Rene wrote:
> wayne.yates.RemoveThis@tradermedia.co.uk wrote:
>> Warriors
>>
>>
>> - Rage generation from dealing damage has been normalized.
>> - All Rage awards are averaged with our expected rage per swing
>> (adjusted for
>> weapon speed).
>>
>>
>> The above is a joke to us Fury specced warriors... Come on Blizzard
>> give us somthing play with!!!
>>
>
> Read this: http://www.blue.cardplace.com/newcache/us/37024708.htm
>
> Understand it. If you don't, read it again until you do. THEN come back
> and whine/quit. Thanks.
It's not exactly apparent what do you want us to see in this Threat?
Do you mean the Part where it says that the Crossover Point for DW is
capped twice as high?
Or do you want us to see that indeed the Rage Normalization will have a
Big Impact on every DPS Warrior?
Im not entirely sure what your motives are, and your post seems to be
more hostile then clear.
Im not exactly sure what causes it, wheter it is the Rage Normalization
or the unimproved Warrior Talents, but rest assured, as it is right now
in the Beta the Warrior has become a lackluster Class.
Please do not understand this as a Whine, i already decided some Months
ago that come TBC i am going to reroll, so im trying to be as Objective
as i possibly can, as a Person who played the Warrior Class since Day 1
of the Closed Beta, and now lost the motivation to pull thru another
Generation with this Class.
The only thing that prevented me from not finding the Beta fun to play
with a Warrior was the actual Content there was to explore.
Other then that Warriors became a simple boring and very unfun
lackluster Class to play.
I do not want to bore you to no end, so i try to keep the reasons for
that short:
-Warriors are lackluster tanks now. they still can hold aggro on 2 or 3
mobs, but Druids and Paladins can do the same better with less hassles
and no skill involved plus Itemization for these 2 Classes as Tanks was
improved a lot. Additionaly Warriors Threat generation hardly scales
with Gear., unlike Paladins and Druids
-Warrior PvE DPS took a large hit by Rage Norm. and Weapon Skill nerf in
its current form
-Warrior PvP viabilty was decreased a lot, especially while using 2H
Weapons. Warriors are now walking HKs, Warriors best abilites are
completely unuseable in Arena PvP as well. L70 wars get beaten up badly
by some Classes at L60.
-Warriors dont have any fun new Talents to look forward. All they have
is some Percents here and some Percents there. The best new Talents were
already nerfed pre-release (Reflection, Vitality), nerfed thru other
Melee-Class nerfs (Weapon Skill) or seem to be bugged in its current
form (Devastate)
-Warriors most important Stats like Armor, Defense, Crit and Hit ratings
are all under influence of the New Rating System, save Attack Power,
wheras +damage and plus +healing isnt affected at all.
-That warriors scale best with Gear is a myth now. Tempi pasati, this is
no longer true. This was true from 1 to 59 where Warrior was one of the
few classes that got major power boosts from Abilities where other
Classes didnt get anything similiar. With the introduction of +damage
and +healing gear that is not even decaying with the normal Rating
system caters are now the Classes that scale best with gear.
My conclusion: Warriors are really in a sad state nowadays. The only
Class defining Role i can see for them now is being a MT when the task
is to tank a single mob, while getting the very best possible Gear
shoved by the Guild. For any other Task there will be other Classes
better suited, with less hassles involved.
This is the first and also the last time i write a post about the
Balancing of a Class, this discussions used to annoy me to no end since
i always believed that Warriors are valid Classes.
Come TBC this will no longer be the case.
As i said, please do not understand this Post as a whine, its more a
Requiem for a Class that i once used to love.
R.I.P Warrior, off to new Horizons!