view extended thread Info.]
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On Mon, 7 Nov 2005 09:57:53 -0000, Nats wrote:

> Germans arent the most light hearted, easy going,
> humourous people in the world imo.

It's a stereotype, though. Well, of course, I *am* German, so I'm
exceptionally bad at judging my/our sense of humour, but I get around a
bit, work for an American company and have probably more foreign friends
than German ones. I think Germans have a healthy sense of humour, though
it's the dry kind. Not the same kind of dry as the British humour, but more
subtle than the slapstick-type of American humour.

No worries, you didn't sound racist. Just a little close-minded, but you're
British, so that's to be expected. Wink

M.

PS. Note the smiley there.
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