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VTM:Bloodlines: Problem with Disciplines ...

 
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Allan C Cybulskie

External


Since: Jun 29, 2006
Posts: 173



(Msg. 31) Posted: Mon Nov 06, 2006 6:50 am
Post subject: Re: VTM:Bloodlines: Problem with Disciplines ... [Login to view extended thread Info.]
Archived from groups: comp>sys>ibm>pc>games>rpg (more info?)

Werner Spahl wrote:
> On Mon, 6 Nov 2006, arccos wrote:
>
> > Allan C Cybulskie wrote:
> >> I have the basic game and Werner's v3.1 user patch, and nothing else.
> > [snip]
> > There are official patches that fix a few things, and there are
> > unofficial patches that fix a larger number of issues. The first
> > question is: What version number are you playing? Have you patched it
> > at all yet?
>
> He stated that he used my last unofficial patch, but did he install the
> offical 1.2 patch first? If not I would recommend this as I never heard of
> that bug before. Sounds a little bit as if Auspex is triggered instead of
> Protean. Also is anything else bound to the mouse wheel in the config?

I didn't put the official patch on (wasn't even sure it existed or
WHERE it existed).

I guess the main question is if I'm even doing anything right. Can you
get to the level 2 spells of a Discipline without casting the first
level as well (or both)? SHOULD I be seeing "Feral Claws" somewhere on
my Discipline config (I tried the keyboard cycling through powers and
it didn't help either)? I DO see a name for the "Animalism" power, but
not for any of the Fortitude or Protean powers.

I will try putting the official patch on and repatching the user patch
to see what happens.

 >> Stay informed about: VTM:Bloodlines: Problem with Disciplines ... 
Back to top
Login to vote
Allan C Cybulskie

External


Since: Jun 29, 2006
Posts: 173



(Msg. 32) Posted: Mon Nov 06, 2006 6:50 am
Post subject: Re: VTM:Bloodlines: Problem with Disciplines ... [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Werner Spahl wrote:
> On Mon, 6 Nov 2006, arccos wrote:
>
> > Allan C Cybulskie wrote:
> >> I have the basic game and Werner's v3.1 user patch, and nothing else.
> > [snip]
> > There are official patches that fix a few things, and there are
> > unofficial patches that fix a larger number of issues. The first
> > question is: What version number are you playing? Have you patched it
> > at all yet?
>
> He stated that he used my last unofficial patch, but did he install the
> offical 1.2 patch first? If not I would recommend this as I never heard of
> that bug before. Sounds a little bit as if Auspex is triggered instead of
> Protean. Also is anything else bound to the mouse wheel in the config?

I didn't put the official patch on (wasn't even sure it existed or
WHERE it existed).

I guess the main question is if I'm even doing anything right. Can you
get to the level 2 spells of a Discipline without casting the first
level as well (or both)? SHOULD I be seeing "Feral Claws" somewhere on
my Discipline config (I tried the keyboard cycling through powers and
it didn't help either)? I DO see a name for the "Animalism" power, but
not for any of the Fortitude or Protean powers.

I will try putting the official patch on and repatching the user patch
to see what happens.

 >> Stay informed about: VTM:Bloodlines: Problem with Disciplines ... 
Back to top
Login to vote
Allan C Cybulskie

External


Since: Jun 29, 2006
Posts: 173



(Msg. 33) Posted: Mon Nov 06, 2006 6:50 am
Post subject: Re: VTM:Bloodlines: Problem with Disciplines ... [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Werner Spahl wrote:
> On Mon, 6 Nov 2006, arccos wrote:
>
> > Allan C Cybulskie wrote:
> >> I have the basic game and Werner's v3.1 user patch, and nothing else.
> > [snip]
> > There are official patches that fix a few things, and there are
> > unofficial patches that fix a larger number of issues. The first
> > question is: What version number are you playing? Have you patched it
> > at all yet?
>
> He stated that he used my last unofficial patch, but did he install the
> offical 1.2 patch first? If not I would recommend this as I never heard of
> that bug before. Sounds a little bit as if Auspex is triggered instead of
> Protean. Also is anything else bound to the mouse wheel in the config?

I didn't put the official patch on (wasn't even sure it existed or
WHERE it existed).

I guess the main question is if I'm even doing anything right. Can you
get to the level 2 spells of a Discipline without casting the first
level as well (or both)? SHOULD I be seeing "Feral Claws" somewhere on
my Discipline config (I tried the keyboard cycling through powers and
it didn't help either)? I DO see a name for the "Animalism" power, but
not for any of the Fortitude or Protean powers.

I will try putting the official patch on and repatching the user patch
to see what happens.
 >> Stay informed about: VTM:Bloodlines: Problem with Disciplines ... 
Back to top
Login to vote
Allan C Cybulskie

External


Since: Jun 29, 2006
Posts: 173



(Msg. 34) Posted: Mon Nov 06, 2006 6:50 am
Post subject: Re: VTM:Bloodlines: Problem with Disciplines ... [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Werner Spahl wrote:
> On Mon, 6 Nov 2006, arccos wrote:
>
> > Allan C Cybulskie wrote:
> >> I have the basic game and Werner's v3.1 user patch, and nothing else.
> > [snip]
> > There are official patches that fix a few things, and there are
> > unofficial patches that fix a larger number of issues. The first
> > question is: What version number are you playing? Have you patched it
> > at all yet?
>
> He stated that he used my last unofficial patch, but did he install the
> offical 1.2 patch first? If not I would recommend this as I never heard of
> that bug before. Sounds a little bit as if Auspex is triggered instead of
> Protean. Also is anything else bound to the mouse wheel in the config?

I didn't put the official patch on (wasn't even sure it existed or
WHERE it existed).

I guess the main question is if I'm even doing anything right. Can you
get to the level 2 spells of a Discipline without casting the first
level as well (or both)? SHOULD I be seeing "Feral Claws" somewhere on
my Discipline config (I tried the keyboard cycling through powers and
it didn't help either)? I DO see a name for the "Animalism" power, but
not for any of the Fortitude or Protean powers.

I will try putting the official patch on and repatching the user patch
to see what happens.
 >> Stay informed about: VTM:Bloodlines: Problem with Disciplines ... 
Back to top
Login to vote
Allan C Cybulskie

External


Since: Jun 29, 2006
Posts: 173



(Msg. 35) Posted: Mon Nov 06, 2006 6:50 am
Post subject: Re: VTM:Bloodlines: Problem with Disciplines ... [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Werner Spahl wrote:
> On Mon, 6 Nov 2006, arccos wrote:
>
> > Allan C Cybulskie wrote:
> >> I have the basic game and Werner's v3.1 user patch, and nothing else.
> > [snip]
> > There are official patches that fix a few things, and there are
> > unofficial patches that fix a larger number of issues. The first
> > question is: What version number are you playing? Have you patched it
> > at all yet?
>
> He stated that he used my last unofficial patch, but did he install the
> offical 1.2 patch first? If not I would recommend this as I never heard of
> that bug before. Sounds a little bit as if Auspex is triggered instead of
> Protean. Also is anything else bound to the mouse wheel in the config?

I didn't put the official patch on (wasn't even sure it existed or
WHERE it existed).

I guess the main question is if I'm even doing anything right. Can you
get to the level 2 spells of a Discipline without casting the first
level as well (or both)? SHOULD I be seeing "Feral Claws" somewhere on
my Discipline config (I tried the keyboard cycling through powers and
it didn't help either)? I DO see a name for the "Animalism" power, but
not for any of the Fortitude or Protean powers.

I will try putting the official patch on and repatching the user patch
to see what happens.
 >> Stay informed about: VTM:Bloodlines: Problem with Disciplines ... 
Back to top
Login to vote
Allan C Cybulskie

External


Since: Jun 29, 2006
Posts: 173



(Msg. 36) Posted: Mon Nov 06, 2006 6:50 am
Post subject: Re: VTM:Bloodlines: Problem with Disciplines ... [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Werner Spahl wrote:
> On Mon, 6 Nov 2006, arccos wrote:
>
> > Allan C Cybulskie wrote:
> >> I have the basic game and Werner's v3.1 user patch, and nothing else.
> > [snip]
> > There are official patches that fix a few things, and there are
> > unofficial patches that fix a larger number of issues. The first
> > question is: What version number are you playing? Have you patched it
> > at all yet?
>
> He stated that he used my last unofficial patch, but did he install the
> offical 1.2 patch first? If not I would recommend this as I never heard of
> that bug before. Sounds a little bit as if Auspex is triggered instead of
> Protean. Also is anything else bound to the mouse wheel in the config?

I didn't put the official patch on (wasn't even sure it existed or
WHERE it existed).

I guess the main question is if I'm even doing anything right. Can you
get to the level 2 spells of a Discipline without casting the first
level as well (or both)? SHOULD I be seeing "Feral Claws" somewhere on
my Discipline config (I tried the keyboard cycling through powers and
it didn't help either)? I DO see a name for the "Animalism" power, but
not for any of the Fortitude or Protean powers.

I will try putting the official patch on and repatching the user patch
to see what happens.
 >> Stay informed about: VTM:Bloodlines: Problem with Disciplines ... 
Back to top
Login to vote
Allan C Cybulskie

External


Since: Jun 29, 2006
Posts: 173



(Msg. 37) Posted: Mon Nov 06, 2006 6:50 am
Post subject: Re: VTM:Bloodlines: Problem with Disciplines ... [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Werner Spahl wrote:
> On Mon, 6 Nov 2006, arccos wrote:
>
> > Allan C Cybulskie wrote:
> >> I have the basic game and Werner's v3.1 user patch, and nothing else.
> > [snip]
> > There are official patches that fix a few things, and there are
> > unofficial patches that fix a larger number of issues. The first
> > question is: What version number are you playing? Have you patched it
> > at all yet?
>
> He stated that he used my last unofficial patch, but did he install the
> offical 1.2 patch first? If not I would recommend this as I never heard of
> that bug before. Sounds a little bit as if Auspex is triggered instead of
> Protean. Also is anything else bound to the mouse wheel in the config?

I didn't put the official patch on (wasn't even sure it existed or
WHERE it existed).

I guess the main question is if I'm even doing anything right. Can you
get to the level 2 spells of a Discipline without casting the first
level as well (or both)? SHOULD I be seeing "Feral Claws" somewhere on
my Discipline config (I tried the keyboard cycling through powers and
it didn't help either)? I DO see a name for the "Animalism" power, but
not for any of the Fortitude or Protean powers.

I will try putting the official patch on and repatching the user patch
to see what happens.
 >> Stay informed about: VTM:Bloodlines: Problem with Disciplines ... 
Back to top
Login to vote
Allan C Cybulskie

External


Since: Jun 29, 2006
Posts: 173



(Msg. 38) Posted: Mon Nov 06, 2006 6:50 am
Post subject: Re: VTM:Bloodlines: Problem with Disciplines ... [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Werner Spahl wrote:
> On Mon, 6 Nov 2006, arccos wrote:
>
> > Allan C Cybulskie wrote:
> >> I have the basic game and Werner's v3.1 user patch, and nothing else.
> > [snip]
> > There are official patches that fix a few things, and there are
> > unofficial patches that fix a larger number of issues. The first
> > question is: What version number are you playing? Have you patched it
> > at all yet?
>
> He stated that he used my last unofficial patch, but did he install the
> offical 1.2 patch first? If not I would recommend this as I never heard of
> that bug before. Sounds a little bit as if Auspex is triggered instead of
> Protean. Also is anything else bound to the mouse wheel in the config?

I didn't put the official patch on (wasn't even sure it existed or
WHERE it existed).

I guess the main question is if I'm even doing anything right. Can you
get to the level 2 spells of a Discipline without casting the first
level as well (or both)? SHOULD I be seeing "Feral Claws" somewhere on
my Discipline config (I tried the keyboard cycling through powers and
it didn't help either)? I DO see a name for the "Animalism" power, but
not for any of the Fortitude or Protean powers.

I will try putting the official patch on and repatching the user patch
to see what happens.
 >> Stay informed about: VTM:Bloodlines: Problem with Disciplines ... 
Back to top
Login to vote
Allan C Cybulskie

External


Since: Jun 29, 2006
Posts: 173



(Msg. 39) Posted: Mon Nov 06, 2006 6:50 am
Post subject: Re: VTM:Bloodlines: Problem with Disciplines ... [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Werner Spahl wrote:
> On Mon, 6 Nov 2006, arccos wrote:
>
> > Allan C Cybulskie wrote:
> >> I have the basic game and Werner's v3.1 user patch, and nothing else.
> > [snip]
> > There are official patches that fix a few things, and there are
> > unofficial patches that fix a larger number of issues. The first
> > question is: What version number are you playing? Have you patched it
> > at all yet?
>
> He stated that he used my last unofficial patch, but did he install the
> offical 1.2 patch first? If not I would recommend this as I never heard of
> that bug before. Sounds a little bit as if Auspex is triggered instead of
> Protean. Also is anything else bound to the mouse wheel in the config?

I didn't put the official patch on (wasn't even sure it existed or
WHERE it existed).

I guess the main question is if I'm even doing anything right. Can you
get to the level 2 spells of a Discipline without casting the first
level as well (or both)? SHOULD I be seeing "Feral Claws" somewhere on
my Discipline config (I tried the keyboard cycling through powers and
it didn't help either)? I DO see a name for the "Animalism" power, but
not for any of the Fortitude or Protean powers.

I will try putting the official patch on and repatching the user patch
to see what happens.
 >> Stay informed about: VTM:Bloodlines: Problem with Disciplines ... 
Back to top
Login to vote
Allan C Cybulskie

External


Since: Jun 29, 2006
Posts: 173



(Msg. 40) Posted: Mon Nov 06, 2006 2:07 pm
Post subject: Re: VTM:Bloodlines: Problem with Disciplines ... [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

The Stare wrote:
> "Allan C Cybulskie" <allan_c_cybulskie.TakeThisOut@yahoo.ca> wrote in message
> news:1162824654.493563.9190@h54g2000cwb.googlegroups.com...
> >
> > Werner Spahl wrote:
> >> On Mon, 6 Nov 2006, arccos wrote:
> >>
> >> > Allan C Cybulskie wrote:
> >> >> I have the basic game and Werner's v3.1 user patch, and nothing else.
> >> > [snip]
> >> > There are official patches that fix a few things, and there are
> >> > unofficial patches that fix a larger number of issues. The first
> >> > question is: What version number are you playing? Have you patched it
> >> > at all yet?
> >>
> >> He stated that he used my last unofficial patch, but did he install the
> >> offical 1.2 patch first? If not I would recommend this as I never heard
> >> of
> >> that bug before. Sounds a little bit as if Auspex is triggered instead of
> >> Protean. Also is anything else bound to the mouse wheel in the config?
> >
> > I didn't put the official patch on (wasn't even sure it existed or
> > WHERE it existed).
> >
> > I guess the main question is if I'm even doing anything right. Can you
> > get to the level 2 spells of a Discipline without casting the first
> > level as well (or both)? SHOULD I be seeing "Feral Claws" somewhere on
> > my Discipline config (I tried the keyboard cycling through powers and
> > it didn't help either)? I DO see a name for the "Animalism" power, but
> > not for any of the Fortitude or Protean powers.
> >
> > I will try putting the official patch on and repatching the user patch
> > to see what happens.
> >
>
> Fortitude and Protean are 2 examples of disciplines that aren't choosable by
> level. You get all the benefits of the lower levels if you have points
> allocated to higher levels.

Interesting. Kind of problematic for Protean, since claws and later
powers break the Masquerade, and break it easier and at shorter
distances [grin].

I'm going to assume that "Gleam of Red Eyes" is NOT supposed to make
the screen go completely black, right [grin]?
 >> Stay informed about: VTM:Bloodlines: Problem with Disciplines ... 
Back to top
Login to vote
Allan C Cybulskie

External


Since: Jun 29, 2006
Posts: 173



(Msg. 41) Posted: Mon Nov 06, 2006 2:07 pm
Post subject: Re: VTM:Bloodlines: Problem with Disciplines ... [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

The Stare wrote:
> "Allan C Cybulskie" <allan_c_cybulskie.RemoveThis@yahoo.ca> wrote in message
> news:1162824654.493563.9190@h54g2000cwb.googlegroups.com...
> >
> > Werner Spahl wrote:
> >> On Mon, 6 Nov 2006, arccos wrote:
> >>
> >> > Allan C Cybulskie wrote:
> >> >> I have the basic game and Werner's v3.1 user patch, and nothing else.
> >> > [snip]
> >> > There are official patches that fix a few things, and there are
> >> > unofficial patches that fix a larger number of issues. The first
> >> > question is: What version number are you playing? Have you patched it
> >> > at all yet?
> >>
> >> He stated that he used my last unofficial patch, but did he install the
> >> offical 1.2 patch first? If not I would recommend this as I never heard
> >> of
> >> that bug before. Sounds a little bit as if Auspex is triggered instead of
> >> Protean. Also is anything else bound to the mouse wheel in the config?
> >
> > I didn't put the official patch on (wasn't even sure it existed or
> > WHERE it existed).
> >
> > I guess the main question is if I'm even doing anything right. Can you
> > get to the level 2 spells of a Discipline without casting the first
> > level as well (or both)? SHOULD I be seeing "Feral Claws" somewhere on
> > my Discipline config (I tried the keyboard cycling through powers and
> > it didn't help either)? I DO see a name for the "Animalism" power, but
> > not for any of the Fortitude or Protean powers.
> >
> > I will try putting the official patch on and repatching the user patch
> > to see what happens.
> >
>
> Fortitude and Protean are 2 examples of disciplines that aren't choosable by
> level. You get all the benefits of the lower levels if you have points
> allocated to higher levels.

Interesting. Kind of problematic for Protean, since claws and later
powers break the Masquerade, and break it easier and at shorter
distances [grin].

I'm going to assume that "Gleam of Red Eyes" is NOT supposed to make
the screen go completely black, right [grin]?
 >> Stay informed about: VTM:Bloodlines: Problem with Disciplines ... 
Back to top
Login to vote
Allan C Cybulskie

External


Since: Jun 29, 2006
Posts: 173



(Msg. 42) Posted: Mon Nov 06, 2006 2:07 pm
Post subject: Re: VTM:Bloodlines: Problem with Disciplines ... [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

The Stare wrote:
> "Allan C Cybulskie" <allan_c_cybulskie RemoveThis @yahoo.ca> wrote in message
> news:1162824654.493563.9190@h54g2000cwb.googlegroups.com...
> >
> > Werner Spahl wrote:
> >> On Mon, 6 Nov 2006, arccos wrote:
> >>
> >> > Allan C Cybulskie wrote:
> >> >> I have the basic game and Werner's v3.1 user patch, and nothing else.
> >> > [snip]
> >> > There are official patches that fix a few things, and there are
> >> > unofficial patches that fix a larger number of issues. The first
> >> > question is: What version number are you playing? Have you patched it
> >> > at all yet?
> >>
> >> He stated that he used my last unofficial patch, but did he install the
> >> offical 1.2 patch first? If not I would recommend this as I never heard
> >> of
> >> that bug before. Sounds a little bit as if Auspex is triggered instead of
> >> Protean. Also is anything else bound to the mouse wheel in the config?
> >
> > I didn't put the official patch on (wasn't even sure it existed or
> > WHERE it existed).
> >
> > I guess the main question is if I'm even doing anything right. Can you
> > get to the level 2 spells of a Discipline without casting the first
> > level as well (or both)? SHOULD I be seeing "Feral Claws" somewhere on
> > my Discipline config (I tried the keyboard cycling through powers and
> > it didn't help either)? I DO see a name for the "Animalism" power, but
> > not for any of the Fortitude or Protean powers.
> >
> > I will try putting the official patch on and repatching the user patch
> > to see what happens.
> >
>
> Fortitude and Protean are 2 examples of disciplines that aren't choosable by
> level. You get all the benefits of the lower levels if you have points
> allocated to higher levels.

Interesting. Kind of problematic for Protean, since claws and later
powers break the Masquerade, and break it easier and at shorter
distances [grin].

I'm going to assume that "Gleam of Red Eyes" is NOT supposed to make
the screen go completely black, right [grin]?
 >> Stay informed about: VTM:Bloodlines: Problem with Disciplines ... 
Back to top
Login to vote
Allan C Cybulskie

External


Since: Jun 29, 2006
Posts: 173



(Msg. 43) Posted: Mon Nov 06, 2006 2:07 pm
Post subject: Re: VTM:Bloodlines: Problem with Disciplines ... [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

The Stare wrote:
> "Allan C Cybulskie" <allan_c_cybulskie DeleteThis @yahoo.ca> wrote in message
> news:1162824654.493563.9190@h54g2000cwb.googlegroups.com...
> >
> > Werner Spahl wrote:
> >> On Mon, 6 Nov 2006, arccos wrote:
> >>
> >> > Allan C Cybulskie wrote:
> >> >> I have the basic game and Werner's v3.1 user patch, and nothing else.
> >> > [snip]
> >> > There are official patches that fix a few things, and there are
> >> > unofficial patches that fix a larger number of issues. The first
> >> > question is: What version number are you playing? Have you patched it
> >> > at all yet?
> >>
> >> He stated that he used my last unofficial patch, but did he install the
> >> offical 1.2 patch first? If not I would recommend this as I never heard
> >> of
> >> that bug before. Sounds a little bit as if Auspex is triggered instead of
> >> Protean. Also is anything else bound to the mouse wheel in the config?
> >
> > I didn't put the official patch on (wasn't even sure it existed or
> > WHERE it existed).
> >
> > I guess the main question is if I'm even doing anything right. Can you
> > get to the level 2 spells of a Discipline without casting the first
> > level as well (or both)? SHOULD I be seeing "Feral Claws" somewhere on
> > my Discipline config (I tried the keyboard cycling through powers and
> > it didn't help either)? I DO see a name for the "Animalism" power, but
> > not for any of the Fortitude or Protean powers.
> >
> > I will try putting the official patch on and repatching the user patch
> > to see what happens.
> >
>
> Fortitude and Protean are 2 examples of disciplines that aren't choosable by
> level. You get all the benefits of the lower levels if you have points
> allocated to higher levels.

Interesting. Kind of problematic for Protean, since claws and later
powers break the Masquerade, and break it easier and at shorter
distances [grin].

I'm going to assume that "Gleam of Red Eyes" is NOT supposed to make
the screen go completely black, right [grin]?
 >> Stay informed about: VTM:Bloodlines: Problem with Disciplines ... 
Back to top
Login to vote
Allan C Cybulskie

External


Since: Jun 29, 2006
Posts: 173



(Msg. 44) Posted: Mon Nov 06, 2006 2:07 pm
Post subject: Re: VTM:Bloodlines: Problem with Disciplines ... [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

The Stare wrote:
> "Allan C Cybulskie" <allan_c_cybulskie RemoveThis @yahoo.ca> wrote in message
> news:1162824654.493563.9190@h54g2000cwb.googlegroups.com...
> >
> > Werner Spahl wrote:
> >> On Mon, 6 Nov 2006, arccos wrote:
> >>
> >> > Allan C Cybulskie wrote:
> >> >> I have the basic game and Werner's v3.1 user patch, and nothing else.
> >> > [snip]
> >> > There are official patches that fix a few things, and there are
> >> > unofficial patches that fix a larger number of issues. The first
> >> > question is: What version number are you playing? Have you patched it
> >> > at all yet?
> >>
> >> He stated that he used my last unofficial patch, but did he install the
> >> offical 1.2 patch first? If not I would recommend this as I never heard
> >> of
> >> that bug before. Sounds a little bit as if Auspex is triggered instead of
> >> Protean. Also is anything else bound to the mouse wheel in the config?
> >
> > I didn't put the official patch on (wasn't even sure it existed or
> > WHERE it existed).
> >
> > I guess the main question is if I'm even doing anything right. Can you
> > get to the level 2 spells of a Discipline without casting the first
> > level as well (or both)? SHOULD I be seeing "Feral Claws" somewhere on
> > my Discipline config (I tried the keyboard cycling through powers and
> > it didn't help either)? I DO see a name for the "Animalism" power, but
> > not for any of the Fortitude or Protean powers.
> >
> > I will try putting the official patch on and repatching the user patch
> > to see what happens.
> >
>
> Fortitude and Protean are 2 examples of disciplines that aren't choosable by
> level. You get all the benefits of the lower levels if you have points
> allocated to higher levels.

Interesting. Kind of problematic for Protean, since claws and later
powers break the Masquerade, and break it easier and at shorter
distances [grin].

I'm going to assume that "Gleam of Red Eyes" is NOT supposed to make
the screen go completely black, right [grin]?
 >> Stay informed about: VTM:Bloodlines: Problem with Disciplines ... 
Back to top
Login to vote
Allan C Cybulskie

External


Since: Jun 29, 2006
Posts: 173



(Msg. 45) Posted: Mon Nov 06, 2006 2:07 pm
Post subject: Re: VTM:Bloodlines: Problem with Disciplines ... [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

The Stare wrote:
> "Allan C Cybulskie" <allan_c_cybulskie.RemoveThis@yahoo.ca> wrote in message
> news:1162824654.493563.9190@h54g2000cwb.googlegroups.com...
> >
> > Werner Spahl wrote:
> >> On Mon, 6 Nov 2006, arccos wrote:
> >>
> >> > Allan C Cybulskie wrote:
> >> >> I have the basic game and Werner's v3.1 user patch, and nothing else.
> >> > [snip]
> >> > There are official patches that fix a few things, and there are
> >> > unofficial patches that fix a larger number of issues. The first
> >> > question is: What version number are you playing? Have you patched it
> >> > at all yet?
> >>
> >> He stated that he used my last unofficial patch, but did he install the
> >> offical 1.2 patch first? If not I would recommend this as I never heard
> >> of
> >> that bug before. Sounds a little bit as if Auspex is triggered instead of
> >> Protean. Also is anything else bound to the mouse wheel in the config?
> >
> > I didn't put the official patch on (wasn't even sure it existed or
> > WHERE it existed).
> >
> > I guess the main question is if I'm even doing anything right. Can you
> > get to the level 2 spells of a Discipline without casting the first
> > level as well (or both)? SHOULD I be seeing "Feral Claws" somewhere on
> > my Discipline config (I tried the keyboard cycling through powers and
> > it didn't help either)? I DO see a name for the "Animalism" power, but
> > not for any of the Fortitude or Protean powers.
> >
> > I will try putting the official patch on and repatching the user patch
> > to see what happens.
> >
>
> Fortitude and Protean are 2 examples of disciplines that aren't choosable by
> level. You get all the benefits of the lower levels if you have points
> allocated to higher levels.

Interesting. Kind of problematic for Protean, since claws and later
powers break the Masquerade, and break it easier and at shorter
distances [grin].

I'm going to assume that "Gleam of Red Eyes" is NOT supposed to make
the screen go completely black, right [grin]?
 >> Stay informed about: VTM:Bloodlines: Problem with Disciplines ... 
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