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Ultima VI Census

 
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SZDev - Slash

External


Since: Oct 23, 2004
Posts: 8



(Msg. 1) Posted: Fri Nov 12, 2004 2:31 pm
Post subject: Ultima VI Census
Archived from groups: rec>games>computer>ultima>series (more info?)

Hello!

I googled a bit, and couldn't find a source of the population census of
Ultima VI; has anybody tried to make it?

--
SZDev - Slash
Slashing, the Outcast Dragon of the -={UDIC}=-
Weblog: http://www.livejournal.com/users/szdev
Website: http://szdev.cjb.net

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J. P. Morris

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Since: Apr 13, 2004
Posts: 128



(Msg. 2) Posted: Sat Nov 13, 2004 6:08 pm
Post subject: Re: Ultima VI Census [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

SZDev - Slash wrote:

> Hello!
>
> I googled a bit, and couldn't find a source of the population census of
> Ultima VI; has anybody tried to make it?
>

That reminds me.. I never got around to performing a census in U9.

( Normally a census is when the King wants to find out how much
the Land is worth. But when I conduct a census, it's a most
terrible thing indeed, because MY idea of a census is to find
out who is mortal..

There isn't much need for a census in U6 because we already know
that only LB can't die.)


--
JP Morris - aka DOUG the Eagle (Dragon) -=UDIC=- jpm.RemoveThis@it-he.org
Fun things to do with the Ultima games http://www.it-he.org
Reign of the Just - An Ultima clone http://rotj.it-he.org
d+++ e+ N+ T++ Om U1234!56!7'!S'!8!9!KAW u++ uC+++ uF+++ uG---- uLB----
uA--- nC+ nR---- nH+++ nP++ nI nPT nS nT wM- wC- y a(YEAR - 1976)

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Robert

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Since: Dec 05, 2004
Posts: 12



(Msg. 3) Posted: Sun Nov 14, 2004 7:05 am
Post subject: Re: Ultima VI Census [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

"J. P. Morris" <jpm.DeleteThis@it-he.org> wrote in news:41964cae$0$33622$ed2619ec@ptn-
nntp-reader02.plus.net:

> SZDev - Slash wrote:
>
>> Hello!
>>
>> I googled a bit, and couldn't find a source of the population census of
>> Ultima VI; has anybody tried to make it?
>>
>
> That reminds me.. I never got around to performing a census in U9.
>
> ( Normally a census is when the King wants to find out how much
> the Land is worth. But when I conduct a census, it's a most
> terrible thing indeed, because MY idea of a census is to find
> out who is mortal..
>
> There isn't much need for a census in U6 because we already know
> that only LB can't die.)
>
>

In other words, you find out what the lowest possible population is, eh?
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J. P. Morris

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Since: Apr 13, 2004
Posts: 128



(Msg. 4) Posted: Mon Nov 15, 2004 11:03 pm
Post subject: Re: Ultima VI Census [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

SZDev - Slash wrote:

> Hello!
>
> I googled a bit, and couldn't find a source of the population census of
> Ultima VI; has anybody tried to make it?
>

Regarding the census in a more sensible light, I've just remembered
that I did do a PROPER census in U6. The results are built into
the databank in my 'Tweak' utility.

The source code for tweak is lost, however, but I DO have some
fragments and I believe the NPC databank is intact.

Download my source code from here:
http://www.it-he.org/u6_tools.htm#6

The file you want from the archive is 'partbase.cpp'. If you need
help understanding it, let me know. Basically all the entries are
in order of NPC ID, starting from 0 (which is 'Swift'/Vehicle).

--
JP Morris - aka DOUG the Eagle (Dragon) -=UDIC=- jpm.RemoveThis@it-he.org
Fun things to do with the Ultima games http://www.it-he.org
Reign of the Just - An Ultima clone http://rotj.it-he.org
d+++ e+ N+ T++ Om U1234!56!7'!S'!8!9!KAW u++ uC+++ uF+++ uG---- uLB----
uA--- nC+ nR---- nH+++ nP++ nI nPT nS nT wM- wC- y a(YEAR - 1976)
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SZDev - Slash

External


Since: Oct 23, 2004
Posts: 8



(Msg. 5) Posted: Tue Nov 16, 2004 5:01 pm
Post subject: Re: Ultima VI Census [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

"J. P. Morris" <jpm DeleteThis @it-he.org> escribió en el mensaje
news:419934b9$0$43586$ed2e19e4@ptn-nntp-reader04.plus.net...
> SZDev - Slash wrote:
>
> > Hello!
> >
> > I googled a bit, and couldn't find a source of the population census of
> > Ultima VI; has anybody tried to make it?
> >
>
> Regarding the census in a more sensible light, I've just remembered
> that I did do a PROPER census in U6. The results are built into
> the databank in my 'Tweak' utility.
>
> The source code for tweak is lost, however, but I DO have some
> fragments and I believe the NPC databank is intact.
>
> Download my source code from here:
> http://www.it-he.org/u6_tools.htm#6
>
> The file you want from the archive is 'partbase.cpp'. If you need
> help understanding it, let me know. Basically all the entries are
> in order of NPC ID, starting from 0 (which is 'Swift'/Vehicle).

It is great, thank you.

It will be very useful for the dark ideas I have with it Wink

However, I still have to do something, I must travel to all the towns of
Britannia and collect information about the buildings, their size, the use
that is given to it and its architecture. And possibly their inhabitants
too. I guess this goes away from the scope of your project, and must be done
manually.

Thanks again,
>
> --
> JP Morris - aka DOUG the Eagle (Dragon) -=UDIC=- jpm DeleteThis @it-he.org
> Fun things to do with the Ultima games http://www.it-he.org
> Reign of the Just - An Ultima clone http://rotj.it-he.org
> d+++ e+ N+ T++ Om U1234!56!7'!S'!8!9!KAW u++ uC+++ uF+++ uG---- uLB----
> uA--- nC+ nR---- nH+++ nP++ nI nPT nS nT wM- wC- y a(YEAR - 1976)



--
SZDev - Slash
Slashing, the Outcast Dragon of the -={UDIC}=-
Weblog: http://www.livejournal.com/users/szdev
Website: http://szdev.cjb.net
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