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Georg

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Since: Jul 21, 2005
Posts: 302



(Msg. 1) Posted: Wed Dec 27, 2006 7:05 pm
Post subject: Woe.
Archived from groups: alt>games>the-sims (more info?)

Woe, woe, is me. My beloved flamingos are not recognized by Pets. Woe.
Oh Woe.

Guess I'm going to have to resort to something else.

-georg

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PuppyKatt

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Since: Sep 22, 2006
Posts: 140



(Msg. 2) Posted: Wed Dec 27, 2006 7:06 pm
Post subject: Re: Woe. [Login to view extended thread Info.]
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Which flamingoes? Do you have custom ones, or are these that came with
the game, such as some Maxis-made content flashes blue in my game?

"Georg" <thegeorg.TakeThisOut@stny.rr.com> wrote in message
news:45930a6b$0$18100$4c368faf@roadrunner.com...
| Woe, woe, is me. My beloved flamingos are not recognized by Pets. Woe.
| Oh Woe.
|
| Guess I'm going to have to resort to something else.
|
| -georg

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Georg

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Since: Jul 21, 2005
Posts: 302



(Msg. 3) Posted: Wed Dec 27, 2006 8:38 pm
Post subject: Re: Woe. [Login to view extended thread Info.]
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PuppyKatt wrote:
> Which flamingoes? Do you have custom ones, or are these that came with
> the game, such as some Maxis-made content flashes blue in my game?

Gnomon's Flamingo of Decay and Aspiration and Desires.

They keep sims permanently at whatever level you set them
aspiration/needs wise. And prevent friendship decay.

I loves Gnomon's Flamingos.

-georg
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Jeremy Reaban

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Since: Nov 16, 2004
Posts: 875



(Msg. 4) Posted: Wed Dec 27, 2006 9:50 pm
Post subject: Re: Woe. [Login to view extended thread Info.]
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"Georg" <thegeorg RemoveThis @stny.rr.com> wrote in message
news:45932027$0$7704$4c368faf@roadrunner.com...
> PuppyKatt wrote:
> > Which flamingoes? Do you have custom ones, or are these that came with
> > the game, such as some Maxis-made content flashes blue in my game?
>
> Gnomon's Flamingo of Decay and Aspiration and Desires.

The decay ones still seem to work. They don't work with pets, but they still
keep up the relationships with sims. Though they can be somewhat glitchy on
individual lots. On one, I had to put like 8 of them to keep them at a
stable level.
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Marie

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Since: Dec 18, 2006
Posts: 233



(Msg. 5) Posted: Thu Dec 28, 2006 12:56 am
Post subject: Re: Woe. [Login to view extended thread Info.]
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"Georg" <thegeorg RemoveThis @stny.rr.com> wrote in message
news:45930a6b$0$18100$4c368faf@roadrunner.com...
> Woe, woe, is me. My beloved flamingos are not recognized by Pets. Woe. Oh
> Woe.
>
> Guess I'm going to have to resort to something else.
>
> -georg

Simslice has a thingy-mabob that works on the pets too. I'm thinking maybe
DJS does too, but I'm not sure.

Me Marie
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Jeanie

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Since: Jul 12, 2005
Posts: 3067



(Msg. 6) Posted: Thu Dec 28, 2006 1:56 am
Post subject: Re: Woe. [Login to view extended thread Info.]
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Georg wrote:
> Woe, woe, is me. My beloved flamingos are not recognized by Pets. Woe.
> Oh Woe.
>
> Guess I'm going to have to resort to something else.
>
> -georg

I'm using the flamingo of contentment -- the one that stops any sim from
going into motive failure completely. When it gets mostly red, it goes to
half full. I've had no problem with that in Pets. It doesn't work for the
pets, but it still works for the sims.

Jeanie
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Strider

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Since: Jun 10, 2005
Posts: 751



(Msg. 7) Posted: Thu Dec 28, 2006 6:56 am
Post subject: Re: Woe. [Login to view extended thread Info.]
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On Wed, 27 Dec 2006 19:05:59 -0500, Georg <thegeorg DeleteThis @stny.rr.com> wrote:

>Woe, woe, is me. My beloved flamingos are not recognized by Pets. Woe.
>Oh Woe.

They don't work for the pests, but they work for the other Sims, at least they do in
my game.
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Georg

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Since: Jul 21, 2005
Posts: 302



(Msg. 8) Posted: Thu Dec 28, 2006 7:03 am
Post subject: Re: Woe. [Login to view extended thread Info.]
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Strider wrote:
> On Wed, 27 Dec 2006 19:05:59 -0500, Georg <thegeorg.DeleteThis@stny.rr.com> wrote:
>
>> Woe, woe, is me. My beloved flamingos are not recognized by Pets. Woe.
>> Oh Woe.
>
> They don't work for the pests, but they work for the other Sims, at least they do in
> my game.

I have all of the flamingos in my downloads folder where they belong.
All I get is one single blue flamingo where there ought to be 8
flamingos. So I have *none* of them working for me.

-georg
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notmaxon

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Since: Dec 06, 2006
Posts: 355



(Msg. 9) Posted: Thu Dec 28, 2006 8:55 am
Post subject: Re: Woe. [Login to view extended thread Info.]
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Dim question Georg - you did enable custom content, exit and restart?


"Georg" <thegeorg RemoveThis @stny.rr.com> wrote in message
news:4593b2a9$0$7667$4c368faf@roadrunner.com...
> Strider wrote:
> > On Wed, 27 Dec 2006 19:05:59 -0500, Georg <thegeorg RemoveThis @stny.rr.com> wrote:
> >
> >> Woe, woe, is me. My beloved flamingos are not recognized by Pets. Woe.
> >> Oh Woe.
> >
> > They don't work for the pests, but they work for the other Sims, at
least they do in
> > my game.
>
> I have all of the flamingos in my downloads folder where they belong.
> All I get is one single blue flamingo where there ought to be 8
> flamingos. So I have *none* of them working for me.
>
> -georg
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Georg

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Since: Jul 21, 2005
Posts: 302



(Msg. 10) Posted: Thu Dec 28, 2006 8:55 am
Post subject: Re: Woe. [Login to view extended thread Info.]
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notmaxon wrote:
> Dim question Georg - you did enable custom content, exit and restart?

I thought I had...

-georg
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Natty Dread

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Since: Nov 08, 2005
Posts: 25



(Msg. 11) Posted: Thu Dec 28, 2006 11:57 am
Post subject: Re: Woe. [Login to view extended thread Info.]
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"Jeanie" <Nobody.TakeThisOut@home.com> wrote in message
news:SzIkh.3004$oo4.2680@trndny09...
> Georg wrote:
>> Woe, woe, is me. My beloved flamingos are not recognized by Pets. Woe.
>> Oh Woe.
>>
>> Guess I'm going to have to resort to something else.
>>
>> -georg
>
> I'm using the flamingo of contentment -- the one that stops any sim from
> going into motive failure completely. When it gets mostly red, it goes to
> half full. I've had no problem with that in Pets. It doesn't work for
> the pets, but it still works for the sims.
>
> Jeanie

oooh, I want that one! Do you remember where you found it?

ND
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