Miss E wrote:
> I know there a lot of new ones out, I have the Sims 2 pets but is any
> of the others good? worth buying?
>
> --
>
> Evelyn x
Every one of them has something to offer, depending on how you want to play
the game.
University was great because it expanded the want slots for graduates and
enables you to lock two wants instead of just one. It adds several new
career tracks as well. It introduced many new animations and the best part
(IMO) was the musical instruments. It gives you 3 universities to attach to
your neighborhood and a bunch of new avenues for social interactions, plus
it expands the sim's life by adding the age of "Young Adult." It also
introduced the ability to "merge families" from the neighborhood screen,
letting you add any sim from the sim bin to any household in the
neighborhood, regardless of friendship level. It added the possibility of
resurrecting dead sims and creating zombies. It introduced the "boolProp
allow45DegreeAngleOfRotation true/false" cheat which allows you to place
objects on the diagonal and still lets the sims use them -- mostly. <g> It
doesn't work so good with dining tables and chairs.
Nightlife brought us Downtown, added "chemistry" to the way our sims
interact with each other, allows them to date and get presents -- depending
on whether the date was good or bad. A "Dream Date" can net your sim a
piano or pool table. A real honker may mean the unhappy sim date will leave
a bag of flaming poo on your sim's doorstep. With this EP, you are able to
see the houses next door instead of that dense fog stuff, and you can switch
from one lot to another by clicking on the house you see. It saves the lot
you are on and opens the next one, but doesn't let sims go visiting. They
still have to be invited and the visting sim is still uncontrollable.
Nightlife also added driveable cars that sims can woohoo in and vampires.
Cheats added with this EP include:
familyfunds NAME XXXX -- to assign money value to a family from the
neighborhood screen.
roofslopeangle [15-75] -- allows you to change the pitch of all the roofs on
a lot
unlockCareerRewards -- immediately gain access to all career reward objects
maxMotives -- Maxes the motive bars for all the sims on the lot
motiveDecay [on/off] -- stops/starts motive decay
aspirationPoints num -- applies the chosen aspiration level
lockAspiration [on/off] -- Stops aspiration decay/gain
aspirationLevel [0-5] -- Gives a big chunk of aspiration reward points to
the currently selected sim
agesimscheat on -- Enables aging cheat when shift clicking on other sims
Open For Business adds the ability to let your sim own and run a business
and added a new sub-hood called the "shopping district." It added the
"Makeover chair" so you have have a sim beauty parlor and all sorts of other
things you may or may not find nifty. Sims can now create toys, arrange
flowers, build robots, and earn badges in all phases of this and in running
a business. Personally, this is my least favorite EP as far as gameplay
goes. But, it did add several new cheats and a wonderful building tool
called the "stage tool". This lets you build split level homes and turning
staircases without using cheats and was worth the cost of the EP because I
like to build so much. OFB's new "supernatural" sim is the Servo, a robot
your sims can interact with, even marry. Servos have a different set of
needs that must be tended to or it will run amok and create havoc. OFB
cheats include:
AddneighbortoFamilycheat [on/off] lets you add a neighbor to a family
Forcetwins -- forces selected pregnant sim to deliver twins
You already have Pets. It brought you werewolves if your sim manages to
make friends with the "leader of the pack" -- the wolf with the glowing
eyes -- and be bitten by him.
Seasons is my absolute favorite EP, no question. It adds weather to the
game, four seasons, snow!, thunderstorms, being struck by lightning,
overheating, freezing to death, and many really pretty new objects. Any
ponds you have on your lots now have fish in them that the sims can catch
and eat! It also brings gardening to your sims, giving them harvestable
crops and fruit trees, and your sims can now save their leftovers in the
fridge and eat them at a later meal. There is now another category for
clothing called "Outerwear" and sims must be dressed correctly when going
outside. Each season brings with it certain advantages: it is easier to
fall in love in the spring; easier to gain skill points in the fall; summer
and winter have their own advantages, but I've forgotten what they are! LOL
Sims can ice skate, roller skate, make snow angels, have snowball fights,
play marco polo, go down a slide into the pool, catch lightning bugs and
butterflies, all sorts of nifty stuff. Be warned that this EP is pretty
graphics intensive and can tax your video card to the max, especially when
it snows. The new "supernatural" in Seasons is a "Plantsim." If your sim
sprays his fruit trees too often, he might turn into a miniature Jolly Green
Giant! You'll find a new neighborhood added to your game with this EP,
called Riverblossom Hills.
Bon Voyage is the most recent one and adds three different vacation spots to
which your sims can visit. It adds a swimmable ocean which is really neat,
and gives your sim the option of "walking" to other lots. All that means is
you don't have to bother with a taxi or have a driveway and car. There are
new NPCs here, including a Wise Old Man, an Unsavory Charlatan, a ghost
pirate, and others. It adds a sort of game within the game where your sim
can dig for clues to find a buried treasure. And if they meet Bigfoot in
the mountains, they can befriend him and bring him home to babysit the kids.
I only got this one recently so I'm still very much exploring what is in it.
I wanted it mainly because it adds several logical "turn ons and turn offs"
to the chemistry equation introduced in Nightlife.
This is probably more information than you wanted. <g> I hope I covered
everything! If I didn't, I'm sure someone here will add to it!
Jeanie
>> Stay informed about: Whats the expansion pack you have for Sims 2?