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[Vulture] Vulture's eye wish list

 
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Gerry Quinn

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Since: Nov 06, 2006
Posts: 853



(Msg. 16) Posted: Sat Feb 09, 2008 4:09 pm
Post subject: Re: Vulture's eye wish list [Login to view extended thread Info.]
Archived from groups: rec>games>roguelike>nethack, others (more info?)

In article <fa72da06-b224-4eb2-a36f-a7fb3baebaa5
@v17g2000hsa.googlegroups.com>, jotaf98.TakeThisOut@hotmail.com says...
> On 6 Fev, 12:53, Gerry Quinn <ger....TakeThisOut@indigo.ie> wrote:
> > It looks nice, but a static screenshot doesn't answer the question of
> > whether animation is needed.
> >
> > Maybe it isn't, as DF is, as I understand it, a strategy game rather
> > than a roguelike, or a strategy game with a fairly undeveloped roguelike
> > component.
> >
> > - Gerry Quinn
> >
> > --
> > Lair of the Demon Ape (a coffee-break roguelike)
> > <http://indigo.ie/~gerryq/lair/lair.htm>
>
> As far as animation goes, I'm sure that sliding the dwarves around for
> movement, as well as moving them against the enemy and back for
> hitting in combat (early-final-fantasies' style), would be more than
> enough. Hardly a technical challenge once you're able to display these
> basic sprites Smile

For a strategy game, I agree that it might be enough. To me it doesn't
seem enough for a roguelike, because I expect the icons to be a little
more 'personal', and an effect analogous to two statues bashing into
each other doesn't really work for me.

Might be just a question of taste, though.

- Gerry Quinn

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slave_1

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Since: Feb 19, 2008
Posts: 1



(Msg. 17) Posted: Tue Feb 19, 2008 10:19 pm
Post subject: Re: Vulture's eye wish list [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

I would also like to see a ranged attack icon - like the one for
spells. I also suggest you default autopickup to off and autquiver to
on, as well as a "help" symbol. Of course the keyboard shorcut "?" is
still aviable but a lot of new players will not be aware of this.

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Daniel Thaler

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Since: Feb 04, 2008
Posts: 4



(Msg. 18) Posted: Thu Feb 21, 2008 12:28 am
Post subject: Re: Vulture's eye wish list [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

slave_1 RemoveThis @t-online.de wrote:
> I would also like to see a ranged attack icon - like the one for
> spells. I also suggest you default autopickup to off and autquiver to
> on, as well as a "help" symbol. Of course the keyboard shorcut "?" is
> still aviable but a lot of new players will not be aware of this.

1) A ranged attack icon is probably a good idea, at least as an option

2) Which options are set initially depends entirely on your .nethackrc
(or equivalent). Vultures does not change any of nethack's options
because there is no way to distinguish between defaults and
intentionally set options.

3) There already is a help symbol in the lower left corner of the screen.
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